[08:00] <redtape-renegade> morning .. a foggy one at that !
[08:38] <BigRedS> Firefox keeps popping up a window entitled 'JavaScript Application' and carrying the message "TypeError: window.flagCache[curip] is undefined"; anyone know what a probably cause is and how I can make it go away?
[08:55] <MartijnVdS> BigRedS: don't go to that site ;)
[08:55] <MartijnVdS> BigRedS: turn off javascript debugging?
[08:55] <MartijnVdS> maybe it's an extension? (adblock? ghostery?)
[09:14] <BigRedS> Nah, I've had it since before installing any plugins. Is JS debugging a toggleable thing?
[09:15] <yarinse> hello, since I can extract The serial number of the volume of a dvd from a terminal, which is the instruction?
[09:16] <MartijnVdS> BigRedS: I don't know.. F12?
[09:17] <BigRedS> Oh, I don't even have the web developer toolbar and whatnot installed
[09:17] <BigRedS> Could install it and see if I can find the source that way I suppose
[09:17] <BigRedS> but that sounds like work :/
[09:17] <JamesTait> Good morning, friends! :-D
[09:19] <BigRedS> Good Mornintg!
[09:40] <hoover> hi folks
[11:02] <brobostigon> good morning everyone.
[11:06] <davmor2> Morning all
[11:06] <brobostigon> morning davmor2
[13:07] <redtape-renegade> Is everyone asleep today on this #channel, or are we just crazy as crumpets ?? :::: http://uk.eurosport.yahoo.com/blogs/world-of-sport/craziest-basketball-finish-ll-ever-see-135710563.html
[13:13] <davmor2> zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
[13:14]  * mgdm stacks things on top of the sleeping davmor2 
[13:14]  * popey puts davmor2's hand in a bowl of warm water
[13:16]  * davmor2 throws the warm water over popey and attaches an emac strip to one of his eyebrows for good measure
[13:16] <redtape-renegade> What's this can of shaving cream for ?
[13:17] <davmor2> redtape-renegade: so you can have a shave?
[13:18]  * redtape-renegade is going for the pirate look today .. GGrrr
[13:25] <directhex> redtape-renegade, it's a fake can of shaving cream. you can open it up & place some dinosaur embryos.
[13:25] <czajkowski> leave davmor2 alone
[13:26] <czajkowski> nobodys allowed to break him on me
[13:26] <czajkowski> or my sanity will further deplete
[13:30] <dogmatic69> Anyone know of a command line tool like minicom but can be used without opening and 'app'?
[13:31] <dogmatic69> minicom is sort of like htop, a shell app. Need to send serial like 'foobar -file baz.txt -baud 9600 etc.
[13:36] <redtape-renegade> I did actually spend an hour on skype with a guy I met from Mass. (the state) .. explaining how he could make money with his game engine even thou. it is GPL V3.0... Anyway...
[13:36] <redtape-renegade> Here's the track o'the day .. COME ON TEAM !! http://open.spotify.com/track/6JFCimsnygZkPtBSd0l4iJ
[13:44]  * redtape-renegade looks forward to tearing into his choc. bunny .. this 31st of March .. :)
[13:47] <einonm> dogmatic69: what are you trying to achieve, exactly? Is it so you can script the thing?
[13:47] <dogmatic69> ye
[13:47] <dogmatic69> minicom works great, but now want to automate this process.
[13:47] <dogmatic69> its just sending files to a plotter.
[13:47] <einonm> I've used minicom to do exactly that in the past - by using the python expect module (pexpect)
[13:48] <dogmatic69> oh
[13:48] <einonm> perhaps you should check that out...
[13:48] <dogmatic69> if I could use minicom that would be fine. I have been using it for 1.5 years, and searched many many times for cmd line usage.
[13:51] <einonm> dogmatic69: the other thing you can do is to just open the /dev/tty directly, and send the baud commands to it
[13:54] <dogmatic69> ye, I have thought that too.
[13:59] <dogmatic69> einonm: I might just implement something in php as I need a web interface for it anyhow
[14:00] <einonm> dogmatic69: cool. I'm pretty sure there's an expect module for php too.
[14:01] <dogmatic69> next problem would be somehow sharing a usb port over the network
[14:45] <dogmatic69> anyone know if usb cat5 extenders can be used on a hub
[14:48] <creakybore> cat5 extenders being female-female cat5 cables or something else?
[14:50] <dogmatic69> something like this http://www.systo.co.uk/media/catalog/product/image/img/norm/high/3744120-5252.jpg
[14:50] <Oli> USB-B-female->box->cat5->box->USB-A-femail... Something that allows you to extend USB tranmission to 100M instead of 5M.
[14:50] <creakybore> if you meant the long-distance extenders, then yes can be used on a hub - just need to make sure they are wired for straight-through and then you use the patch cable in to the back of the extender etc
[14:50] <dogmatic69> Oli: ye
[14:50] <Oli> The problem I've seen with the long-distance ones is latency. A lot of applications expect <3ms lag and count anything higher as hardware failure.
[14:51] <dogmatic69> hmm
[14:51] <creakybore> agreed. extenders are best for last option solution
[14:51] <Oli> (I'm trying to remember the exact numbers but that's the idea)
[14:51] <dogmatic69> its just for serial comms, and 9600 baud so slow
[14:51] <creakybore> what distance?
[14:51] <dogmatic69> upstairs to downstairs
[14:51] <dogmatic69> also running eth over mains :/
[14:52] <Oli> This is for sending a file to something a long way away? Why not stick a Pi (or other plug-sized computer) next to the thing and interface with that?
[14:52] <dogmatic69> that is what I have atm, but looking to automate
[14:53] <dogmatic69> currently I desktop -> scp file -> pi -> login -> minicom -> print
[14:53] <Oli> Okay, so script something at the Pi end to watch the directory, and run minicom (expect sounds nice if it can be done) and process the files
[14:53] <dogmatic69> ideal: open browser my-server.local -> click print -> magic scripts send via whatever to printer
[14:54] <dogmatic69> ye, that is one way but requires maintaining two scripts and more processes etc.
[14:54] <dogmatic69> also if I can do it ove usb somehow I can have my pi back for other things
[14:55] <BigRedS> What's the 'proper' IM client in Unity? Pidgin?
[14:56] <einonm> BigRedS: empathy, I believe
[14:56] <BigRedS> Oh.
[14:58] <Oli> dogmatic69: Is this something that would work with a wireless print server?
[14:58] <dogmatic69> its a very basic plotter
[14:58] <Oli> So probably not
[14:58] <creakybore> dogmatic, what about KVM over IP?
[14:58] <Oli> Is there a CUPS driver for it?
[14:59] <dogmatic69> its a very basic *chines* plotter
[14:59] <dogmatic69> creakybore: there are some more advanced usb over eth, I think kvm is overkill
[15:00] <dogmatic69> I was thinking maybe this http://www.amazon.co.uk/LINDY-USB-2-0-over-Server/dp/B001J3NZHM/ref=sr_1_1?ie=UTF8&qid=1362493739&sr=8-1
[15:01] <Oli> dogmatic69: certainly the cheapest I've seen in a while.
[15:02] <einonm> dogmatic69: for £30, just buy another Pi, surely?
[15:02] <Oli> These (like most I've seen) are point-to-point. You can't use existing network infrastructure which has always been the big turn-off for me.
[15:02] <Oli> dogmatic69: as we're talking about serial connections, I don't suppose the plotter has an actual serial connector, does it?
[15:03] <Oli> Wireless serial dongles exist.
[15:03] <dogmatic69> Oli: point to point as in no hub?
[15:03] <dogmatic69> Oli: it does
[15:03] <Oli> dogmatic69: Yeah as in there's one wire between those two boxes, no hubs or routers.
[15:03] <Oli> dogmatic69: No idea on the pricing but: http://serialio.com/products/mobile/wifi/WiSnapAAA.php
[15:03] <dogmatic69> ah, well that wont cut it.. I will check the wireless serial
[15:04] <Oli> Ah. No. They cost *all* the money.
[15:04] <dogmatic69> well something like that could be done with arduino and xbee :D
[15:04] <creakybore> go old fashioned, just run RS-232 cable the whole way, if less than 50m you should be fine
[15:05] <dogmatic69> rented house, pulling cables...
[15:05] <creakybore> ok then drape cables ;)
[15:05] <Oli> dogmatic69: A minute ago you were unhappy about maintaining a couple of scripts and now you want to solder together an Arduino serial flinger? >_<
[15:05] <dogmatic69> creakybore: gf will be impressed, im sure.
[15:05] <dogmatic69> Oli: I code all day, arduinos are fun
[15:06] <redtape-renegade> QUESTION:: Anyone need Toothpaste ??? Should last until Xmas .. http://goo.gl/krDdM
[15:07] <ali1234> "85% of people who used it said it left their mouth feeling incomparably clean."
[15:07] <dogmatic69> Oli: even just arduino and eth as I have a hub by the plotter
[15:07] <ali1234> 85%
[15:07] <creakybore> i really think the previous Pi or serial-WiFi is going to be the way or in the realm of serial-WiFi then something like uconnect wa-232
[15:08] <Oli> ali1234: The remaining 15% felt like they'd just been punched in the mouth by a dirty hobo.
[15:08] <ali1234> also the 85% obviously compared it
[15:08] <ali1234> unless like "85% of people were unable to speak after using this product."
[15:09] <bigcalm> I'm really struggling with this search. Is there a 3.5mm 4 pole socket to 3.5mm 2 pole/3 pole jack converter cable?
[15:10] <ali1234> no because such a thing is uneccessary
[15:10] <bigcalm> I need it, so it is
[15:12] <bigcalm> This is close: http://www.amazon.co.uk/StarTech-3-5mm-Headset-Splitter-Adapter/dp/B0058DOWH6/ref=pd_sim_ce_5
[15:13] <bigcalm> Bah, I'll just take this headset back to the shop instead
[15:21] <bigcalm> Actually, reading the information it looks like it will work
[15:21]  * bigcalm gives it a shot
[15:24] <popey> bigcalm: you sure you need an adapter?
[15:24] <bigcalm> popey: quite sure :)
[15:25] <bigcalm> popey: I have new headphones with a 4 pole jack. My PC has no 4 pole sockets
[15:25] <popey> my heaphones have 4-pole and work on my pc
[15:25] <bigcalm> popey: does the mic work as well?
[15:25] <popey> no
[15:26] <popey> you want to split it out into two connectors for mic / heaphone sockets?
[15:26] <bigcalm> Yes
[15:27] <popey> yeah, looks like that should work
[15:27] <bigcalm> I'm sure it would work just fine as headphones only. But I need the mic to talk to my clients
[15:27] <popey> but aren't iphone and android pins different
[15:27] <popey> ah, control buttons non-standard
[15:27] <bigcalm> popey: so I hear. We'll see how it goes
[16:35] <popey> ooh! quick glimpse of Laney
[16:36] <Laney> meow
[17:33] <bigcalm> Oh, that's why it's quiet in here
[17:33] <bigcalm> Virtual UDS
[17:51] <davmor2> bigcalm: indeed that and I'm busy
[17:51] <davmor2> someone has to pick on czajkowski
[17:51] <czajkowski> :/
[17:51] <czajkowski> it's only tuesday
[17:51] <czajkowski> how is it only tuesday
[17:51] <czajkowski> davmor2: you get to torement me on thursday for an enture day and watch me yell at my VMs
[17:52] <bigcalm> That does sound like fun :)
[17:52] <czajkowski> oh you could you know just start up a hangout
[17:52] <czajkowski> forget you did
[17:52] <czajkowski> go to another window
[17:52] <czajkowski> and then hear someone shout at you
[17:52] <czajkowski> and you leap from your skin
[17:52] <czajkowski> not once
[17:52] <czajkowski> not twice
[17:52] <czajkowski> but many many times
[17:52] <davmor2> bigcalm: you watch czajkowski come on here in tears ...... of ..............erm .....................................Joy obviously
[17:52]  * bigcalm cracks up
[17:53]  * bigcalm hugs poor czajkowski
[17:53] <jpds> czajkowski: That's almost quotable.
[17:54] <bigcalm> Yes, you can quote me as hugging czajkowski :)
[17:55] <czajkowski> jpds: hush you
[17:55] <davmor2> jpds: that's harsh, next time I'll set me screen to record
[17:55] <czajkowski> NO
[17:55] <czajkowski> NO_WAY
[17:56] <bigcalm> WAY
[17:56] <davmor2> czajkowski: I'm joking I'm not that evil honest
[17:56] <czajkowski> you say this
[18:05]  * bigcalm slithers off to dog walking
[18:06] <davmor2> bigcalm: but you only have a cat
[18:06] <bigcalm> davmor2: this is true
[18:07] <bigcalm> davmor2: Hayley's ex-husband has Hayley's dog. We walk the dog once a week. Rather like visiting rights in a way.
[18:08] <bigcalm> *woosh*
[18:08] <davmor2> bigcalm: nice
[18:11] <KrimZon> 'ᴥ'
[19:15] <redtape-atMumsie> Hi people, I had go try some of parents raspberry and coconut pie and custard, So I'm trying the USB configured Xubuntu for a change...
[19:42] <RaycisCharles> redtape-atMumsie: how's Mumsie?
[20:17] <ali1234> a new humble bundle just went up :)
[20:39] <redtape-atMumsie> RaycisCharles, We all sat round the piano and listened to Marks keynote off the website (21 minutes) with the laptop ontop..... then Mum said .. can we plug the piano into Ubuntu ??
[21:04] <redtape-atMumsie> ali1234, I dont think *any* of them look good from the videos .. Where's the doom clones ??
[21:06] <shauno> I wish they'd indicate which of them I already have.  I have so many bundles now that I get to the point where I don't want to go through the list and see how many of them I don't have yet
[21:11]  * bigcalm slithers in
[21:11] <directhex> shauno, you already have Dungeon Defenders, and may already own some of the others from the steam linux launch sale
[21:12] <shauno> I don't have steam on linux :/  most powerful linux machines I have at home, are a toss-up between the rpi, and a 800MHZ VIA
[21:12] <ali1234> but not dungeon defenders for android
[21:12] <ali1234> unless you bought it somewhere else already
[21:13] <ali1234> most of the games on steam for linux would easily run on a raspberry pi if they were recompiled for that arch
[21:13] <bigcalm> I set fire to everybody in the bank. I wonder if they will still cash my cheque :S
[21:17]  * redtape-atMumsie asks #freegamer about this ...
[21:40] <redtape-atMumsie> #freegamer comrades are bemused by the lack of GPLv3.0 usage on HIBundle .. typical !!
[21:40] <popey> like any HIB has been GPL
[21:55] <shauno> not entirely sure v3 is anything to aspire to either
[21:59] <directhex> HIB games are real games, not yet another clone of super mario brothers by someone who doesn't understand game design and "i don't play games and the last game i played was pong, but..."
[22:00] <directhex> low budget indie games, perhaps, but by people with a vague understanding of game design. unlike 99% of FOSS games
[22:00] <shauno> the only model that seems to really work well for OSS games is the free engine / commercial assets mix
[22:01] <directhex> define "work well"
[22:01] <shauno> well, it seems to work wekk for quake, doom, UT, etc
[22:01] <directhex> who has ever actively sold their "latest" game as assets-only, with a free engine? id software only ever ship an engine 2 versions behind current as source, for example
[22:01] <shauno> *well
[22:01] <directhex> UT's not open
[22:02] <ali1234> sorry but 99% of commercial game developers don't understand game design either
[22:02] <shauno> hm, I thought it was but seems it isn't
[22:03] <directhex> quake shipped in 1996. quake's source shipped in 1999. quake 2 shipped in 1997. quake 3 shipped in 1999. quake 2 source shipped in 2001.
[22:03] <directhex> quake 3 source shipped in 2005
[22:04] <shauno> that's still leaps and bounds ahead of their peers
[22:04] <directhex> but it's not a business model
[22:04] <shauno> giving stuff away rarely is
[22:05] <directhex> i thought it was a model that really worked well? :p
[22:05] <directhex> ali1234, and you're an expert in game design?
[22:05] <shauno> it's the only one that makes any sense to me, sure
[22:05] <directhex> i await your gdc keynote!
[22:06] <ali1234> what does that have to do with it?
[22:06] <bigcalm> Bah, I bought Dynamite Jack the other day. I wonder if I can give away a copy once I get the humble bundle
[22:06] <directhex> i dispute "<ali1234> sorry but 99% of commercial game developers don't understand game design either" as grumpy old man bollocks
[22:07] <directhex> now, understanding doesn't neccessarily mean achievement
[22:07] <directhex> but tht's different
[22:07] <popey> bigcalm: good idea, i already have that game too
[22:08] <directhex> bigcalm, i think humble bundle steam codes nowadays are one subscribtion key, not per-game keys
[22:13] <shauno> they're per-game on this one, but they're not usually
[22:15] <bigcalm> Night Sky didn't want to be installed
[22:15] <ali1234> directhex: well i dispute "HIB games are real games, not yet another clone of super mario brothers" because most of them in fact are clones of other games
[22:16] <shauno> bigcalm: same here actually, and I'm on osx
[22:16] <bigcalm> Might not be ready I guess
[22:17] <directhex> ali1234, there's a huge difference between a clone made with or without understanding of the source material. most FOSS chinese-made "jPhone" smartphone knock-offs - an attempt to emulate the aesthetic without comprehension of the whole of the source material
[22:17] <bigcalm> Everything else seems to install okay. Playing is another matter
[22:17] <directhex> bah, keyboard
[22:18] <directhex> "most FOSS games are"
[22:18] <ali1234> i agree
[22:18] <ali1234> and the same is true of most commercial games too
[22:18] <directhex> most?
[22:19] <ali1234> yes, if you measure by number of "sales"
[22:19] <directhex> so, looking at my HiB library, can we hear an example of a game you're accusing of being a pure clone?
[22:20] <ali1234> waking mars
[22:20] <directhex> i don't have that one, so don't feel qualified to comment on it
[22:21] <ali1234> it's an almost exact copy of a game called exile from 16 bit days
[22:21] <popey> exile? the BBC Micro game?
[22:21] <bigcalm> Exile was fun on the BBC micro
[22:21] <ali1234> possibly
[22:21] <ali1234> i only know the amiga version
[22:21] <popey> giant place you jetpack about in
[22:21] <ali1234> yep
[22:21] <popey> yeah, first on BBC
[22:21] <bigcalm> I didn't get that vibe while playing it
[22:22] <ali1234> yeah, it's not as good
[22:22] <popey> amazing that it was crowbar'ed into the BBC
[22:22] <directhex> i mean, just looking at my library, you've basically got to go out of your way to be a giant douche to call any of the first page of games clones
[22:22] <bigcalm> Bitter memories about that game. A school friend lent me their copy and I managed to format the floppy thinking I was working on a different disc :(
[22:22] <directhex> "oh, braid has jumping, it's clearly a mario clone", etc
[22:22] <ali1234> legend of grimrock is an exact copy of dungeon master with updated graphics, but it is a good one
[22:22] <popey> hah
[22:23] <popey> i lost my copy of exile when my disks were confiscated
[22:23] <popey> because I wrote a virus
[22:23] <bigcalm> Haha
[22:23] <directhex> "bastion has talking in it, it's clearly a teddy ruxpin clone"
[22:24] <ali1234> EDGE is a copy of marble madness/spin dizzy, except not as good
[22:24] <popey> ahhh spin dizzy
[22:24] <popey> loved the physics of that game
[22:24] <popey> way more than marble madness
[22:24] <popey> mm felt like you're moving in treacle
[22:24] <mgdm> never played that but I remember talk of it
[22:24] <directhex> mmm, "copy" is something of an exageration methinks. the block shape dynamics are a huge part of edge
[22:24] <popey> Paul Shirley iirc
[22:24] <directhex> i've got marble madness for NES somewhere. lord i hated that game
[22:25] <ali1234> braid basically is a clone of mario but with added annoying game mechanics. it would have been better if it was a straight clone
[22:25] <directhex> yeah, okay, so in ali1234 there are only eight games
[22:25] <ali1234> beat.trip beat... is barely even a game
[22:25] <directhex> one platform game that everything is "an exact copy of", one racing game that everything is "an exact copy of", etc
[22:26] <directhex> man i keep missing words today, and i'm not even drunk
[22:26] <directhex> in ali1234 world
[22:26]  * bigcalm quaffs a Hobgoblin
[22:26] <ali1234> there's a couple of sub genres in racing games
[22:26] <directhex> what's atom zombie smasher a clone of?
[22:26] <directhex> (this ought to be good)
[22:27] <ali1234> there's the realistic ones, the mario kart-y ones, and the middle ground of stuff like wipeout
[22:27] <ali1234> never played atom zombie smasher
[22:29] <directhex> how about blur? that's a realistic racer with power-ups
[22:29] <ali1234> never heard of it
[22:29] <ali1234> if you don't throw banana skins etc it's not a mario kart clone
[22:30] <ali1234> if you drive over stuff and it makes you go faster it's not realistic
[22:32] <directhex> how about if you can drive a BMW M3 E92, but also throw banana peels?
[22:33] <ali1234> then it's cross genre and probably terrible
[22:33] <ali1234> oh yeah... torchlight = diablo clone
[22:34] <ali1234> i dunno if it's really good or not... i mean it does the job
[22:34] <bigcalm> Cor, Beat Hazard is fun :D
[22:34] <directhex> torchlight's main developers worked on an old isometric game in the 1990s when they worked for blizzard
[22:34] <bigcalm> On the PC anyway
[22:35] <ali1234> the binding of isaac is zelda, but with an edgy setting
[22:35] <directhex> yeah, it's not at all zelda
[22:36] <directhex> best comparison for that one is Smash TV
[22:36] <directhex> which you should have played, as an amiga owner
[22:36] <ali1234> yeah, i did
[22:37] <directhex> in the general case, BoI is an edge case in the reasonably well defined genre of "roguelikes"
[22:37] <ali1234> wut
[22:37] <directhex> see also FTL
[22:38] <ali1234> any game with random elements does not make it a roguelike
[22:39] <directhex> any top-down game does not make it zelda!
[22:40] <directhex> and any platform game with a jump button does not make it mario!
[22:40] <bigcalm> What's a good vertical shooter like Xenon2? I miss playing that on the school library PC
[22:40] <ali1234> no, but having a minimap and treasure chests and hunting for keys does!
[22:41] <ali1234> bigcalm: xenon 2
[22:41] <bigcalm> That I can play on linux...
[22:41] <ali1234> also if you playd the PC version, LOL
[22:41] <directhex> bigcalm, that you own? maybe jamestown
[22:41] <directhex> it was in HIB4
[22:42] <mgdm> Not Jaynestown? That'd be a good setting for a game
[22:42] <bigcalm> ali1234: our school was full of acorn hardware. The library had the only PC. You did what you could get away with
[22:43] <ali1234> bigcalm: let me put it another way. if you never played the amiga version you missed out on about half the game
[22:43] <bigcalm> mgdm: the ep in which Simon and Kaylee _almost_ got it on. So sweet
[22:43] <ali1234> go and download it nao
[22:43] <bigcalm> ali1234: never been near an Amiga
[22:44] <directhex> bigcalm, http://www.youtube.com/watch?v=MH5U92K0JgM ?
[22:44] <mgdm> bigcalm: that's not the first thing that comes to mind about that episode
[22:44] <mgdm> bigcalm: you old romantic, you
[22:44] <bigcalm> mgdm: :D
[22:45] <bigcalm> directhex: humm, interesting
[22:45] <bigcalm> Not sure I bought hib4
[22:46] <bigcalm> Tell a lie, I did
[22:46] <bigcalm> directhex: it's not in hib4
[22:47] <bigcalm> Ah, it's not in hib android 4
[22:47] <popey> ooh http://www.theverge.com/2013/3/5/4068404/valve-will-hand-out-steam-box-prototypes-in-the-next-three-to-four
[22:47] <bigcalm> I don't have hib 4 (sans android)
[22:48] <bigcalm> popey: oo, you'll be nabbing one I take it?
[22:49] <popey> nah
[22:49] <popey> i expect you have to be special
[22:49] <popey> like directhex :D
[22:49] <bigcalm> "special"
[22:51] <AlanBell> choo choo
[22:51] <directhex> bigcalm, android hibs are not related to non-android hibs. the number scheme is different. there's only occasional overlap
[22:52] <directhex> bigcalm, did you buy hib6? jamestown was added to that
[22:53] <bigcalm> directhex: yep and I see it. Ta :)
[23:27] <popey> wow, super hexagon is chuffing hard
[23:29] <directhex> it's from the vvvvvv guy
[23:29] <popey> not played vvvvvvvvv
[23:29] <popey> i have it, just not got round to it
[23:29] <directhex> it's a double clone of mario, since you can walk on both the floor and the ceiling
[23:30] <popey> sounds like a rip off of bear bovver
[23:30] <popey> but without the lack of innovative flip move
[23:46] <AlanBell> double negatives are twice as good as single ones