* hyperair wonders how possible it would be to patch libappindicator to restore left-click behaviour in the fallback statusicon | 06:31 | |
hyperair | applications ported to appindicator, which is practically everything in ubuntu, kinda suck in gnome shell. | 06:31 |
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didrocks | hey sil2100! | 09:20 |
didrocks | how are you? | 09:20 |
sil2100 | didrocks: hello! I'm fine, building bits and pieces of the appmenu codebase for Qt5, trying to get everything working again | 09:22 |
sil2100 | But the sunny sun shine is making it a bit more troublesome | 09:22 |
sil2100 | How about you? | 09:22 |
tvoss | good morning :) | 09:22 |
sil2100 | tvoss: morning! | 09:22 |
didrocks | morning tvoss! | 09:22 |
didrocks | sil2100: ahah, nice! I'm good thanks. Finishing prepping for UDS | 09:22 |
sil2100 | Ah, need to check the schedule, since I registered and maybe will attend some sessions | 09:23 |
sil2100 | btw. did you see build 104 of release testing? Nvidia at some point locked the screen and maaany tests failed ;) | 09:24 |
didrocks | sil2100: yeah, I saw it, so should it be just relaunched? | 09:26 |
didrocks | (the tests) | 09:26 |
tvoss | sil2100, didrocks hey guys :) | 09:27 |
tvoss | sil2100, didrocks it's almost UDS!! | 09:27 |
didrocks | tvoss: it indeed is! :-) | 09:27 |
sil2100 | didrocks: that would certainly help - I'll anyway try to pinpoint the place where the screen got locked, also, anyway some preview tests are failing on nvidia most of the time and I need to check why | 09:28 |
didrocks | sil2100: ok | 09:28 |
sil2100 | didrocks: from the videos I saw that there's a timing issue with the lens results appearing | 09:28 |
sil2100 | Don't know why that didn't happen before, and why only on nvidia! | 09:29 |
sil2100 | tvoss: ah, you're right! Time to get changed into some proper clothing ;) | 09:29 |
didrocks | sil2100: relaunched | 09:29 |
didrocks | sill have time for clothes :) | 09:29 |
didrocks | will need to exercise outside first :p | 09:29 |
tvoss | sil2100, yup :) | 09:29 |
yarinse | hello, as I can extract the serial number of the volume of dvd from a terminal, what is the instruction? | 09:29 |
didrocks | yarinse: I think this is more a question for #ubuntu | 09:30 |
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didrocks | sil2100: mind approving? https://code.launchpad.net/~didrocks/libunity/changelog-fix/+merge/151731 | 11:12 |
* sil2100 looks | 11:17 | |
* sil2100 likes free karma | 11:18 | |
jjardon | Hi, about Mir, How do you plan to support GTK+ apps? Are you going to write a GTK+ backend for Mir? | 11:20 |
tvoss | jjardon, yup, we will work on toolkit integration | 11:21 |
tvoss | jjardon, better to ask that question in #ubuntu-mir :) | 11:22 |
jjardon | tvoss: rigth, too many channels ;) | 11:23 |
tvoss | jjardon, no worries :) | 11:24 |
didrocks | thanks sil2100 :) | 11:24 |
sil2100 | np! | 11:26 |
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nmittal | hello ppl.. i just installed Ubuntu 12.10 and Nvidia drivers.. I have a 2 monitor setup.. however when I maximize a window it only fills one monitor.. how can i make it fill both monitors.. i am able to drag windows back and forth the 2 monitors so i know i have one x-screen | 13:23 |
nmittal | is anyone around? | 13:25 |
sil2100 | nmittal: hi! Do you have a single panel, or on both monitors the panel shows the same indicators? | 13:27 |
nmittal | sil2100, i had panels on both i hid on one them | 13:27 |
nmittal | my goal is to have the 2 monitors behave as if they were one.. | 13:29 |
nmittal | i had linux mint before and it worked like that | 13:29 |
nmittal | i hope it can work in unity | 13:29 |
sil2100 | hm, right now you have a standard unity multi-monitor environment, which works a bit differently than you want | 13:32 |
sil2100 | nmittal: but from what I know, it's possible to switch to a mode that would interest you | 13:32 |
sil2100 | nmittal: but I guess you'll have more luck by asking at #ubuntu | 13:32 |
sil2100 | Someone there for sure should know how | 13:32 |
nmittal | sil2100, noone responded there.. i posed there first | 13:33 |
nmittal | sil2100, :( | 13:33 |
nmittal | also when i added 1 more monitor (another x-screen).. once i took my mouse to that screen it stayed there.. i couldnt move it to the 1st xscreen | 13:34 |
nmittal | am i the only person having issues with unity and multiple screens? | 13:34 |
rsvp | Nice overview on Mir + Unity QML + Unity APIs = Unity -- from Olli, http://www.olli-ries.com/mir-unity-qml-unity-apis-unity/ | 13:34 |
rsvp | your thoughts on Mir? | 13:34 |
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tedg | tvoss, BTW, I'm not going to be able to make it to the platform API session, HUD 2 is at the same time. | 13:46 |
didrocks | tedg: btw, I removed you because of the 10 limitation on the other session, I'll be in the HUD 2 one as it's the part where you are involved :) | 13:47 |
tvoss | tedg, yup :) can you make it to the other session on that topic? | 13:47 |
tedg | tvoss, The lifecycle one? | 13:47 |
tvoss | tedg, yup, that's the more important one from my perspective | 13:48 |
tedg | didrocks, Ah, okay. | 13:48 |
tedg | tvoss, Heh, kinda. The platform API is really messy and needs lots of clean up :-) | 13:48 |
tvoss | tedg, agreed :) | 13:49 |
tvoss | tedg, however, we can review the list of work items together after the session. Works for you? | 13:49 |
tedg | tvoss, We had, at one point, talked about just calling it the Mir API. Which makes more sense to me. What happened to that? | 13:49 |
tedg | tvoss, Yup, will do. | 13:49 |
tvoss | tedg, I'm not entirely sure that calling it the Mir API is appropriate but we can discuss that later on | 13:54 |
tedg | tvoss, I guess I just feel like we don't need an abstraction, we better not be planning on changing everything again :-) | 13:55 |
tvoss | tedg, agreed to disagree with you :) but I agree with your point on changing everything | 13:56 |
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didrocks | tedg: pasting all notes to the whiteboard, you will sort them then :) | 15:51 |
tedg | didrocks, Heh, awesome, thanks! | 15:52 |
didrocks | yw | 15:52 |
jokerdino | hey guys. i guess most of you are busy with the UDS but anyway, when is the unity-next supposed to land in Ubuntu? | 16:07 |
jokerdino | it is relevant for us because, well, we just finished a tweak tool for the nux-based unity. | 16:08 |
jokerdino | and it is in the process of landing in the archive. (it's in the NEW queue atm) | 16:08 |
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jjed | Trevinho: Is there a particular reason why a nux Property would be better for TooltipManager.SetHover? There's no other part of the class that needs a `changed` notification...? | 18:16 |
Trevinho | jjed: well, it's just more handy... | 18:17 |
Trevinho | jjed: also notifications can be muted if not needed... | 18:17 |
Trevinho | jjed: but it's not really something needed... It just semplified things | 18:17 |
jjed | Trevinho: Also, to be clear are you asking for `if (foo)\n{\n` conditionals? What about loops, methods, classes, namespaces, and other codeblocks? (thought Unity used Google C++ style...?) | 18:26 |
Trevinho | jjed: yes, we use C++ style, but with some differencies | 18:27 |
Trevinho | so... all the braces are on new line | 18:27 |
jjed | okay | 18:27 |
Trevinho | so if\n{\n ... for (...)\n{\ncode | 18:27 |
jjed | Trevinho: Are braceless single-liners okay? | 18:33 |
Trevinho | jjed: yes, single line can be (and sometimes it's preferred) to be braceless | 18:34 |
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jjed | merging with trunk now | 19:13 |
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