[18:45] <bobweaver> gosh people just do not listen sometimes lol
[18:47] <bobweaver> mhall119,  let me try to explain something to you about qt and qml
[18:47] <bobweaver> 1) gtk is supported
[18:48] <bobweaver> 2)  you can make c++ files in your project then export them to qml in a Plugin file
[18:48] <bobweaver> if I have the file filemanager.cpp and .h in my files
[18:48] <bobweaver> I can Now Make a file called "plugin.cpp "
[18:49] <bobweaver> in this file called plugin.cpp I add the header file
[18:49] <bobweaver> #include "plugin.h"
[18:49] <bobweaver> #include "filemanager.h"
[18:49] <bobweaver> void PLUGINNAME::registerTypes(const char *uri)
[18:50] <bobweaver> {
[18:50] <bobweaver>     qmlRegisterType<FileManager>(uri, 0, 1, "FileManager");
[18:50] <bobweaver> }
[18:51] <bobweaver> Now when I build my project it compiles and tells QML that there is now NEW   ELEMENT called FileManager
[18:51] <bobweaver> Now In my main.qml    I can do stuff Like
[18:51] <bobweaver> include PLUGINNAME
[18:52] <bobweaver> FileManager {id:foo; what ever what ever what ever }
[18:52] <bobweaver> woops forgot to add PLUGINNAME version number but I hope that you understand this now
[18:52] <bobweaver> mhall119,  do you understand ?
[18:53] <bobweaver> or have any questions
[18:54] <bobweaver> why I say this is because One does Not need to put 500 plugins into the sdk kit
[18:54] <bobweaver> this will slow it down and make use more ram
[18:54] <bobweaver> that is how a plugin is made That is how the SDK kit is made
[18:55] <bobweaver> But Like the SDK kit is is mainly only QML files that there doing that with
[18:58] <bobweaver> mhall119,  Please dont take all that ^^^ as I am talking down to you that is not what I am trying to do. What I am trying to do is show you that there is other ways
[18:59] <bobweaver> No need to include things in the SDK kit that are not needed you know what I am saying ?
[18:59] <bobweaver> as All the sdk kit is is a altered Desktop.Compents thingy as it seems
[18:59] <bobweaver> things that need to be add3ed are things like
[18:59] <bobweaver> Box2d
[18:59] <bobweaver> tiles
[19:00] <bobweaver> not to the SDK kit but to the QT repo
[19:00] <bobweaver> and if one wants true control of a gnome desktop then
[19:00] <bobweaver> dconf-qt
[19:00] <bobweaver> that is so imporant that it is driving me NUTS
[19:01] <bobweaver> it makes it so one can connect to any dbus
[19:01] <bobweaver> say com.canonical.Unity.HomeLens
[19:01] <bobweaver> org.gnome.desktop.nataulius
[19:02] <bobweaver> if one can connect to them things and alter them then one can alter there desktop
[19:02] <bobweaver> and even keep them files in say something like UBuntu One
[19:02] <bobweaver> so when they change one desktop it changes them all over the cloud
[19:03] <mhall119> bobweaver: sorry, in the middle of other things atm, I'll go through the scroll back when I have a minute
[19:04] <bobweaver> cool mhall119  just remeber that you know 50X more about community stuff then I do I give you props for that please tihnk about that when I talk about QML
[19:04] <bobweaver> that came out wrong :/
[19:04] <mhall119> I get you, don't worry
[19:09] <bobweaver> mhall119,  here is a example of a plugin file that calls Libdee libbamf ect
[19:10] <bobweaver> http://paste.ubuntu.com/1683614/
[19:10] <bobweaver> look at line 221
[19:11] <bobweaver> see I am calling all them things to be now set as objects in qml
[19:11] <bobweaver> and at bottom
[19:11] <bobweaver> Q_EXPORT_PLUGIN2(Unity2d, Unity2dPlugin);
[19:12] <bobweaver> whamo we now have a new plugin called unity2d 1.0 that we can all all them c++ elements that are in that file
[19:12] <bobweaver> again came out wrong
[19:13] <bobweaver> and QConf [19:25] <bobweaver> mhall119,  maybr you can help promote this https://plus.google.com/u/0/113051860352311525753/posts/evD4GukaN9J
[20:26] <bobweaver> mhall119,  when you get a chance can you look at this and tell me if there is More things that I should Add ?  Please and Thanks
[20:26] <bobweaver> http://paste.ubuntu.com/1683997/
[20:26] <bobweaver> README file ^^