[05:21] Prf_Jakob: NVAF by any chance? [05:21] I don't think so [05:22] I do have a MacBookAir with NVAF tho [05:24] lets see what dmesg says [05:33] mlankhorst: hmm just modprobeing the nouvaue driver with modeset=1 brings down the host [05:34] 02:00.0 VGA compatible controller: NVIDIA Corporation G96 [GeForce 9600M GT] (rev a1) [05:34] 03:00.0 VGA compatible controller: NVIDIA Corporation C79 [GeForce 9400M] (rev b1) [05:35] Prf_Jakob: nothing in dmesg? [05:37] when I modprobe? [05:37] yeah [05:37] its insta-depth [05:37] death* [05:38] real death or just backlight turning off death? [05:39] death as in network dies [05:39] oh the death kind of death [05:43] yeah it dies pretty much directly, and tailf /var/log/dmesg doesn't get my anything [05:44] I dont have hat hardware, sadly [05:44] a laptop with 2 nvidias would be nice for hacking [05:45] I don't think you can run them both at the same time with that model. [05:45] Some later ones can I think [05:45] that was my guess, and nouveau will run the POST script if it sees a card being powered down [05:46] but fixing that would mean adding a static int first; if (first++ == 1) return -ENODEV; (or 0) to the kernel module and a full rebuild [05:47] can't I just blacklist the device somehow? [05:48] maybe through generic kernel mechanisms, i dont think nouveau has something specific about that [08:45] hm interesting, the backtrace of tibia has has len and src reversed [09:07] looks like till was right, adding the one patch from ddrake seems to have fixed stuff on the nexus [09:07] ah, too soon :) [09:22] hah [09:22] tjaalton: whot knows the issue, just doesn't know how to fix it [09:22] yeah [09:23] I was right about the touch still being alive after ungrab :( [09:23] but till claims the two patches fix it for him.. [09:23] so I want to prove him wrong :) [09:23] yeah one of the patches is a workaround for stuff that was fixed by whot's branch, so it's not needed to grab that patch [09:24] the one from the xorg mailing list [09:24] i'll try it anyway [09:24] it is only useful when you dont grab whot's branch [09:25] exactly [09:27] anyway seems the sequence is having a button grab, release button grab, end touchapt [09:27] -apt [09:29] ah there we go [09:29] util/u_mm.c:184:u_mmAllocMem: Assertion `size >= 0' failed. [09:30] hm weird stuff [09:34] oh [09:35] too simple [09:35] I wonder why it didn't show up during piglit, though.. [09:37] there are some duplicate symbols for some functions with x86 prefix.. [09:37] src/gallium/auxiliary/rtasm/ and src/mesa/x86/rtasm/ [09:45] tjaalton: on a positive note, that does confirm nobody cares about x86 any more [09:45] heh [09:47] ah well maybe I can update it with the gallium version, they have diverged at one point [10:06] .. maybe not, sed job time [10:19] well my hack worked === ara_ is now known as ara [10:31] hello! [10:32] do you guys know if anyone if having a look to the hangs for sandybridge gpus in raring? [10:32] it happens to me at least once a day [10:32] bug https://bugs.launchpad.net/ubuntu/+source/linux/+bug/946899 [10:32] Launchpad bug 946899 in linux (Ubuntu) "[drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU hung" [High,Triaged] [10:45] oh [10:45] ara: that's not going to be useful, there's too many potential causes of gpu hangs :/ [11:22] ara: does it hang hard? [11:29] or is it just an apport popup you get every now and then [12:15] mlankhorst, it hangs completely [12:16] I need to hard reboot it to bring it back to life [12:16] there are a few things to try. like disabling rc6 power savings, fbc .. [12:16] bbiab -> [13:59] tjaalton: hm the next time we should just upload next release right away instead of waiting for a fix from intel [14:00] mlankhorst: orly? :) [14:01] but we got lucky with your patch [14:03] not really, I would have done so anyway regardless day of week [14:03] very straightforward and obvious to reproduce bug [14:53] I guess it's time to start worrying about lts-raring uploads now :) [15:54] whos maintaing mesa for 13.08? [15:55] there is no 13.08 [16:09] mlankhorst: I'm pretty sure it's clear that I meant the beta :P [16:09] ubuntu 13.08 beta [16:09] who's the mesa maintainer? [16:10] what 13.08 beta [16:11] 13.08 ? [16:11] beta ? [16:11] Dark_light, there will be a 13.10 ... definitely no 13.08 [16:12] ubuntu releases happen in april (.04) and october (.10) [16:12] no releases inbetween [16:12] oh right [16:12] sorry it was a bad typo [16:12] and we dont have maintainers ... [16:12] well a packager [16:12] packages are usualy handled by teams [16:12] whoever pushed mesa [16:12] ok [16:13] you better ask your question [16:13] so does this whole team handle all the X packages mesa included? [16:13] ok [16:13] or state what you want to know [16:13] you could check who uploaded last and talk to him/her ... but even that might just have been a sponsor for a bugfix from the bugtracker [16:13] the mesa 9.1.1 update broke a few things most likely opengl 3.0 related [16:13] it could be an issue only related to sandy bridge [16:14] I'm not sure wether it's a regression in mesa itself or if it's a patch that's been applied [16:14] the only evidence I have is a steam game I'm beta testing that worked mostly fine till I upgraded mesa this morning now it just segfaults [16:15] I've already talked to the devs but they basically don't care much about mesa because it's not mature enough I've asked in mesa-dri and they told me to git bisect it to find the cause [16:15] googling for "sandybridge ubuntu bug" gets me bug 1041790 as the first hit [16:15] bug 1041790 in xserver-xorg-video-intel (Ubuntu) "[snb] GPU lockup IPEHR: 0x0b160001 IPEHR: 0x0b140001, workaround i915.semaphores=0" [High,Triaged] https://launchpad.net/bugs/1041790 [16:16] did you consider researching on the bugtracker first ? [16:17] well no since the upgrade has been this morning and I'm on 13.04 how could someone have already reported it? [16:17] also it's not X related [16:17] it's opengl related most likely [16:17] as everything else is business as usual [16:18] I have dmp file from the game (that I don't know how to handle) if that can help tracing the root cause [16:24] Dark_light: what game? [16:25] Sarvatt: Euro trucks simulatr 2 [16:25] guessing you mean euro truck simulator 2 since you mentioned a .dmp file and it being a beta and "mostly fine" would mean 2 fps? :P? http://forum.scssoft.com/viewtopic.php?f=119&t=8346 [16:25] indeed :) [16:26] not 2 fpses [16:26] here it was working [16:26] almost perfectly [16:26] it had only some issues with flickering and it crashed if the bed icon was red (have to rest) and you opened the map on the menu [16:26] so it was playable [16:27] in repository there is mesa 9.1.1-0ubuntu2 [16:27] but 9.1.1-0ubuntu3 is supposed be released [16:27] looking for bug reports on the mesa bugzilla about it, it's something that will get fixed in 9.1.x updates later if its broken [16:27] but its not in repo [16:27] smallfoot-: its in raring-proposed [16:27] I see! [16:27] thanks! [16:27] the thing is I don't even know what to report [16:27] err [16:27] https://launchpad.net/ubuntu/raring/+source/mesa/9.1.1-0ubuntu3 [16:27] still says PENDING for some reason [16:28] in the meantime how can I downgrade to 9.0.3 ? [16:28] aww [16:28] one of the main reasons I switched to ubuntu was to get proper opengl support for this game .-. [16:29] did you email them your .dmp? [16:30] Sarvatt: to whome the games dev ? [16:31] yeah they were asking for the dumps to be emailed if you have a problem, http://forum.scssoft.com/viewtopic.php?f=119&t=8379&start=10#p22559 [16:31] I've already told them about the previous issues but they were very clear on the fact that they couldn't do anything about it, I've emailed about this last issue too but they just stopped answering [16:32] I'm in a limbo, the games devs say mesa is too immature and mesa's devs are way too busy to care about something like this [16:33] And I can't fix mesa let alone fixing the game :P [16:33] you'd be really surprised, the intel guys really want steam games to work, https://01.org/linuxgraphics/documentation/how-report-bugs-0 would be the best bet for filing a bug if there's any way you'd be willing to do that [16:34] Sarvatt: I can but I'm not really sure what to write besides that the game segfaults when opening the quick job menu [16:35] i've got it installing now [16:35] ubuntu-x rocks, you fixed the bug i reported yesterday in less than 24 hours, and also fixed the X input leak security bug [16:37] Sarvatt: what card are you testing it on? [16:38] hd4000, which sandybridge do you have? 2 or 3? [16:38] err 2000 or 3000 [16:38] 3000 [16:39] if it affects that it'll probably affect mine too, but i'll try on a hd3000 if not [16:39] so how do you reproduce it? [16:40] just open the quick job menu in game? [16:40] you just start the game and try to get a quick job (I'm not sure on a new account) [16:40] yep [16:40] it loads the map [16:40] and a second after that it crashes [16:40] *the menu [16:40] it was working ok on 9.0.3 [16:41] I would downgrade for now but can't figure out how to this it cleanly with apt-get [16:41] i like this game but i'm not crazy enough to run it on an intel igp, its not the fastest even on a gtx 460m :) [16:41] and looks extra ugly if you lower the quality settings [16:42] meh I don't care that much about the looks plus having a gaming desktop just to play this game and europa universalis would be overkill :P [16:43] what I wonder though is how come valve's games work mostly fine with mesa while for scssoft it's not mature enough [16:43] I don't mean to criticise but I just don't get it [16:52] Sarvatt: just in case how can I downgrade mesa with apt-get? I know the old packages are in /var/cache/apt/archives [16:55] its a crapload of packages, you're gonna have to grab them off launchpad.. pastebin the output of dpkg -l "*mesa*" ? [16:55] Dark_light: you wouldn't, apt only does one direction... but you can use dpkg --remove and dpkg -i with your .deb files.. [16:55] sarnold: http://bpaste.net/show/92392/ [16:56] ops I meant [16:56] Sarvatt: ^^ [16:56] sarnold: but does it resolve the deps too? [16:56] they are all deps that should be in the archives [16:56] Dark_light: not easily, no :( [16:57] so I should hunt them down one by one, that's going to be fun [16:57] both regular and multilib [16:57] I really hope it doesn't come to this :P [16:58] it's not hard but it's an hassle [16:58] start looking into how to pin packages, i'm making up a list of all the files you'll need to download [17:00] http://paste.ubuntu.com/5719278/ [17:01] ok you want to download those all to some empty directory and sudo dpkg -i *.deb there [17:01] and then lock them [17:01] right? [17:01] yeah