[03:43] jbicha, is there really any point splitting up gcr libs? [04:38] darkxst: ask upstream ;) [04:39] https://bugzilla.gnome.org/show_bug.cgi?id=689685 [04:39] Gnome bug 689685 in gcr "VAPI support for gcr" [Normal,New] [04:42] I was thinking Debian would want the libraries split although I'm not aware of any apps that use gcr but don't use gtk [04:43] I think the whole point of gcr is to provide the UI [04:47] splitting the libraries shouldn't hurt anything (except requiring rdepends to be rebuilt) but we should do the same thing Debian does [04:48] nothing needs the new gcr right? so maybe we should just hold off on updating gcr for now? [04:50] darkxst: Fedora hasn't bothered splitting gcr but Debian tends to split more than Fedora http://koji.fedoraproject.org/koji/buildinfo?buildID=382408 [04:51] I mean we do 10 packages and they do 3 :) [04:53] jbicha, I will ask stefw [19:59] jbicha, five-or-more http://pastebin.com/JXurftpM [20:06] four-in-a-row http://pastebin.com/4Hh99VMX [20:28] robert_ancell: why did you use dh for gnome-games instead of keeping cdbs? [20:28] jbicha, because dh is easier [20:29] robert_ancell: sure but I don't think the Debian GNOME team wants to switch [20:29] jbicha, sure, if they take the work upstream we'll just sync off them [20:30] or they could sync off us [20:31] chess http://pastebin.com/aqduXHEW [20:32] darkxst: have you ever done transitional packages before? because chess needs one [20:32] jbicha, no [20:32] jbicha, well, I don't mind either way. So if you want to change it no opposition from me [20:34] darkxst: there's an example in line 251 of http://anonscm.debian.org/viewvc/pkg-gnome/desktop/experimental/gnome-games/debian/control.in?view=markup [20:34] darkxst: otherwise users won't get upgraded from glchess to the newer gnome-chess automatically [20:39] jbicha, ok [20:39] I suppose five-or-more also needs one [20:46] jbicha, so I remove the breaks/replaces from gnome-chess package? [20:48] like this? http://pastebin.com/aqduXHEW [21:10] jbicha, ^ is that correct? [21:13] first 2 games updated also (same links) [21:21] we still need breaks/replaces since I think the new game ships some of the same files as the old one [21:21] in the Debian example, they used versioned b/r's though [22:22] jbicha, http://pastebin.com/aqduXHEW [22:23] anyone know how can I hide windows content at drag or move time ? [22:31] darkxst: the Description line is missing some linebreaks [22:38] jbicha, ok, fixed all 3 debdiffs [23:11] darkxst: oops, that creates empty binaries [23:15] hmm how do I stop that? [23:18] when there is more than one binary, you have to use a .install to explicitly tell it which files go in which packages [23:22] http://paste.ubuntu.com/1634727/ [23:23] http://lintian.debian.org/tags/transitional-package-should-be-oldlibs-extra.html [23:43] oh, I see