bigjools | Every time I add or change work items on a blueprint, it discards all the data the first time. | 02:23 |
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StevenK | bigjools: All data, or all changes? | 02:36 |
bigjools | StevenK: changes | 02:36 |
bigjools | so if I start at nothing, type a load, and hit the ok button, the lot gets lots | 02:36 |
StevenK | work items backs on a cached property, so it's possible something isn't invalidating | 02:36 |
bigjools | lost* | 02:36 |
bigjools | I can paste the same thing in and next time it sticks | 02:36 |
StevenK | Bleh, ISpecification.updateWorkItems does delete work_items from the property cache | 02:38 |
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