[01:56] anyone can help with a build error on unity ? [01:56] http://fpaste.org/ITK6/ [01:58] nmarques, hello, if you'll need libgeis-dev [01:59] it is installed :/ [01:59] 2.2.10 [02:00] hmmz [02:00] nmarques, and then compile nux [02:01] with --enable-gesture [02:01] with it's autogen [02:02] I'll update geis meanwhile [02:04] bschaefer, geis replaces utouch-geis correct ? [02:04] nmarques, hmm im pretty sure it does [02:05] yeah [02:05] I just saw that the package in Ubuntu is utouch-geis still :) [02:05] I'll go this way, update to 2.2.11, rebuild nux and friends and then try again Unity [02:05] bschaefer, thx [02:05] nmarques, cool, and yup that should do it === Trevinho_ is now known as Trevinho === bilal_ is now known as bilal === Cantide is now known as CanStudy [10:48] Trevinho, Mirv: Hi :) Can you help me find the commit, which introduced a configurable shortcut for the HUD ? [11:02] MCR1: around http://bazaar.launchpad.net/~unity-team/unity/trunk/revision/1737.8.3 [11:02] Trevinho: Great. Thanks. I couldn't find it... [11:03] MCR1: so main commit at http://bazaar.launchpad.net/~unity-team/unity/trunk/revision/1900 [11:03] * MCR1 is looking [11:10] Trevinho: Do you maybe also know where the hardcoded shortcuts are stored ? [11:11] Trevinho: My problem is that after this fix: https://code.launchpad.net/~mc-return/unity/unity.merge.fix-hardcoded-keys-part1/+merge/119204 [11:12] the shortcut still jumps back to Alt+Space if you change it via CCSM... [11:14] I do still not know why - the hardcoded shortcuts seem to be stored somewhere else (not only in unityshell.cpp and StandaloneShortcuts.cpp) [11:14] I guess they might even be stored somewhere outside the unity source ??? [11:20] MCR1: they're stored on unityshell.xml.in that generates a file in build/generated/unityshell_options.cpp [11:21] MCR1: the option value however is saved also in the gconf schemas and on the meteadata compiz file (.xml file) [11:23] Trevinho: hmmm - that was my understanding also - but I did not know about the gconf schemas... [11:23] MCR1: I think you can even change hints_.push_back(std::make_shared(menubar, "", _(" (Hold)"), _("Reveal the application menu."), shortcut::HARDCODED_OPTION, "Alt")); to unityshell show_hud option, isn't it? [11:24] Trevinho: No, because this is not for the HUD, but the application menu. [11:24] MCR1: ah, right... sorry :/ [11:24] Trevinho: I got it wrong first [11:24] also [11:24] hehe ;) [11:25] it gets confusing - all those different types of shortcuts [11:25] we really should clean up and make all of them controlled by the plug-in, none should be hardcoded - then all these problems with bindings would resolve themselves [11:27] Trevinho: brb [12:16] back [13:01] Trevinho: I really do not get it. :P "Super + Tab" for example - where is this shortcut defined in the first place ? It is nowhere to be found in unityshell.xml.in, but I cannot find it anywhere else either... [13:03] Trevinho: Maybe it is best to set the status of the current branch as "ready for review" and continue to work on part2 in a separate branch with this one as prerequisite ? [13:07] Trevinho: I found it: <Super>Tab [13:08] it is in unityshell.xml.in - seems some blindness got me [13:15] but Ctrl+Tab seems to be defined nowhere, grmpf === CanStudy is now known as Cantide [14:41] unity have one way to capture screen like gnome-shell ctrl+shift+alt+r? [14:43] tried win-like alt+prtsc? [14:43] kayo: just prtscrn [14:44] sorry, when i say capture screen i mean record video [14:45] gtk-record-my-desktop package [14:46] or gtk-recordmydesktop [14:48] ok [15:02] kayo, i'd recommend kazam over gtk-recordmydesktop [15:07] popey, really much better ty [15:07] np [18:50] anyone can point me to the vendor patch applied on xorg-x11-proto that enables Unity to build ? (if it's possible to build without it even better) === yofel_ is now known as yofel