[08:15] <didrocks> larsu: hey, good morning!
[08:15] <didrocks> larsu: some free karma of the morning: https://code.launchpad.net/~didrocks/indicator-application/bootstrap/+merge/135603
[08:16] <larsu> good morning didrocks
[08:16] <larsu> approved
[08:16] <larsu> thanks :)
[08:17] <larsu> didrocks, do you need the Status set to approved as well?
[08:18] <didrocks> larsu: yes please ;)
[08:18] <didrocks> larsu: not sure how much karma you'll get for that :p
[08:19] <didrocks> 0.03? ;)
[08:19] <larsu> didrocks, I'll do it anyway, for human karma ;)
[08:20] <didrocks> heh
[08:20] <didrocks> :)
[08:22] <sil2100> Morning!
[08:22] <sil2100> I see karma is important around here ;)
[08:22] <didrocks> ahah :)
[08:25] <didrocks> sil2100: want some as well? https://code.launchpad.net/~didrocks/indicator-datetime/refreshcopyright/+merge/135605
[08:26] <sil2100> ! ;)
[08:36] <didrocks> sil2100: thanks!
[08:40] <sil2100> didrocks: np! I'm starting to like the karma-gathering idea!
[08:41] <didrocks> heh, I don't really care about karma for a long time TBH :)
[08:46] <sil2100> I didn't as well, up until now ;P!
[10:45] <didrocks> Mirv: hey, do you know the progress on the test failing on armhf? https://launchpadlibrarian.net/123686671/buildlog_ubuntu-quantal-armhf.unity_6.12.0bzr2922pkg0quantal93_FAILEDTOBUILD.txt.gz
[10:45] <didrocks> Mirv: it's been the case for some days, I wonder if we shouldn't revert the offending commit
[10:46] <sil2100> didrocks: some of them seem to fail due to longer delay times than expected, so hm
[10:47] <didrocks> sil2100: want to work on them? to get all the praise and fame? :)
[10:49] <sil2100> Will I get free karma :D ?
[10:49] <sil2100> But jokes aside, I'll look into that now then
[10:50] <didrocks> sil2100: you will, but not the same definition of free :)
[10:50] <didrocks> sil2100: thanks a lot!
[11:11] <sil2100> didrocks: btw. do you know by any chance what happened to the  unity-2d SRU?
[11:11] <sil2100> Did it get rejected somewhere?
[11:12] <sil2100> Since I can't see it in http://people.canonical.com/~ubuntu-archive/pending-sru.html
[11:12] <didrocks> sil2100: what version was it?
[11:12] <sil2100> 5.14
[11:13] <sil2100>  5.14.0-0ubuntu1
[11:13] <sil2100> To be exact
[11:14] <didrocks> sil2100: isn't the one that I didn't sponsor before UDS because we couldn't juts take trunk for SRUing?
[11:14] <didrocks> sil2100: IIRC, I told you that
[11:14] <sil2100> didrocks: but we fixed during UDS all the problems
[11:14] <sil2100> And you even released  5.14.0-0ubuntu1 in lp:unity-2d
[11:14] <sil2100> To precise-proposed
[11:15] <sil2100> http://bazaar.launchpad.net/~unity-2d-team/unity-2d/trunk/revision/1143
[11:15] <didrocks> sil2100: I didn't see any rejection
[11:15] <didrocks> sil2100: let me push it again then
[11:15] <sil2100> Since we reverted the commits that were wrong, fixed the SRU bug problems and things like that - maybe hm, it somehow didn't make it to the queue?
[11:15] <didrocks> it's not in unapprove for sure
[11:15] <sil2100> Phew
[11:15] <didrocks> -rw-rw-r--  1 didrocks didrocks    350 oct.  30 14:00 unity-2d_5.14.0-0ubuntu1_source.ubuntu.upload
[11:15] <didrocks> hum
[11:15] <sil2100> Thanks
[11:15] <didrocks> so I uploaded that day
[11:16] <sil2100> huh? hm
[11:16] <sil2100> So maybe no one picked it up?
[11:16] <didrocks> oh sorry
[11:16] <didrocks> I looked at the quantal unapprove queue
[11:16] <didrocks> https://launchpad.net/ubuntu/precise/+queue?queue_state=1&queue_text=unity-2d
[11:16] <didrocks> it's still unapproved :/
[11:16] <Mirv> sil2100: thanks for looking into the test issue... I think it's indeed more of a "slow machine" issue than specifically arm?
[11:16] <didrocks> the SRU team is really really late
[11:16] <didrocks> sil2100: you should look at those urls btw ^ :)
[11:17] <didrocks> they are quite useful
[11:17] <sil2100> didrocks: bookmarking that!
[11:17] <Mirv> yeah lots of good SRU:s, waiting
[11:17] <sil2100> Mirv: indeed, although anyway we need to fix those tests to not fail on slow-machines, since for ARM that might happen
[11:18] <sil2100> Will do that, just wanted to sort out what happened with unity-2d ;)
[11:24] <didrocks> sil2100: s/might/probably/
[11:24] <didrocks> :)
[12:44] <popey> Is there a reliable way to restart compiz / unity on quantal? For me running "compiz --replace" often ends up with compiz barfing and not restarting.
[12:46] <popey> http://paste.ubuntu.com/1377016/ is what I get in my .xsession-errors if I "compiz --replace"
[13:55] <didrocks> sil2100: you want karma? https://code.launchpad.net/~didrocks/unity/add-changelog/+merge/135694
[13:55] <didrocks> :)
[14:03]  * popey gets the karma before sil2100  has a chance
[14:13] <didrocks> :)
[18:28] <bobweaver> Umm what is up with CMakeList.txt ?
[18:28] <bobweaver> what is strequal true
[18:28] <bobweaver> abd why is there not this built into build-deps
[18:30] <bobweaver> and of cource like always no one in the fucken unity team will help me just like the last 2 years
[18:30] <bobweaver> got to all this on my own
[18:30] <bobweaver> what a TEAM
[18:31] <bobweaver> Stupid traanslation bullcrap that does not work
[18:31] <bobweaver> strequal true bull s^&*
[18:33] <bobweaver> if (${GETTEXT_FOUND} STREQUAL "TRUE")
[18:33] <bobweaver>         set (HAVE_GETTEXT true)
[18:33] <bobweaver>         file (GLOB _translations ${CMAKE_SOURCE_DIR}/po/*.po)
[18:33] <bobweaver>         GETTEXT_CREATE_TRANSLATIONS (${CMAKE_SOURCE_DIR}/po/${PROJECT_NAME}.pot
[18:33] <bobweaver>                 ALL ${_translations})
[18:33] <bobweaver> endif (${GETTEXT_FOUND} STREQUAL "TRUE")
[18:33] <bobweaver> [18:35] <bobweaver> IF statement is wrong and needs to be fixed that is not a valid argument
[18:36] <MCR1> bobweaver: Ignorance is bliss ;)
[18:36] <bobweaver> MCR1,  it is not ignorance you are ignorant with such statements
[18:37] <bobweaver> you can help kickban me but that just shows me more
[18:37] <popey> bobweaver, chill dude...
[18:37] <popey> lets see if we can find someone who can help
[18:37] <MCR1> stop throwing stones @ me, I am just a volunteer contributor from the community (and I will not ban any free speech for sure)
[18:39] <bobweaver> sorry MCR1  just dont call me ignorant  , popey  sorry you are right frustrating because I clean and now update and upgrade and no build anymore
[18:39] <popey> bobweaver, i think you misunderstood. he wasn't insulting you, calling you ignorant
[18:39] <MCR1> bobweaver: I did not call you ignorant, please re-read ;)
[18:40] <bobweaver> Ok I said that I was sorry. can we get back to topic that Unity will not build because of this if statement
[18:41] <bobweaver> sorry again MCR1  that is one thing about IRC  you can not see facial expressions or read body lang
[18:41] <bobweaver> sorry again
[18:41] <sil2100> bobweaver: hi!
[18:41] <MCR1> np ;)
[18:41] <sil2100> bobweaver: let me take a look
[18:41] <popey> thanks sil2100
[18:41] <sil2100> bobweaver: but we've been having problems with building unity on raring because of this one as well it seems
[18:42] <bobweaver> sil2100,  it is not correct if statement
[18:42] <bobweaver> no bool like that
[18:42] <sil2100> I wonder why this worked on quantal, but seems to fail on raring
[18:43] <bobweaver> that is not all
[18:43] <bobweaver> compiz common is also failing if you remove the translation thingy
[18:44] <bobweaver> so I am guessing that compiz is different version and that is why it is erroroing out
[18:44] <bobweaver> guess key word
[18:44] <bobweaver> that is what cmake tells me
[18:45] <sil2100> bobweaver: the STREQUAL error you have pointed out just got fixed today:
[18:45] <sil2100> http://bazaar.launchpad.net/~unity-team/unity/trunk/revision/2923
[18:46] <bobweaver> er build-deps is not calling compiz-plugins-*
[18:46] <bobweaver> sil2100,  thanks
[18:46] <bobweaver> again I dont mean to flip out. But somethimes it is the only way to get attention around these parts.
[18:47] <sil2100> bobweaver: no worries - next time the best way to get attention is probably pinging someone directly about a problem ;)
[18:48] <sil2100> Then someone should at least point to the right direction, or maybe even poke someone responsible for fixing the issue
[18:48] <sil2100> bobweaver: regarding the translation thing, not sure if I can help much, since I'm not up-to-date with that one
[18:48] <bobweaver> thanks sil2100  I just dont know anyone and kinda fell like I have been igored I am sure that other have also felt this way
[18:49] <sil2100> bobweaver: if you have something related to unity, poke me - I can then help you poke someone more competent if I, myself, won't be able to help
[18:49] <bobweaver> sil2100,  it is the bool factor I fixed it but now compiz is not right version and plugins are not right version so fixing that now
[18:49] <bobweaver> I just dont want to lose that code ;)
[18:49] <bobweaver> thanks sil2100  that is super cool of you
[18:50] <bobweaver> Like how it all happened with 2d
[18:50] <sil2100> bobweaver: hope it all goes well ;)
[18:51] <sil2100> See you later everyone!
[18:53] <bobweaver> popey, again thanks for smacking me around and telling me to chill :)
[18:54] <popey> heh, np
[18:55] <bobweaver> yeah  set (UNITY_DEPS      version numbers are all wrong and must be fixed
[18:56] <bobweaver> all compiz suff
[19:17] <bobweaver> again I would like to say that i am sorry for flipping my lid it was childish and I feel bad about it esp to MCR1
[19:20] <BigWhale> Greetings.
[19:21] <BigWhale> who's the goto guy for Launcher API? :)
[19:53] <bobweaver> maybe someone can help me understand this. But Why is there Unity-2d-* things in d/control ?
[19:53] <bobweaver> for 3d ^^
[19:54] <bobweaver> BigWhale,  what do you mean by api for launcher ?
[19:55] <BigWhale> bobweaver, I wonder if I can remove static quicklists from Launcher in my app.
[19:58] <bobweaver> quicklist is its own code look at launcher/Launcher.cpp
[19:58] <bobweaver> QuicklistManager& ql_manager = *(QuicklistManager::Default());
[19:58] <bobweaver>   ql_manager.quicklist_opened.connect(sigc::mem_fun(this, &Launcher::RecvQuicklistOpened));
[19:58] <bobweaver>   ql_manager.quicklist_closed.connect(sigc::mem_fun(this, &Launcher::RecvQuicklistClosed));
[19:59] <seb128> BigWhale, you mean?
[19:59] <bobweaver> lines 177 -> 182    http://bazaar.launchpad.net/~unity-team/unity/trunk/view/head:/launcher/Launcher.cpp
[19:59] <seb128> BigWhale, Trevinho and mhr3 are probably the guys to talk to about that
[19:59] <BigWhale> hm, there are a few static items in the quicklist for kazam. Added in the .desktop file.
[19:59] <seb128> BigWhale, why do you want to remove those?
[19:59] <BigWhale> I'd like to remove them when program starts.
[20:00] <bobweaver> BigWhale,  send  signal
[20:00] <BigWhale> they are used to invoke Kazam with certain switches. And if Kazam is already running, then I don't want them to invoke it one more time
[20:00] <bobweaver> i c
[20:01] <seb128> BigWhale, hum, interesting usecase ... not sure that got considered, try talking to ted (when it's not an U.S holiday) or maybe mhr3 or Trevinho
[20:01] <BigWhale> I will.
[20:02] <bobweaver> kazam is great btw BigWhale  little bit of mem hog but is great screen caster
[20:02] <BigWhale> I know I can avoid this by adding some sort of detection in kazam if in instance is already running and then connect to that or send a signal to it... but that seems like an overkill.
[20:02] <Trevinho> BigWhale: not possible at the moment :(
[20:02] <bobweaver> BigWhale,  you are releasing new version ?
[20:02] <BigWhale> bobweaver, thanks... :) most of the memory hogging is due to GStreamer :/
[20:02] <bobweaver> +1 ^^
[20:03]  * bobweaver looks at branch 
[20:03] <BigWhale> bobweaver, VP8 encoder is leaking around 5MB/s when recording fullHD. :>
[20:03] <BigWhale> and that's MiBs
[20:04] <BigWhale> Trevinho, I see... Hmm. Then I guess I'll have to make a workaround. I'll figure out something.
[20:04] <bobweaver> yup I have noticed that it locks up system of mine though I only have i3 ad 4gigs ram :/
[20:04] <BigWhale> bobweaver, H264 should work.
[20:05] <bobweaver> thanks BigWhale  again great screencaster easy to use and great for uploading videos
[20:05] <bobweaver> kazam was used here http://www.youtube.com/watch?v=QcepB1E1lX0
[20:06] <BigWhale> Great! It's good to see it in use. :)
[20:07] <bobweaver> That is another thing trying to get nux to render right in coverflow is not working too well like to have ubuntu-orange on selected itiem
[20:07] <bobweaver> but I added keyboard layout kinda works