[21:53] <ochosi> astraljava: ping
[23:28] <astraljava> ochosi: pong
[23:31] <knome> wot, you still awake?
[23:31] <knome> :|
[23:33] <astraljava> Yeah...
[23:33] <ochosi> hey :)
[23:33] <knome> yeah.
[23:33] <knome> i'm just ircing while sleeping, btw
[23:34] <knome> nah, actually, i'm just about to go to bed
[23:34] <ochosi> astraljava: thought i'd be a pain in the a** and ask you about the display-dialog again ;D
[23:34] <ochosi> knome: ah right
[23:34] <knome> ochosi, i suppose i could make him eat some really hot food for you
[23:34] <ochosi> knome: btw, those other tweaks you wanted to do for greybird, are they still planned?
[23:34] <knome> ochosi, that way, the pain in the ass would kind of actualize
[23:34] <ochosi> lol
[23:35] <ochosi> sounds like a plan
[23:35] <knome> probably, but not before thu, for sure
[23:35] <knome> but they are not too critical
[23:35] <knome> the windowlist looks fine now, and i'm happy
[23:35] <ochosi> :)
[23:36] <knome> anyway, i'm to bed now
[23:36] <knome> have fun and good night!
[23:36] <ochosi> ok, nighty!
[23:37] <astraljava> ochosi: Well I did make some progress on it, but then it ground to a halt when I needed to upgrade to quantal on the machine that has dual monitors.
[23:37] <astraljava> The upgrade didn't go too smoothly, and it's currently broken.
[23:38] <ochosi> oh i see
[23:38] <ochosi> well i guess i can also test it on precise
[23:38] <ochosi> for now that should be fine
[23:38] <astraljava> It's still missing some functionality, because I spent the last few days fighting with the system.
[23:38] <ochosi> i mean there haven't been real changes (i know of) in the display dialog between 4.8 and 4.10 and X is also not too different
[23:39] <ochosi> right
[23:39] <ochosi> where are you at now?
[23:41] <astraljava> It's got the GUI changes done, and the signal handling. Just needs the population of the combobox, and the calculations of the positions. It was implemented in a way that each randr->noutput has x and y coordinates.
[23:42] <ochosi> that sounds manageable
[23:42] <astraljava> It doesn't seem to have a simple option of telling which one is right and which is left, for instance. So all the different variations need to be calculated separately.
[23:42] <ochosi> meh, that sucks a bit
[23:42] <astraljava> It's not that tricky, of course.
[23:42] <ochosi> yeah
[23:42] <ochosi> only 2dimensional :)
[23:42] <astraljava> But they're not there, yet.
[23:43] <astraljava> Yeah, just gotta write up the logic in there.
[23:43] <ochosi> ok sounds good
[23:43] <ochosi> btw, it might be good to push what you have to a branch in launchpad
[23:43] <astraljava> But I probably won't make it till the meeting this week.
[23:43] <ochosi> just to be sure
[23:43] <astraljava> Yeah, it's just on that machine that doesn't boot atm. :D
[23:44]  * ochosi has seen too much code getting lost because of pc's breaking
[23:44] <astraljava> It has occasionally happened, yes.
[23:45] <ochosi> also, that way more people could test
[23:45] <astraljava> Well so far there's nothing to test.
[23:45] <astraljava> It won't do anything.
[23:45] <astraljava> All you could test is the layout. :)
[23:45] <astraljava> It's not that fascinating.
[23:46] <ochosi> heh