/srv/irclogs.ubuntu.com/2013/11/08/#ubuntu-unity.txt

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tsdgeosi can't reproduce the test failure of https://code.launchpad.net/~aacid/unity8/no_hswipe_if_vswipe_test/+merge/193401 :-/08:42
tsdgeosSaviq: if you have some time can you try to?08:43
mzanettimhr3: hey, I bet you know why this happens: https://bugs.launchpad.net/unity8/+bug/124925509:25
ubot5Ubuntu bug 1249255 in Unity 8 "all but 9 apps disappear for minutes" [Undecided,New]09:25
mhr3bug in click scope09:25
tsdgeosanyone for https://code.launchpad.net/~aacid/unity8/robust_test_show_scope_on_load/+merge/194470 ?09:30
tsdgeosCimi: can you to approve https://code.launchpad.net/~aacid/unity8/no_hswipe_if_vswipe_test/+merge/193401 ? there is a dancing test that fails sometimes but is not related to the changes there and i think i've fixed it in https://code.launchpad.net/~aacid/unity8/robust_test_show_scope_on_load/+merge/19447009:45
Cimitsdgeos, yup09:45
tsdgeostx09:46
nic-doffayCimi, got time for a small review?09:51
nic-doffayhttps://code.launchpad.net/~nicolas-doffay/unity8/infographic-z-order-fix09:51
nic-doffayit's one line09:51
Ciminic-doffay, makes sense ::)09:52
nic-doffayCimi, think jenkins was just **** with that instability09:52
Ciminic-doffay, otherwise you can just put it at the bottom of the file09:54
Ciminic-doffay, not sure which approach we like to follow for qml09:54
CimiSaviq, tsdgeos if we want to move an element on higher z order, shall we change z order or play with the ordering of components in the file?09:54
CimiI'd go to put components that should stay on top at the bottom of the file09:55
Cimiz index can be more tricky09:55
nic-doffayCimi, the bottom of the file puts it above the mouse area.09:56
nic-doffayFigured it's safer doing that.09:56
tsdgeosi think we mostly do "ordering" based z-order09:56
Ciminic-doffay, you can move the mouse area as well09:56
Cimitsdgeos, indeed09:57
nic-doffayCimi, I didn't want to juggle the components in case I caused a bug which I wasn't aware about.09:57
Ciminic-doffay, could you pls do the say ordering the components instead changing z order?09:57
Cimi*same09:57
nic-doffayCimi, if you can without a doubt say it hasn't broken anything afterwards then yeah.09:57
Cimiwell you have it working with the z index, try changing order and obtain the same09:58
nic-doffayCimi, I've pushed. To test go to tests/mocks/libusermetrics/UserMetrics.cpp then on line 279 just add a + 0.8 to the rand()10:02
nic-doffayThat should make the circles big enough to see.10:03
nic-doffayCimi, then run ./run -f10:03
nic-doffay(after building and all)10:03
nic-doffaypstolowski, you busy with this? https://bugs.launchpad.net/unity8/+bug/122631110:08
ubot5Ubuntu bug 1226311 in Unity 8 "Cannot search for apps on the home scope" [High,Confirmed]10:08
nic-doffayor can I steal it?10:08
Ciminic-doffay, I'm building unity, but I bet it works10:10
Ciminic-doffay, Clock does not have a mouse area so should not be a problem with the other MouseArea10:10
pstolowskinic-doffay, nope, i havne't been looking at it10:12
nic-doffaypstolowski, mind if I take it over?10:14
pstolowskinic-doffay, no problem, you can take it10:15
nic-doffaypstolowski, what regressions were you worrying about in the one comment?10:15
pstolowskinic-doffay, previews, progress for app install10:18
nic-doffaypstolowski, how can I test for those regressions?10:21
nic-doffayJust to make sure it doesn't "$%"$% anything10:21
pstolowskinic-doffay, well, manually, on the phone10:22
Ciminic-doffay, approved10:23
nic-doffayCimi, cool thanks10:29
nic-doffaytsdgeos, got time for a review?10:45
tsdgeosnic-doffay: sure10:46
nic-doffaytsdgeos, it's what I was working on before with the search history being persistent.10:49
nic-doffayhttps://code.launchpad.net/~nicolas-doffay/unity8/search-history-persist/+merge/19393510:49
tsdgeosoki10:49
nic-doffayExcept it's kept QML side this time at Saviq's request10:49
nic-doffaytsdgeos, thanks dude10:50
tsdgeosso we don't save to disk?10:50
Saviqtsdgeos, not yet - we're not sure where to save it to10:50
tsdgeosok10:50
Saviqtsdgeos, we might do zeitgeist, we might do U1Db, we might do something else entirely...10:50
dednickMacSlow: ping10:58
* greyback bbiab11:37
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tsdgeosarggg12:16
tsdgeosthe Actual   (lvwph->m_headerItem->y()): -1.42109e-14    Expected (0.): 0 thing is getting annoying :S12:16
tsdgeoswonder if we should disable it until we get the 5.2 (i'm convinced it has to do with poor qml scenegraph loop forgetting to send the last event)12:17
tsdgeosand if with 5.2 still fails we debug it then on the jenkins instances12:18
tsdgeosSaviq: ↑↑↑↑↑12:18
Saviqtsdgeos, +112:18
Saviqtsdgeos, +            console.log("scope", scope)12:20
tsdgeoswops12:20
tsdgeosSaviq: https://code.launchpad.net/~aacid/unity8/disableTestMaximizeVisibleAreaMoveUpAndShowHeader/+merge/19449212:34
Saviqtsdgeos, happroved12:34
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jalcineanyone has tips for quick importings from git to bzr on a junk branch launchpad?13:04
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Saviqjalcine, there's git-bzr13:14
Saviqjalcine, that allows you to push from a git repo to bzr directly13:14
tsdgeosSaviq: https://code.launchpad.net/~aacid/unity8/killApplicationsFilterGrid.qml/+merge/19451113:23
jalcineSaviq: thanks13:23
Saviqtsdgeos, ooh cleanup, will have a look later ;)13:24
tsdgeosi have a few more cleanups comming, basically introducing some "base items" since we now for example define "signal clicked(int index, var model, real itemY)" in various and then let the GenericScopeView use it, planning to create a item that has those and make all the other inherit from it13:26
tsdgeosSaviq: ↑↑↑13:26
Saviqtsdgeos, yeah, we need a refactor of the tiles indeed13:26
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dednickmhr3: ping13:42
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mhr3dednick, pong14:21
mhr3dednick, did you decide to switch from the free trial? :)14:22
mhr3dednick, you get faster response times as a proper subscriber14:22
dednickmhr3: ahha.14:22
dednickmhr3: https://bugs.launchpad.net/unity8/+bug/1238302 . still happening for you? cant reproduce on mine.14:23
ubot5Ubuntu bug 1238302 in Unity 8 "Category reordering causing column "shifting" in overridden result model" [Medium,Triaged]14:23
mhr3dednick, think it's only happening with the category reordering14:23
mhr3dednick, https://bugs.launchpad.net/unity8/+bug/124011814:25
ubot5Ubuntu bug 1240118 in Unity 8 "Scrolling in dash breaks" [High,Triaged]14:25
mhr3see the first comment14:25
mhr3same applies to this14:25
dednickok14:26
dednickmhr3: right, so they're still issues though i guess...14:28
mhr3dednick, yes, those two issues were why we disabled the reordering14:28
CimiSaviq, I'm using the new inversemousearea with topmost14:29
CimiSaviq, but it's still limited to the runningapplicationgrid14:29
SaviqCimi, with no sensingArea set?14:30
CimiSaviq, no14:30
SaviqCimi, please talk to zsombor14:30
SaviqCimi, he added a slew of tests to make sure it's working, though, AFAIK, so that'd be real weird :/14:31
CimiSaviq, http://paste.ubuntu.com/6382346/14:32
CimiSaviq, against trunk14:32
CimiSaviq, notes14:32
Cimidandrader, notes14:33
Saviqgreyback, notes14:34
Cimithis game is fun :D14:34
SaviqCimi, you won ;)14:35
greybackdammit14:37
greybackI was being interviewed14:37
mhr3sil2100, hello... zmqpp? :)14:39
kgunngreyback: like your famous ? or getting a new job ? :)14:39
greybackkgunn: heh, I wish. Helping out a college student for a survey on co-workers and "digital nomads"14:40
MacSlowSaviq, https://code.launchpad.net/~macslow/unity8/notification-fullscreen-support https://code.launchpad.net/~macslow/unity8/fix-120056914:45
MacSlowSaviq, still need to retrigger the last one14:45
SaviqMacSlow, I'll retrigger both and test locally, too14:45
MacSlowok14:46
SaviqMacSlow, actually, merge trunk in both of them?14:46
SaviqMacSlow, that'll trigger and be more reliable14:46
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MacSlowSaviq, yeah... but I don't do that daily really...14:46
MacSlowSaviq, I just refresh both of them just now...14:47
SaviqMacSlow, sure, no need to do daily - but it makes sense when there's problems14:47
SaviqMacSlow, trunk has some test reliability improvements14:47
MacSlowSaviq, yeah... I'll do that anyway for both now14:47
tedgIs there a way to run Unity8 with indicators on my desktop?15:04
tedgSeems just /usr/bin/unity8 doesn't have them?15:04
mterrySaviq, I think I may have helped re-introduce tags to lp:unity8.  Is there a special trick to deleting them again, or can I just use your recipe to delete, pointing at lp:unity8?15:04
Saviqmterry, just do the same for lp:unity8, yeah15:05
Saviqtedg, should work just fine15:06
Saviqtedg, pass -mousetouch to get gesture support15:06
tedgAh, that was the trick.  I just couldn't open them!  Thanks Saviq15:07
MacSlowSaviq, ok merged said branches with unity8 trunk again and resolved all merge-conflicts...  lp:~macslow/unity8/fix-1200569 (r428 now) lp:~macslow/unity8/notification-fullscreen-support (r488 now)15:14
SaviqMacSlow, cheers, will monitor them15:17
om26ermzanetti, hey! now that automerger seems to be working. Can we land this https://code.launchpad.net/~mzanetti/unity8/launcher-small-tweaks/+merge/191380 ?15:18
Saviqom26er, he's on holiday15:19
Saviqom26er, but we'll keep an eye on it15:20
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om26erSaviq, ok, thanks15:20
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mhr3osk still not working in 15?15:27
Saviqmhr3, surfaceflinger?15:30
Saviqmhr3, works on mir, Cimi reported problems on sf, but I doubt we'll be fixing anything for sf15:30
mhr3Saviq, yea15:30
mhr3Saviq, :/ mir on galaxy nexus is slow, and no osk without mir... just suc... is bad15:31
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tsdgeosSaviq: the Verifier thing you made, did check signals signature?15:34
Saviqtsdgeos, no, I don't think so15:45
tsdgeoswas trying to see if we can do it15:45
tsdgeosi can see if the signal is defined, but can't seem to be able to find out the params15:46
tsdgeosfrom JS i mean15:46
Saviqtsdgeos, I don't think we can15:46
Saviqtsdgeos, if you did that in C++, we might15:47
tsdgeosSaviq: so, let me dump my mind :D This is about the "we are using random stuff as source for the genericscopeview delegate and it just happens that they all have mostly the same properties" and i was thinking if A) I should introduce a base Item that all those should use or B) If I should introduce a checker that complains in a more understandable way if some of the properties are not there as expected. A seems more C++-y and B seems more JS-ducktaping-y15:51
tsdgeoswhat's your opinion?15:51
tsdgeosi.e. we need those delegates to have signal pressAndHold, signal clicked, a expandable: property, etc.15:51
Saviqtsdgeos, A15:57
Saviqtsdgeos, just have an "abstract" BaseTile or something15:58
Saviqtsdgeos, you can name that BaseCard as "Cards" is the new word for items in dash15:58
tsdgeosSaviq: this is not about the Tile but about the FilterGrid/Carousel level15:58
fgintherSaviq, is this something you created? http://10.97.0.26:8080/job/jenkins-autocheck/15:58
Saviqtsdgeos, ah, then yeah BaseRenderer15:58
Saviqfginther, nope15:58
Saviqfginther, I don't have rights to do so15:58
fgintherSaviq, thx15:58
Saviqtsdgeos, only thing missing is multi-inheritance ;)15:59
tsdgeosSaviq: ok, then my other "problem", is that e.g. Carousel is in Components/ not in Dash/, so it's a bit weird, move it over?15:59
Saviqtsdgeos, where we want a BlahCarousel to inherit from BaseRenderer and a non-dash-specific Carousel15:59
Saviqtsdgeos, right, ↑ that ;)15:59
tsdgeosyes15:59
tsdgeosyou can actually do that15:59
tsdgeosi've checked15:59
Saviqjust not in QML?16:00
tsdgeoswell16:00
tsdgeosnot that exactly16:00
Saviqtsdgeos, either move it or wrap in DashCarousel16:00
tsdgeosyeah ignore me, was thinking crap :D16:00
Saviqtsdgeos, but that unfortunately means aliasing all the carousel's props, which is unfortunate16:00
Saviqthat's why multi-inheritance would be cool16:00
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mhr3Saviq, blasphemy!16:12
mhr3i mean using multi-inheritance and good in the same sentence16:13
Saviqmhr3, lol16:33
Saviqmhr3, that a personal vendetta or should I read up? ;)16:34
mhr3Saviq, interfaces are the way to go, not multi-inheritance, it's been known for 20years :)16:37
dandraderheh, I thought the same (multi-inheritance + good = blasphemy) :)16:45
Saviqmhr3, sure, in this case I meant multi-inheritance *with* just an interface (although such a thing doesn't exist in QML, nor really in C++, does it ;))16:50
Saviqalthough /me likes mixins sometimes ;P16:51
mhr3Saviq, yea, some languages pretend to be better by not having a clear separation there, but they just got it wrong16:52
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MacSlowseb128, if you look again at https://bugs.launchpad.net/ubuntu/+source/notify-osd/+bug/404658 I've attached the screencast with the two alternative solution-suggestions, which stay within notify-osd design-guidelines and still gives the needed info to the user.17:10
ubot5Ubuntu bug 404658 in notify-osd (Ubuntu) "notification summary doesn't change for synchronous messages" [Low,Confirmed]17:10
* greyback eow17:23
tedgmterry, Can you look at: https://code.launchpad.net/~ted/unity-greeter/upstart-indicators/+merge/19293617:24
tedgmterry, The greeter is broken in current without that.17:24
mterrytedg, you and upstart-in-greeter!17:25
tedgmterry, Hey, I even wrote this patch!  ;-)17:25
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mterrytedg, you've tested and it works for you?17:26
tedgmterry, Yes, me and charles17:26
mterrytedg, OK.  Code looks reasonable17:27
charlesmterry: +1 for this, it's a good change17:27
tedgWe really need a name for using trunk's now that trusty is "managed"17:28
tedgThanks mterry!17:33
mterrytedg, thank you!17:33
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