[00:00] <hatch> I really have no idea what's wrong atm but I can look into it
[00:01] <Makyo> Next week.
[00:02] <hatch> maybe :)
[00:02] <hatch> sometimes I get stuck on an idea and need to solve it haha
[00:03] <Makyo> We should nail down why render isn't idempotent (or why it is in a few cases if it shouldn't be), why you can't unbind/rebind events, ditto data-binding, etc. etc.  None of these are clear, and so effort is being spent in blind alleys.
[00:03] <Makyo> That's fair. I'll be around this weekend on personal projects, ping me if you come up with things and I can set those aside.
[00:05] <hatch> Makyo: yeah I agree - seems to be the m.o. with viewlets - these use cases keep poping up which it was never intended to be used for
[00:05] <hatch> so we never set out guidelines for these things
[00:07] <Makyo> Yeah, that's fair.  Maybe if I get some free time one of these weekends, I'll do a thorough documentation of viewlets so we at least know what's there, even if there isn't a pattern.
[00:07] <hatch> We are skirting the line of Views now
[00:07] <hatch> the line is getting thinner and thinner :)
[00:14] <hatch> bcsaller: review and qa done - just one q
[00:17] <bcsaller> hatch: while I agree, that is the actual system state, if we want to list pending actions in a better way that what notifications should do
[00:18] <bcsaller> almost all of our actions have real world delays, drawing something else in the meantime isn't really the answer
[00:18] <bcsaller> its the same principal as with the Dying state we talked about today
[00:19] <hatch> right - but any indicator of the dying state isn't coming for a while, so right now (if the delay is long) the user may click on it and attempt to destroy it, wondering why it's not working
[00:19] <hatch> so while I think what you did is what we want to move towards - it might be a little premature
[00:19] <hatch> I can be convinced otherwise I suppose
[00:31] <bcsaller> hatch: maybe some improvement to the notification story should happen first
[00:31] <hatch> agreed
[00:32] <hatch> I envision a coloured dot which flys from the users interaction point to the notification bar when there is a notification :)