bobweaver | Hello everyone | 02:54 |
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bobweaver | jhodapp, did you see that I was able to port to NUX 3.0 and Unity 6 ? | 02:54 |
bobweaver | it works like a fart in church | 02:54 |
bobweaver | who ever invented NUX must must must be a game developer as this code is so much like a game dev | 02:56 |
bobweaver | but for real this is going to be real real flippin hard | 02:58 |
bobweaver | there is a million lesss options | 02:59 |
jhodapp | bobweaver: nice work man, if you have things that are missing please let me know...I can forward it on to the Nux guys | 12:30 |
bobweaver | Oh it is so so so unstable I can only get the background to show up and the indicators | 12:31 |
bobweaver | maybe a week or too | 12:31 |
bobweaver | I am thinking about trying to port all the qml work that that is to xbmc or myth bunut | 12:31 |
bobweaver | let me work on it for like 4 more days and I will push | 12:32 |
bobweaver | I see that you can use qml to design skins on mythbuntu | 12:33 |
jhodapp | cool, it'll be good to have you pounding on Nux a bit...I've been writing a test app to get familiar with Nux and also pound on it and provide the devs feedback | 12:34 |
bobweaver | it is a sharp learning curve so far | 12:35 |
bobweaver | like a month to get a simple hello world going with button | 12:36 |
jhodapp | bobweaver: it took me a day to get a helloworld app written | 12:37 |
bobweaver | Here is the thing I am not sure where this is all going in order to run this (virtual I am ) I had to butcher unity | 12:42 |
bobweaver | so what I did was kinda just checkout unity and nux then start ripping down canvas and then started painting | 12:46 |
bobweaver | I am going to get back to it now | 12:47 |
bobweaver | Learned alot going to try from the start and learn from last time ;) | 12:47 |
bobweaver | so what I am trying to say is that it would kill Unity | 12:51 |
jhodapp | Nux will? | 12:51 |
bobweaver | no the whole design used nux and what not just like unity2d | 12:52 |
bobweaver | the dah in unity3d | 12:52 |
bobweaver | sorry | 12:52 |
bobweaver | dash * | 12:52 |
bobweaver | what I did was kill the whole Unity 3d desktop and start building one for scratch well kinda | 12:53 |
bobweaver | using code that was there | 12:53 |
bobweaver | trying to make it so that there is no qml code | 12:53 |
bobweaver | that is the thing that the team is doing correct ? | 12:53 |
bobweaver | nux is just like buttons and and plugin libs | 12:54 |
bobweaver | kinda ^^ | 12:54 |
jhodapp | yes basically | 12:55 |
bobweaver | so the real question is how to make a declaritive state that is like the formfactor ? | 12:55 |
bobweaver | above my pay grade ;) | 12:55 |
jhodapp | Nux is a higher level abstraction on top of OpenGL | 12:55 |
bobweaver | yup | 12:55 |
bobweaver | hard to explain | 12:55 |
bobweaver | so this is what I am doing please tell me if this is wrong lol | 12:55 |
bobweaver | one get nux 3 and unity6 rip apart unity 3d and nux to get the Unity 3d to look like the qml and also act like the qml that is the old work | 12:56 |
bobweaver | like in unity6/dash/something just do like | 12:58 |
bobweaver | nux::View::PostDraw(GfxContext, force_draw); | 12:58 |
jhodapp | bobweaver: I don't understand the ripping unity3d apart | 12:58 |
bobweaver | changing the over all painting that is going on in Unity6 | 12:58 |
bobweaver | like how nux paints all the stuff | 12:59 |
bobweaver | but this means that Unity is now only Ubuntu tv | 12:59 |
jhodapp | no, this effort is across the board | 13:00 |
bobweaver | what does that mean ""across the board " sorry | 13:04 |
jhodapp | Ubuntu desktop, TV and any other things using Unity | 13:04 |
bobweaver | So What I am doing will not work ? | 13:04 |
jhodapp | not sure because I don't understand exactly what you're doing | 13:05 |
bobweaver | so I am taking Unity 3d and making it look like Ubuntu tv | 13:06 |
bobweaver | but it is killing Unity | 13:06 |
jhodapp | why are you doing that exactly? | 13:06 |
bobweaver | I am sure that there is a work around about this but I am not sure how this would work. Like is ubuntu tv standalone ? | 13:06 |
bobweaver | re-writing Unity 3d | 13:06 |
bobweaver | to look like Ubuntu tv | 13:07 |
bobweaver | and act that is | 13:07 |
jhodapp | ubuntu tv will be standalone, but it will share the same unity code as the desktop | 13:07 |
bobweaver | but painting over it is all right ? | 13:08 |
bobweaver | still using the framework but just changing the design | 13:08 |
bobweaver | Kinda like a new desktop manager that is unity just painted different | 13:09 |
bobweaver | up keep might be hard thou | 13:09 |
jhodapp | bobweaver: yes, basically | 13:15 |
tgm4883 | jhodapp, does it really need to be standalone? Can't it be extra packages that can be added to a ubuntu desktop? | 14:18 |
jhodapp | yes, when I say standalone I mean executables | 14:18 |
tgm4883 | ok | 14:24 |
tgm4883 | Saviq, any updates for the weekly updates blog? | 20:05 |
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