imnichol | Does anyone have any example code for making lists of items? The code on developer.ubuntu.com doesn't work correctly when I run it using the sdk. | 01:42 |
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imnichol | Clarification: By "lists of items" I mean using QML | 01:44 |
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Guest34450 | Hello, anyone have tried cordova to develop app? How to detect swipe gesture? | 02:02 |
imnichol | Is there documentation for U1DB? I don't think I understand how it works. | 03:22 |
imnichol | Nevermind, found it here: http://pythonhosted.org/u1db/quickstart.html | 03:23 |
imnichol | Nevermind again, it's basically useless for QML | 03:46 |
dholbach | good morning | 07:59 |
JamesTai1 | Good morning all! :-D | 09:33 |
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nik90 | zsombi: I finished the dialer transition for the clock app. https://code.launchpad.net/~nik90/ubuntu-clock-app/dialer-transition/+merge/200740 | 12:18 |
nik90 | zsombi: When you have time, could you briefly go through it to see if the Dialer has been as you expected? | 12:19 |
nik90 | used as you expected* | 12:19 |
zsombi | nik90: I will check it | 12:20 |
nik90 | thnx | 12:21 |
ahayzen | timp, ping | 12:35 |
timp | ahayzen: hello | 12:35 |
ahayzen | timp, happy new year!.... could u reapprove this https://code.launchpad.net/~andrew-hayzen/ubuntu-ui-toolkit/fix-swipe-delete-001/+merge/199906 | 12:36 |
ahayzen | timp, we had to rerun Jenkins...but balloons didn't have permission to approve the MP | 12:36 |
timp | ahayzen: done | 12:37 |
timp | ahayzen: happy new year to you too :) | 12:37 |
ahayzen | timp, thanks | 12:37 |
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balloons | timp, autolanding failed again it seems: https://code.launchpad.net/~andrew-hayzen/ubuntu-ui-toolkit/fix-swipe-delete-001/+merge/199906 | 13:38 |
balloons | https://jenkins.qa.ubuntu.com/job/generic-mediumtests-runner-mako/4469/ | 13:39 |
timp | balloons: looks to me like jenkins broke somehow | 13:40 |
balloons | timp, I pinged ci | 13:41 |
timp | balloons: ok | 13:41 |
timp | balloons: in the meantime, can you merge trunk to that branch? it fixes a test failure that we may run into later | 13:42 |
* timp bbl | 13:42 | |
balloons | timp, I'm not sure what you mean, but I linked you to some failing tests. I'm not sure what's going on, but CI says it looks fine | 13:50 |
timp | balloons: for merging of trunk, I meant to "bzr merge lp:ubuntu-ui-toolkit", for a bugfix that is not related to the failures you're getting now. | 13:54 |
timp | balloons: as for CI, I see *all* the tests failing on this: File "/usr/lib/python2.7/dist-packages/autopilot/introspection/__init__.py", line 299, in _get_dbus_addresses_from_search_parameters | 13:54 |
timp | % return_code | 13:54 |
timp | balloons: its like the device failed to initialize something, or lost its network or sth... | 13:55 |
balloons | timp, I don't have any powers in ubuntu-ui-toolkit | 13:55 |
balloons | timp, ahh.. follow-up with cprov in #ubuntu-ci-eng | 13:55 |
timp | balloons: cd fix-swipe-delete-001 && bzr merge lp:ubuntu-ui-toolkit && bzr commit -m "merge trunk" && bzr push | 13:55 |
timp | ok | 13:55 |
balloons | timp, yes, but it's andrew's branch not mine.. I can rebranch it, but I've gtg atm | 13:56 |
timp | balloons: nevermind. we can try without when CI works. perhaps jenkins merges it properly already, if not I'll ask andrew | 13:57 |
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WebbyIT | Hey dpm, could you update calc app on the store? | 14:18 |
WebbyIT | see https://bugs.launchpad.net/ubuntu-calculator-app/+bug/1251548/comments/3 | 14:18 |
ubot2 | Launchpad bug 1251548 in Ubuntu Calculator App "Pressing decimal point before a digit prevents the user from pressing the decimal point button later on" [Undecided,Fix committed] | 14:18 |
nik90 | Does anyone know how to add multiple images to a Ubuntu Shape without losing the corner radius? | 14:27 |
nik90 | it seems that if I add a row of images inside the ubuntu shape, the corners become sharp. | 14:27 |
timp | nik90: how do you do that? UbuntuShape has only one image property | 14:34 |
nik90 | timp: I know..but here is what I want to achieve http://ubuntuone.com/4Ucd06LiKHatFc6DnWV0vt | 14:37 |
nik90 | its a ubuntu shape where multiple album covers are present as per design | 14:38 |
nik90 | but I have no idea how to actually implement it | 14:38 |
timp | nik90: hmm | 14:39 |
timp | nik90: theoretically a ShaderEffectSource will work as the input for UbuntuShape, but currently the property type does not allow that | 14:39 |
timp | loicm: ^ are there upcoming changes to UbuntuShape that allow to put Items inside it? | 14:40 |
nik90 | timp: okay | 14:43 |
nik90 | timp: atleast I can reason this out while proposing the MP and keep an eye out on the ubuntu shape feature set. | 14:44 |
timp | nik90: you may want to track this bug - https://bugs.launchpad.net/ubuntu-ui-toolkit/+bug/1089595 | 14:47 |
ubot2 | Launchpad bug 1089595 in Ubuntu UI Toolkit "[shape] UbuntuShape should shape more general Item-based components" [Wishlist,Triaged] | 14:47 |
nik90 | timp: thnx | 14:49 |
timp | nik90: I linked your image in a commend for that bug | 14:49 |
loicm | timp, nik90: yes, the best way to do that with the current (and also the upcoming) UbuntuShape is to render the desired image in an an offscreen buffer using a ShaderEffectSource and set the UbuntuShape::image using that ShaderEffectSource id (there might be some update issues with the current UbuntuShape though, to be checked) | 15:39 |
dpm | popey, WebbyIT was requesting an update of the calculator app in the store earlier on, not sure if you saw it ^ | 15:42 |
popey | i did not | 15:43 |
loicm | timp, nik90: the pile of covers (http://ubuntuone.com/4Ucd06LiKHatFc6DnWV0vt) can be rendered once without the need to be updated, so that should be fine | 15:43 |
popey | dpm: will get it sorted | 15:43 |
dpm | cool | 15:43 |
loicm | timp, nik90: a fragment shader implemented in a ShaderEffect might be enough to render that pile correctly | 15:44 |
nik90 | loicm: wonderful | 15:46 |
WebbyIT | dpm, popey, thanks :-) | 15:48 |
nik90 | loicm: I have never used fragment shader before. Would it be too much to ask for a sample app which combines two images? (pls) | 15:50 |
loicm | nik90: if you've never used shaders before I guess you should just render that pile in the ShaderEffectSource using several QML Images, it will be much easier at the cost of slightly lower rendering speed and memory usage | 16:07 |
loicm | nik90: that said to blend a texture over another one in a fragment shader, you should do something like that: | 16:07 |
loicm | vec4 color1 = texture2D(tex1, coord1); | 16:07 |
loicm | vec4 color2 = texture2D(tex2, coord2); | 16:07 |
loicm | color1 + vec4(1.0 - color1.a) * color2; | 16:07 |
loicm | nik90: to blend color1 on top of color2 using a SourceOver Porter/Duff operator | 16:07 |
nik90 | loicm: alrite. will try out both methods | 16:12 |
timp | loicm: I thought that setting shadereffectsource as input doesn't work because the type of the property is Image. But I didn't try it, and besides the property type there are no restrictions that would stop it from working. | 16:31 |
loicm | timp: the name is misleading, the type is Item :) | 16:32 |
loicm | timp: will be fixed in the upcoming one with the name changed to "source" | 16:33 |
timp | loicm: ahh. true. I misread. "Item" has some letters in common with "Image" ;) | 16:33 |
timp | loicm: cool. | 16:34 |
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nik90 | loicm: I tried using the shadereffectsource in a sample app -> http://paste.ubuntu.com/6715798/ | 16:58 |
nik90 | however it shows up as a black image in the ubuntu shape | 16:58 |
nik90 | while the originial image appears fine | 16:59 |
nik90 | loicm: am I using the shadereffectsource wrong? | 16:59 |
loicm | nik90: it doesn't seem so, that might be the issue pointed out by the bug :/ | 17:13 |
loicm | nik90: I'll try to take a look at the issue ASAP | 17:14 |
timp | nik90, loicm the ShaderEffectSource doesn't have width/height. perhaps setting that helps | 17:23 |
ahayzen | balloons, ping | 17:46 |
balloons | ahayzen, pong | 17:46 |
balloons | ahayzen, timp and I had fun this morning | 17:46 |
ahayzen | balloons, sorry to bother u, u seen this? https://code.launchpad.net/~andrew-hayzen/ubuntu-ui-toolkit/fix-swipe-delete-001/+merge/199906/comments/466860 | 17:46 |
ahayzen | balloons, seems to have failed badly on mako? | 17:48 |
balloons | ahayzen, yes I've seen it | 17:48 |
ahayzen | balloons, wht were u and timp having fun with? | 17:48 |
balloons | your merghe | 17:48 |
ahayzen | balloons, ah lol | 17:49 |
ahayzen | balloons, so wht is the issue? is it my end or the ci end? | 17:50 |
balloons | unsure.. I left it.. I'm trying to see what they discovered | 17:51 |
ahayzen | ah ok :) | 17:51 |
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ahayzen | Hi, is there anyway to make an object not within a sheet, to stay on top of the sheet when opened? | 22:43 |
nik90 | timp: you were right about the width/height missing the shadereffectsource. It now works! Thnx! | 23:38 |
nik90 | loicm: ^^ | 23:38 |
loicm | nik90: excellent | 23:48 |
loicm | nik90: don't forget to set "hideSource" to true on the ShaderEffectSource, also the ShaderEffectSource itself shouldn't be visible I guess (but I'm not sure with regards to the current UbuntuShape implementation) | 23:53 |
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