[11:48] hey [11:49] low-jitter kernel needs YOU! http://ovekarlsen.com/Blog/turning-ubuntu-12-04-into-a-professional-low-jitter-os/ [12:01] RoyalDogBiscuits: how is that different from the RT or lowlatency kernels we have had in the past? [12:10] jussi: From what I see, the config is very different. Low-latency is not neccesarily low-jitter graphics wise. For that you need to reduce all causes of jitter, such as interrupts, uneccesary code running etc. Try it! [12:11] RoyalDogBiscuits: maybe at home, not here (work machine) [12:11] RoyalDogBiscuits: I want to know more details about it though, and particularly differences from RT kernel [12:11] The main difference is that it is very efficient. [12:12] For instance Doom 3 which is a very jitter sensitive game, that Carmack not long ago stated was taxing even on modern computers, runs with accurate 72fps. [12:12] Doom 3 does three OpenGL passes, pr frame. [12:13] This also really on a core 2 duo, and a GTX 280. [12:14] Many have reports glitches disappearing from their games. [12:17] RoyalDogBiscuits: I suspect a much better forum for talking about this would be #ubuntu-kernel (if you havent already) [12:17] I pasted a link there too.