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didrocks | larsu: hey, good morning! | 08:15 |
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didrocks | larsu: some free karma of the morning: https://code.launchpad.net/~didrocks/indicator-application/bootstrap/+merge/135603 | 08:15 |
larsu | good morning didrocks | 08:16 |
larsu | approved | 08:16 |
larsu | thanks :) | 08:16 |
larsu | didrocks, do you need the Status set to approved as well? | 08:17 |
didrocks | larsu: yes please ;) | 08:18 |
didrocks | larsu: not sure how much karma you'll get for that :p | 08:18 |
didrocks | 0.03? ;) | 08:19 |
larsu | didrocks, I'll do it anyway, for human karma ;) | 08:19 |
didrocks | heh | 08:20 |
didrocks | :) | 08:20 |
sil2100 | Morning! | 08:22 |
sil2100 | I see karma is important around here ;) | 08:22 |
didrocks | ahah :) | 08:22 |
didrocks | sil2100: want some as well? https://code.launchpad.net/~didrocks/indicator-datetime/refreshcopyright/+merge/135605 | 08:25 |
sil2100 | ! ;) | 08:26 |
didrocks | sil2100: thanks! | 08:36 |
sil2100 | didrocks: np! I'm starting to like the karma-gathering idea! | 08:40 |
didrocks | heh, I don't really care about karma for a long time TBH :) | 08:41 |
sil2100 | I didn't as well, up until now ;P! | 08:46 |
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didrocks | Mirv: hey, do you know the progress on the test failing on armhf? https://launchpadlibrarian.net/123686671/buildlog_ubuntu-quantal-armhf.unity_6.12.0bzr2922pkg0quantal93_FAILEDTOBUILD.txt.gz | 10:45 |
didrocks | Mirv: it's been the case for some days, I wonder if we shouldn't revert the offending commit | 10:45 |
sil2100 | didrocks: some of them seem to fail due to longer delay times than expected, so hm | 10:46 |
didrocks | sil2100: want to work on them? to get all the praise and fame? :) | 10:47 |
sil2100 | Will I get free karma :D ? | 10:49 |
sil2100 | But jokes aside, I'll look into that now then | 10:49 |
didrocks | sil2100: you will, but not the same definition of free :) | 10:50 |
didrocks | sil2100: thanks a lot! | 10:50 |
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sil2100 | didrocks: btw. do you know by any chance what happened to the unity-2d SRU? | 11:11 |
sil2100 | Did it get rejected somewhere? | 11:11 |
sil2100 | Since I can't see it in http://people.canonical.com/~ubuntu-archive/pending-sru.html | 11:12 |
didrocks | sil2100: what version was it? | 11:12 |
sil2100 | 5.14 | 11:12 |
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sil2100 | 5.14.0-0ubuntu1 | 11:13 |
sil2100 | To be exact | 11:13 |
didrocks | sil2100: isn't the one that I didn't sponsor before UDS because we couldn't juts take trunk for SRUing? | 11:14 |
didrocks | sil2100: IIRC, I told you that | 11:14 |
sil2100 | didrocks: but we fixed during UDS all the problems | 11:14 |
sil2100 | And you even released 5.14.0-0ubuntu1 in lp:unity-2d | 11:14 |
sil2100 | To precise-proposed | 11:14 |
sil2100 | http://bazaar.launchpad.net/~unity-2d-team/unity-2d/trunk/revision/1143 | 11:15 |
didrocks | sil2100: I didn't see any rejection | 11:15 |
didrocks | sil2100: let me push it again then | 11:15 |
sil2100 | Since we reverted the commits that were wrong, fixed the SRU bug problems and things like that - maybe hm, it somehow didn't make it to the queue? | 11:15 |
didrocks | it's not in unapprove for sure | 11:15 |
sil2100 | Phew | 11:15 |
didrocks | -rw-rw-r-- 1 didrocks didrocks 350 oct. 30 14:00 unity-2d_5.14.0-0ubuntu1_source.ubuntu.upload | 11:15 |
didrocks | hum | 11:15 |
sil2100 | Thanks | 11:15 |
didrocks | so I uploaded that day | 11:15 |
sil2100 | huh? hm | 11:16 |
sil2100 | So maybe no one picked it up? | 11:16 |
didrocks | oh sorry | 11:16 |
didrocks | I looked at the quantal unapprove queue | 11:16 |
didrocks | https://launchpad.net/ubuntu/precise/+queue?queue_state=1&queue_text=unity-2d | 11:16 |
didrocks | it's still unapproved :/ | 11:16 |
Mirv | sil2100: thanks for looking into the test issue... I think it's indeed more of a "slow machine" issue than specifically arm? | 11:16 |
didrocks | the SRU team is really really late | 11:16 |
didrocks | sil2100: you should look at those urls btw ^ :) | 11:16 |
didrocks | they are quite useful | 11:17 |
sil2100 | didrocks: bookmarking that! | 11:17 |
Mirv | yeah lots of good SRU:s, waiting | 11:17 |
sil2100 | Mirv: indeed, although anyway we need to fix those tests to not fail on slow-machines, since for ARM that might happen | 11:17 |
sil2100 | Will do that, just wanted to sort out what happened with unity-2d ;) | 11:18 |
didrocks | sil2100: s/might/probably/ | 11:24 |
didrocks | :) | 11:24 |
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popey | Is there a reliable way to restart compiz / unity on quantal? For me running "compiz --replace" often ends up with compiz barfing and not restarting. | 12:44 |
popey | http://paste.ubuntu.com/1377016/ is what I get in my .xsession-errors if I "compiz --replace" | 12:46 |
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didrocks | sil2100: you want karma? https://code.launchpad.net/~didrocks/unity/add-changelog/+merge/135694 | 13:55 |
didrocks | :) | 13:55 |
* popey gets the karma before sil2100 has a chance | 14:03 | |
didrocks | :) | 14:13 |
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bobweaver | Umm what is up with CMakeList.txt ? | 18:28 |
bobweaver | what is strequal true | 18:28 |
bobweaver | abd why is there not this built into build-deps | 18:28 |
bobweaver | and of cource like always no one in the fucken unity team will help me just like the last 2 years | 18:30 |
bobweaver | got to all this on my own | 18:30 |
bobweaver | what a TEAM | 18:30 |
bobweaver | Stupid traanslation bullcrap that does not work | 18:31 |
bobweaver | strequal true bull s^&* | 18:31 |
bobweaver | if (${GETTEXT_FOUND} STREQUAL "TRUE") | 18:33 |
bobweaver | set (HAVE_GETTEXT true) | 18:33 |
bobweaver | file (GLOB _translations ${CMAKE_SOURCE_DIR}/po/*.po) | 18:33 |
bobweaver | GETTEXT_CREATE_TRANSLATIONS (${CMAKE_SOURCE_DIR}/po/${PROJECT_NAME}.pot | 18:33 |
bobweaver | ALL ${_translations}) | 18:33 |
bobweaver | endif (${GETTEXT_FOUND} STREQUAL "TRUE") | 18:33 |
bobweaver | === NOT WORKING !!!!!! n | 18:33 |
bobweaver | IF statement is wrong and needs to be fixed that is not a valid argument | 18:35 |
MCR1 | bobweaver: Ignorance is bliss ;) | 18:36 |
bobweaver | MCR1, it is not ignorance you are ignorant with such statements | 18:36 |
bobweaver | you can help kickban me but that just shows me more | 18:37 |
popey | bobweaver, chill dude... | 18:37 |
popey | lets see if we can find someone who can help | 18:37 |
MCR1 | stop throwing stones @ me, I am just a volunteer contributor from the community (and I will not ban any free speech for sure) | 18:37 |
bobweaver | sorry MCR1 just dont call me ignorant , popey sorry you are right frustrating because I clean and now update and upgrade and no build anymore | 18:39 |
popey | bobweaver, i think you misunderstood. he wasn't insulting you, calling you ignorant | 18:39 |
MCR1 | bobweaver: I did not call you ignorant, please re-read ;) | 18:39 |
bobweaver | Ok I said that I was sorry. can we get back to topic that Unity will not build because of this if statement | 18:40 |
bobweaver | sorry again MCR1 that is one thing about IRC you can not see facial expressions or read body lang | 18:41 |
bobweaver | sorry again | 18:41 |
sil2100 | bobweaver: hi! | 18:41 |
MCR1 | np ;) | 18:41 |
sil2100 | bobweaver: let me take a look | 18:41 |
popey | thanks sil2100 | 18:41 |
sil2100 | bobweaver: but we've been having problems with building unity on raring because of this one as well it seems | 18:41 |
bobweaver | sil2100, it is not correct if statement | 18:42 |
bobweaver | no bool like that | 18:42 |
sil2100 | I wonder why this worked on quantal, but seems to fail on raring | 18:42 |
bobweaver | that is not all | 18:43 |
bobweaver | compiz common is also failing if you remove the translation thingy | 18:43 |
bobweaver | so I am guessing that compiz is different version and that is why it is erroroing out | 18:44 |
bobweaver | guess key word | 18:44 |
bobweaver | that is what cmake tells me | 18:44 |
sil2100 | bobweaver: the STREQUAL error you have pointed out just got fixed today: | 18:45 |
sil2100 | http://bazaar.launchpad.net/~unity-team/unity/trunk/revision/2923 | 18:45 |
bobweaver | er build-deps is not calling compiz-plugins-* | 18:46 |
bobweaver | sil2100, thanks | 18:46 |
bobweaver | again I dont mean to flip out. But somethimes it is the only way to get attention around these parts. | 18:46 |
sil2100 | bobweaver: no worries - next time the best way to get attention is probably pinging someone directly about a problem ;) | 18:47 |
sil2100 | Then someone should at least point to the right direction, or maybe even poke someone responsible for fixing the issue | 18:48 |
sil2100 | bobweaver: regarding the translation thing, not sure if I can help much, since I'm not up-to-date with that one | 18:48 |
bobweaver | thanks sil2100 I just dont know anyone and kinda fell like I have been igored I am sure that other have also felt this way | 18:48 |
sil2100 | bobweaver: if you have something related to unity, poke me - I can then help you poke someone more competent if I, myself, won't be able to help | 18:49 |
bobweaver | sil2100, it is the bool factor I fixed it but now compiz is not right version and plugins are not right version so fixing that now | 18:49 |
bobweaver | I just dont want to lose that code ;) | 18:49 |
bobweaver | thanks sil2100 that is super cool of you | 18:49 |
bobweaver | Like how it all happened with 2d | 18:50 |
sil2100 | bobweaver: hope it all goes well ;) | 18:50 |
sil2100 | See you later everyone! | 18:51 |
bobweaver | popey, again thanks for smacking me around and telling me to chill :) | 18:53 |
popey | heh, np | 18:54 |
bobweaver | yeah set (UNITY_DEPS version numbers are all wrong and must be fixed | 18:55 |
bobweaver | all compiz suff | 18:56 |
bobweaver | again I would like to say that i am sorry for flipping my lid it was childish and I feel bad about it esp to MCR1 | 19:17 |
BigWhale | Greetings. | 19:20 |
BigWhale | who's the goto guy for Launcher API? :) | 19:21 |
bobweaver | maybe someone can help me understand this. But Why is there Unity-2d-* things in d/control ? | 19:53 |
bobweaver | for 3d ^^ | 19:53 |
bobweaver | BigWhale, what do you mean by api for launcher ? | 19:54 |
BigWhale | bobweaver, I wonder if I can remove static quicklists from Launcher in my app. | 19:55 |
bobweaver | quicklist is its own code look at launcher/Launcher.cpp | 19:58 |
bobweaver | QuicklistManager& ql_manager = *(QuicklistManager::Default()); | 19:58 |
bobweaver | ql_manager.quicklist_opened.connect(sigc::mem_fun(this, &Launcher::RecvQuicklistOpened)); | 19:58 |
bobweaver | ql_manager.quicklist_closed.connect(sigc::mem_fun(this, &Launcher::RecvQuicklistClosed)); | 19:58 |
seb128 | BigWhale, you mean? | 19:59 |
bobweaver | lines 177 -> 182 http://bazaar.launchpad.net/~unity-team/unity/trunk/view/head:/launcher/Launcher.cpp | 19:59 |
seb128 | BigWhale, Trevinho and mhr3 are probably the guys to talk to about that | 19:59 |
BigWhale | hm, there are a few static items in the quicklist for kazam. Added in the .desktop file. | 19:59 |
seb128 | BigWhale, why do you want to remove those? | 19:59 |
BigWhale | I'd like to remove them when program starts. | 19:59 |
bobweaver | BigWhale, send signal | 20:00 |
BigWhale | they are used to invoke Kazam with certain switches. And if Kazam is already running, then I don't want them to invoke it one more time | 20:00 |
bobweaver | i c | 20:00 |
seb128 | BigWhale, hum, interesting usecase ... not sure that got considered, try talking to ted (when it's not an U.S holiday) or maybe mhr3 or Trevinho | 20:01 |
BigWhale | I will. | 20:01 |
bobweaver | kazam is great btw BigWhale little bit of mem hog but is great screen caster | 20:02 |
BigWhale | I know I can avoid this by adding some sort of detection in kazam if in instance is already running and then connect to that or send a signal to it... but that seems like an overkill. | 20:02 |
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Trevinho | BigWhale: not possible at the moment :( | 20:02 |
bobweaver | BigWhale, you are releasing new version ? | 20:02 |
BigWhale | bobweaver, thanks... :) most of the memory hogging is due to GStreamer :/ | 20:02 |
bobweaver | +1 ^^ | 20:02 |
* bobweaver looks at branch | 20:03 | |
BigWhale | bobweaver, VP8 encoder is leaking around 5MB/s when recording fullHD. :> | 20:03 |
BigWhale | and that's MiBs | 20:03 |
BigWhale | Trevinho, I see... Hmm. Then I guess I'll have to make a workaround. I'll figure out something. | 20:04 |
bobweaver | yup I have noticed that it locks up system of mine though I only have i3 ad 4gigs ram :/ | 20:04 |
BigWhale | bobweaver, H264 should work. | 20:04 |
bobweaver | thanks BigWhale again great screencaster easy to use and great for uploading videos | 20:05 |
bobweaver | kazam was used here http://www.youtube.com/watch?v=QcepB1E1lX0 | 20:05 |
BigWhale | Great! It's good to see it in use. :) | 20:06 |
bobweaver | That is another thing trying to get nux to render right in coverflow is not working too well like to have ubuntu-orange on selected itiem | 20:07 |
bobweaver | but I added keyboard layout kinda works | 20:07 |
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