/srv/irclogs.ubuntu.com/2013/03/27/#ubuntu-unity.txt

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mmrazikthomi: around?07:22
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dandraderping mzanetti09:11
mzanettihey dandrader09:11
dandradermzanetti, hi. Should I avoid using qml's SignalSpy for now?09:11
dandraderbecause of its bug09:11
mzanettidandrader: well.. depends... if you wanna check if singals are emitted, you have to use it. but yeah, be careful with absolute signal count comparisons09:12
mzanettidandrader: spy.wait() works pretty well09:12
mzanettidandrader: just spy.count is bogus09:12
dandradermzanetti, ok09:13
mzanettidandrader: spy.clear() works (sets count to 0) but next time the signal is triggered, it goes again up to where it was +109:13
dandraderah, got it09:13
mzanettidandrader: and I found the issue you had with the greeter tests *finally*09:13
mzanettidandrader: the issue was the tests being executed _before_ the user list was loaded09:13
dandradermzanetti, did you fix it already. they run fine for me yesterday09:13
mzanettidandrader: I fixed it, but only in my jenkins testing branch09:14
nic-doffaySaviq, mind giving further thoughts on this: https://code.launchpad.net/~nicolas-doffay/unity/page-header-test/+merge/15524209:14
mzanettinic-doffay: oh hey! I can have a look too if you want09:14
nic-doffayYeah thanks mzanetti anyone really with something to add.09:14
mzanettinic-doffay: one hint: because the keyClick() is very cumbersome when typing whole words, we introduced a function typeString("foobar")09:16
nic-doffayAwesome, I'll replace them.09:16
mzanettinic-doffay: if you want to use it, you only need to use UnityTestCase {} instead of TestCase {} and it'll be available09:16
Saviqnic-doffay, your condition is incorrect, the label overflows the search entry09:17
Saviqnic-doffay, narrowMode: parent.width < label.contentWidth + units.gu(50)09:18
mzanettiSaviq: you wrote the search thing... wouldn't it be required to call triggerSearch() before typing the text in order to put input focus to the textfield?09:18
Saviqmzanetti, yeah09:19
mzanettihmm... can't see that test passing then... lemme try running it09:19
dandradermzanetti, btw, did you propose a fix for the SignalSpy issue to Qt?09:19
Saviqnic-doffay, you want to be in narrow mode if there's not enough space - i.e. "label.contentWidth + units.gu(50)" - units.gu(50) being the size of expanded search entry + margins09:20
mzanettidandrader: no... not had the time yet.09:20
Saviqnic-doffay, test_reset_search doesn't actually type into the box (you need triggerSearch first - and verify it's typed in)09:22
Saviqnic-doffay, and add the test to CMakeLists.txt09:23
mzanettiSaviq: nic-doffay: yeah, the triggerSearch() thing affects most of the tests09:23
mzanettinic-doffay: test_resize_disable_search_by_width fails here. this is not what it does. if the window gets too small, it just hides the searchField from the header, but triggerSearch() would still bring it in.09:25
mzanettinic-doffay: to check that you maybe could compare the y value of the textField09:26
mzanettinic-doffay: if the search is NOT triggered and the windows is small, y should be negative I guess (because its moved to above the header)09:26
nic-doffayThanks for the comments guys, could you leave them on the MP? Saviq mzanetti09:29
Saviqnic-doffay, k09:29
mzanettisure09:30
nic-doffaythnx09:35
dandradermzanetti, do you know how to get the signal arguments out of SignalSpy. Not having much success with SignalSpy::signalArguments09:44
mzanettidandrader: it should be a array09:45
mzanettidandrader: in C++ its a QVariantList09:46
mzanettidandrader: which can hold other Q*Lists of course.09:46
dandraderah ok. that might explain my problems with it09:46
mzanettiSaviq: so it might be even a 2-dimensional array09:46
mzanettidandrader: ^^09:46
mzanettisorry Saviq09:47
Saviqmzanetti, uff09:47
mzanettiSaviq: I commented on nic's MP to one comment you made09:47
Saviqmzanetti, of course, sorry09:48
mzanettimmrazik: hey10:05
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mzanettimmrazik: this doesn't seem to be temporary: http://10.97.0.6:8080/job/unity-phablet-mods-quantal-i386-autolanding/4/console10:05
mzanettimmrazik: ccache permission denied that is10:06
mmrazikmhm10:07
mmrazikmzanetti: I have no clue what it is :-/10:09
mmrazikmzanetti: and I feel particularly bad today so I will most likely end up in the bed soon :-/10:09
mzanettimmrazik: hmm... does it only happen with unity-phablet-mods so far or did others complain too?10:09
mmrazikmzanetti: phablet-mods is the only project where I've seen it so far10:10
mmrazikbut then kinnara is fairly new10:10
mmrazikmzanetti: do you know if it happens only with a single branch?10:11
mzanettiSaviq: do you know? ^10:11
mmrazikmzanetti: tsdgeos have seen this couple of times apparently10:11
mmrazikbtw is it just me or irc.canonical.com doesn't work?10:11
mzanettimmrazik: yeah... its the same as yesterday...10:11
mzanettiirc works for me10:11
mmrazikinteresting.. I'm getting connection reset by peer10:12
mzanettimmrazik: well. I didn't disconnect in the last few days10:12
mzanettibut I see other people in there that don't have a bouncer set up... so It should work10:13
Saviqmzanetti, it's the only project/branch we've seen there10:14
mzanettifailing?10:14
Saviqyes10:14
mmrazikdid tsdgeos feed jenkins as I suggested yesterday?10:14
mmrazikit really looks to be personal10:15
mzanettihmm... so there might be a change that produces a filename with special chars or the like10:15
Saviqmzanetti, mmrazik, but, it won't build on quantal without that MP, so not sure what to do :/10:15
mzanettihm... thats a tricky one10:15
mmrazikmzanetti: AFAICS it always seems to be a different file10:15
Saviqyeah10:16
Saviqit's random10:16
Saviqbut only quantal i38610:16
mmrazikmzanetti: I'll try to build couple of time directly on kinnara10:16
mmrazikjust to see if there is some pattern with the filenames10:16
mzanettiSaviq: it works! http://s-jenkins:8080/job/unity-phablet-qmluitests/10:17
Saviqmzanetti, awesome10:17
mzanettiyeah! this is freakin awesome :D10:17
Saviqmzanetti, can we get rid of Files / Packages?10:18
Saviqym10:18
SaviqConditionals/Packages?10:18
mzanettiSaviq: I'll try. this is the very first time I dig into cobertura internal10:18
mzanettis10:18
mzanettiSaviq: conditionaly is always 010:18
Saviqmzanetti, ah, so you had to fake the lines ;)10:18
mzanettiSaviq: yeah10:19
Saviqmzanetti, "Conditionals   100%"10:19
mzanetti0/0 => 100% :D10:19
Saviqnot true10:19
mzanettiSaviq: for jenkins/cobertura it is :D10:19
Saviq;)10:19
mzanettiSaviq: package is always 1 as I didn't bother to split the xml in directories or whatever10:20
Saviqmzanetti, k got it10:20
=== dandrader|afk is now known as dandrader
mmrazikmzanetti: I executed the same pbuilderjenkins command as jenkins on kinnara and the branch is at ~70%10:26
mzanettimmrazik: you also executed it directly on kinnara, right?10:26
mmrazikmzanetti: yup10:27
mzanettimmrazik: but yeah.. remember my qmluitests yesterday?10:27
mzanettithe jenkins call would stall, but manually it passed10:27
mmrazikmzanetti: it might be that if you try long enough it will start to wok. Will need to check sources of pbuilder. I already did that once but can't remember what exactly it is doing with the permissions in the dir10:28
mmrazikbut it is doing somethin there10:28
mzanettimmrazik: hmm... ok. then we'll keep on triggering rebuilds in the meantime?10:28
mmrazikmzanetti: mhm... my build was successful. let me trigger the build from jenkins10:29
mmrazikmzanetti: it failed in jenkins :-/ http://s-jenkins:8080/job/unity-phablet-mods-quantal-i386-ci/15/console10:51
mzanettimmrazik: the manual run you did, it did use ccache, right?10:52
mmrazikmzanetti: mhm... can't tell doing it again10:53
mmrazikbut it should10:53
mzanettimmrazik: on kinnara in /var/cache/pbuilder/ccache/2/d/ there are exctly those filenames with a weird userid10:53
mzanettimmrazik: lemme try deleting those and retrigger10:54
mmrazikmzanetti: all the files have weird userids10:54
mmrazikmzanetti: thats what pbuilder does10:54
mzanettimmrazik: ok... still its only that file here... all the others are gone10:54
mmrazikmzanetti: pbuilder certainly changes everything in the ccache dir recursievly upon start10:54
mmrazikmzanetti: the "manual" build is using ccache11:03
mmrazikthere are plenty of files like "./d/5/72293cdf9dcfdea731281aafa9da79-5724171.o.tmp.stdout.kinnara.178080" being created with no issues11:04
mzanettimmrazik: yeah... could it be some collision in /var/cache/pbuilder/ccache/ that one tries to create those files and another one cleans up the dir in the meantime?11:06
mmrazikmzanetti: I'm trying to do the same with su -l jenkins now11:06
mzanettimmrazik: I know its unlikely, but I'm a bit lost what else could be happening11:06
mmrazikmzanetti: I was thinking of that too but then it would be very strange we didn't see it before11:06
mzanettimmrazik: indeed after the failure there are only the one or two files he complains about left over. everything else is gone...11:07
mzanettiSaviq: so... here it is: https://code.launchpad.net/~mzanetti/unity/phablet-deps-update/+merge/15570111:19
Saviqmzanetti, you really need to like python more :D11:20
mzanettiSaviq: when I started the script I _really_ didn't expect it to create cobertura reports :D11:20
Saviqmzanetti, why demo assets?11:21
mzanettiSaviq: the greeter for now :/11:21
Saviqright11:21
mzanettiSaviq: once the lightdm branch is merged, they can go again11:21
mzanettiSaviq: I just wanted to run inotifywatch to see if would work at all. it immediately worked that well that I got curious if generating the xml would work11:23
mzanettiby the time i realized bash is really not the way to go it was too late :D11:23
mzanettiouch... 29 open MPs11:31
mzanettithats going to clash once we can merge again11:31
Saviqmzanetti, yeah, we really need to resolve the unity-mods issue :/11:34
mzanettiSaviq: ok... I can't really continue with the jenkins job anyways as long as the latest MP isn't merged.11:35
mzanettiI'll get that mods thingie merged somehow :D11:35
Saviqmzanetti, before you do that, can you mumble?11:37
mzanettiSaviq: sure11:37
mmrazikmzanetti: FYI -- I'm trying to disable ccache for this build right now11:39
Saviqmmrazik, thanks11:44
mmrazikmzanetti: nasty but seems to work: https://code.launchpad.net/~mrazik/cupstream2distro-config/mods-workaround/+merge/15570911:45
mmrazikhttp://s-jenkins:8080/job/unity-phablet-mods-quantal-i386-ci/19/console11:45
kaleo_Saviq: you aware that search does not work anymore in dash?11:46
Saviqkaleo_, it works, only it crashes :P11:46
kaleo_Saviq: the textinput closes as soon as I type11:46
Saviqkaleo_, on device? exact steps please?11:46
kaleo_Saviq: Nexus 10, tap on search field in people lens, type one letter11:47
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Saviqkaleo_, crashes here, doesn't for you?11:47
kaleo_Saviq: nope11:47
kaleo_Saviq: iso from yesterday11:48
Saviqiso? ;)11:48
mzanettimmrazik: ok... fine with me if we can unblock unity/phablet with it...11:49
mzanettimmrazik: I somehow have the feeling that the issue will come back in some form though11:50
mzanettiapproved11:50
Saviqmmrazik, thanks11:52
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Saviqmzanetti, http://10.97.0.6:8080/job/unity-phablet-mods-quantal-i386-autolanding/9/console looks like the change didn't get through yet?12:14
mzanettiSaviq: yeah... with this cupstream2distro stuff we write the configs now in a bzr repo and it needs to be deployed to jenkins. I don't know yet how that works.12:15
mzanettimmrazik: will you ping us when the disable ccache fix is applied to jenkins?12:16
mmrazikmzanetti: just did it12:16
mzanettiawesome. thanks mmrazik12:16
dednickmmrazik: ping12:18
mmrazikdednick: pong12:18
dednickmmrazik: morning. how can i get to the recordmydesktop videos for ap tests on jenkins?12:19
mmrazikdednick: can you point me to a jenkins job?12:19
mmrazikor merge proposal?12:19
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dednickmmrazik: http://10.97.0.1:8080/job/ps-unity-100scopes-experimental-autopilot-release-testing/20/12:20
mmrazikdednick: you first need to choose a configuration, then click on "Build artifacts" and then they are in the directory results/artifacts12:21
mmrazikhere for ati:12:21
mmrazikhttp://10.97.0.1:8080/job/ps-unity-100scopes-experimental-autopilot-release-testing/20/label=autopilot-ati/artifact/results/artifacts/12:21
dednickmmrazik: great! thanks12:22
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Saviqkaleo_, it's a keyboard regression12:24
kaleo_Saviq: darn12:27
kaleo_Saviq: logged?12:27
Saviqkaleo_, not yet I don't think so12:27
kaleo_bug #1160630?12:27
ubot5bug 1160630 in touch-preview-images "impossible to enter url into web browser on Nexus 7" [Undecided,New] https://launchpad.net/bugs/116063012:27
Saviqkaleo_, hmm well12:27
Saviqkaleo_, it's possible to type into the messaging menu12:27
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MacSlowkenvandine, the scrolling in the new (QML)-gwibber is sooo nice!13:11
nik90kenvandine, is there an ETA on when the QML-gwibber will land in 13.04 by default?13:13
kenvandinenik90, as soon as the MIR bug for the qt packages is approved, bug 115773213:14
ubot5bug 1157732 in qtxmlpatterns-opensource-src (Ubuntu) "[MIR] circle of friends" [Undecided,Incomplete] https://launchpad.net/bugs/115773213:14
kenvandineMacSlow, thanks :)13:14
nik90kenvandine: ok...it looks great!! thanks13:15
kenvandinenik90, thanks13:16
mzanettiSaviq: I think we will merge this one when it adds back the "check" target, right? https://code.launchpad.net/~unity-team/unity/phablet.unittests_new-cmake/+merge/15440113:25
mzanettiSaviq: because MacSlow would need this in his tests and I'm thinking if he should depend on this MP or not13:26
Saviqmzanetti, I'm actually working now on something very similar13:26
Saviqmzanetti, be there in 1013:26
mzanettiMacSlow: ^^ please sync with saviq on this one13:27
MacSlowSaviq, I wait for that thing you working on then13:27
MacSlowSaviq, any brach I could peak at to get an idea of what's coming?13:27
SaviqMacSlow, not yet13:28
MacSlowSaviq, ping me when you're ready13:28
mzanettiSaviq: mmrazik|afk: merged! https://code.launchpad.net/~aacid/unity/phablet-mods-cherrypicked/+merge/15546913:30
Saviqmzanetti, old news :D13:30
mzanettihaha13:30
mzanettiSaviq: does that mean we can merge in the shell again?13:30
Saviqmzanetti, soon13:30
Saviqmzanetti, we need to push a version bump, can you prepare a bump to 7.81 please?13:31
dednickkgunn: are we having the review meeting today?13:32
mzanettiSaviq: ack13:32
kgunndednick: yep13:32
mzanettikgunn: hey! I've got something nice for you :) (unless thats already old news too)13:32
kgunndednick: on hang out....let me know if you need me to dial in13:32
kgunnto conf call that is13:33
kgunnmzanetti: oooo, tell me13:33
mzanettikgunn: http://s-jenkins:8080/job/unity-phablet-qmluitests/13:33
mzanettikgunn: and this http://s-jenkins:8080/job/unity-phablet-qmluitests/38/cobertura/qml_phone_shell/13:34
kgunnmzanetti: Saviq dandrader  https://plus.google.com/hangouts/_/5e9eec5b9e0f2e2903f09967025198df1acaf18613:36
Saviqoh it's that time13:36
dandraderkgunn, so no phone conference call?13:37
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kgunni can...hang on13:38
dandradergotta fetch my laptop then (where g hangouts work)13:38
seb128dednick, hey14:06
seb128dednick, is there any reason you didn't merge propose https://code.launchpad.net/~nick-dedekind/unity/smart-scopes.lp1159200 ?14:06
seb128I just ran into a segfault with the ppa14:07
seb128 #0  __strlen_sse2_bsf () at ../sysdeps/i386/i686/multiarch/strlen-sse2-bsf.S:5014:07
seb128 No locals.14:07
seb128 #1  0xb23822ba in unity::dash::ScopeProxy::Impl::OnScopeActivateCallback(_GObject*, _GAsyncResult*, void*) () from /usr/lib/libunity-core-6.0.so.514:07
seb128 No symbol table info available.14:07
seb128 #2  0xb626b795 in g_simple_async_result_complete (simple=0xbc00c00) at /build/buildd/glib2.0-2.36.0/./gio/gsimpleasyncresult.c:77714:07
seb128 14:07
seb128I wonder if your vcs would fix it?14:07
seb128dednick, seems to be reported as https://bugs.launchpad.net/unity/+bug/115735114:09
ubot5Launchpad bug 1157351 in unity (Ubuntu) "compiz crashed with SIGSEGV in unity::dash::ScopeProxy::Impl::OnScopeActivateCallback()" [Undecided,New]14:09
dednickseb128: ya, there are a few bugs.14:09
dednickseb128: five ma a sec14:09
dednickseb128: https://code.launchpad.net/~nick-dedekind/unity/smart-scopes.lp1159200/+merge/15574214:11
seb128dednick, thanks ;-)14:11
seb128dednick, do you think it should fix the segfault I just mentioned?14:11
dednickseb128: probably14:11
seb128excellent14:11
seb128btw, while I'm here14:11
seb128who knows/is working on the indash payment14:12
seb128the text is not well displayed for me, it goes out of the text area/isn't wrapped as it should14:12
seb128is that known?14:12
dednickseb128: mandel14:12
seb128dednick, thanks14:14
dednickseb128: https://code.launchpad.net/~nick-dedekind/unity/smart-scopes.autopilot-build-20/+merge/15573714:21
mzanettiom26er: hey... we just had a hangout in for the shell team and don't see the need for a standup today14:21
mzanettiom26er: do you have anything to report or ask?14:22
seb128dednick, was that supposed to be for sil2100? ;-)14:22
dednickseb128: sorry, yes :)14:23
dednicksil2100: https://code.launchpad.net/~nick-dedekind/unity/smart-scopes.autopilot-build-20/+merge/15573714:23
seb128no worry ;-)14:23
om26ermzanetti, no, not anything in particular, also i turns out I would not have made either there seems to be a network problem in the whole country and the neighboring countries as well due to a link break in the sea.14:23
om26erso internet is slow and not suitable for calls14:23
mzanettiom26er: ok.14:24
mzanettiom26er: I'll be off for a full week now.14:26
om26ermzanetti, starting tomorrow ?14:26
mzanettiom26er: but in case you want to continue with indicator autopiloting, you should be able to find people here that can help you14:26
mzanettiom26er: yes, starting tomorrow14:26
mzanettiom26er: well. basically starting now14:26
om26ermzanetti, i am currently on the calculator tests, they are not much.14:26
om26ermzanetti, who exactly will be more relevant for the shell help ?14:27
mzanettiom26er: for everall shell -> Saviq14:27
mzanettiom26er: for the indicators dropdown thingie -> greyback14:27
om26ermzanetti, so you think the indicators are now in a working state now ? or were we missing something last time and everything was actually working ?14:28
mzanettiom26er: tbh I still don't know... have mostly been fighting Jenkins in the last 2 weeks14:29
mzanettiom26er: but the easiest way to try would be to run chewie-client14:29
mzanettiom26er: btw. chewie-client also completely lacks tests... thats where the actual indicator content tests should go14:30
mzanettiom26er: while in the shell there should be only tests to make sure that chewie-client gets plugged in correctly14:30
sil2100dednick: thanks! Will check it out in a moment14:31
mzanettiom26er: on chewie-client I think oSoMoN and/or renato could help. you can find both in #ubuntu-touch14:31
Saviqmzanetti, did you manage to push the unity release bump?14:32
mzanettiSaviq: doing now... sorry.. the meeting...14:33
Saviqmzanetti, that's fine14:33
mzanettiSaviq: https://code.launchpad.net/~mzanetti/unity/phablet-release-1.65/+merge/15574714:37
Saviqmzanetti, cheers14:37
mzanettiSaviq: you said you are changing "make qmluitests" in a way that it continues to execute tests if one of them fails?14:38
mzanettiSaviq: did I understand that correct?14:38
Saviqmzanetti, yeah14:39
mzanettiSaviq: perfect... I'll remove that from my todo then :)14:39
=== dandrader is now known as dandrader|afk
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=== dandrader|afk is now known as dandrader
Saviqmzanetti, https://code.launchpad.net/~saviq/unity/phablet-mods.bump-release/+merge/155758 please in the mean time15:14
SaviqMacSlow, here's the more flexible CMake15:17
Saviqhttps://code.launchpad.net/~saviq/unity/phablet.flexible-cmake-macro/+merge/15575915:17
MacSlowSaviq, I've the the QML-UI test for the notification-renderer working by now... if you want to take a look lp:~macslow/unity/phablet-notification-renderer15:21
MacSlowSaviq, needs some polish... but basically working as expected with mock notifications15:21
SaviqMacSlow, cool, thanks15:22
SaviqMacSlow, "secondaryIcon.visible ? units.gu(11) : units.gu(8)"15:23
SaviqMacSlow, you should anchor to secondaryIcon instead15:23
MacSlowSaviq, true15:23
MacSlowthx15:23
SaviqMacSlow, "width: secondaryIcon.visible ? units.gu (25) : units.gu (28)"15:23
Saviqanchor to the right instead15:23
SaviqMacSlow, I'd probably s/Bubble/Notification/15:27
SaviqMacSlow, and no need to put Bubble.qml alone in Bubble15:28
SaviqMacSlow, "Bubble: Binding loop detected for property "height""15:29
=== alan_g is now known as alan_g|afk
MacSlowSaviq, there are going to be different types... so I wanted to keep it separate.15:29
MacSlowSaviq, yeah... know about that runtime-warning... trying to sort it out15:30
SaviqMacSlow, that means you're binding a property to itself / something that's already dependant on that property15:30
SaviqMacSlow, I'm not sure there need to be multiple types, it can be a single component, IMO, that "morph" to different layouts depending on its type15:31
SaviqMacSlow, anyway, that's just a quick look15:31
SaviqMacSlow, will go through it properly tomorrow15:32
MacSlowSaviq, sure thanks15:32
=== alan_g|afk is now known as alan_g
popeyJohnLea: could you look at bug 1160974 when you have a moment and let me know if it's intentional or not.. (there's a video)15:43
ubot5bug 1160974 in Unity "Dash category highlight is offputting / annoying" [Undecided,New] https://launchpad.net/bugs/116097415:43
popey(please)15:43
seb128popey, that's not new is it?15:58
seb128it was already doing that in quantal (and precise?)15:58
popeyi cant remember now ☺15:58
seb128popey, the main issue on your video is "it's loading ... yeah, still loading ... will eventually load ... oh, there we go ... almost ready ... yeah, good"15:59
popeyyeah, that too15:59
popeyi never really had that many categories in 12.04 or 12.1015:59
popeyso there's certainly more flickering of the category because I'm seeing more stuff so scrolling more15:59
seb128right15:59
seb128I think the rational was to show that you can click on the "show more result" expander16:00
popeybug 115804416:00
ubot5bug 1158044 in Unity "Dash search results take seconds to appear, leap around as they do" [Critical,Confirmed] https://launchpad.net/bugs/115804416:00
popeythats the slow loading one16:00
=== alan_g is now known as alan_g|vt
mterryfginther, so..  could we start putting projects into auto-upload for the daily-build-next PPA?16:20
=== alan_g|vt is now known as alan_g
fginthermterry, are you talking about auto-merge jobs?16:29
dednicksil2100: can you give a quick review please? https://code.launchpad.net/~nick-dedekind/unity/smart-scopes.autopilot-build-20/+merge/15573717:03
sil2100dednick: ah, shit! Sorry, completely forgot about it as I was busy with Qt5 stuff ;) Sorry, checking it now!17:10
* sil2100 has a crazy day today17:11
dednickthanks. no problem17:12
sil2100dednick: approved, really nice fix17:15
dednicksil2100: thanks17:16
mterryfginther, sorry, didn't see your reply17:21
bschaeferdednick, im also around for reviews...im looking into this rendering problem...17:22
mterryfginther, there are two things: autolanding (automatic commits) and autouploading (push to PPA)  -- are there more standard words for those?17:22
dednickbschaefer: cool. thanks17:22
mterryfginther, I was talking about both I guess17:22
bschaeferdednick, np17:24
* bschaefer wonders if clipping is to blame with the scroll view...17:24
=== alan_g is now known as alan_g|life
fginthermterry, I guess auto-upload is the most accurate name, just wanted to make sure I wasn't misunderstanding...17:52
mterryfginther, we used to use autodidrocks for that, but I've fallen to just saying autoupload   :)17:52
fginthermterry, so I only thought we were waiting until the daily release tools and process was ready17:53
mterryfginther, I guess that was my question.  Is that really a question for didrocks?17:54
fginthermterry, yes17:55
mterryk17:55
fginthermterry, I think upstream can start updating jobs at any time17:55
mterryfginther, I believe we already have autolanding for most of the phablet stuff right?17:56
fginthermterry, yes, I believe everything in the phablet dir is autolanding17:56
mterryfginther, cool.  Will bug didrocks about autouploading later17:57
fginthermterry, excellent17:57
mhr3mterry, ping18:11
mterrymhr3, hi18:11
mhr3mterry, hey there, didrocks told us yesterday that you'd be able to push new unity stack into the smart scopes ppa18:11
mhr3is that something you have a moment to do?18:12
mterrymhr3, hrm, OK... Where is the new unity stack now?18:13
mterrymhr3, (I don't have a lot of context, haven't been working on 100scopes)18:13
mhr3mterry, but like in a moment, we're still merging a few branches18:13
mhr3mterry, is it enough if i give you ppa where it ends up?18:13
mhr3branches have autolanding, and there's daily job that pushes it there18:14
mhr3we just want one extra update before tomorrows daily18:14
mterrymhr3, OK18:14
mterrymhr3, ah!  OK.  So you just want another run of the upload-trunk-to-ppa job?18:14
mhr3i guess so :)18:15
mhr3but not yet, give us few more minutes18:15
mterrymhr3, yeah I can do that no problem.  Let me know when everything has landed in trunk18:15
mhr3k18:15
mterrymzanetti, would you mind giving https://code.launchpad.net/~mterry/unity/phablet-greeter-lightdm/+merge/152288 another look-see?18:45
mterryfginther, can you poke the above ci job ^ I believe it ran when it was broken on raring18:45
fginthermterry, sure, give me a few minutes please18:45
mterryfginther, no rush18:45
fginthermterry, done18:58
=== racarr is now known as racarr|lunch
kgunnSaviq: hey...just did a fresh pull, i'm failing to build on lens.cpp...just seeing if you knew19:25
Saviqkgunn, you need to rebuild unity19:26
kgunnSaviq: ah19:26
Saviqkgunn, either drop ../build_unity/unity19:26
Saviqkgunn, or go in there and go `bzr pull --overwrite`19:26
kgunnSaviq: thanks...i'll update our "getting started instructions" as this might happen now and then19:27
Saviqkgunn, and go ./build_unity19:27
kgunnright ;)19:27
Saviqkgunn, ./build_unity has a -u option19:27
Saviqkgunn, that will update the trees19:28
Saviqkgunn, but this time we rewrote history of lp:unity/phablet-mods19:28
Saviqto reduce our diff19:28
Saviqso an --overwrite pull is needed19:28
kgunngot it, so ./build-unity -u won't work this once19:29
Saviqkgunn, yup19:37
kgunnmhall119: ping19:40
mhall119kgunn: pong19:45
mhr3mterry, ok, hopefully we're done20:10
mterrymhr3, OK20:10
mterrymhr3, the queue is already kinda busy, I'll start though.  Is this urgent?  I could try to cancel other jobs20:11
mterrymhr3, which packages saw changes?20:11
mterryseb128, you restarted unity-head on jenkins.  Was that for a particular reason (to try UTAH failure again?)20:15
seb128mterry, trying the utah fixes, I figured we better want to see if it's still broken early rather than later20:15
seb128mterry, sorry if that's creating issues20:16
mterryseb128, no, I just may have another build coming through for the 100scopes20:16
seb128ok20:17
seb128let's cross fingers than utah behaves then ;-)20:17
seb128it seems better, the indicators new run I did is green on ati20:17
seb128where is was consistently failing earlier20:17
mhr3mterry, ehm, many of them :)20:18
mterrymhr3, when doing things manually, I have to give a list of packages to rebuild...  let me see..20:24
mhr3mterry, primary ones are libunity, unity, unity-scope-home, and the openweather scope20:25
mhr3for the rest its fine if it builds later20:25
mterrymhr3, OK, build started for those20:29
mhr3mterry, thx20:29
mhr3mterry, ping me when it's published pls20:30
mterryk20:30
mterrymhr3, I might be EOD at that point.  I'll try to look in later20:30
mhr3mterry, when it'll be done approximately?20:30
mterrymhr3, takes 2 to 3 hours for the whole thing20:31
mhr3mterry, kk, no need to ping me then20:37
mhr3i'll probably won't be here anyway :)20:38
mhr3olli_, ^20:38
olli_heh, I was just reading the backlog20:38
olli_mterry, mhr3 I am just having an eye on the ppa20:38
olli_fginther, can you get us another run against this new build and 12.10? (and possibly 13.04)20:52
olli_what would be interesting is to get results for local searches, i.e. with the scope server turned off20:53
fgintherolli_, sure thing20:53
olli_fginther, the build is due in a couple of hours only though20:54
fgintherolli_, mhr3, do I need to do something to turn the scope server off, or is that normal behavior when doing a local search?20:54
olli_so, whenever you get to it20:54
mhr3fginther, it's on for all searches, unless you turn on the online searches in privacy20:55
fginthermhr3, thanks20:56
mhr3eh, turn off20:56
=== salem_ is now known as _salem
fginthermhr3, olli_, the scope build failed to publish23:22
mhr3fginther, ?23:39
mhr3i see new stuff in the ppa23:40
mhr3not everything was rebuild, but that's cause it was done manually23:40
fginthermhr3, oh.  I just saw the jenkins job reported a failure. but after looking closer, that may be expected23:58

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