=== _salem is now known as salem_ === salem_ is now known as _salem [07:53] urg [07:53] i lost the time indicator in unity7 [07:53] what happened? [07:56] same here === iahmad is now known as iahmad|afk [08:56] Saviq: I found a way to pass the highlight on to the items... in the end it was even easier than with the OpenEffect - as usual [08:59] Saviq, I've still no solution for the "UnityMenuModel is not a type"-failure... I tried all the cmake-foo I know without success. [09:00] Saviq, I don't know why it fails for the notifications qmltest but works for the Panel/Indicators one [09:01] MacSlow, I'd assume the import path is incorrect still [09:02] mzanetti, yeah, I thought as much [09:02] Saviq: only downside: as of now there is no way around using a Tile as base class for delegates - or you'll break the highlight stuff [09:03] but probably we had that dependency already in somehow before [09:03] mzanetti, yeah, that's fine [09:03] mzanetti, well, we should abstract out a "DashDelegate" that will handle that [09:03] as Tile is a little too much for a default [09:03] probably yes... but actually the Tile is exactly that. just badly named so to say [09:03] is it? [09:03] MacSlow, as in do we have "UnityMenuModel" in the mock being loaded by the test? [09:04] mzanetti, well, it does have a lot of UI already [09:04] hmm, ok [09:04] mzanetti, but that's fine for now [09:05] mzanetti, it breaks for carousel [09:05] do we have a scope with a carousel around? [09:05] mzanetti, yeah, on desktop [09:05] mzanetti, video [09:06] Saviq: local videos? [09:06] because I only see tiles [09:07] mzanetti, yeah, just drop something in ~/Videos [09:08] still nothing... do I need to fire up some media service? [09:09] Saviq, not sure what you mean... there's no UnityMenuModel at all in the mock notification [09:10] MacSlow, there is a mock QMenuModel plugin [09:10] MacSlow, in tests/mocks [09:10] MacSlow, and it doesn't have UnityMenuModel in ther [09:10] e [09:11] MacSlow, it's probably enough if you'll have a UnityMenuModel.qml there with the properties you're setting [09:11] Saviq, trying... [09:11] just a dummy one to make QML swallow it - without really using it [09:14] Saviq: https://codereview.qt-project.org/#change,66585 for the missing scopes [09:14] tsdgeos, you ROCK, sir! [09:14] not fixed in 5.2 either [09:14] Saviq: well, i'm not sure it's the *right* patch, it's a patch that makes it work and makes to me, let's see what they think :D [09:15] tsdgeos, that's enough for me ;) [09:15] makes to me -> make sense to me [09:15] i lost the sense soemwhere [09:15] probably in the loaders code [09:15] :D === iahmad|afk is now known as iahmad [09:25] mzanetti, ah, just noticed something in the navigation spec... [09:25] mzanetti, "When a transition moves from last item in a row to first item in the next row. The visible area of the scope view will scroll to animate the row transition. When the next item is not a visible items in the collapsed state of the category, it will expand." [09:25] mzanetti, that's for previews [09:26] (swiping between) [09:26] mhr3, ping [09:26] Saviq: yeah? is that not what I'm doing? [09:27] mzanetti, do you expand the category when you reach the end of the collapsed category? [09:27] Saviq: yes. but I collapse again when closing the preview if it was collapsed before [09:27] nic-doffay, pong [09:27] Saviq: did feel really weird otherwise [09:27] imho [09:29] mhr3, was away did you manage to sort that scope branch out? [09:30] mzanetti, k, thought we're limited to the 6 items in preview already [09:30] mzanetti, why do you collapse when closing? [09:30] mzanetti: when you manually expand the category, do you update expandedIndex ? [09:31] nic-doffay, i merged with some larger changes we needed which were pretty much touching the same code, but it'll take a day or two to get that branch in... you can just merge the branch i pointed you to, should be good enough for you [09:32] nic-doffay, that branch being lp:~mhr3/unity8/search-in-progress [09:32] Saviq, just pushed the fix that makes the notifications qmltest pass again [09:32] Saviq, thx for the pointer [09:32] tsdgeos: no, I set filter = false [09:32] MacSlow, cool, thanks [09:32] mzanetti: actually you should set expandedIndex better [09:32] Saviq: I restore the dash to what it was before opening the preview. [09:32] otherwise bad things will happen [09:33] note that i'm working on replace expandedIndex with expandedScopeId [09:33] nic-doffay, and the new one which will take time is lp:~unity-team/unity8/scope-isactive - but it's based off the search-in-progress one, so should merge cleanly [09:33] since storing the index is bad [09:33] tsdgeos: yeah, seen those bad things... [09:33] so you may want to wait on that [09:33] tsdgeos: but as I restore it to what it was before I don't hit those [09:34] tsdgeos: there was a problem with expandedIndex... forgot what it was, let me check [09:34] mzanetti, "NOTE: Selected category that was expanded remains so after exiting a preview. " [09:34] ok... [09:34] missed that [09:34] mzanetti, I think the desire is to just close the preview "in place" [09:35] ok... will change [09:35] mzanetti, i.e. switching preview really affects the dash like you would do it with your finger [09:35] mzanetti, but please verify with Oren [09:35] mzanetti, especially for the case "I expanded category 1, opened previews for category 2, got category 2 expanded by switching previews, closed previews" [09:35] mzanetti, should category 1 get collapsed and remain collapsed? [09:36] Saviq: quite sure it should in that case [09:36] mhr3, is the scope-isactive branch in a useable state atm? [09:36] Saviq: the bigger question is how to position the view after collapsing a gategory :D [09:36] mzanetti, /me too, but let's just verify [09:37] mhr3: pstolowski: is it safe to assume there's no categoryId named "" ? [09:37] nic-doffay, it deps on changes to unity-core which didn't land yet, so not trivial to get working [09:37] nic-doffay, but the search-in-progress has all the api you need [09:37] mzanetti, you mean when you collapse 1 and expand 2, that you may get tricked by LVWPH for contentY? [09:37] Saviq: yep [09:37] mzanetti, you'll manage ;) [09:38] mzanetti, but you might need to do it in sequence [09:38] nic-doffay, i suggest just merging search-in-progress into your branch and then when the search-isactive lands your branch should be fine (and the diff won't include the search-in-progress changes) [09:38] Saviq: do we actually use DashVideos still? [09:39] Saviq: I see it only used for mockvideoscopes [09:39] nic-doffay, or your branch could even land first... [09:39] mzanetti, prolly not [09:39] mzanetti, not DashMusic either [09:39] Saviq: because that broke too as it handles the openeffect on its own [09:39] tsdgeos: libunity doesn't have constraint on it, so I would say it's not safe [09:39] Saviq: should I just drop it or fix it? [09:39] mzanetti, drop [09:39] ack [09:39] mzanetti, we don't want it [09:39] +1 [09:39] mzanetti, ScopeDelegateMapper should go away ASAP [09:40] pstolowski: uncool :D [09:40] but we still use it for Frequent Apps [09:40] mhr3, cool :) [09:40] * mzanetti never saw any "Frequent Apps" yet [09:40] nic-doffay, or we can even mp search-in-progress by itself... [09:41] otoh i did some minor fixes in search-isactive... don't want to backport those :P [09:42] yey for doing things the complicated way :) [09:42] brr [09:43] wow, actaully categoryId is empty for all the categories?¿ [09:43] something's wrong somewhere [09:44] mhr3, up to you dude, I'm easy. [09:45] nic-doffay, i go for easy - merge search-in-progress into your branch [09:45] mhr3, yeah that's what I've done. [09:45] mhr3, so searchInProgress is the property, yeah? [09:45] or at least will be the working one once the other branch lands? [09:45] nic-doffay, yep, should do all you need [09:45] mhr3, cool. [09:45] ta [09:45] nic-doffay, should work right away [09:48] jibel, thanks for going through our bugs! [09:49] jibel, btw, do you know why the retracers are unable to get anything useful out of apport bugs from touch? [09:51] Saviq, yw, actually lot of the issues I find are already found, so it made more sense to me to triage the queue than submitting new ones. [09:51] Saviq, not sure what's happening with the test fails on my branch with jenkins, all tests pass when I make them... [09:51] Saviq, I asked pitti last week about the retracers, but I don't think he had time to look in detail, I'll ask him again [09:52] jibel, thanks [09:52] nic-doffay, that's re: filter selectors? [09:53] Saviq, yeah [09:54] nic-doffay, the mediumtests-touch are unrelated [09:54] nic-doffay, it still happens some times on phones for us for some reasons [09:54] nic-doffay, looking at qmluitests [09:55] nic-doffay, file:///tmp/buildd/unity8-7.81.3+13.10.20130924.2/Components/PageHeader.qml:494:25: Cannot assign to non-existent property "onExpansionCompleted" [09:55] onExpansionCompleted: { [09:55] ^ [09:56] Saviq, ah that's because of the what I mentioned in the comments further up. It relies on the multi selector branch. [09:56] nic-doffay, yeah, so make sure that gets merged :) [10:01] Saviq, so, arm retraces on x86 is a bit hairy, for the moment the way to go is to run apport-retrace on the phone [10:01] unless we get an actual ARM box where we can do that, of course [10:01] jibel, ah, apport-retrace! [10:01] jibel, will that download dbg symbols and such/ [10:01] ? [10:03] mzanetti: since you're touching that code, do you think you can do https://code.launchpad.net/~aacid/unity8/storeExpandedCategoryNotIndex/+merge/187708 ? [10:03] tsdgeos: sure [10:03] great === iahmad_ is now known as iahmad|afk === thostr_ is now known as thostr_lunch [10:52] mzanetti, re: lazy image... it's a bit tricky to keep aspect ratio, as the Image itself doesn't do this, and there's no way to find out that width/height are "unset" to calculate the other dimension... ideas? [10:54] * greyback moving to office [10:54] Saviq: I think I did that already somewhere at some point [10:55] mzanetti, yeah, but that's when you *know* which dimension is to be kept [10:55] Saviq: I think you can use the sourceSize to find the original aspect ratio [10:55] before setting it [10:55] mzanetti, *find* yes [10:55] mzanetti, but I can't find out whether implicitHeight / implicitWidth is used [10:55] mzanetti, let me rephrase... [10:56] mzanetti, LazyImage { width: units.gu(10) ... } [10:56] mzanetti, the image should scale to keep aspect ratio [10:56] yes [10:56] mzanetti, but how do I know that this width is supposed to be used to calculate the height? [10:57] mzanetti, Image itself won't scale the other dimension in that case [10:57] mzanetti, sourceSize is capped by actual image size, btw [10:57] height: sourceSize.height * width / sourceSize.width [10:58] mzanetti, and why not width: sourceSize.width * height / sourceSize.height ? [10:58] mzanetti, that's the thing - I can't know which one of those to calculate, without introducing a new property [10:58] unless someone tells me otherwise, that is [10:59] Saviq: well... if you have width and height stored in the LazyImage [10:59] Saviq: then you can use those to calculate the Image's dimensions inside [10:59] mzanetti, there is *always* width and height, that's the thing [10:59] right [11:00] mzanetti, whether it's set externally or not - that's the question we can't answer [11:00] Saviq: probably introducing some new properties then :/ [11:00] it's just going to be equal to implicit*, or 0, but that's not something we should use to find out... [11:01] mzanetti, yeah, s/sourceSize/desiredSize/ basically... [11:01] Saviq: I'd use imageSize, but yeah [11:01] mzanetti, yeah, I'll think of some name [11:02] Saviq: wait... I remember [11:02] I think what I did is to keep the ratio and make it fit into width/height [11:02] so regardless who set those, the content will scale to the biggest possible, keeping the ratio [11:03] centeredIn, that is [11:03] Saviq: how does that sound? [11:06] mzanetti, not sure, but then... it's all really about "scaleTo: width/height" - no need for actual values... [11:07] so maybe we just need a string prop [11:07] (ideally enum, but we can't do enums in QML yet) [11:08] mzanetti, this way you'd just use it as usual, but set scaleTo: "width" in case you want it to do that [11:08] or scaleTo: "height" otherwise [11:08] and ignore it if you wanted to force both [11:08] probably the most flexible one... [11:08] mzanetti, centeredIn feels like it'd crop when we don't want to (we want to keep aspect ratio) [11:09] it's stupid that Image doesn't have that [11:09] Saviq: why crop? [11:09] mzanetti, I think I'm just not sure what you described above === MacSlow is now known as MacSlow|lunch [11:09] Saviq: ok. so the public API has width/height, as normal [11:10] mzanetti, yeah, the only addition would be 'scaleTo: "width"/"height"' [11:10] Saviq: then the Image inside always keeps the aspect ratio [11:10] mzanetti, I know what you mean [11:10] mzanetti, but that's the thing - you don't know the aspect ratio [11:10] Saviq: sure you know [11:11] mzanetti, what you're describing is PreserveAspectFit [11:11] Saviq: image's sourceSize holds that information (as long as you don't override it) [11:11] Saviq: yeah... that's it [11:11] mzanetti, yeah, but how does the *user* of LazyImage know? [11:11] mzanetti, ah, you mean to read it from tere [11:11] there [11:11] yes [11:11] the user doesn't care [11:11] just give it a place and put it in there with PreserveAspectFit [11:12] well, except we want to override sourceSize to preserve memory ;) [11:12] Saviq: sure, but with a bit of procedural code you can first read it, calculate your stuff and then overwrite it [11:12] mzanetti, which means loading the image twice [11:13] hmm... right... didn't think of that [11:13] * Saviq is gonna go with the "scaleTo" approach :) [11:26] mzanetti, pusehd [11:27] MacSlow|lunch, works! [11:56] is the CI bot on holiday? [11:56] https://code.launchpad.net/~aacid/unity8/storeExpandedCategoryNotIndex/+merge/187708 === alan_g is now known as alan_g|lunch === MacSlow|lunch is now known as MacSlow [12:01] Saviq, yeah saw that too :) [12:02] tsdgeos, it's queued up probably === hikiko is now known as hikiko|lunch [12:19] rsalveti: hey, do you have any idea what could be causing bug #1226312? [12:19] bug 1226312 in indicator-sound (Ubuntu) "[touch] Sound menu settings are overridden on second call " [High,Confirmed] https://launchpad.net/bugs/1226312 [12:19] rsalveti: unfortunately, I don't have a second sim card to reproduce this. I'm not even certain this is indicator-sounds' fault [12:21] mzanetti, hey, what happened to this? https://code.launchpad.net/~cimi/unity8/unity8.hud-2_hint-reveal-commit/+merge/187488 [12:21] Cimi: nothing it seems [12:21] :) [12:23] mzanetti, says needs fixing [12:31] where is Unity.Application? [12:32] Cimi: in qtubuntu and unity-mir [12:33] Cimi: the tests seem to fail on the phones... [12:33] mzanetti, why? [12:33] Cimi: I don't know... [12:34] Cimi: have you run them on your phone? [12:36] mzanetti, nope === dednick is now known as dednick|lunch === _salem is now known as salem_ === alan_g|lunch is now known as alan_g [12:59] mzanetti: https://code.launchpad.net/~paulliu/unity8/unity8-fixgenericpreview/+merge/187762 [12:59] mzanetti: Also I fix the buttons to have the maxWidth. So it should looks better in wide screen. [13:02] paulliu: cheers === hikiko|lunch is now known as hikiko [13:23] paulliu: hmm.. this seems to be quite far away from what it should be [13:23] paulliu: I added some screenshots [13:29] mzanetti: ok [13:30] mzanetti: hmm.. let me fix it again.. [13:31] dandrader, standup? [13:39] Saviq: ping [13:39] dednick|lunch, swallow, and pong === dednick|lunch is now known as dednick [13:40] Saviq: :) hopefully an easy one. [13:41] mterry, hey [13:41] Saviq: about the messaging indicator. Deisgn requires that snap decision messages (missed calls) are able to open the app by clicking the icon when you expand a menu. This works for text messages, but not for missed calls. [13:41] Cimi, hello! [13:41] mterry, all good? :) [13:42] Cimi, so here's status update on welcome-wizard... I've fixed a lot of stuff, I'm working now on making it Mir-ready. Still need to do the dynamic-language thing [13:42] mterry, I can work on it [13:42] mterry, however, some things seem to got broken [13:42] Cimi, oh, I broke stuff? [13:42] Saviq: some functionality is missing from telephony-service which does this. I've raised a bug for it, but in the mean time, it's removing the item when you tap the icon, which seems a bit weird. Wondering if we should disable this for snap decisions for the time being until we have a fix, or just leave it [13:42] mterry, not sure you or the time :) [13:43] Cimi, what's not working? [13:43] mterry, on my pc, the account page doesn't detect Andrea Cimitan as real name [13:43] Saviq: i'm talking about snap decisions in the messaging menu here. [13:43] dednick, so not snap decisions... but messaging menu entries, really? :) [13:44] Saviq: yeah, well design originally called them snap decisions i think. [13:44] dednick, I think we should just fix it :) [13:44] dednick, and blame them for not fixing it ;) [13:44] dednick, it was working before, no? [13:44] Cimi, ah. Did that ever work? Even on phone when I go forward after setting that, then go back to start and hit that page again, it doesn't know my real name [13:45] Saviq: i dont know if it was ever working for missed calls [13:46] dednick, did you talk to tiagosh / boiko about this? [13:46] Cimi, well, I may have accidentally broken that, but I don't believe I touched the name code [13:46] Saviq: nope. i dug into the code and found it missing a peice. [13:47] Cimi, also... when testing on the phone, I found it helpful to chmod a-w /home/phablet/.config/ubuntu-system-settings [13:47] Cimi, that way the system settings always come up [13:47] mterry, was working a month ago... [13:47] dednick, so let's find out whether they know about that missing piece and see if they can add it - and let's leave our stuff alone - or if not - look for a temporary solution [13:47] Cimi, OK, well, add that to our TODO then [13:47] Saviq: ok. [13:48] mzanetti: But for Video preview, I have to do that in another branch. [13:49] paulliu: ok [13:49] mzanetti: tsdgeos ...were you're ears burning ? :) was going to start firing some bugs at you to help take some of the load off gerry [13:49] tsdgeos: can you look at https://bugs.launchpad.net/ubuntu/+source/mir/+bug/1231125 [13:50] Ubuntu bug 1231125 in unity-mir "Music and Videos do not launch from the dash" [Critical,Triaged] [13:50] kgunn: hit me [13:50] kgunn: i guess :D Busy somewhere else, but just assign it to me and i'll put it on the "bug queue" [13:50] boiko: ping [13:50] which is almost empty so it'll be soon [13:50] dednick: pong [13:50] tsdgeos: yep... [13:51] mzanetti: thanks...can you look at this one https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1219871 [13:51] Ubuntu bug 1219871 in unity8 (Ubuntu) "when idle with screen blank, unity8 generates hundreds of context switches per second" [High,Confirmed] [13:51] mzanetti: i think they found it with SF on...would be interesting to confirm in w/ very latest mir or not [13:51] mzanetti: not sure if mir has made it out of staging yet [13:51] boiko: hi, you mind going over the above log between Saviq and I? related to the messagingmenu call activation in the telephony-service [13:51] kgunn: ok, assigned it to my sel [13:51] f [13:51] kgunn: ok [13:52] boiko: we are missing dialer app launching from the menu activation (same as text app launch) [13:53] dednick: in a meeting right now, I will check the logs afterwards [13:53] boiko: thanks [13:54] dednick: but it was working before, might have been broken with the time being, but ok, can you report a bug on that? [13:54] boiko: https://bugs.launchpad.net/telephony-service/+bug/1231402 [13:54] Ubuntu bug 1231402 in telephony-service "Can't launch dialer app from messaging menu." [Undecided,New] [13:54] dednick: I remember the default action thing of libmessaging-menu was not being activated when clicking the icons [13:55] dednick: thanks [13:55] boiko: yeah, that's broken at the moment, but working on a fix. Have it working for text messages, but missed calls do not work [13:56] mzanetti: i think we're good to go on the messaging menu if the review is ok. We will get the tap on icon fix another time. [13:57] dednick: you opened a bug for that already, right? [13:57] mzanetti: yep [13:57] ok. will do a last check and approve === thostr_lunch is now known as thostr_ [14:09] dednick: I guess it was never implemented for missed calls, because they didn't want to have a default action for missed calls, I can implement that, should be pretty simple [14:09] Cimi: I have to leave for an hour or so. can help you afterwards if you're still stuck. try to run the tests on your device in the meantime [14:10] boiko: ok cool. not sure exactly what they want to happen, open dialer with number set maybe... might want to check with design. [14:10] dednick: yep, will do [14:10] boiko: thanks for that [14:14] i hate floats :D [14:14] -50 -50 false [14:14] -50 is not equal to -50 [14:15] argggg === alan_g is now known as alan_g|tea [14:27] help in running autopilot on the phone? [14:27] maybe I'm missing required packages [14:30] this is my error http://paste.ubuntu.com/6158929/ === alan_g|tea is now known as alan_g [14:37] mzanetti, it's my turn to leave, I'll be back later and tonight [14:38] mzanetti, I have the error agove ^ [14:38] above [14:47] larsu: crash in inidicator-messages [14:47] larsu: http://pastebin.ubuntu.com/6159005/ [14:47] larsu: and 'Hi!' [14:48] larsu: also getting this every now and then. *** Error in `/home/phablet/dev/indicator-messages/install/libexec/indicator-messages/indicator-messages-service': corrupted double-linked list: 0x0004c530 *** [14:48] larsu: but didnt get it the time it crashed [14:48] dednick: hi :) [14:49] dednick: is there a way to reproduce this? [14:49] larsu: not really. just missed calling + dismissing the menu items. [14:50] larsu: i'm getting this weird issue where items are not getting removed from the menu sometimes. [14:50] dednick: cool, I'll do a code review of the section in that backtrace then. [14:50] larsu: ta [14:50] dednick: after you activate them? [14:50] or when the phone app should remove them? [14:50] because you navigated to the call / message [14:51] larsu: after i activate [14:51] strangeness [14:52] dednick: I'll have a go with your branch later today or in the morning tomorrow [14:52] hopefully I'll hit the same issues [14:54] larsu: thanks. it's happening every 2 or 3 times after i do an activate. Highlights another issue though, unity8 doesn' seem like it's handling recovery after you restart the indicator. The old menu items arent being deleted. Think it's something todo with the submenus [14:55] noted. [14:56] mzanetti: can you do https://code.launchpad.net/~aacid/unity8/bug1230187_fix_showHeaderInEdgeCase/+merge/187808 ? [14:56] actually i wanted to say Saviq in that sentence :D [14:56] Saviq: ↑↑ [14:56] tsdgeos, on it [14:58] tsdgeos, got a fail in testMaximizeVisibleAreaMoveUpAndShowHeader [14:59] hmmmm [14:59] what happened? [14:59] 0 != 0? [15:00] tsdgeos, 0 != -7.blahe05 [15:00] tsdgeos, worked now [15:00] yeah i got that 0 != almost0 once too [15:00] not sure why :-/ [15:00] nor how can i fix it to not happen [15:01] it's not "wrong" [15:01] it's just that someone decided to throw the odd bit up or down somewhere [15:01] tsdgeos, yeah, dholbach's lockup is in WindowManager::run, too [15:01] :/ [15:10] kgunn: Saviq: greyback: do you know where do i have to store local music/videos so that they get picked up? anywhere? or? regarding https://bugs.launchpad.net/unity-mir/+bug/1231125 first want to make sure i get it to work with surfaceflinger :D [15:10] Ubuntu bug 1231125 in unity-mir "Music and Videos do not launch from the dash" [Critical,Triaged] [15:10] tsdgeos, ~phablet/{Music,Videos} [15:11] tsdgeos, search in dash for it to refresh [15:11] oka [15:15] probably pushing a 800M video wasn't the smartest idea [15:15] oh well :D [15:25] hmmm [15:25] i can't get it to play music [15:25] i can get it to open the music player [15:25] but playing music? nope [15:26] * tsdgeos reboots [15:26] and for some reason [15:26] i have one file [15:26] and three icons of the song [15:29] and i can't get the video scope to show my video either [15:30] tsdgeos, not all codecs are supported [15:30] mp4 wasn't working last time i tried [15:31] mhr3: so isn't even listed on the scopes? [15:32] no codec -> no metadata -> not knowing that is it a video [15:32] well [15:32] so i can't play videos i recorded? [15:32] or metadata you mean mimetype and length? [15:34] tsdgeos, i mean that if it can't get the metadata it also wouldn't be able to play it [15:34] so it's not stored as a video in the db [15:41] mhr3: do you know who do i complain because i have one mp3 and 3 entries in the music thing? [15:53] tsdgeos, jamesh [15:53] tsdgeos, or, lp:unity-scope-mediascanner [15:53] :D [15:54] tsdgeos, you can try pstolowski, too ;) === mzanetti is now known as mzanettifd === mzanettifd is now known as mzanetti [16:01] * tsdgeos scared, phablet-flash running for a long time [16:01] tsdgeos: happened to me too quite often lately. just retry [16:02] oh, just finished :D [16:04] tsdgeos: do you have the link for that review still handy? [16:04] * mzanetti had to restart [16:04] mzanetti: which one? [16:04] tsdgeos: are there more? all of them then I guess [16:05] mzanetti: i think i got saviq to do them all [16:05] ah ok [16:05] no review from my side waiting [16:08] * tsdgeos gets nothing on screen when using mir on the phone [16:08] come on [16:08] not again [16:09] greyback: any idea where to look at? [16:09] unity8's running [16:09] surfaceflinger is not [16:09] oh [16:09] and now i got it on screen [16:10] tsdgeos: patience :) Startup blocks due to HUD service not available [16:10] ok, can repro clicking on a music file not launching the music player [16:10] now [16:10] the image i had from yesterday or two days ago worked [16:10] something regressed :-/ [16:11] tedg: anything you're aware of? [16:11] anyway [16:11] will dig tomoorrow [16:11] actually not [16:11] i'm on leave tomorrow [16:11] will dig on monday :D [16:11] * tsdgeos waves [16:11] tsdgeos, Have a good day! :-) [16:12] thank you sir [16:12] tsdgeos, I don't know of anything, but upstart-app-launch was updated. It shouldn't break that though. [16:18] mzanetti, ping :) [16:18] Cimi: pong [16:18] mzanetti, I have this http://paste.ubuntu.com/6158929/ [16:18] mzanetti, while running on th phone [16:19] Cimi: 'GRID_UNIT_PX' must be a string or a number, not 'NoneType' [16:19] Cimi: export GRID_UNIT_PX=18 [16:19] before running the test [16:22] jeez that guy [16:22] back from holiday... 2 days off in a week... [16:23] ? [16:23] tsdgeos off again? [16:23] and you call me slacker :P [16:25] ;) [16:26] mzanetti, now complains about libs [16:26] mzanetti, like it's searching for amd64 [16:26] RuntimeError: Expected library path does not exists: /home/phablet/unity8.hud-2_hint-reveal-commit/builddir/install/lib/x86_64-linux-gnu/unity8/qml/mocks. [16:27] oh it's in __int.py__ [16:27] Cimi: huh... weird. never saw that [16:29] Saviq: btw. I found what's wrong with ctrl+/ in my QtCreator [16:29] its a combination of deadkeys being broken in Qt5 and the german kbd layout [16:37] mzanetti, doesn't work [16:37] mzanetti, it required x11 it says [16:37] Cimi: use phablet-test-run -n unity8 [16:38] Cimi: but something is really weird with your stuff [16:38] Cimi: did you compile on the desktop and then copy all the stuff to the phone? [16:38] mzanetti, no I did bzr branch on the phone [16:38] and compiled etc etc [16:39] mzanetti, phablet-run complains about missing /home/phablet/autopilot [16:39] what? [16:39] never saw that either [16:40] Cimi: can't be... if you execute "phablet-test-run -n unit8" on your desktop it really should work [16:41] (note that it uses the one installed in the system. so you might want to install the package first and then copy over all the files you modified to /usr/ [16:41] mzanetti, http://paste.ubuntu.com/6159428/ [16:42] om26er: do you know what this is? ^ [16:43] mzanetti, let me try myself [16:44] Cimi, restart the phone probably. [16:44] Cimi, which image is that ? [16:44] om26er, cdimage [16:45] Cimi, it works on my phone which I just flashed. though I have ubuntu-system [16:57] I'm flashing ubuntu-system [16:57] let's see [16:58] Cimi, I had that error, too, but it went fine to test [16:58] Saviq, AH, MAYBE I HAVE TO WAIT... [16:58] ops [16:58] Saviq, how much wait? [16:58] Cimi, no, no waiting, it started straight away [16:58] Cimi, you can try with -v to see more autopilot output === alan_g is now known as alan_g|EOD === dandrader is now known as dandrader|lunch [17:00] Saviq, seems like it's doing something [17:00] Cimi, well, you should see it on screen ;) [17:01] yep [17:01] was just very slow [17:07] huh? why don't we have the make install target on the phone? [17:16] Cimi: ok... ran into the same issue as you did [17:16] Cimi: fixed the autopilot tests not require that damn make install any more [17:17] which also fixes the x86 issue you had [17:19] mzanetti, I edited the file anyway [17:19] but yeah thx [17:20] Cimi: still... that make install every time you change a file in order to run autopilot tests was the most annoying thing ever [17:22] mzanetti, tested hud tests on the device, they work [17:23] Cimi: are you sure you are testing the correct unity8? [17:23] mzanetti, yes [17:23] you might be a victim of: https://bugs.launchpad.net/unity8/+bug/1204982 [17:23] Ubuntu bug 1204982 in Unity 8 "refactored autopilot tests are fail prone for wrong environment setup" [Undecided,Incomplete] [17:23] I think so... [17:24] mzanetti, pls help me tomorrow :) [17:25] dednick, I don't think I'm coming to the office tomorrow [17:25] dednick, I'll probably go direct home from the airport [17:26] Cimi: I think your best bet would be to download a package from jenkins, install it on the phone and use phablet-test-run [17:26] mzanetti, my tests work on the pc and on the phone [17:27] why jenkins complains? [17:27] I'm quite sure they don't work on your phone but you got fooled by what I reported in that bug [17:27] mzanetti, but does phablet-test-run deploys something? [17:27] no [17:28] they run what is installed with apt [17:28] mzanetti, so how does the plugins and code get transfered? [17:28] Cimi: it doesn't [17:28] mzanetti, so I need to create a package? [17:28] that's what I say... you are running the released stuff [17:28] nope then [17:28] Cimi: well, you either create a package, or you download the one from jenkins [17:28] let me download [17:29] mzanetti, link to jenkins packages? (sorry for asking) [17:29] Cimi: in the comments jenkins posts to your merge request [17:29] ok [17:29] * Cimi looks [17:32] mzanetti, yeah, they don't work [17:33] mzanetti, hud_button_appears doesn't [17:33] nope others don't as well [17:33] crap [17:34] Cimi: ok... now you can edit the files in /usr/lib/python2.7/dist-packages/unity8/ [17:34] Cimi: and once they work, copy the files (or diff) to your branch on the PC. [17:34] Cimi: and you might vote for the bug [17:39] mzanetti, MismatchError: After 0.5 seconds test on HudButton.opacity failed: 0.0 != dbus.Double(0.008000016212463379, variant_level=1) [17:39] mzanetti, 0.5 wasn't enough :) [17:39] Cimi: that's what I was afraid of [17:40] Cimi: and the desktop tests are now ran on real hardware. that's why they work. imagine we would still use the VM's :D [17:40] 5 secs probably wouldn't have been enough :D [17:40] ok [17:40] mzanetti, shall I disable that check? [17:41] Cimi: probably yes... Actually I think such stuff should be tested with qmltestrunner [17:41] Cimi: in theory the HUD tests should only test the interaction between the hud menu and the app [17:42] Cimi: that button_appears stuff is only there because those were the very first tests that albert wrote, back then when we didn't have qmltests yet [17:42] but most of that stuff should be converted to qmltests [17:42] mzanetti, later though :) [17:42] yes [17:43] I'm afraid this is one of the things that never will change :D === dandrader|lunch is now known as dandrader [18:35] mterry, hey, just curious...any luck integrating split greeter branch onto mir-on-mir ?? [18:35] kgunn_, I put that aside after our discussion at the sprint to work on other features, like the welcome wizard [18:36] mterry, right...but i thot you were just trying to help cimi a bit. my bad, i thot you were going to eventually pick it back up [18:37] mterry, or rather...refresh my memory [18:37] kgunn_, the wizard is needing a fair bit of help [18:38] kgunn_, and I don't think it would be great (quality wise) to try to land split greeter so late. That's the reason I wanted to delay in the first place [18:38] kgunn_, if jenkins stops complaining I have finished with the HUD stuff [18:39] kgunn_, so I figured no reason to pick it back up yet, I could work on wizard and startup image/animation [18:39] and bugs [18:40] mterry, yeah bugs of existing stuff priority [18:40] mterry, Cimi welcome wizard is technically ok to not have in place for v1....it made the deferred list [18:41] kgunn_, oh really? :-/ It'd be really nice though. But OK. [18:41] kgunn_, what is deferred list? Everything that we don't have now? :) [18:41] kgunn_, without wifi is a bit useless... [18:41] Cimi, naw, it's a nicer introduction. There's a bug how the first thing the user sees is the words "Right edge" [18:41] Cimi, plus sets up language [18:50] mterry, you got it buddy [18:51] kgunn_, OK, well I'll look again at bugs assigned to unity8, but last time I looked, there wasn't anything super important greeter-wise. If there still isn't, I'll plug away at wizard. I would like to add it if possible [18:52] even in a minimized just language/welcome form [18:52] mterry, i understand (so close you want to jam it in ) [18:52] kgunn_, plus, without a split greeter, I feel like I need something OOBE related to land :( [18:53] mterry,on the split greeter front...even tho not for v1, it [18:53] 'd be great to have feedback for the mir guys [18:53] if you see instability [18:53] fair enough [18:54] mterry, I doubt any oobe is going to land for v1 [18:54] seb128, :( [18:54] sorry :/ [18:54] seb128, you don't think we can squeeze in a wizard? [18:54] but we were asked to not do any design change or new feature [18:54] just fix bugs [18:54] well, you can try, good luck [18:54] seb128, I have a bug that says we'd like a welcome wizard... :-| [18:55] mterry, I've some bug that says we would welcome control of the apps displayed on the lock screen [18:55] mterry, i bet if you showed up with a welcome wizard done....with at least a week to go, then they'd be happy to take [18:55] mterry, or control of the auth methods [18:55] mterry, that doesn't mean we are going to land those ;-) [18:55] seb128, now you're getting snippy :) [18:55] j/k [18:55] mterry, seb128 no matter what...the works not throw away (think phone v2) [18:56] kgunn_, sure [18:56] mterry, :-P [18:56] well, what kgunn_ said [18:56] if you get something working in the next days, it might go in [18:56] but the priority is to make what we have solid [18:56] it's always tricky to land new code after betas [18:57] seb128, what happened to landing-stuff-until-the-11th-hour [18:57] good old times :/ [18:57] mterry, trying to break the evil ways [18:57] mterry, I remember times where we were uploading 30 GNOME tarballs the day before hard freeze :p [18:58] kgunn_, seb128: alright, alright. Quality is good, I just like wizards is all /me kicks pebble [18:59] * kgunn_ imagines mterry in wizard costume at home [19:00] mterry, we like wizards as well, do you have your wand with you? ;-) [19:00] * mterry enters bug mode begrudgingly [19:01] mterry, if you need bugs I can assign you some, in memory of the good old desktop team time ;-) [19:02] seb128, I'll look around first :) === salem_ is now known as _salem [20:15] Cimi, you can try with -v to see more autopilot output [20:15] Cimi, you can try with -v to see more autopilot output [20:33] uh oh [20:33] my focus behaves *weird* today [20:33] * Saviq restarts the session === _salem is now known as salem_ [21:02] bregma, hey, do you know if there are recent known issue about the compiz decorator (click going through)? [21:02] e.g can move by left click and dnd, and right click on the decoration displays the menu from nautilus [21:04] the order borders also don't allow to resize by dnd [21:12] seb128, yeah I believe ChrisTownsend fixed that [21:12] could be the wrong thing though :) [21:12] bschaefer, do you know when the fix is going to land? [21:12] seb128, hmm I think it hit trunk at lease? [21:12] * bschaefer checks [21:12] ChrisTownsend, also if you know ^ [21:13] I think it hit trunk [21:13] but trunk has been waiting to land for a loooong time [21:13] I don't see a commit matching that [21:13] bregma, we had a landing 6 days ago it seems [21:13] bregma, https://launchpad.net/ubuntu/+source/compiz/1:0.9.10+13.10.20130920-0ubuntu1 [21:13] ChrisTownsend seems to be away from his desk right now [21:14] I'm here [21:14] Trying to grok the issue seb128 is seeing. [21:14] ChrisTownsend, you remember that bug where the mouse was going through the decor? [21:14] * bschaefer could be imagining things... [21:15] seb128, like this? https://bugs.launchpad.net/compiz/+bug/1158267 [21:15] Ubuntu bug 1158267 in Compiz 0.9.10 "Regression: Broken (click-through) window decoration on some maximized windows" [Critical,Fix committed] [21:16] but hmm that should have been released... [21:16] bschaefer: That issue actually doesn't affect Unity users. [21:16] * bschaefer is mis informed then [21:16] bschaefer, no, doesn't seem the same [21:16] ChrisTownsend, ill leave it up to your brain :) [21:17] larsu had the same issue this week [21:17] so it's not only me [21:17] seb128: That issue seems new. [21:17] yes [21:17] seb128: So how do you reproduce again? [21:17] it started with the most recent landing [21:17] I would tend to blame http://bazaar.launchpad.net/~compiz-team/compiz/0.9.11/revision/3787 [21:17] ChrisTownsend, could be the bug you're digging into right now? [21:18] ChrisTownsend, I don't know how to reproduce, it happens on some windows at some point [21:18] current on xchat-gnome [21:18] bschaefer: Nah, I think it's a different issue. [21:18] my laptop was docked and now is undocked [21:18] so maybe it's due to a screen geometry change [21:18] the click go through the border [21:18] e.g I can't dnd the win by left click-dnd the decoration [21:18] or I can't resize on the borders [21:19] or I can't right click on the decoration to get the wm menu (I get the nautilus menu from under it when doing that) [21:19] it happens only to xchat-gnome atm [21:19] not to new things I open [21:19] seb128: Did you happen to use Show Desktop recently? [21:20] couldbe [21:20] I keep hitting that one by mistake when alt-tabbing [21:20] seb128: There is a click through issue after using Show Desktoip that's in Unity trunk waiting to land. [21:20] (I swear there is a bug there as well, where alt-tab order gets messed up) [21:20] oh ok [21:20] that could be it then [21:21] Lemme find the bug... [21:21] ChrisTownsend, https://bugs.launchpad.net/unity/+bug/1228915 ? [21:21] Ubuntu bug 1228915 in unity (Ubuntu) "Regression in minimalization of open windows causes click-through in decoration" [Critical,In progress] [21:21] http://bazaar.launchpad.net/~unity-team/unity/trunk/revision/3528 [21:21] I guess [21:22] Yep:) [21:22] ChrisTownsend, thanks [21:22] seb128: no problem === salem_ is now known as _salem [23:03] Mirv, so you know, just filed bug #1231738 about our FTBFS under Qt 5.1, will try and get fixed tomorrow [23:03] bug 1231738 in Unity 8 "FTBFS with Qt 5.1 after merging "update section header on list change events"" [Critical,Triaged] https://launchpad.net/bugs/1231738 === shiznix_ is now known as shiznix