[02:56] <duflu> Free karma: https://code.launchpad.net/~vanvugt/mir/version-0.1.3/+merge/198507
[02:58] <RAOF> Arse. My nested testing on android was not, in fact, testing nested.
[02:59] <RAOF> Aww, yeah. *Now* I'm really testing nested, and it still works. Hurray!
[03:06] <duflu> RAOF: Cool. Just in time. I got my script for instantly logging input latency going yesterday
[03:07] <duflu> The only weird and surprising thing so far is that MirKeyEvent has half the latency of MirMotionEvent
[03:07] <duflu> I guess it's much simpler
[03:09] <RAOF> Good, and also still works on mesa.
[03:10] <duflu> Five MPs waiting to land. Lay your bets on how many actually will
[03:16] <RAOF> Hm. You know what this code doesn't have any of? Tests.
[05:17] <RAOF> Hurray for tests finding logic errors!
[07:33] <RAOF> Bah. g++, be better at flow analysis.
[07:42] <RAOF> duflu: https://code.launchpad.net/~raof/mir/check-for-surfaceless/+merge/198510 should be now be landable, assuming that g++ remains well-behaved.
[07:43] <duflu> RAOF: Thanks. Though I'm using N4 for nested testing right now
[07:43] <RAOF> Cool; it works there too :P
[09:09] <tvoss> greyback, Saviq meeting?
[09:11] <tvoss> alf_, are you joining us on the hangout?
[09:16] <alf_> tvoss: what hangout?
[10:20] <anpok|afk> regarding the transparent nested surfaces..
[10:20] <anpok> it kind of works..
[10:21] <anpok> the client examples that we have dont seem to request per pixel translucent surfaces
[10:21] <anpok> so I hacked around eglplasma to get a visible difference..
[10:24] <anpok> is there already a good example that plays with transparency that I missed?
[10:25] <anpok> and if not -- do we want one?
[10:27] <RAOF> anpok: multiwin might do transparency?
[10:28] <RAOF> If not, yeah, we'd want a quick example.
[10:28] <alan_g> anpok: multiwin does use transparency
[10:47] <alan_g> anpok: hacking extra options that demonstrate features into the examples is a valid pastime
[10:49] <anpok> yeah.. maybe eglplasma was probably a bad example - I had to change the shader code too