[08:50] <didrocks> hey sil2100, how are you?
[08:55] <sil2100> didrocks: hi, fine - battling a sudden virtualbox segfault right now
[08:55] <didrocks> sil2100: do you have time for an easy task today? :)
[08:55] <sil2100> didrocks: what's up ;) ?
[08:57] <didrocks> sil2100: so, there is no integration tests neither for webapps or indicators
[08:57] <didrocks> sil2100: but I do think there are some kind of integration tests for them melt into autopilot
[08:58] <didrocks> sil2100: if you can list them and give a way to only launch those tests, that would be awesome!
[08:58] <didrocks> like "here is how you launch all the indicator tests":
[08:58] <didrocks> and "here is how you launch all the webapps tests"
[08:58] <didrocks> same with OIF, if any :)
[08:58] <didrocks> and webcred
[08:59] <didrocks> sil2100: makes sense?
[09:00] <sil2100> didrocks: you mean, integration tests for them directly in lp:autopilot?
[09:00] <didrocks> sil2100: oh, it can still be in unity trunk
[09:00] <didrocks> sil2100: just having the list of them :)
[09:00] <sil2100> Ok, I'll look for those then and try to find them
[09:00] <didrocks> and a way to only launch thoses
[09:01] <didrocks> sil2100: do you think you can get that today? that will help to be more confident in what we release
[09:03] <sil2100> didrocks: yessir, I'll also ping you if I have any clarification questions
[09:04] <sil2100> I'll look in a moment
[09:04] <didrocks> sil2100: thanks! do not hesitate :)
[12:50] <diogobaeder> Hi guys, I think you might be already aware of this, but it's worth telling anyway: Quantal still has a bug in Unity that makes a window close and vanish from the desktop, and unable to be brought back again except from killing the process that runs it.
[12:51] <diogobaeder> And this closing seems to happen sometimes when I focus on another window - then, when I try to come back to the previous one, it's gone, not even showing with Alt+Tab
[12:52] <popey> diogobaeder, is there a bug filed for this?
[12:53] <popey> diogobaeder, sounds like a familiar bug in bamf
[12:53] <diogobaeder> popey, not sure, still looking for it, so I figured out it would be faster to tell here
[12:53] <popey> sure, sil2100 Mirv ^^ recognise this? :)
[12:57] <diogobaeder> popey, I'm not finding a bug report for it. May I create a new one?
[12:57] <popey> sure
[12:57] <diogobaeder> ack :-)
[12:58] <popey> diogobaeder, what version of bamf do you have installed?
[12:58] <diogobaeder> popey, I don't know. What is bamf?
[12:59] <popey> diogobaeder, apt-cache policy libbamf3-0 | grep Installed
[12:59] <popey> what does that show?
[13:00] <diogobaeder> popey, it shows nothing, empty output
[13:01] <popey> diogobaeder, apt-cache policy libbamf* | grep Installed
[13:01] <popey> diogobaeder, paste.ubuntu.com paste it there if it's a few lines long
[13:02] <diogobaeder> popey, empty output again
[13:03] <popey> diogobaeder, you using non-english system?
[13:03] <popey> :)
[13:03] <Mirv> sounds familiar bug, but not that I'd have encounterted it myself lately
[13:03] <diogobaeder> popey, yep, pt_BR
[13:03] <popey> ok, just pastebin the output of apt-cache policy libbamf*
[13:03] <diogobaeder> apt-cache policy libbamf*
[13:04] <diogobaeder> Oops, wrong window, sorry
[13:04] <popey> :)
[13:04] <Mirv> but it's probably something that occurs on some usage patterns more than on some others
[13:04] <popey> diogobaeder, is it a java app which disappears?
[13:05] <diogobaeder> popey, nope, C/C++ in most cases (happened some time ago with geany)
[13:05] <diogobaeder> popey, http://paste.ubuntu.com/1410197/
[13:06] <popey> diogobaeder, ok, please file a bug .. "ubuntu-bug unity"
[13:08] <diogobaeder> popey, I'm filing it in Launchpad right now, directly
[13:08] <popey> thanks
[13:08] <diogobaeder> np ;-)
[13:08] <sil2100> popey, diogobaeder: ah, this one strange bug
[13:08] <sil2100> Didn't see that one for a while personally, I had the hopes it was fixed by accident ;p
[13:09] <diogobaeder> sil2100, unfortunately not :-(
[13:09] <diogobaeder> popey, sil2100 , https://bugs.launchpad.net/unity/+bug/1086375
[13:09] <popey> thanks
[13:09] <sil2100> diogobaeder: thanks!
[13:09] <diogobaeder> np ;-)
[13:10] <diogobaeder> Alright, guys, I'll get back to work. Thanks for the help!
[13:10]  * diogobaeder waves
[13:10] <sil2100> Bye!
[13:10] <sil2100> I actually thought we submitted a bug report for this one
[13:11] <sil2100> I even somewhat recall doing it myself even, let me check that
[13:11] <davmor2> sil2100: there might be but he couldn't find it
[13:12] <sil2100> https://bugs.launchpad.net/compiz/+bug/1015147
[13:12] <sil2100> Maybe it's this one?
[13:13] <sil2100> I think it's the same issue
[13:35] <didrocks> sil2100: for unity.tests.test_panel.PanelIndicatorEntryTests, those are multiple tests? not just one?
[13:39] <sil2100> didrocks: yes, these are 3 tests testing indicator (and menu) behavior
[13:41] <didrocks> sil2100: thanks :)
[14:14] <MCR1> andyrock: A very intelligent way to determine which desktop you are on to choose the right icon... but won't work 4 any other config than 2x2 :(
[14:17] <MCR1> JohnLea: Hi. Would it be possible to have a solution like this for the workspace switcher icon: https://bugs.launchpad.net/ayatana-design/+bug/838854/comments/10 ?
[14:18] <andyrock> MCR1, yeah read the bug description
[14:19] <MCR1> andyrock: You did it exactly like planned, but I am not satisfied ;)
[14:20] <andyrock> :)
[14:21] <seb128> you will never get users happy about it anyway, if you map 4x1 to the grid people will complain that they have a row and that the icon should represent the real layout
[14:21] <MCR1> seb128: Sure...
[14:21] <seb128> thinking about those corner cases takes lot of time and efforts that are not spent on the real issues
[14:22] <MCR1> seb128: But currently it won't work for anyone who wants to have the cube, which is a Compiz classic...
[14:22] <seb128> well, unity is not a compiz classic...
[14:22] <seb128> I though unity was depending on wall anyway?
[14:22] <MCR1> ?
[14:23] <seb128> ??
[14:23] <seb128> what I'm saying is that unity is designed and made with a set of fixed option/choices, it's not meant to deal with any ccsm settings combinaison on earth
[14:24] <seb128> if some users want to tweak options good for them but they are on their own...
[14:24] <MCR1> a desktop without options will never be good for everyone...
[14:25] <MCR1> & sometimes users have to tweak things to make other things work...
[14:25] <MCR1> like changing shortcuts is a perfect example
[14:25] <MCR1> Ofc this should just work
[14:26] <seb128> right, there is a set of supported options
[14:26] <seb128> desactivating workspaces will be one
[14:26] <seb128> having a random layout of workspaces probably not
[14:26] <seb128> or you have to live with the icon in the launcher nor respresenting your config
[14:26] <MCR1> I am working on making every CCSM option just work - together with Unity
[14:27] <MCR1> without cutting long time functionality
[14:28] <seb128> well, that's a nice goal, but are you going to design an infinity or workspace icon for all possible layouts? or generate it from code? how will a 16x3 grid work on a 32 pixel icon?
[14:28] <MCR1> I believe Unity and Compiz should work together in harmony
[14:29] <MCR1> seb128: In this special case I have already outlined a possible solution
[14:29] <seb128> it fixes your 4x1 case
[14:29] <MCR1> with the modulo function you can easily cycle...
[14:29] <seb128> well, then it stops making sense
[14:29] <seb128> it just feel weird
[14:30] <seb128> but anyway I didn't want to start a long discussion, it's just not realistic to want to play nicely with any random setting
[14:30] <MCR1> sure, c ya
[14:30] <seb128> you can probably do what you suggest, I'm ready to bet that you will get a but report next that a 3x2 grid should lead to an icon reflecting the grid...
[14:30] <MCR1> sure, that is life
[14:31] <MCR1> now there will be bug reports that it only works with 2x2 ;)
[16:50] <didrocks> mterry: so, just so you know, we just fixed a big issue due to compiz/cmake. It's rolling in, then, I'll rekick a build in ubuntu-unity/daily-build ppa. If you can install it in a couple of hours (ensure to have the incoming compiz which will start to build in an hour), and just poking around as we are closed to the release
[16:50] <didrocks> mterry: and if you find times to fix some obvious bugs, feel free :)
[16:50] <didrocks> (even if I doubt about it ;))
[16:50] <mterry> didrocks, OK
[16:51] <didrocks> thanks!
[17:21] <didrocks> fginther: is https://code.launchpad.net/~bregma/compiz/lp-1085581/+merge/137880 running?
[17:21] <fginther> didrocks, looking
[17:22] <didrocks> fginther: thanks, quite anxious on that one to be merged :)
[17:22]  * bregma makes puppy-dog eyes
[17:22] <didrocks> bregma: let's see if it works :p
[17:22] <fginther> didrocks, bregma it's building rightnow
[17:23]  * bregma wags tail
[17:23]  * didrocks crosses fingers then to run the compiz daily-build
[17:27] <fginther> didrocks, bregma, merged :-)
[17:28] <didrocks> fginther: thanks \o/
[17:28]  * didrocks push the trigger for ubuntu-unity/daily-build ppa
[17:30] <didrocks> bregma: mterry: FYI compiz 1:0.9.8.4+bzr3412daily12.12.04.1-0ubuntu1 will build shortly in the ubuntu-unity/daily-build ppa
[17:30] <didrocks> (note the .1 ;))
[17:30] <mterry> didrocks, in my sources!  :)
[17:31] <didrocks> oh, maybe it will be 0.9.9 :p
[17:31] <didrocks> mterry: good
[17:32] <didrocks> bregma: mterry: we bumped today the version, so it will be: 1:0.9.9~daily12.12.04-0ubuntu1
[17:33] <mterry> k
[17:33] <didrocks> sil2100: popey: btw, you will be interested, the more testers we have for the first big drop…
[17:33] <didrocks> ^
[17:33] <mterry> didrocks, we should just change versioning to 12.12.04-0ubuntu1  :)  Like YEAR.MONTH but extended
[17:34] <sil2100> o>
[17:34] <didrocks> mterry: I would love to, quite difficult to convince upstream for now :)
[17:34] <didrocks> mterry: so let's wait for a cycle with daily build and this process to win them all! :-)
[17:35] <didrocks> mhr3 will surely accept, but he doesn't know about it yet :p
[19:54] <bregma> ubuntu-unity/daily-build PPA is now good to go
[19:54] <bregma> for those of you who were on the edge of their seats
[19:55] <bregma> the rest of you can continue to look at pictures of cats