[07:21] hi [07:35] does unity2d support the feature to scale windows by dragging them to the desktop borders? [07:35] in unity3d this feature can be configured through compiz, but unity2d doesn't use compiz. [07:36] mejo: hi, sadly, unity-2d didn't yet support this feature [07:36] So it's not possible to configure it in any way I'm afraid [07:37] bummer! [07:38] thanks for your help anyway. it's much appreciated [07:39] mejo, sil2100: That's a compiz feature. So you can have it in Unity2D if you start plain compiz. [07:45] duflu: thanks. [07:45] is it ok to ask here for hardware support questions? I'm searching for a graphics board where open source drivers support dual-head unity3d with high resolution out of the box. [07:46] mejo: AFAIK, any modern Intel, Nvidia or ATI/AMD chip will work. [07:47] I'm wondering whether this is possible with the ati radeon hd 6450 and open source radeon driver. [07:47] mejo: However, I personally recommend the drivers in this order: intel, radeon, nvidia, fglrx, nouveau [07:48] duflu: thanks. currently I use a rather oldish radeon x1550, and only very low resolution was supported with radeon driver and unity3d in dual-head mode. thus I was forced to switch to unity2d. and performance is really bad. response times are usually very high. [07:49] duflu: unfortunately intel graphics are only available as part of the cpus, right? or do pcie graphics boards with intel chips exist? [07:49] mejo: I have not tested multimonitor with radeon for a long time so can't comment. But radeon with a single 1920x1200 is excellent (HD 5450 I think) [07:49] mejo: Yes, Intel is only with CPUs [07:50] mejo: And performance, especially multimonitor, will get a serious boost when compiz 0.9.8.0 is officially released for 12.10 [07:52] thanks, that's an important hint [08:36] andyrock: hi! === sil2100_ is now known as sil2100 [08:36] sil2100_, hey [08:36] andyrock: I'm just looking at bug #1035951 on precise [08:36] Launchpad bug 1035951 in unity (Ubuntu Precise) "[Regression] Hideous low-res icon when using the HUD with autohide enabled." [Medium,In progress] https://launchpad.net/bugs/1035951 [08:37] And I can't really reproduce it there on precise unity [08:37] andyrock: are there some specific steps on getting it reproducible? [08:37] andyrock: I enabled auto-hide and the HUD icons look good [08:38] sil2100, which graphic card? [08:38] andyrock: nvidia [08:38] sil2100: Try setting an odd launcher icon size [08:38] duflu, sil2100 with 48 I can see that problem [08:39] Hmm, that's not very odd [08:39] duflu, the probelm was the we were passing to IconRender [08:39] width: x [08:39] and [08:39] height: x+1 [08:39] andyrock: Yeah I saw your code [08:40] andyrock: Still, are we using nearest filtering there? It should be linear filtering surely... [08:40] duflu, i'm quite sure there is an if condition to select the filtering [08:40] most of time we use nearest [08:42] i tried to force linear filtering passing the wrong width and height [08:42] andyrock: In the dash it looks like we're using linear. I can't think why you'd use nearest on the launcher... [08:42] and the icon looked much better [08:43] Yes, it will :) [08:43] duflu, ask Jason :) [08:43] Well, still can't really reproduce it here ;) Is it intel specific? [08:43] Since even with odd sized icons, they still look good to me [08:45] sil2100, shame on you! you cannot reproduce a bug :P [08:45] :< [08:45] Someone else needs to review this one I'm afraid [08:46] sil2100, i can make a ppa and ask the bug reporter to "review" it [08:47] popey: hi! [08:47] popey: can you fire up your precise machine for a moment ;) ? [08:48] I'm on precise now [08:48] we talking dogfooding or vm testing? [08:48] popey: awesome - I just need you to reproduce a bug [08:48] ;) [08:48] ok [08:48] https://bugs.launchpad.net/unity/+bug/1035951 [08:48] Ubuntu bug 1035951 in unity (Ubuntu Precise) "[Regression] Hideous low-res icon when using the HUD with autohide enabled." [Medium,In progress] [08:48] nice description [08:48] i like the word "hideous" in bugs [08:48] hehe [08:50] it only happens if you have the launcher above 32px [08:50] i.e. it doesn't happen if you do have the launcher at 32px [08:50] Hey [08:50] Is unity from staging working right now? It segfaults for me http://paste.ubuntu.com/1158636/ [08:51] I was changing the size to 37 and I still had a nice icon [08:51] hmm, yeah, 38 is okay [08:51] OwaisL_: on quantal? [08:51] sil2100, yep [08:51] sil2100, yeah, gets worse from about 48 up [08:52] and 48 being the default, i guess that's why it's noticed [08:52] OwaisL_: didn't try upgrading today, but yesterday it was fine [08:52] popey: well, I couldn't reproduce it - but if you can, can I send you some really hacked up packages to check if it helps? [08:52] sure thing [08:53] popey: they're made so that they're easily removable, i.e. the version number is lower than the current version [08:53] hmm, I had the same problem yesterday. Stuck with gnome-shell :( [08:53] sil2100, only affects some apps [08:53] e.g. xchat [08:53] OwaisL_: hm, it seems to crash in a very strange place [08:56] popey: priv [08:56] got it! [08:59] sil2100, popey, firefox and chromium icons should have this problem too [09:01] ah i see it in ff too [09:01] * popey reboots to test new packages [09:04] Ok, officially 5.0 is broken it seems [09:05] It seems CMake is failing on "Schema validation error" every time [09:05] Because of the usage of the deprecated /desktop/ path in schemas? [09:06] sil2100, yeah, that package seems better [09:06] popey: \o/ [09:08] Now we just need to fix the 5.0 trunk again [09:15] Strange thing [09:16] mmrazik: hi! The 5.0 builder and merger runs on quantal? [09:16] sil2100: good question. let me check. [09:17] mmrazik: since I noticed all merges in the unity/5.0 branch started failing due to a warning from glib-compile-schemas - which, what I see, only happens on quantal, on my precise chroot (and precise glib-compile-schemas) this does not [09:19] sil2100: seems to be some quantal/precise mix :-/ [09:20] Since I'm not sure if changing the paths from /desktop/ to others right now is a good idea [09:20] hm, so I need to find a way to silence this [09:20] sil2100: the builds are failing because of it? [09:21] mmrazik: yes, all merges fail because of this [09:21] uh oh.. this sucks. [09:21] i.e. https://jenkins.qa.ubuntu.com/job/automerge-unity/1058/console [09:21] Because CMake does a schema validation during setup [09:22] sil2100: I would prefer move it (SRU branch) from the unity-merger VM to our new setup in jenkins rather than fixing it there [09:22] the setup there is IMO not really designed in a way to support this easily [09:22] it probably could be fixed but I'm not too keen to dig into that code [09:23] mmrazik: no problem, I understand that - but I'm sure a switch to the new setup would take some time, right? [09:23] yep [09:23] For now I'll try to fix it up some other way [09:23] ok [09:32] mmrazik: just to be sure - there's no easy way of forcing the meerger to use the precise version of libglib2.0-bin during building? [09:34] sil2100: nothing comes to my mind right now [09:34] let me check something [09:37] sil2100: I would like to go for lunch [09:37] sil2100: I can change it now and potentially break everything [09:37] sil2100: and you won't be able to fix it [09:37] sil2100: or I can try to do it after lunch [09:38] mmrazik: no problem, bon apetit! Since I still have some ideas of my own ;) [09:38] sil2100: I'll ping you once I'm back [09:38] it shouldn't be that hard actually [09:47] mmrazik: I have an ugly hack for this if anything, but I would prefer using it as a last resort [10:27] sil2100: I'm back. Is there a MP I can approve to test things? [10:27] mmrazik: yes, one moment [10:27] mmrazik: https://code.launchpad.net/~unity-team/unity/fix-lp-998752-stable/+merge/119486 <- for instance this one is safe [10:28] Oh, wait [10:28] It just got merged o_O [10:28] yes ;) [10:28] Did you fix something? [10:28] :) [10:29] Since I tried merging it like 30 minutes ago, I thought it will fail [10:29] (again) [10:29] sil2100: I was eating my lunch. I didn't touch anything. [10:29] weird [10:30] Ok, so hm, let's try another one that recently failed [10:30] https://code.launchpad.net/~brandontschaefer/unity/detail-mode-last-active-window-fix-SRU/+merge/119763 ? [10:30] sil2100: the real problem is actually the -proposed part [10:30] it is building on precise with the quantal-proposed [10:30] which might bring stuff in [10:30] let me try to fix/approve [10:30] Ok, thanks! [10:36] sil2100: will take a while. I can not really control what the unity-merger box picks up and right now its building some quantal branch. === MacSlow is now known as MacSlow|lunch === _salem is now known as salem_ [11:09] mmrazik: ok, thanks :) [11:44] hi [11:45] what is lightdm-qt used for? http://bazaar.launchpad.net/~lightdm-team/lightdm/trunk/files/head:/liblightdm-qt/ was it used for Unity-2D or is it part of LightDM anyway? === MacSlow|lunch is now known as MacSlow [12:40] Trevinho: hi! [13:08] I see that https://code.launchpad.net/~vanvugt/compiz/fix-1021104/+merge/115466 was committed, bu I still experience bug #1021104 on my Quantal vm. Will the fix come in a later compiz release? [13:08] Launchpad bug 1021104 in compiz (Ubuntu) "Severe damage artefacts and flickering when using LLVMpipe" [Critical,Triaged] https://launchpad.net/bugs/1021104 [13:09] marco, wait for "Fix Released" [13:10] c10ud: Thanks! Any estimate on when this will happen or a next version will be released? [13:10] marco, no idea, I'm not in the team, but considering quantal is under heavy development i guess soon [13:11] nice to know that. Thanks! [13:27] marco, in the next week or so [13:29] Mirv: the packages you prepared, do they include the revision with the above fix? ^ [13:29] seb128: Thanks! Nice to know that. [13:33] sil2100: yes [13:33] and the current PPA to test would be https://launchpad.net/~timo-jyrinki/+archive/prerelease since that doesn't include unity snapshot but instead only compiz snapshot plus unity 6.2 branch [13:33] for anyone wanting to test latest compiz developments + gsettings migration [13:34] Test on your own responsibility though! [13:34] of course :) === dandrader is now known as dandrader|afk === popey_ is now known as popey [14:34] Trevinho: piiing [14:42] hi to [14:42] all === dandrader|afk is now known as dandrader [14:58] Hello [15:00] how are you [15:00] I need help i use [15:00] ubuntu 12.10 [15:00] and chrome brows [15:00] how I can protect my self from wisiting wrong web sites [15:00] and that [15:42] Mirv, sil2100, popey et la; The call for testing your compiz and gsettings changes is out: http://www.theorangenotebook.com/2012/08/call-for-testing-compiz-unity.html [15:42] omer, also note I added your request for the multi-monitor bug triaging :-) === dandrader is now known as dandrader|afk === dandrader|afk is now known as dandrader|lunch [16:43] balloons, hey just read, thanks :-) [16:43] bschaefer, hey! [16:44] om26er, hello! [16:44] bschaefer, could you please approve this https://code.launchpad.net/~om26er/unity/test_alt_arrowkeys/+merge/120255 [16:44] om26er, yes I can [16:44] i removed the / so its all good now [16:45] om26er, did the actual fix already land? [16:46] bschaefer, no, it didn't ofcourse, but you can land it now :-) [16:46] bschaefer, well it looks like it's just an AP test [16:46] om26er, ^ [16:46] geez im tired [16:47] * bschaefer was wondering why it's just an AP test [16:47] bschaefer, hah yes it just a manual-test -> Autopilot conversion ;-) [16:48] om26er, oo ok :), I was thinking you had a manual test and thomi forced you to do a AP test :) [16:49] Mirv: ^ [16:52] om26er, cool, approved :) [16:53] bschaefer, awesome, thanks :-) [16:53] om26er, np! [16:55] anyone that can help me with the PointBarrier patches on Xorg required for Unity? [16:56] nmarques, hmm I have't seen that in a long time...I think you need libxfixes or something like that... [16:56] nmarques, IIRC libxfixes-dev [16:56] but im not 100% [17:07] bschaefer, yeap, that's one side [17:07] bschaefer, but for what I've seen there's also patching involved on xorg-x11-server and on xorg-x11-proto [17:07] I need to gather all this info so I can contact Stephan Dirscher (Xorg maintainer on SUSE) so he can analyze and see if we can include it [17:08] he's really a cool guy and he is very flexible with patches, so as long as I know exactly what is involved to pass him, we should be ok with those patches :) [17:09] nmarques, hmm well im unsure past that then sadly :(. Its been a while since I saw that problem [17:11] bschaefer, well 6.2.0 doesn't build without those patches :) anyway you know who maintains xorg on ubuntu so I can mail him ? [17:12] bschaefer, or should I risk on unity devel mailing list or equivalent ? [17:12] nmarques, hmm not off the top of my head, #ubuntu-desktop would be a good place to ask a few hours ago [17:12] but I would think that mailing list would help [17:18] bschaefer, thx :) [17:18] bschaefer, for the rest I have most of the stuff properly built and updated, so once this is fixed, it's a few days for integration and hopefully we're fine :) [17:19] nmarques, np, and awesome :) [17:19] wish I could have been more helpful haha [17:22] bschaefer, you were trust me :) about the utouch stack the other day and nux [17:23] nmarques, well awesome then === dandrader|lunch is now known as dandrader [17:28] Hello there I want to package up NUX within unity is this possible ? [17:29] so I can take it out of the cmakelist.txt as a depends [17:34] Ok where to go to get *good* documention on how to NUX works and how I can make Unity and NUX into one package [17:34] seems like it is just C++ libs === Cantide is now known as CanStudy === dandrader is now known as dandrader|afk === dandrader|afk is now known as dandrader [20:01] Hello unity developers [20:02] I'd like to find out what processes are delaying login time (from lightDM to usable desktop) -- I'm not familiar with the different logs that might help me. What logs or resources would help? [20:09] semitones, maybe run bootchart? [20:09] popey -- I have bootchart logs, but they don't give very much detail about errors, etc. [20:10] how long does it take to get from lightdm to usable desktop? [20:11] i've timed it between 15 and 20 seconds [20:11] if you'd like to see a bootchart: https://wiki.ubuntu.com/BootCharting?action=AttachFile&do=view&target=Phixtop-linux-precise-20120719-1.png [20:13] I wish there were a guide to reading these [20:14] so you logged in after about 50s? [20:14] that looks to be where you typed your password [20:17] how can you tell? that looks about right -- there's a lull in cpu activity [20:17] you can see where gnome-session starts [20:18] that happens after you login [20:18] you see unity greeter before that, that's the login screen [20:18] ok -- it looks like gnome-settings is using a bit of cpu -- maybe something is misconfigured there... [20:19] doesn't look like it to me [20:19] do you have some usb sticks or devices attached? [20:19] usually not [20:20] practically never while i log in [20:20] how much ram does it have? [20:20] 4 gb [20:20] there's quite a lot of IO there [20:21] it looks like dconf-service is using a lot of disk [20:21] check_new_release takes a long while [20:21] i wouldn't be surprised if the hard disk is half-worn out by now [20:25] hmm i don't even see that [21:18] davidcalle, I am trying out what is on the staging ppa and all I got to say is Great Job both you and Micheal (and other) [21:19] I wish I would have know that you all where doing this I know vala === salem_ is now known as _salem === rsalveti` is now known as rsalveti === jibel_ is now known as jibel [22:11] does~/ .gconf regenerate if I delete it? I'm trying to restore default gconf settings [22:12] better to log out first, and remove the .gnome2 directory too [22:13] do it from a tty maybe [22:14] does .gnome2 contain anything important [22:15] i'm backing up regardless [22:29] I'd like to run Unity on top of my Xubuntu desktop to get a global menu, but I would not like to use the launcher or the rest of Unity. I have successfully run the entire Unity plugin on top of my Xfce desktop (I use compiz anyway), but is there a way to disable all of the other features of Unity *besides* the global menu? Thanks so much. [22:50] Sweet! I deleted .gnome2, .gconf, and .gconfd, and my login time has gone from 15 seconds to 3 seconds. Woot! Huge Success!!! [22:52] :D [22:52] sorry for not replying got way distracted