[04:10] <Chase> hello
[08:22] <Mirv> hello
[10:26] <Debolaz> I've been thinking of one thing I feel Unity is missing... When I want to navigate between 2 different applications, that requires only a single mouse click. However, navigating between 2 windows from the same application requires 2 mouse clicks. Wouldn't it be a good idea with a visual element that lets you easily switch between windows of the currently active application?
[11:09] <Mirv> Debolaz: I believe I've seen earlier discussion on why the current behavior has been designed. of course, it doesn't mean there couldn't be a design change at some point
[11:10] <Mirv> at least it's consistent with the super+number from keyboard - one press switches, two presses gives option between windows
[11:10] <Mirv> anyway, reading up with https://lists.launchpad.net/unity-design/ could be useful
[11:20] <Debolaz> Mirv: There's also alt-tab for switching between windows of the current application. However, all those solutions has a problem: They require moving from the mouse to the keyboard. Not always convenient.
[11:20] <Debolaz> The mac keyboard bug also makes it a really awkward key combination, since you have to use the right alt.
[11:21] <Debolaz> (Admittedly, it only affects a small minority of users)
[11:21] <Mirv> danilos: alt + the-key-on-the-left-side-of-1 you probably mean? yes.
[11:21] <Debolaz> Yes.
[11:22] <Debolaz> But like I said, I'm forced to use the right alt. Which makes the combination a 2-hand combo instead of 1-hand.
[11:22] <Mirv> that's unfortunate indeed
[11:23] <Debolaz> The problem being that Linux tends to not be able to map apple keyboards correctly.
[11:23] <Debolaz> So I need to specifically assign left alt to be the level 3 key in the keyboard option. But this makes it unavailable for any shortcut for some reason.
[11:24] <Debolaz> And as far as I understood it in the bug report, there are no plans of fixing this.
[11:25] <Debolaz> Because it's a fairly complicated issue.
[14:24] <tgm4883> Is there documentation anywhere on how to develop for unity previews?
[14:25] <bobweaver> tgm4883,  you have tried RE them ?
[14:25] <tgm4883> I haven't looked though one yet, I was only on my netbook last night so screen space was limited
[14:28] <bobweaver> ahh yeah I ripped open themusic and app's lens last night be I am also going to do some more work as I have a 3 hr bus ride today
[14:28] <tgm4883> bobweaver, have those made it into quantal yet or do I still need to pull from the PPA?
[14:29] <bobweaver> Not sure I am pilling from staging
[14:29] <bobweaver> pulling *
[14:30] <bobweaver> tgm4883,  you thinking about myth ? or TV ?
[14:30] <tgm4883> bobweaver, both
[14:30] <bobweaver>  \o/
[14:34] <bobweaver> I am confused about what is going to be used for the rating and also why the video one is not previewing any of my media
[14:35] <tgm4883> I haven't touched the mythtv scope in a while, but now that 12.04.1 has passed and I've finished my blueprint work items for 12.10 I should be able to work on tv stuff more
[14:36] <bobweaver> sweet
[14:38] <bobweaver> seems like there is now going to be local cached db floating around for things not sure how management ....
[16:13] <Mirv> jbicha: sorry, the build-dep wasn't bumped now since I was under impression seb would be doing the metacity upload as well (and he decided to postpone it a bit)
[16:14] <jbicha> Mirv: thanks, it'll get fixed in the next upload
[16:14] <Mirv> jbicha: but since your metacity is in NEW, it's possible to time the compiz re-compilation (+ dep bump) together
[16:15] <Mirv> jbicha: yep, no problem
[16:15] <jbicha> I should have uploaded metacity hours ago since it would have got stuck in the new queue anyway
[16:16] <Mirv> it was complicated enough that the testing PPA didn't reflect lp:compiz trunk exactly, becase the branches landed only at the very last minute...
[16:19] <jbicha> Mirv: so the new Compiz/Unity doesn't actually conflict on the old metacity now?
[16:21] <Mirv> jbicha: no..
[16:21] <Mirv> and Unity is just a re-build (with gsettings support added) of 6.2 release that is 1.5 weeks old, not new unity
[16:21] <Mirv> which means FFe is needed for the actual new Unity
[16:22] <Mirv> https://code.launchpad.net/unity is quite mad with merges
[16:23] <Mirv> next cycle everything will be of course ready earlier before FF :)
[16:23] <sil2100> Mirv: ping
[16:25] <jbicha> Mirv: I stopped believing that a long time ago ;)
[16:26] <Mirv> sil2100: pong
[16:26] <sil2100> Mirv: ok, sorted out ;)
[16:26] <Mirv> sil2100: cool ;)
[17:29] <ddeathly> Hello/
[17:29] <ddeathly> ?*
[17:30] <ddeathly> Anyone able to help me?
[17:33] <popey> ddeathly, depends what the issue is :)
[17:33] <popey> !ask
[17:38] <marco> !patience
[17:39] <ddeathly> this is basicly my problem http://askubuntu.com/questions/179523/python-problems-urgent <<----------
[19:15] <Chris___> hello?
[19:16] <Chris___> umm can anyone help me fix my installation,basicly,apt-get wont work and software center/update manager wont work
[19:21] <tgm4883> Chris___, you might want to try #ubuntu
[19:46] <ddeathly> ok i have a problem,basicly i corrupted python,i have reinstalled python 2.6 but now apt-get,software center,and update manager and more wotn work?
[19:53] <ddeathly> noone can help?
[20:13] <popey> ddeathly, this really isn't the right place. you have a question on askubuntu, but also we have #ubuntu for support questions
[20:13] <popey> ddeathly, your question isn't related to unity, so is out of place here
[20:14] <popey> ddeathly, also you didnt follow the instructions correctly on askubuntu
[20:14] <popey> someone suggested apt-get -f --reinstall install python python-minimal python2.7 python-doc python-tk
[20:14] <popey> you did apt-get -f reinstall install python python-minimal python2.7 python-doc python-tk
[20:14] <popey> missing the "--" before "reinstall"
[22:06] <bobweaver> Hello there anyone know how to start Unity Standalone in 6.2 ?
[22:07] <popey> how do you mean bobweaver ?
[22:07] <bobweaver> I have tried "unity force-tv "    unity  "force_tv"
[22:07] <bobweaver> popey,  in 6.2 well I was RE I found that there is a new standalone
[22:07] <bobweaver> for the TV It loos
[22:07] <bobweaver> looks *
[22:08] <bobweaver> but compiz keeps saying that it can not find the plug in :/
[22:08] <popey> has "force_tv" ever worked?
[22:08] <popey> didn't realise we'd added that option
[22:10] <bobweaver> I am going to try andbuild it via qtcreator it says that it is a option
[22:31] <davidcalle> bobweaver, you can change Unity to standalone in dconf, if that's what you are asking
[22:32] <davidcalle> bobweaver, com.canonical.unity.form-factor TV
[22:32] <davidcalle> bobweaver, then restart unity as usual.
[22:38] <bobweaver> thanks davidcalle