[02:23] Every time I add or change work items on a blueprint, it discards all the data the first time. [02:36] bigjools: All data, or all changes? [02:36] StevenK: changes [02:36] so if I start at nothing, type a load, and hit the ok button, the lot gets lots [02:36] work items backs on a cached property, so it's possible something isn't invalidating [02:36] lost* [02:36] I can paste the same thing in and next time it sticks [02:38] Bleh, ISpecification.updateWorkItems does delete work_items from the property cache === Ursinha-afk is now known as Ursinha === wedgwood is now known as Guest32887 === jtv1 is now known as jtv === _mup__ is now known as _mup_ === BradCrittenden is now known as bac === Guest32887 is now known as wedgwood