[15:30] <bobweaver> did somebody spike the water at the last uds ?
[15:37] <popey> bobweaver, hmm?
[15:40] <bobweaver> popey,  it was a joke not a good one..
[15:41] <bobweaver> I mean 4 different ways to control icons ? wuwt
[15:41] <bobweaver> that means like 40 x more code that means 4x more bugs that is what I mean
[15:42] <bobweaver> the way that nux and libunity are handling icons is Crazy
[15:42] <bobweaver> there should be a single call not 4
[15:43] <bobweaver> resultsrender, coverflow resulticon ect all need to ne in One quick file
[15:44] <bobweaver> or made into a lib its self and then called that way or something like that. IDK but boy is this alot harder to wok with then other langs and libs that I know
[15:44] <bobweaver> even camara views on the cards is not working
[15:44] <bobweaver> I love the idea of making this like a video game platform but time will make it better and I understand that.
[15:45] <bobweaver> why not just use unity4 engine ? or udk
[15:45] <bobweaver> there not opensource right sorry
[15:46] <bobweaver> bottom line is this. there are so many other options that are out there and there are things like gimp to qml  and what not there is nothing like that and that is a shame maybe in the future
[19:35] <bobweaver> Yay it is working ! http://imagebin.org/225941