[02:54] <bobweaver> Hello everyone
[02:54] <bobweaver> jhodapp,  did you see that I was able to port to NUX 3.0 and Unity 6 ?
[02:54] <bobweaver> it works like a fart in church
[02:56] <bobweaver> who ever invented NUX must must must be a game developer as this code is so much like a game dev
[02:58] <bobweaver> but for real this is going to be real real flippin hard
[02:59] <bobweaver> there is a million lesss options
[12:30] <jhodapp> bobweaver: nice work man, if you have things that are missing please let me know...I can forward it on to the Nux guys
[12:31] <bobweaver> Oh it is so so so unstable I can only get the background to show up and the indicators
[12:31] <bobweaver> maybe a week or too
[12:31] <bobweaver> I am thinking about trying to port all the qml work that that is to xbmc or myth bunut
[12:32] <bobweaver> let me work on it for like 4 more days and I will push
[12:33] <bobweaver> I see that you can use qml to design skins on mythbuntu
[12:34] <jhodapp> cool, it'll be good to have you pounding on Nux a bit...I've been writing a test app to get familiar with Nux and also pound on it and provide the devs feedback
[12:35] <bobweaver> it is a sharp learning curve so far
[12:36] <bobweaver> like a month to get a simple hello world going with button
[12:37] <jhodapp> bobweaver: it took me a day to get a helloworld app written
[12:42] <bobweaver> Here is the thing I am not sure where this is all going in order to run this (virtual I am ) I had to butcher unity
[12:46] <bobweaver> so what I did was kinda just checkout unity and nux  then start ripping down canvas and then started painting
[12:47] <bobweaver> I am going to get back to it now
[12:47] <bobweaver> Learned alot going to try from the start and learn from last time ;)
[12:51] <bobweaver> so what I am trying to say is that it would kill Unity
[12:51] <jhodapp> Nux will?
[12:52] <bobweaver> no the whole design used nux and what not just like unity2d
[12:52] <bobweaver> the dah in unity3d
[12:52] <bobweaver> sorry
[12:52] <bobweaver> dash *
[12:53] <bobweaver> what I did was kill the whole Unity 3d desktop and start building one for scratch well kinda
[12:53] <bobweaver> using code that was there
[12:53] <bobweaver> trying to make it so that there is no qml code
[12:53] <bobweaver> that is the thing that the team is doing correct ?
[12:54] <bobweaver> nux is just like buttons and and plugin libs
[12:54] <bobweaver> kinda ^^
[12:55] <jhodapp> yes basically
[12:55] <bobweaver> so the real question is how to make a declaritive state that is like the formfactor ?
[12:55] <bobweaver> above my pay grade ;)
[12:55] <jhodapp> Nux is a higher level abstraction on top of OpenGL
[12:55] <bobweaver> yup
[12:55] <bobweaver> hard to explain
[12:55] <bobweaver> so this is what I am doing please tell me if this is wrong lol
[12:56] <bobweaver> one get nux 3 and unity6  rip apart unity 3d and nux to get the Unity 3d to look like the qml and also act like the qml that is the old work
[12:58] <bobweaver> like in unity6/dash/something just do like
[12:58] <bobweaver> nux::View::PostDraw(GfxContext, force_draw);
[12:58] <jhodapp> bobweaver: I don't understand the ripping unity3d apart
[12:58] <bobweaver> changing the over all painting that is going on in Unity6
[12:59] <bobweaver> like how nux paints all the stuff
[12:59] <bobweaver> but this means that Unity is now only Ubuntu tv
[13:00] <jhodapp> no, this effort is across the board
[13:04] <bobweaver> what does that mean ""across the board " sorry
[13:04] <jhodapp> Ubuntu desktop, TV and any other things using Unity
[13:04] <bobweaver> So What I am doing will not work ?
[13:05] <jhodapp> not sure because I don't understand exactly what you're doing
[13:06] <bobweaver> so I am taking Unity 3d and making it look like Ubuntu tv
[13:06] <bobweaver> but it is killing Unity
[13:06] <jhodapp> why are you doing that exactly?
[13:06] <bobweaver> I am sure that there is a work around about this but I am not sure how this would work. Like is ubuntu tv standalone ?
[13:06] <bobweaver> re-writing Unity 3d
[13:07] <bobweaver> to look like Ubuntu tv
[13:07] <bobweaver> and act that is
[13:07] <jhodapp> ubuntu tv will be standalone, but it will share the same unity code as the desktop
[13:08] <bobweaver> but painting over it is all right ?
[13:08] <bobweaver> still using the framework but just changing the design
[13:09] <bobweaver> Kinda like a new desktop manager that is unity just painted different
[13:09] <bobweaver> up keep might be hard thou
[13:15] <jhodapp> bobweaver: yes, basically
[14:18] <tgm4883> jhodapp, does it really need to be standalone? Can't it be extra packages that can be added to a ubuntu desktop?
[14:18] <jhodapp> yes, when I say standalone I mean executables
[14:24] <tgm4883> ok
[20:05] <tgm4883> Saviq, any updates for the weekly updates blog?