[09:03] duflu: Hi :) Do you have 5 minutes to review: https://code.launchpad.net/~mc-return/compiz/compiz.fix1030473-part1/+merge/117182 ? [09:04] MCR1: Sorry, not right now. I will get to reviews later in the day/week [09:04] duflu: ok, thx. [09:05] Does someone here know if the Unity-merger has troubles @ the moment ? [11:27] andyrock: hi! [11:29] sil2100, hey [11:30] andyrock: are you running quantal? [11:32] sil2100, no more why? [11:32] i'm going to reinstall it this week [11:33] andyrock: since hm, I've been preparing a new quantal release of unity, and it seems unity trunk doesn't want to be loaded by compiz [11:33] So I've been wondering if you had such problems [11:35] sil2100, abi issues? === _salem is now known as salem_ === rsalveti` is now known as rsalveti [12:57] mhr3: ping [14:06] mhr3: would you mind if we released a new tarball for bamf as well? [14:20] andyrock: are you still around? ;) [14:20] sil2100, no :P [14:20] i'm sleeping [14:20] Ah, sorry then... ;p [14:25] sil2100, why would i mind? :) [14:25] sil2100, although trevinho and i wanted to make a major update [14:25] sil2100, so try to talk to him as well [14:25] Trevinho, ^ [14:26] mhr3: so we're still waiting for some changes in bamf? [14:29] Is there any dev documentation about HUD? [14:30] sil2100, we wanted to change the major version, but just changing major version without merging the major branches doesn't make much sense [14:30] and i dont know if those brnaches were merged [14:30] so check with Trevinho pls [14:31] mhr3: will do, thanks [14:32] mhr3, sil2100 no major branches yet [14:32] actually one is done, but I need to polish and mr it [14:33] Trevinho: can I release bamf without those for now? [14:33] sil2100: just wait one commit :P [14:33] :) [14:33] mhr3: hey! could you check this: https://code.launchpad.net/~3v1n0/bamf/safe-win-reopen-on-new-desktop ? [14:34] mhr3: this is the crash we discussed about.. But I've decided to introduce some testing with it... [14:34] mhr3: the fix itself is just a couple of lines... [14:35] Trevinho, holy crap, that's huge! :P [14:35] mhr3: yes, that's the testing cost! :) [14:36] sil2100: with that branch I'd be happy to do an sru... [14:37] mhr3: the fix itself is just http://bazaar.launchpad.net/~3v1n0/bamf/safe-win-reopen-on-new-desktop/revision/476 [14:37] Trevinho, can i review just that? that looks fine :) [14:37] mhr3: yes... I just need an approval on everything btw D: [14:38] :D [14:38] Trevinho: SRU maybe next week [14:38] mhr3, we found desrt if you still need him, he's downstair with us [14:38] seb128, ok, will be there in 5minutes [14:38] stall him :) [14:39] mhr3: are you at GUADEC too? [14:39] Trevinho, is it possible that the reopen would cause a close of child window that's already in the list? [14:39] Trevinho, yea [14:39] oh, nice [14:40] mhr3: mhmhm... let me check.. [14:40] Trevinho, cause if it does, it will still crash [14:40] mhr3: no... no possible [14:40] although just reffing the to_rematch would fix that [14:40] bamfwindows have no children [14:41] mhr3: they have transient windows, but they're handled independently on this side [14:42] mhr3: I can add it if you want, but windows have no children... so... [14:43] Where could I get dev documentation about HUD? [14:44] carl0: to do what? [14:44] carl0: do you want to add entries to it? [14:47] yes Trevinho I want to see how it works and how to add entries from another application [14:51] Trevinho, if you say it can't happen i'm taking your word for it :) [14:54] carl0: you only have to add menus to a qmenubar/gtkmenubar of your application... The HUD will grab them [15:00] Thanks Trevinho. I'm interacting directly with dbus so I need to discover wich object path uses gtkmenubar [15:00] Trevinho, btw there was a question for you on unity-dev, could you check that out pls === dandrader is now known as dandrader|biab [15:08] Trevinho, had one tiny comment [15:09] mhr3: yes, i saw... I already talked with him in private since he wrote to me direcly as well [15:10] Trevinho, well the mailing list is public, so atm doesn't have answer, so would be nice to post it there as well [15:12] mhr3: yes, sure... [15:12] mhr3: I didn't since I also wanted to check with jason, since that code is basically obsolete to me [15:12] mhr3: I've inverted the is_closed thing, can you approve now? :) [15:19] After set _GTK_MENUBAR_OBJECT_PATH and g_dbus_connection_export_menu_model into /org/gtk/example/menus/appmenu, I can see menus in unity but nothing in HUD [15:20] Trevinho, so when do you want to bump the ver number for bamf? === dandrader|biab is now known as dandrader [15:21] mhr3: I still have the gdbus branch ready (I only have been too busy to cleanup some things, and make a MR)... I think that it could be a good step [15:22] Trevinho, so, still no major bump? [15:23] mhr3: if we want something "big" to go in, to do the bump, I'd say so.. [15:23] mhr3, Trevinho: so, what should I release this week ;)? [15:24] sil2100: we have some fixes on it.. [15:25] Trevinho: is it good for a regular tarball release? Or should I distro-patch it? [15:25] mhr3: do you have any idea why if I compile bamf in a build dir, then I get issues at the point of generating the gir? [15:26] Trevinho, pastebin? [15:27] mhr3: in a second... but it complains about missing bamf-marshal's [15:28] mhr3: http://paste.ubuntu.com/1121619/ [15:28] Trevinho, weird i was fixing something similar [15:28] but i dont remember if in bamf or somewhere else [15:28] sil2100: I think a tarball is fine... However new files have been added (gir and vapi) [15:28] mhr3: I don't know... it was working few days ago :( [15:28] ehm, i think it was for dee [15:29] Trevinho, is that trunk? [15:29] mhr3: yes [15:29] give me a sec [15:46] Trevinho, http://paste.ubuntu.com/1121652/ should do it [15:48] mhr3: i tried something silimar, but it didn't work... maybe I forgot something... [15:50] mhr3: ok, fine that works :) [15:50] mhr3: do you MR it? [15:52] Trevinho, https://code.launchpad.net/~mhr3/bamf/fix-non-srcdir-build/+merge/117469 [15:54] mhr3: another thing... trying jhbuild I've got sometimes link issues... resolved removing the installed libraries... [15:54] why that? [15:55] mhr3: for example, linking issues with libunitycore... while it should link against the local one [15:56] Trevinho, it's compiz unity cmake issue [15:56] Trevinho, easy fix is to rm $(prefix)/lib/libunity-core* [15:57] well, s/fix/workaround/ [15:58] mhr3: yes... I used that... I was just wondering if there was something better :) [15:58] Trevinho, yes, fix the cmake cr*p [16:35] :) === dandrader is now known as dandrader|lunch [17:03] Where could I found dev documentation about HUD? I've problems adding items... Can't see anyting with gtk_application_set_menubar [17:48] Has adding a configuration option to allow auto-maximization of windows (Without installing ccsm) been discussed? Its a bit tiresome to constantly have to maximize certain windows. Or at least allow certain programs to launch automaximized. === dandrader|lunch is now known as dandrader [19:37] If I build unity and nux from source can I run unity with compiz from the precise repo? [19:37] Or do I need to build compiz from source also? [19:39] I'm getting compiz errors: 'Could not stat() file /home/slynch/.compiz-1/plugins/libexpo.so : No such file or directory' === dandrader is now known as dandrader|biab === dandrader|biab is now known as dandrader === salem_ is now known as _salem