[08:44] <mhr3__> davidcalle, pls don't push directly to videos, everything should have mp, so the bots do their jobs
[08:46] <davidcalle> mhr3__, oh ok
[08:56] <Mirv> tjaalton: GL on quantal? to be precise, normal GL is always used on x86, it's just that the commands used are compatible with GLES now
[08:56] <Mirv> but the previous code paths have been removed
[08:57] <tjaalton> ok
[09:23] <quequotion> Hello!
[09:24] <quequotion> Anyone available to help squash a bug?
[09:33] <quequotion> I'd like to see bug 1025535 fixed before quantal's release.
[09:35] <quequotion> i don't know what's going on in the code exactly, but making the cube transparent seems to convince unity that it should always be visible.
[11:21] <srVed> hi guys :D
[11:22] <srVed> (I am a noob first-time user of this IRC thingy)
[11:23] <srVed> I am developing a few small and simple programs using M$ Visual Studio 2010 (Making sure they are compatible with Mono), and I#d like to know if there is an AppIndicator plugin for visual studio, so I can add a 'proper' application indicator for my program to Unity's panel?
[11:27] <srVed> ... nice long list of people on here and no-one is chatting? ... is this not an instant messenger type thingy?
[11:28] <popey> hi srVed
[11:28] <popey> people are busy I guess
[11:28] <popey> or they don't know the answer to your question, or both
[11:28] <srVed> thats cool :)
[11:28] <Klap-in> and some are on different time zones
[11:28] <srVed> nice to know this is working..lol
[11:29] <Klap-in> :)
[11:29] <srVed> is this the correct place to ask my unity-developer-related question?
[11:30] <romario333_> I think you should have a look at documentation on app indicators here: http://unity.ubuntu.com/projects/appindicators/
[11:31] <srVed> I did m8 - no links to plugins that I could find... just source-code examples of how to use it :/
[11:32] <srVed> I dont mind if there is no Visual Studio plugin.. I can always continue with whitelist ["all"]...lol but that aint good for the 'normal user'
[11:38] <srVed> tell you what guys, I'll lob up the question on http://askubuntu.com :)
[11:38] <srVed> cheers for the replies :D bye
[11:38] <Klap-in> https://launchpad.net/hello-unity
[14:50] <quequotion> hello
[14:54] <popey> hi quequotion
[14:55] <quequotion> i'm looking for help with bug 1025535
[15:03] <popey> quequotion, are people able to reproduce that with unity from the repo, not just backported packages?
[15:04] <quequotion> I can reproduce that with every version of unity
[15:04] <quequotion> Some more easily than others
[15:10] <quequotion> I've downgraded and upgraded a few times, to check if the issue is the same in quantal's unity/compiz as it is in precise's.
[15:13] <quequotion> I'd noticed how cube opacity had odd effects before, as commented in bug 734908, comment #70, but there were too many other glitches going on to know what I was looking at.
[15:17] <quequotion> also, the packages I've installed aren't actually backported. I've installed compiz and unity from the quantal repo, along with their necessary dependencies.
[15:27] <quequotion> any thoughts?
[15:51] <davidcalle> JohnLea, ping
[15:52] <davidcalle> JohnLea, when you have a the time, could you please have a look at https://bugs.launchpad.net/unity-lens-photos/+bug/1049090 ? It's an OEM priority regarding the Photos lens hotkey.
[16:01] <davidcalle> om26er, ping
[16:27] <om26er> davidcalle, hey!
[16:28] <davidcalle> om26er, hey :)
[16:28] <davidcalle> om26er, do you know when the next Unity release is supposed to happen? (with the unity-asset-pool changes)
[16:28] <om26er> davidcalle, it should be something next week
[16:29] <om26er> before thursday/ on thursday
[16:29] <om26er> since that's the beta-2 freeze day
[16:30] <davidcalle> om26er, ok. I'm wondering if I do my photos lens release now or later, since it needs some icons from the new unity-asset-pool... Meh, nevermind, I'll wait :)
[16:31] <davidcalle> Thanks!
[16:33] <om26er> yw :)