[15:37] dpm, you might like https://plus.google.com/u/0/108243663090085262773/posts/CsJsMsvQKbv :-) [15:39] aquarius, oooooh nice, and with animated gif as well! [15:39] wow [15:40] tools used to make animated gif: kazam, ffmpeg, mplayer, imagemagick. This should be easier ;) [15:40] although kudos to askubuntu for having answers for this question :) [15:41] nice [18:59] when people buy stuff in the ubuntu software center, the publisher doesn’t get their email address, right? [19:05] right [19:06] thanks… so I’m thinking I have to generate licence keys, so that I can “identify” people who bought my game on the software center [19:07] in case they want to dl a version for another OS from my web site, for example… [19:13] u can use licenses; checkout it out @ developer.ubuntu.com [19:15] qwertzui11: yes, I’ve already read everything, or almost… [19:15] just wanted to get a confirmation :) [19:23] stqn: what r u developing? :) [19:23] it’s a small board game… [19:24] http://www.rototostudio.com/smartlines?grab=006 [19:26] ah cool [19:27] which engines did u use? [19:27] just SDL/OpenGL [19:27] it’s written in C [19:27] ah, interessting, ur first linux/ubuntu app? [19:28] never released anything on the software center, nor anything big [19:29] I wrote that game on my Amiga 1200 a while back, then ported it to windows, OSX, linux [19:29] morphos too [19:31] ah, okay === jackyalcine_ is now known as jalcine === jalcine is now known as JackyAlcine [22:35] hi, is this right channel for pygtk3 specific questions? [22:55] hi dz0ny, I’m not sure, but probably not :) … not much talk in here. [22:56] google is my friend then :) thx