[01:56] <nmarques> anyone can help with a build error on unity ?
[01:56] <nmarques> http://fpaste.org/ITK6/
[01:58] <bschaefer> nmarques, hello, if you'll need libgeis-dev
[01:59] <nmarques> it is installed :/
[01:59] <nmarques> 2.2.10
[02:00] <nmarques> hmmz
[02:00] <bschaefer> nmarques, and then compile nux
[02:01] <bschaefer> with --enable-gesture
[02:01] <bschaefer> with it's autogen
[02:02] <nmarques> I'll update geis meanwhile
[02:04] <nmarques> bschaefer, geis replaces utouch-geis correct ?
[02:04] <bschaefer> nmarques, hmm im pretty sure it does
[02:05] <nmarques> yeah
[02:05] <nmarques> I just saw that the package in Ubuntu is utouch-geis still :)
[02:05] <nmarques> I'll go this way, update to 2.2.11, rebuild nux and friends and then try again Unity
[02:05] <nmarques> bschaefer, thx
[02:05] <bschaefer> nmarques, cool, and yup that should do it
[10:48] <MCR1> Trevinho, Mirv: Hi :) Can you help me find the commit, which introduced a configurable shortcut for the HUD ?
[11:02] <Trevinho> MCR1: around http://bazaar.launchpad.net/~unity-team/unity/trunk/revision/1737.8.3
[11:02] <MCR1> Trevinho: Great. Thanks. I couldn't find it...
[11:03] <Trevinho> MCR1: so main commit at http://bazaar.launchpad.net/~unity-team/unity/trunk/revision/1900
[11:03]  * MCR1 is looking
[11:10] <MCR1> Trevinho: Do you maybe also know where the hardcoded shortcuts are stored ?
[11:11] <MCR1> Trevinho: My problem is that after this fix: https://code.launchpad.net/~mc-return/unity/unity.merge.fix-hardcoded-keys-part1/+merge/119204
[11:12] <MCR1> the shortcut still jumps back to Alt+Space if you change it via CCSM...
[11:14] <MCR1> I do still not know why - the hardcoded shortcuts seem to be stored somewhere else (not only in unityshell.cpp and StandaloneShortcuts.cpp)
[11:14] <MCR1> I guess they might even be stored somewhere outside the unity source ???
[11:20] <Trevinho> MCR1: they're stored on unityshell.xml.in that generates a file in build/generated/unityshell_options.cpp
[11:21] <Trevinho> MCR1: the option value however is saved also in the gconf schemas and on the meteadata compiz file (.xml file)
[11:23] <MCR1> Trevinho: hmmm - that was my understanding also - but I did not know about the gconf schemas...
[11:23] <Trevinho> MCR1: I think you can even change hints_.push_back(std::make_shared<shortcut::Hint>(menubar, "", _(" (Hold)"), _("Reveal the application menu."), shortcut::HARDCODED_OPTION, "Alt")); to unityshell show_hud option, isn't it?
[11:24] <MCR1> Trevinho: No, because this is not for the HUD, but the application menu.
[11:24] <Trevinho> MCR1: ah, right... sorry :/
[11:24] <MCR1> Trevinho: I got it wrong first
[11:24] <MCR1> also
[11:24] <MCR1> hehe ;)
[11:25] <MCR1> it gets confusing - all those different types of shortcuts
[11:25] <MCR1> we really should clean up and make all of them controlled by the plug-in, none should be hardcoded - then all these problems with bindings would resolve themselves
[11:27] <MCR1> Trevinho: brb
[12:16] <MCR1> back
[13:01] <MCR1> Trevinho: I really do not get it. :P "Super + Tab" for example - where is this shortcut defined in the first place ? It is nowhere to be found in unityshell.xml.in, but I cannot find it anywhere else either...
[13:03] <MCR1> Trevinho: Maybe it is best to set the status of the current branch as "ready for review" and continue to work on part2 in a separate branch with this one as prerequisite ?
[13:07] <MCR1> Trevinho: I found it: <default>&lt;Super&gt;Tab</default>
[13:08] <MCR1> it is in unityshell.xml.in - seems some blindness got me
[13:15] <MCR1> but Ctrl+Tab seems to be defined nowhere, grmpf
[14:41] <kayo> unity have one way to capture screen like gnome-shell ctrl+shift+alt+r?
[14:43] <CookieM_> tried win-like alt+prtsc?
[14:43] <MCR1> kayo: just prtscrn
[14:44] <kayo> sorry, when i say capture screen i mean record video
[14:45] <MCR1> gtk-record-my-desktop package
[14:46] <MCR1> or gtk-recordmydesktop
[14:48] <kayo> ok
[15:02] <popey> kayo, i'd recommend kazam over gtk-recordmydesktop
[15:07] <kayo> popey, really much better ty
[15:07] <popey> np
[18:50] <nmarques> anyone can point me to the vendor patch applied on xorg-x11-proto that enables Unity to build ? (if it's possible to build without it even better)