[02:23] is unity 2d going away? [03:33] skulltip: I think you will find Unity2D will always be an installable package just as Gnome is. However starting in Ubuntu 12.10 it is not installed by default. [03:34] Also, Unity2D is not being enhanced any more. Only some bug fixes. [03:34] Oops, too late === duflu is now known as duflu|dinner === _salem is now known as salem_ === dandrader is now known as dandrader|afk [12:49] Hello all. Yesterday I asked a question about ubuntu and nux. I left abruptly due to class at my university. I wanted to apologize to those who might have answered the question. And if possible restate what was said. === gatox is now known as gatox_lunch === dandrader|afk is now known as dandrader [13:10] Trevinho, larsu, btw i was thinking that it might be good idea to break some parts of libunity api, particularly the launcher stuff, i'd really want to get rid of dbusmenu, thoughts? [13:11] mhr3, \o/ [13:12] mhr3, really, the launcher stuff should be in GApplication (I think desrt has already ideas for that) [13:12] was also thinking that some G* api would be better for it [13:13] but i just want to get rid of DbusMenu for now :) [13:13] right [13:13] is there a reason why the right click menu on the launcher is separate from GtkApplication's appmenu? [13:13] (other than historical) [13:14] none that i'm aware of [13:14] oh wait: it pulls its actions from the desktop file so that they're available when the app is not running [13:15] still, perhaps they should be just appended [13:16] mhr3: agree [13:16] mhr3: I'm available for doing the launcher part, if you want [13:17] Trevinho, cool, atm i'm mostly interested whether there's will to get rid of it [13:17] and it seems there is [13:17] mhr3: yeah... of course... I'm always ok to move to more standard things, when thei're available [13:18] larsu, mhr3, Trevinho: yeah, don't forget about the .desktop action group stuff for the launcher lists [13:18] those menus are different from appmenus [13:19] seb128, right - the question is if you want to merge them when an app is running (by appending for example) [13:19] yes, but unity does that directly [13:19] mhr3, how does it work now? Do the dynamic menus replace the actions from the desktop file? [13:19] they are both listed iirc [13:19] larsu, i think they'd be just appended [13:19] but is anyone using it even? :) [13:20] mhr3, using what? [13:20] seb128: yeah, these are handled by libindicator... [13:20] seb128, dynamic menus [13:20] I don't know, if not I'd be in favor of removing dynamic menus altogether [13:20] yes [13:20] that's what I did in messaging menu, much simpler that way! [13:20] update-manager has stuff like "update index" and "install upgrades" when running [13:20] and gets people to port to single-instance app (except for seb128 :P) [13:20] not surprising that removing functionality makes stuff simpler :) [13:21] my point is that no functionality got removed [13:21] it's all expressable in desktop actions if you have a single instance application [13:21] larsu, no, nautilus has e.g bookmarks in there [13:21] ah, ok [13:21] that's a dynamic list [13:21] seb128, right, those wouldn't work [13:22] they are useful though... [13:22] yes, I agree [13:22] it was just a thought :) [13:22] X-Canonical-special-actions=bookmarks; [13:22] :) [13:22] hehe === morphis|away is now known as morphis === broder is now known as broder_ === gatox_lunch is now known as gatox === andy__ is now known as andyrock [15:52] hey mterry! around? === dandrader is now known as dandrader|lunch [16:13] hey mterry! around? === tgm4883` is now known as tgm4883 [16:23] (3rd time) hey mterry! around? [17:18] is it possible to create a menu that will apply to an entire app in Unity, rather than just one window in the app? [17:18] as an app developer === dandrader|lunch is now known as dandrader === mterry is now known as do_not_highlight === dandrader is now known as dandrader|afk === dandrader|afk is now known as dandrader === salem_ is now known as _salem