/srv/irclogs.ubuntu.com/2012/11/22/#ubuntu-unity.txt

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didrockslarsu: hey, good morning!08:15
didrockslarsu: some free karma of the morning: https://code.launchpad.net/~didrocks/indicator-application/bootstrap/+merge/13560308:15
larsugood morning didrocks08:16
larsuapproved08:16
larsuthanks :)08:16
larsudidrocks, do you need the Status set to approved as well?08:17
didrockslarsu: yes please ;)08:18
didrockslarsu: not sure how much karma you'll get for that :p08:18
didrocks0.03? ;)08:19
larsudidrocks, I'll do it anyway, for human karma ;)08:19
didrocksheh08:20
didrocks:)08:20
sil2100Morning!08:22
sil2100I see karma is important around here ;)08:22
didrocksahah :)08:22
didrockssil2100: want some as well? https://code.launchpad.net/~didrocks/indicator-datetime/refreshcopyright/+merge/13560508:25
sil2100! ;)08:26
didrockssil2100: thanks!08:36
sil2100didrocks: np! I'm starting to like the karma-gathering idea!08:40
didrocksheh, I don't really care about karma for a long time TBH :)08:41
sil2100I didn't as well, up until now ;P!08:46
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didrocksMirv: hey, do you know the progress on the test failing on armhf? https://launchpadlibrarian.net/123686671/buildlog_ubuntu-quantal-armhf.unity_6.12.0bzr2922pkg0quantal93_FAILEDTOBUILD.txt.gz10:45
didrocksMirv: it's been the case for some days, I wonder if we shouldn't revert the offending commit10:45
sil2100didrocks: some of them seem to fail due to longer delay times than expected, so hm10:46
didrockssil2100: want to work on them? to get all the praise and fame? :)10:47
sil2100Will I get free karma :D ?10:49
sil2100But jokes aside, I'll look into that now then10:49
didrockssil2100: you will, but not the same definition of free :)10:50
didrockssil2100: thanks a lot!10:50
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sil2100didrocks: btw. do you know by any chance what happened to the  unity-2d SRU?11:11
sil2100Did it get rejected somewhere?11:11
sil2100Since I can't see it in http://people.canonical.com/~ubuntu-archive/pending-sru.html11:12
didrockssil2100: what version was it?11:12
sil21005.1411:12
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sil2100 5.14.0-0ubuntu111:13
sil2100To be exact11:13
didrockssil2100: isn't the one that I didn't sponsor before UDS because we couldn't juts take trunk for SRUing?11:14
didrockssil2100: IIRC, I told you that11:14
sil2100didrocks: but we fixed during UDS all the problems11:14
sil2100And you even released  5.14.0-0ubuntu1 in lp:unity-2d11:14
sil2100To precise-proposed11:14
sil2100http://bazaar.launchpad.net/~unity-2d-team/unity-2d/trunk/revision/114311:15
didrockssil2100: I didn't see any rejection11:15
didrockssil2100: let me push it again then11:15
sil2100Since we reverted the commits that were wrong, fixed the SRU bug problems and things like that - maybe hm, it somehow didn't make it to the queue?11:15
didrocksit's not in unapprove for sure11:15
sil2100Phew11:15
didrocks-rw-rw-r--  1 didrocks didrocks    350 oct.  30 14:00 unity-2d_5.14.0-0ubuntu1_source.ubuntu.upload11:15
didrockshum11:15
sil2100Thanks11:15
didrocksso I uploaded that day11:15
sil2100huh? hm11:16
sil2100So maybe no one picked it up?11:16
didrocksoh sorry11:16
didrocksI looked at the quantal unapprove queue11:16
didrockshttps://launchpad.net/ubuntu/precise/+queue?queue_state=1&queue_text=unity-2d11:16
didrocksit's still unapproved :/11:16
Mirvsil2100: thanks for looking into the test issue... I think it's indeed more of a "slow machine" issue than specifically arm?11:16
didrocksthe SRU team is really really late11:16
didrockssil2100: you should look at those urls btw ^ :)11:16
didrocksthey are quite useful11:17
sil2100didrocks: bookmarking that!11:17
Mirvyeah lots of good SRU:s, waiting11:17
sil2100Mirv: indeed, although anyway we need to fix those tests to not fail on slow-machines, since for ARM that might happen11:17
sil2100Will do that, just wanted to sort out what happened with unity-2d ;)11:18
didrockssil2100: s/might/probably/11:24
didrocks:)11:24
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popeyIs there a reliable way to restart compiz / unity on quantal? For me running "compiz --replace" often ends up with compiz barfing and not restarting.12:44
popeyhttp://paste.ubuntu.com/1377016/ is what I get in my .xsession-errors if I "compiz --replace"12:46
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didrockssil2100: you want karma? https://code.launchpad.net/~didrocks/unity/add-changelog/+merge/13569413:55
didrocks:)13:55
* popey gets the karma before sil2100 has a chance14:03
didrocks:)14:13
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bobweaverUmm what is up with CMakeList.txt ?18:28
bobweaverwhat is strequal true18:28
bobweaverabd why is there not this built into build-deps18:28
bobweaverand of cource like always no one in the fucken unity team will help me just like the last 2 years18:30
bobweavergot to all this on my own18:30
bobweaverwhat a TEAM18:30
bobweaverStupid traanslation bullcrap that does not work18:31
bobweaverstrequal true bull s^&*18:31
bobweaverif (${GETTEXT_FOUND} STREQUAL "TRUE")18:33
bobweaver        set (HAVE_GETTEXT true)18:33
bobweaver        file (GLOB _translations ${CMAKE_SOURCE_DIR}/po/*.po)18:33
bobweaver        GETTEXT_CREATE_TRANSLATIONS (${CMAKE_SOURCE_DIR}/po/${PROJECT_NAME}.pot18:33
bobweaver                ALL ${_translations})18:33
bobweaverendif (${GETTEXT_FOUND} STREQUAL "TRUE")18:33
bobweaver=== NOT WORKING !!!!!! n18:33
bobweaverIF statement is wrong and needs to be fixed that is not a valid argument18:35
MCR1bobweaver: Ignorance is bliss ;)18:36
bobweaverMCR1,  it is not ignorance you are ignorant with such statements18:36
bobweaveryou can help kickban me but that just shows me more18:37
popeybobweaver, chill dude...18:37
popeylets see if we can find someone who can help18:37
MCR1stop throwing stones @ me, I am just a volunteer contributor from the community (and I will not ban any free speech for sure)18:37
bobweaversorry MCR1  just dont call me ignorant  , popey  sorry you are right frustrating because I clean and now update and upgrade and no build anymore18:39
popeybobweaver, i think you misunderstood. he wasn't insulting you, calling you ignorant18:39
MCR1bobweaver: I did not call you ignorant, please re-read ;)18:39
bobweaverOk I said that I was sorry. can we get back to topic that Unity will not build because of this if statement18:40
bobweaversorry again MCR1  that is one thing about IRC  you can not see facial expressions or read body lang18:41
bobweaversorry again18:41
sil2100bobweaver: hi!18:41
MCR1np ;)18:41
sil2100bobweaver: let me take a look18:41
popeythanks sil210018:41
sil2100bobweaver: but we've been having problems with building unity on raring because of this one as well it seems18:41
bobweaversil2100,  it is not correct if statement18:42
bobweaverno bool like that18:42
sil2100I wonder why this worked on quantal, but seems to fail on raring18:42
bobweaverthat is not all18:43
bobweavercompiz common is also failing if you remove the translation thingy18:43
bobweaverso I am guessing that compiz is different version and that is why it is erroroing out18:44
bobweaverguess key word18:44
bobweaverthat is what cmake tells me18:44
sil2100bobweaver: the STREQUAL error you have pointed out just got fixed today:18:45
sil2100http://bazaar.launchpad.net/~unity-team/unity/trunk/revision/292318:45
bobweaverer build-deps is not calling compiz-plugins-*18:46
bobweaversil2100,  thanks18:46
bobweaveragain I dont mean to flip out. But somethimes it is the only way to get attention around these parts.18:46
sil2100bobweaver: no worries - next time the best way to get attention is probably pinging someone directly about a problem ;)18:47
sil2100Then someone should at least point to the right direction, or maybe even poke someone responsible for fixing the issue18:48
sil2100bobweaver: regarding the translation thing, not sure if I can help much, since I'm not up-to-date with that one18:48
bobweaverthanks sil2100  I just dont know anyone and kinda fell like I have been igored I am sure that other have also felt this way18:48
sil2100bobweaver: if you have something related to unity, poke me - I can then help you poke someone more competent if I, myself, won't be able to help18:49
bobweaversil2100,  it is the bool factor I fixed it but now compiz is not right version and plugins are not right version so fixing that now18:49
bobweaverI just dont want to lose that code ;)18:49
bobweaverthanks sil2100  that is super cool of you18:49
bobweaverLike how it all happened with 2d18:50
sil2100bobweaver: hope it all goes well ;)18:50
sil2100See you later everyone!18:51
bobweaverpopey, again thanks for smacking me around and telling me to chill :)18:53
popeyheh, np18:54
bobweaveryeah  set (UNITY_DEPS      version numbers are all wrong and must be fixed18:55
bobweaverall compiz suff18:56
bobweaveragain I would like to say that i am sorry for flipping my lid it was childish and I feel bad about it esp to MCR119:17
BigWhaleGreetings.19:20
BigWhalewho's the goto guy for Launcher API? :)19:21
bobweavermaybe someone can help me understand this. But Why is there Unity-2d-* things in d/control ?19:53
bobweaverfor 3d ^^19:53
bobweaverBigWhale,  what do you mean by api for launcher ?19:54
BigWhalebobweaver, I wonder if I can remove static quicklists from Launcher in my app.19:55
bobweaverquicklist is its own code look at launcher/Launcher.cpp19:58
bobweaverQuicklistManager& ql_manager = *(QuicklistManager::Default());19:58
bobweaver  ql_manager.quicklist_opened.connect(sigc::mem_fun(this, &Launcher::RecvQuicklistOpened));19:58
bobweaver  ql_manager.quicklist_closed.connect(sigc::mem_fun(this, &Launcher::RecvQuicklistClosed));19:58
seb128BigWhale, you mean?19:59
bobweaverlines 177 -> 182    http://bazaar.launchpad.net/~unity-team/unity/trunk/view/head:/launcher/Launcher.cpp19:59
seb128BigWhale, Trevinho and mhr3 are probably the guys to talk to about that19:59
BigWhalehm, there are a few static items in the quicklist for kazam. Added in the .desktop file.19:59
seb128BigWhale, why do you want to remove those?19:59
BigWhaleI'd like to remove them when program starts.19:59
bobweaverBigWhale,  send  signal20:00
BigWhalethey are used to invoke Kazam with certain switches. And if Kazam is already running, then I don't want them to invoke it one more time20:00
bobweaveri c20:00
seb128BigWhale, hum, interesting usecase ... not sure that got considered, try talking to ted (when it's not an U.S holiday) or maybe mhr3 or Trevinho20:01
BigWhaleI will.20:01
bobweaverkazam is great btw BigWhale  little bit of mem hog but is great screen caster20:02
BigWhaleI know I can avoid this by adding some sort of detection in kazam if in instance is already running and then connect to that or send a signal to it... but that seems like an overkill.20:02
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TrevinhoBigWhale: not possible at the moment :(20:02
bobweaverBigWhale,  you are releasing new version ?20:02
BigWhalebobweaver, thanks... :) most of the memory hogging is due to GStreamer :/20:02
bobweaver+1 ^^20:02
* bobweaver looks at branch 20:03
BigWhalebobweaver, VP8 encoder is leaking around 5MB/s when recording fullHD. :>20:03
BigWhaleand that's MiBs20:03
BigWhaleTrevinho, I see... Hmm. Then I guess I'll have to make a workaround. I'll figure out something.20:04
bobweaveryup I have noticed that it locks up system of mine though I only have i3 ad 4gigs ram :/20:04
BigWhalebobweaver, H264 should work.20:04
bobweaverthanks BigWhale  again great screencaster easy to use and great for uploading videos20:05
bobweaverkazam was used here http://www.youtube.com/watch?v=QcepB1E1lX020:05
BigWhaleGreat! It's good to see it in use. :)20:06
bobweaverThat is another thing trying to get nux to render right in coverflow is not working too well like to have ubuntu-orange on selected itiem20:07
bobweaverbut I added keyboard layout kinda works20:07

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