/srv/irclogs.ubuntu.com/2013/12/18/#ubuntu-unity.txt

=== tvoss is now known as tvoss|test
=== tvoss|test is now known as tvoss
Saviqrobru, hey, if you still around - any word why u8 wasn't released overnight?08:07
Saviqmorning, all08:12
tsdgeosmoooornign08:13
Saviqtsdgeos, wanna do a nasty review?08:38
Saviqmzanetti, ↑ or you?08:39
tsdgeosSaviq: the cleanup one?08:39
Saviqtsdgeos, yeah https://code.launchpad.net/~saviq/unity8/clean-root/+merge/19931408:40
Saviqtsdgeos, it's basically moving stuff around08:40
tsdgeosyeah that one i was refering to08:40
tsdgeosSaviq: can do08:40
Saviqtsdgeos, thanks08:40
Saviqtsdgeos, the tests pass, so that's 95% confirmation it's fine08:41
Saviqtsdgeos, but stuff like ./build, ./run, ./run_on_device would be good to verify08:41
tsdgeosyep08:41
Saviqtsdgeos, one other thing that I want to do, but not sure I want to do now... is make them all QML imports, so import Unity.UI.Dash or something, instead of "../Dash" or so08:43
tsdgeoshmmm08:44
tsdgeosnow = in this MR08:44
tsdgeosor08:44
tsdgeosnow = after this MR08:44
Saviqtsdgeos, in08:44
Saviqtsdgeos, will prolly wait for dednick's indicator refactoring, though08:44
tsdgeoswouldn't do it in this one08:45
Saviqtsdgeos, +108:45
tsdgeosSaviq: https://code.launchpad.net/~aacid/unity8/regenerate_pot_file/+merge/19941309:04
tsdgeoswe need to get better at catching this stuff09:04
Saviqtsdgeos, true09:04
Saviqtsdgeos, but actually... that should not be our string to translat09:04
Saviqe09:04
Saviqtsdgeos, it should come from whoever asked for the SIM dialog09:05
Saviqtsdgeos, so let's see to fix that instead09:05
tsdgeosthat i don't know D:09:08
tsdgeosasac:09:09
tsdgeoserr09:09
tsdgeosasac: sorry09:09
tsdgeosSaviq: sure09:09
tsdgeosdamnit09:09
tsdgeosrun_on_device updated the libc7 of the phone09:09
tsdgeosand is now stuck in that "do you want to restart serveices" ncurses window09:09
Saviqtsdgeos, ouch... why would it upgrade it :?09:09
tsdgeoslibc6 i mean09:09
tsdgeosSaviq: because there's a new version out :D09:09
Saviqtsdgeos, yeah, but we're not doing upgrade09:10
Saviqtsdgeos, well09:10
Saviqtsdgeos, probably something we're installing as deps09:10
tsdgeossomething must depend on it i guess09:10
Saviqgot built against the new one, yeah09:10
tsdgeosok, let's reboot the phone and do this manuall09:10
tsdgeosy09:10
Saviqtsdgeos, no need to reboot09:10
Saviqtsdgeos, can do second shell and kill the dialog09:11
tsdgeostoo late :D09:11
tsdgeosrebooting was easier ;-)09:11
tsdgeosSaviq: so you opening a bug for the "we should not have this text" thing?09:11
Saviqtsdgeos, fixing it, even09:12
tsdgeoscool09:13
Saviqmzanetti, you get a slap on the wrist for the fullscreen notifications, there's reaching out of scope all over ;P09:15
mzanettiSaviq: ?09:15
Saviqmzanetti, NotificationMenuItemFactory reaches to notification and notificationsList objects directly09:16
mzanettiah09:16
mzanettiSaviq: I'll fix it09:17
Saviqmzanetti, almost there09:17
Saviqmzanetti, you'll review / test09:17
mzanettiok09:17
tsdgeosSaviq: btw almost everyone's going to get a nice conflict after your clean-root thing :D09:17
Saviqtsdgeos, actually not really09:17
Saviqtsdgeos, I was expecting it, but bzr seems to deal fine with renames when merging09:18
tsdgeosnice thing09:18
* mzanetti is afraid of merging the appmanager rework with that09:18
mhr3_the one feature that works well in bzr... renames09:19
tsdgeosSaviq: can i complain against the src/include thing?09:19
Saviqtsdgeos, yes you can09:19
tsdgeosSaviq: at least you should move src/Panel/Indicators/client/indicatorsclient.h to include to make it equally painful everywhere :D09:20
tsdgeosi'd prefer we'd do away with that artificial separation09:21
tsdgeosbut oh well09:21
tsdgeoslet's be artificual everywhere if we are going to be09:21
Saviqtsdgeos, I just didn't want "src" to be in include paths by default09:26
Saviqtsdgeos, while paths.h should be available virtually everywhere09:27
Saviqtsdgeos, so can we say that stuff that's only a header (paths.h, ApplicationArguments.h) would remain in include/09:27
Saviqtsdgeos, but h+cpp would go into src/ ?09:27
tsdgeosApplicationArguments.h is cheating09:29
tsdgeossince i could split the code over to a .cpp and then you move it to src/ :D09:29
tsdgeosand it's only used by main.cpp so it would not hurt either09:31
tsdgeosif you want to leave paths.h.in in include, i'm fine with that09:31
tsdgeosnoone ever edits that file09:31
mhr3_Saviq, ehm, any idea why https://code.launchpad.net/~unity-team/+archive/demo-stuff/+recipebuild/610784/+files/buildlog.txt.gz failed?09:33
Saviqmhr3_, which one is that?09:34
mhr3_scopes-api in demo-stuff09:34
Saviqmhr3_, I only just built unity-api in there, restarted scopes-api builds now09:35
mhr3_Saviq, i did that 5minutes ago, resulted in that error09:35
Saviqmhr3_, hmm maybe unity-api wasn't published yet?09:35
mhr3_it was09:35
mhr3_at least that's what the ppa page said09:35
Saviqmhr3_, in other words, no, no idea09:35
Saviqmzanetti, here's my diff, can you please take over, then - http://paste.ubuntu.com/6593292/09:38
tsdgeosSaviq: so what do you want to do with the include thing? leave it as it is? or rework?09:40
Saviqtsdgeos, true, AppArgs should be .cpp really09:41
Saviqtsdgeos, I'll fix those09:41
tsdgeosok09:41
mzanettiSaviq: yes09:44
Saviqmzanetti, I'll have another one, that one breaks something09:45
Saviqmzanetti, http://paste.ubuntu.com/6593326/09:45
SaviqNotification vs. Item made it not start at all, for some reason :?09:45
Saviqmzanetti, are there no tests for the fullscreen notification btw? I don't even know how to trigger it?09:46
mzanettiSaviq: there should be AP tests for it afaik09:46
dednickSaviq: https://code.launchpad.net/~nick-dedekind/unity8/StrFTimeFormatter/+merge/192343 ?09:46
Saviqdednick, on it09:47
mzanettiSaviq: and there are qmltests for the content (tst_Lockscreen.qml)09:47
dednickSaviq: ta09:47
Saviqmhr3_, built now09:48
Saviqmhr3_, so must've been too early09:48
mhr3_Saviq, grrr....09:48
tsdgeosdandrader: seen that i added the "try" thing09:48
tsdgeos?09:48
Saviqmzanetti, no tests added in https://code.launchpad.net/~macslow/unity8/notification-fullscreen-support/+merge/196308 at least09:50
dandradertsdgeos, yep, will check it out now09:50
Saviqmzanetti, so it doesn't look like there are any09:50
Saviqdandrader, hey, re: the unity-api test crash... I got it on stable just as well09:51
Saviqdandrader, unless I did something wrong when building, but I tried not to09:52
Saviqdandrader, you made sure to test under i386?09:52
dandraderSaviq, yes09:52
dandraderSaviq, only if stable went sour since the last time I tried it09:53
Saviqdandrader, no, I actually tried the day after you tried or so09:53
dandraderSaviq, do you at least get the failure in testApplication?09:53
* Saviq will try again09:53
Saviqdandrader, don't remember, let me rinse&repeat09:54
dandraderSaviq, is there a command to reload all unity7 indicators10:10
dandrader?10:10
Saviqdandrader, yeah, start unity8 and Ctrl+C it ;)10:10
dandraderSaviq, no10:11
Saviqdandrader, you might also want "restart unity-panel-service"10:11
dandraderit does not bring all the original indicators back10:11
Saviqdandrader, the only remaining one should be "start indicator-application" I think10:11
Saviqdandrader, which one are you missing?10:11
dandraderindicator-multiload and the network one10:11
Saviqdandrader, start indicator-[TAB] will let you know which are not running and can be started10:12
Saviqhuh, what's indicator-multiload?10:12
Saviqdandrader, network is nm-applet10:12
Saviqdandrader, no upstart integration, so just Alt+F2, nm-applet10:12
dandraderSaviq, "Graphical system load indicator for CPU, ram, etc."10:12
Saviqdandrader, k10:13
dandraderSaviq,  "start indicator-application" does the trick. thanks@10:13
dandrader!10:13
Saviqdandrader, cheers10:13
Mirvtsdgeos: thanks btw for nudging towards syncqt, it has solved all but one of my snapshot module problems10:20
tsdgeoscool10:20
Mirvso I'm running syncqt and generating a patch out of it, which fixed qtfeedback + qtsystems + qt3d, but qtpim seems to have some additional problem10:21
Saviqtsdgeos, pushed10:23
Saviq/food10:23
tsdgeosdandrader: noooo, i have a todo :D10:23
tsdgeosdandrader: or maybe we can do it after the merge happens10:23
dandradertsdgeos, what todo?10:24
tsdgeosdandrader: as a smaller review?10:24
tsdgeos    // TODO Add support for additions/removals at end that are not reset calls10:24
dandraderah10:24
tsdgeosmaybe we can get this big chunk merged10:24
tsdgeosand then iterate on this small thing?10:24
tsdgeosit'll be an easier review too10:25
tsdgeossince it'll be smaller10:25
dandradertsdgeos, yes, it won't break anything anyway10:25
tsdgeosoka10:25
tsdgeosthanks for the review :-)10:25
tsdgeosdandrader: btw don't know if you realized you can write a number in the try thing10:25
tsdgeosin the area below the add button10:25
tsdgeosi did not make it too obvious :D10:25
dandradertsdgeos, it did. but just from reading the code10:25
tsdgeosok :D10:26
dandradertsdgeos, indeed looks almost like a hidden feature. I though about commenting about it but I concluded that I have already harassed you enough in this review10:27
dandraderand the buttons also look like they are disabled because their colors are washed out (greyish10:27
dandrader)10:27
greybackmzanetti: I can fix your flicker by adding a longer delay to the grantFocusTimer. I tried 100ms10:28
mzanettigreyback: yeah. but doesn't sound like a solution10:28
greybackmzanetti: the flicker was that Mir had changed the focused app before you had even started animating10:28
mzanettigreyback: yeah. and that's what I don't understand why10:28
mzanettigreyback: as I set the image to be visible and everything, then start a timer and only when the timer timeout is done, I tell Mir to actually switch the apps10:29
mzanettigreyback: so in theory there shouldn't be a timer needed at all. however I could understand that I have to trigger the event loop to reflect all the states. but for that an interval of 1 should be enough10:30
mzanettigreyback: the fact that an interval of 100 works around it, makes it even more scary imo10:30
greybackmzanetti: sure, I'm not saying it's the right thing to do, there's just some subtle timing issue cropping up10:31
mzanettigreyback: so you'd vote for going with an interval of 100 for now and hoping this will just vanish when we use real surfaces instead of screenshots?10:32
mzanetti(well, I'm sure this particular isse would go away using real surfaces...)10:32
greybackmzanetti: am wondering if it's due to the 2 separate event loops, one for Mir and one for Qt. Calling ApplicationManager.focusApplication causes Mir to immediately switch focus. But Qt hasn't yet generated a frame, that Mir composites, where the screenshots are visible10:34
mzanettigreyback: ahhh... yeah that would make sense10:34
mzanettiso Qt's event loop is actually done, but the results not yet processed by Mir's event loop10:34
mzanettiyeah, that would explain this behavior10:35
mzanettiand also this sounds like a thing we'd run into more often as more animations are implemented :/10:35
greybackmzanetti: when we switch to scenegraph, this won't be an issue, as there only 1 event loop will be managing all drawing10:36
mzanetti+1 for that10:36
mzanettiso it does sound indeed like I should go with the increased interval workaround for now10:36
mzanettiwith a big fat FIXME to drop it again once we use the scenegraph stuff10:37
=== dandrader is now known as dandrader|afk
greybackswitching focus at the end of the animation work maybe? Or at a preset stage during the animation?10:37
mzanettiyeah... I thought about that too... I guess I can do it.10:38
mzanettigreyback: but I really wanted to understand what's going on... thanks for the explanation.10:39
greybackmzanetti: you're welcome10:39
nic-doffaySaviq, who's a good person to talk to about CI issues?10:49
mzanettiSaviq: hmm... for some reason unity8 doesn't seem to register the notification service any more with ./run. It used to work if I did export `dbus-launch` and ran it in that shell. has there been a change you're aware of?10:49
mzanettinic-doffay: what's the issue?10:50
nic-doffaymzanetti, I'm not sure.10:50
mzanettinic-doffay: :) ok... so why do you want to talk to someone about CI then?10:51
nic-doffaymzanetti, because I think it's an irregular issue.10:52
mzanettinic-doffay: any link or something?10:52
nic-doffaymzanetti, https://code.launchpad.net/~nicolas-doffay/ubuntu-ui-toolkit/fix-1242647/+merge/19717610:52
nic-doffayNot sure what's causing the two fails.10:52
mzanettinic-doffay: hmm... according to the logs it seems to be a real issue, not some flakyness....10:53
nic-doffaymzanetti, yeah but I can't pin point what exactly it is...10:54
Saviqmzanetti, there's no need for dbus-launch any more10:54
Saviqmzanetti, it takes over the name from notify-osd10:54
mzanettiright.... you see my problem :P10:54
mzanettiSaviq: so it seems there is an issue if there is no notify-osd running before?10:55
Saviqmzanetti, shouldn't be10:55
Saviqmzanetti, /me tries10:55
mzanettiso in theory the dbus-launch thing should still work, right?10:55
mzanettinic-doffay: building your branches... gimme a minunute10:56
Saviqmzanetti, yeah it should, works here10:56
mzanettihmpf...10:56
Saviqmzanetti, well, just don't do dbus-launch, it actually stops unity8 from launching here for me10:57
Saviqmzanetti, and it makes sense, as it will wait for all the services that it expects on the dbus10:58
mzanettiSaviq: it starts fine here on a new session bus. just doesn't register stuff any more10:58
mzanettiSaviq: last time I tried it was starting too, but took like half a minute before it gave up connecting to the hud service10:59
mzanettinow it starts up immediately, but not notifications10:59
Saviqmzanetti, sounds like something weird in your env, any reason why you still want it under dbus-launch?11:00
mzanettiSaviq: yeah, s/notify-osd/knotify4/11:00
Saviqmzanetti, right, and knotify4 does not give up the name when asked politely...11:00
mzanettiyep11:01
Saviqmzanetti, kill it, then...11:01
mzanettiit's respowned by kded4 immediately (which I think is new too)11:01
mzanettiok... I guess I can shut down the whole session for a bit11:01
mzanettinic-doffay: that AP test fails here too11:01
Saviqmzanetti, or just switch to unity7 like a good employee ;)11:02
mzanettiSaviq: yeah... did that for a while. but it really sucks on this screen11:02
Saviqmzanetti, ah right - good thing is that bregma is working on it this cycle11:02
mzanettinic-doffay: can't you reproduce the failure locally?11:03
mzanettinic-doffay: http://paste.ubuntu.com/659360311:03
mzanettiSaviq: to make up for not using unity on the desktop yet I started dogfooding the phone with the MWC release :D11:04
Saviq;)11:04
nic-doffaymzanetti, I didn't run them locally, I figured the logs would be the same?11:05
mzanettinic-doffay: yeah. but definitely easier to change to code and run the test again11:05
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mzanettiSaviq: ok. running unity7 now (it did improve a bit already) but notifications still showing up in the desktop. even if I kill notify-osd11:45
mzanettiwith unity8 latest trunk, doing a fresh ./build -c11:45
Saviqmzanetti, I was suspecting something's weird with your setup...11:45
Saviqmzanetti, can you see anything related in the log output?11:47
mzanettiSaviq: no... all fine in there11:47
Saviqmzanetti, sounds like you need to start looking into monitoring what happens on dbus11:49
mzanettimhm11:49
mzanettiok... got it... qtdeclarative5-unity-notifications-plugin was borked11:51
mzanettiduuude :D you broke the fullscreen notifications completely :D11:52
Saviqmzanetti, I'm sure I did :P11:52
Saviqmzanetti, couldn't test them, remember? ;P11:52
mzanettinoooo. qtcreator doesn't pick up fonts dpi inside unity711:54
Saviqmzanetti, ouch11:55
=== alan_g|afk is now known as alan_g
mzanettiSaviq: can we merge this one now? https://code.launchpad.net/~mzanetti/unity8/lockscreen-default-variable-pinlength/+merge/19784811:57
Saviqmzanetti, wasn't it merged already?11:57
Saviqmzanetti, got it, ACK'ed11:58
mzanetticheers11:59
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Saviqbiab12:07
tsdgeosdandrader: https://code.launchpad.net/~aacid/unity8/verticalJournalImprovements/+merge/19944612:11
dandradertsdgeos, saw it. will wait for the original one to get merged before I review this one12:12
tsdgeosok12:13
tsdgeosdandrader: there?12:39
dandradertsdgeos, ?12:40
tsdgeosdandrader: just pinging ;-)12:41
tsdgeosdandrader: so i am doing the horizontaljournal12:41
tsdgeosthat shares lots of code with the verticalone12:41
tsdgeoshow would you prefer to review12:41
tsdgeosin two steps, horizontal journal is a "copy" of the verticla one and then introduce a class which both inherit from12:41
tsdgeosin one step that introduces both the horizontal journal and the class they both inherit from?12:42
dandradertsdgeos, one step12:43
tsdgeosoki12:43
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* greyback having his half day, chat tomorrow13:24
=== alan_g|lunch is now known as alan_g
Saviqkgunn, humm, weren't you supposed to be on holidays already?14:23
kgunnSaviq: not yet...14:23
kgunnare you trying to send me a hint :)14:23
Saviqkgunn, no, not really, but was convinced you were gone :)14:24
kgunnonly mentally14:24
Saviqkgunn, we doing hangout today?14:29
kgunnSaviq: yes, let's do hangout...it'll be quick one i think14:30
kgunnlet's do round robin first...then cover off 1/2 announcement + deeper dive on some topics14:30
kgunnit'll be quick i promise14:30
Saviqnic-doffay, hangout?14:32
SaviqCimi, hangout?14:32
nic-doffaySaviq, one sec.14:32
=== rachelliu_ is now known as rachelliu
CimiSaviq, I got stuck.. I'm in now14:59
Cimiwho can test ubuntu-ui-toolkit compilation on qt 5.2?15:12
=== dandrader is now known as dandrader|lunch
tsdgeosdandrader|lunch: https://code.launchpad.net/~aacid/unity8/verticalJournalImprovements/+merge/199446 the parent branch has been aprroved and CI passes15:15
kgunnCimi: i think you missed the part where we discussed some manual autopilot testing to dry run /pre-test side stage re-enabling15:33
kgunnCimi: i'm putting together a list to divide that effort amongst the team...just didn't want to confuse you :) since some items got assigned to you15:34
kgunnCimi: if you have questions feel free to hit me up15:34
sil2100Saviq: hi! You have a mako/maguro, right?16:02
sil2100Damn, what's wrong with my mako16:07
tsdgeosSaviq: i don't understand why you have columns for with and without sidestage16:15
Saviqsil2100, yes, I only don't have grouper16:21
Saviqtsdgeos, for comparison16:22
tsdgeosSaviq: but don't we have the official numbers for that?16:22
Saviqtsdgeos, in case there are failures, we need to know whether it's regressed or not16:22
Saviqtsdgeos, not for manta16:22
tsdgeosright16:22
Saviqkgunn, right ↑↑ we don't need "without sidestage" for mako/maguro16:22
Saviqkgunn, we have "official" results for that16:23
kgunnSaviq: yeah...you're right16:23
kgunnthanks....16:23
Saviqkgunn, tsdgeos done - two columns less16:23
kgunnthat'll save some time16:23
sil2100Saviq: hmm... since I am using 'almost-latest-trunk' and I can't run all the tests, suddenly after some tests unity8 goes black and unresponsive16:24
sil2100Saviq: that happens relatively often16:24
sil2100Saviq: but it might be my device...16:24
Saviqsil2100, "black and unresponsive"?16:24
Saviqsil2100, as in you see it or not at all?16:24
Saviqsil2100, check if apport's not collecting .crashes for it maybe16:25
kgunnSaviq: tsdgeos ...just added one note...if you do get a failure on mako w/ sidestage...might want to back it out and retest the image16:25
kgunnbut only in case of failure16:25
Saviqkgunn, yup16:25
sil2100Saviq: I see a black screen - no backlight, tests not moving - after pressing the power button first the backlight appears and after a few lazy seconds I see unity8 appearing16:25
sil2100But tests don't move forward16:25
sil2100Saviq: you guys didn't see symptoms like this, right?16:26
Saviqsil2100, no16:26
sil2100Let me try downgrading and seeing if I get the same, since as I said, I stopped trusting my device16:26
Saviqkgunn, I made the branch "needs review" to get packages out of CI16:27
Saviqkgunn, so that we don't have to build them ourselves16:27
kgunnSaviq: another excellent idea16:28
Saviqtsdgeos, how do you tell qt to not build qtwayland?16:33
tsdgeosSaviq: don't know :D16:34
tsdgeosnever built it for me :D16:34
Saviqlol16:34
tsdgeosyou're building the supercheckout thing?16:34
Saviqtsdgeos, ah, qt.pro should do ;)16:35
Saviqtsdgeos, yeah16:35
tsdgeosSaviq: ok, i just build the modules one by one16:35
=== dandrader|lunch is now known as dandrader
Saviqdandrader, I take that back, indeed it seems like release fixes - and yeah am getting testApplication failure17:25
Saviqdandrader, I'll do some bisecting, then17:25
dandraderSaviq, reported a qt bug on the testApplication failure, btw17:28
Saviqdandrader, cheers17:28
Saviqdandrader, which QTBUG? make sure Mirv knows about it, please17:31
dandraderSaviq, I wrote about it on https://bugs.launchpad.net/bugs/125805717:32
ubot5Ubuntu bug 1258057 in Unity API "unity-api fails to build against Qt 5.2" [Critical,In progress]17:32
Saviqdandrader, ah great thanks17:32
dandraderSaviq, but, discussing it on qt-quick, that question made me scratch my head "<jpnurmi> aalpert-thoth: is importing singletons to a "global" namespace a supported use case?"17:33
mhall119Saviq: do we have a PPA that will let me build Unity 8 on Saucy yet/17:33
mhall119?17:33
Saviqmhall119, there is a ppa, not one that will let you build unity8 on saucy I'm afraid, folks are looking into it, though17:34
mhall119ok17:34
Saviqmhall119, i.e. unity-scopes-api fails to build on saucy: https://launchpad.net/~phablet-team/+archive/desktop-deps/17:34
Saviqdandrader, yeah, it shouldn't be asked ;)17:35
Saviqdandrader, like WTH not?17:35
dednickmhr3_: ping17:54
dednickhm. so can't play videos on tablet yet?18:13
kgunnSaviq: is there something i'm doing wrong? ....i can't seem to download output.zip from them mp ?18:29
kgunni'm on vpn18:29
Saviqkgunn, trying18:31
Saviqkgunn, the job failed to publish18:31
kgunnhow does one come to know that ?18:31
Saviqkgunn, http://s-jenkins.ubuntu-ci:8080/job/unity-mir-trusty-armhf-ci/48/artifact/work/output/*zip*/output.zip18:32
Saviqkgunn, jenkins.qa.ubuntu.com is only a public frontend - it doesn't execute any jobs18:32
kgunnthanks...18:32
Saviqkgunn, the results get published to it by the real jenkins18:32
Saviqkgunn, but sometimes it fails18:32
Saviqkgunn, so if you get 404 from jenkins.qa.u.c - that's most probably that18:33
kgunndamn....jenkins and his evil twin not-so-public jenkins18:33
Saviqkgunn, published now18:33
Saviqkgunn, so the MP link works now, too18:34
kgunnSaviq: i was just antsy i guess18:36
dednickis anyone able to play a local video on device?18:36
kgunndednick: you mean manta/nexus10 right ?18:36
dednickkgunn: yeah18:37
kgunndednick: i don't have a manta...18:38
kgunnricmm: ^ should we be able to play video on manta?18:42
kgunnrsalveti: ^18:42
dednickhm. I manually installed gstreamer1.0-libav so that mediascanner would pick up videos, but was crashing mediaplayer-app. I removed it and now I'm getting some audio, but no video...18:43
dednick....sigh18:43
giuseppe___hello18:43
giuseppe___Is it possible for me to inigrate unity api in my distro???18:44
giuseppe___???18:45
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rsalvetikgunn: no, there's no video support for manta yet19:01
rsalvetidednick: ^19:01
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dednickrsalveti: ta19:09
kgunnhmmm....anyone tried mako yet with sidestage ?20:35
kgunngoing to reflash in case its me20:35
mhall119Saviq: how can I make an app respond to a user tapping one of the HUD's toolbar icons?20:45
Saviqmhall119, that's the wrong side of the integration you're asking me for ;)21:01
Saviqtedg, ↑↑?21:01
tedgmhall119, Ask a QML guy like Saviq21:01
tedg;-)21:02
tedgI'm not sure of the QML way to do it exactly, but you need a "hud-toolbar-item" property on the Unity Action.21:02
kgunnricmm: so i  just took latest trusty image on mako....dumped unity-mir deb in from jenkins build...installed it, but i don't get anything rendered onscreen21:22
kgunnricmm: i double checked, even used devel-proposed...same thing21:23
mhall119tedg: so http://developer.ubuntu.com/api/qml/sdk-1.0/Ubuntu.Components.Action/ needs to be expanded to include a hud-toolbar-item?21:24
kgunnricmm: running top i can see unity8 running...and the screen is auto blanking & turning on from power button...but just no rendering21:24
kgunnricmm: is this something you would have expected ??21:25
kgunnor just a bug on mako that needs fixing?21:25
tedgmhall119, I'm not sure what the property name is exactly, but something like that, yes.21:27
kgunnricmm: or...am i doing something wrong ?21:29
mhall119tedg: is that a DBus property name?21:36
tedgmhall119, No, gmenu property name.21:36
mhall119tedg: Saviq: where can I find the source for Ubuntu.Unity.Action.Action?21:40
tedgmhall119, I think this is it: https://launchpad.net/unity-action-api21:41
ricmmkgunn: not sure, my mako is charging right now for that matter21:42
ricmmI havent tested it yet21:42
mhall119well, over my head21:46
mhall119tedg: Saviq: do either of you know of plans to make this possible via QML, and who's behind it?21:46
tedgmhall119, The action-api was done by Wellark_, he'd probably have more ideas there.21:48
kgunnricmm: curious what you find....i'm reflashing & going to build natively...21:49
kgunnjust in case21:49
mhall119Wellark_: ping about unity-action-api, QML and HUD toolbuttons21:50
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