=== chrisccoulson_ is now known as chrisccoulson === alan_g is now known as alan_g|afk === alan_g|afk is now known as alan_g [09:32] jo === mmrazik is now known as mmrazik|lunch === mmrazik|lunch is now known as mmrazik === _salem is now known as salem_ [13:01] * apw is seeing some background corruption with todays quantal [13:04] apw, nothing in desktop changed for a week, maybe check on the kernel,xorg side? [13:04] seb128, given the shape of the corrupted areas it feels like a compositor issue [13:05] but compiz didn't change for a week... [13:05] if that started today it's weird [13:05] no this has been lagging a week probabally [13:05] (the machine, and updated today [13:06] so this probabaly is the first time it has had the new compiz [13:06] its a very basic machine, a netbook which of course we test with [13:07] i keep getting what looks like the shadow under the launcher visible on the screen without the launcher which is scrolled off [13:08] yeah its the _exact_ width of the launcher bar without its shadows [13:09] morning [13:12] seb128, how easy is it to downgrade compiz to see if it is to blame [13:13] seb128, as the previous kernel shows the same behaviour [13:13] apw, not, the recent version was the port to gsettings which involves 5-6 desktop components [13:14] seb128, ok i definatly got that update cause gsetting migration exploded during the update [13:15] in which way? [13:15] it crashed and tried to file a bug report [13:15] though it didn't work, i do have the /var/crash for it, so i suspect if i knew how i could resubmit it === dandrader is now known as dandrader|afk [13:22] ok managed to do that, it crashed as per this bug: bug #1044365, i have subscribed you [13:22] Error: Launchpad bug 1044365 could not be found === dandrader|afk is now known as dandrader [14:12] seb128, ok ... confirmed as a mesa issue, bug #1042211 [14:12] Launchpad bug 1042211 in mesa (Ubuntu) "[quantal] [regression] [i915] Corrupted display, desktop and menus don't repaint correctly using Mesa 9.0 (8.0.4 works)" [Critical,Triaged] https://launchpad.net/bugs/1042211 [14:12] apw, pfiou, thanks for tracking it down! === salem_ is now known as _salem === dandrader is now known as dandrader|afk [15:45] hello [15:45] Are unity previews images working correctly? I dont see images for some system lenses [15:48] davidcalle: ^ [15:48] gotwig, don't see images : just the spinner or no preview at all? [15:49] davidcalle: I dont see the big image at the left in unity preview [15:49] unity preview works [15:49] gotwig, ok, which lenses? [15:50] "Applications" [15:50] "No Image available" [15:51] hello everyone! Could anyone please help me fix/debug/diagnose this issue I'm having with unity-3d in precise? My terminal gets resized (it gets smaller and smaller) when I use Qt Apps (see video here http://ubuntuone.com/5P2MrQofbiEfFZkLk8bKF5) [15:51] And I think I did as well something wrong in my own lens [15:51] gotwig, that's probably because the application doesn't have a screenshot, if it doesn't have one either in the Software Center, that's normal then. === _salem is now known as salem_ [15:52] davidcalle: btw, the screenshots @ omgubuntu look much better than it actually is ;) [15:52] gotwig, maybe you need more kitten pictures [15:52] :O! [15:53] popey: of course, thats it, or more cookies images [15:53] ;) [15:58] gotwig, what have you done wrong, same issue, no image? [15:58] davidcalle: I think its not a problem. Screenshot is missing I think [15:58] davidcalle: I am experimenting with my cooking lens and unity previews right now [15:59] just wanna know what is broken, what not, etc. [16:00] and with python 3.2 there is a better way for temporary file handling [16:00] gotwig, that's nice :) Well, as far as I've tested things, everything works. There is just a bug when you are putting *a lot* of text in the "description" field of previews. [16:00] tempfile [16:00] of course, it would be awesom, if Unity could just handle raw image data, so I dont need to make it to a file [16:04] gotwig, you are doing things with the images before passing them to Unity? What sort of things, embedding icons? [16:05] davidcalle: what are embedded icons [16:06] gotwig, putting an icon on top of an image (to indicate from which service/website it comes from for example). [16:07] davidcalle: I have the imagedata in an array position [16:07] gotwig, oh right, I remember :) [16:09] gotwig, the db you use is inflicting this on you. Have you filed a bug on Unity about that? [16:09] davidcalle: hm, I dont know [16:09] davidcalle: should I fill a bugreport? [16:10] gotwig, the Dash now has it's own thumbnail generator, for previews at least, maybe it could be used for lens results too. Yes, you should. [16:10] davidcalle: maybe I can retry? [16:10] gotwig, you should [16:10] davidcalle: to test if it works with raw data? [16:10] ok === dandrader|afk is now known as dandrader [16:28] davidcalle: reported: bug #1044456 [16:28] Launchpad bug 1044456 in Unity "Support raw imagedata for itemmodel in scopes" [Undecided,New] https://launchpad.net/bugs/1044456 [16:56] can someone confirm please #1044456 [16:57] bug #1044456 [16:57] Launchpad bug 1044456 in Unity "Support raw imagedata for itemmodel in scopes" [Undecided,New] https://launchpad.net/bugs/1044456 [17:18] gotwig, do you mind if I tweak your bug report a little (fix typos)? [17:18] davidcalle: haha ;) sure, friend [17:22] gotwig, ok, done and marked myself as affected. [17:22] davidcalle: :-) [17:22] davidcalle: I am using now tempfile for this [17:22] ;) [17:23] gotwig, yes, that's much easier [17:23] davidcalle: do you know a scope that uses JSON? [17:28] gotwig, http://bazaar.launchpad.net/~davidc3/onehundredscopes/cities/view/head:/src/unity-scope-cities [17:29] gotwig, need to go, but you'll see, json is very easy to parse, much nicer than xml. [18:03] i must say, the hud is really a nice thing: i opened gimp, i wtf-ed about finding a menu option and then...the HUD! wow m3n! (yes, first time i use the hud, but still ;)) === dandrader is now known as dandrader|afk === Cantide is now known as CanShower [18:32] c10ud: cool [18:33] c10ud: do you run Ubuntu 12.04.1? [18:33] gotwig, yes [18:33] c10ud: So you use Gimp 2.6? [18:33] yes [18:34] c10ud: :-) [18:34] c10ud: are you using additional Lenses&Scopes? [18:35] nope === CanShower is now known as CanRead === dandrader|afk is now known as dandrader [19:44] seb128, about the messagingmenu, I still don't see any replacement API for the status-provider extensions [19:44] sbte, what apis? [19:45] seb128, to get and set the status of the messagingmenu [19:46] sbte, messaging_menu_app_set_status() [19:47] sbte, status-changed is emitted when the status change [19:47] seb128, ah great [19:47] much nicer [19:50] 300 LOC to 150 LOC [19:55] seb128, thanks [19:56] sbte, yw [20:03] Hi :) [20:03] Do I need Compiz r3319+ (GLES merge) to run latest Unity trunk ? [20:22] MCR1, hey, https://code.launchpad.net/~mc-return/unity/unity.merge.fix-hardcoded-keys-part1/+merge/121545 [20:22] bschaefer: Hi :) [20:22] MCR1, if you get that fixed I can approve it :) [20:23] Thx, but I do not know what smspillaz exactly wants - I would have to make all of those constants then, not only this one, yes ? [20:24] bschaefer: You know how this part of the code looks like... [20:24] MCR1, he just wants you to make a const std::string for the string "core" and "window_menu_key" [20:25] and then replace each hard coded "core" with that variable [20:25] so if core or window_menu_key ever change only 1 part of the code needs to be changed [20:25] bschaefer: but this would be inconsistent with the other shortcuts then, no ? [20:25] bschaefer: I should do that for all of them then, no ? [20:26] MCR1, do it for all the "core" and "window_menu_key" [20:26] MCR1, let me look at the code again [20:26] it's been a week or so haha [20:26] And where should I put those constants then ? [20:26] haha [20:26] in the cpp file [20:26] yo can just make it twice [20:26] one in standalone and one in unityshell.cpp [20:26] ok [20:28] Probably it is best to make those constants for all the other plugin names and key names as well to keep the code consistent [20:29] MCR1, yeeah, but that code also just needs to be fixed... [20:29] bschaefer: Do you know if my assumption that Unity trunk needs the GLES version of Compiz to run is correct ? [20:29] MCR1, hmm it should be in staging ppa [20:29] enough to compile/run unity [20:30] * MCR1 is stuck with Compiz r3319, because of all his additional plugins he does not wanna loose [20:30] :) [20:30] yeah that wouldn't be good :) [20:31] Sooner or later I will have to move to the modern GLES Compiz, but currently it hurts too much [20:31] Unfortunately I have no knowledge about OpenGL -> GLES porting, so at the moment I cannot help at this front... [20:32] MCR1, neither do I :) === salem_ is now known as _salem [21:20] hey