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tsdgeos | otto failures are back ?¿ :( | 08:28 |
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tsdgeos | anyone running on i386? | 09:15 |
tsdgeos | Mirv: do you have an i386 chroot with your qt52 packages? | 09:16 |
tsdgeos | mhr3_: you there? | 09:21 |
mhr3_ | tsdgeos, no, why? | 09:21 |
tsdgeos | mhr3_: karni was complaining on friday that he could not start unity8 when using demo-stuff PPA | 09:22 |
mhr3_ | possible, there were huge changes landing | 09:22 |
Mirv | tsdgeos: no, only amd64 | 09:24 |
Guest86298 | mhr3_: tsdgeos: good day o/ | 10:33 |
=== Guest86298 is now known as karni | ||
mhr3_ | karni, hey | 10:34 |
karni | mhr3_: You on holiday/working today? | 10:34 |
mhr3_ | wish i was on holiday | 10:34 |
karni | hahah | 10:34 |
karni | mhr3_: Is there any chance you could allocate some cycles to look into why demo-stuff ppa does not run with latest trusty-proposed? | 10:35 |
mhr3_ | karni, it should | 10:35 |
* didrocks has a very similar wish than mhr3_ | 10:35 | |
mhr3_ | now :) | 10:35 |
karni | mhr3_: Oh, that'd be neat | 10:35 |
mhr3_ | karni, the scope didn't build yet though | 10:36 |
karni | mhr3_: online-music? | 10:36 |
mhr3_ | yep | 10:36 |
karni | ack | 10:36 |
mhr3_ | karni, https://code.launchpad.net/~unity-team/+archive/demo-stuff/+recipebuild/635122 | 10:38 |
karni | mhr3_: Thanks Michal! | 10:38 |
mhr3_ | karni, something's wrong with saucy builds in that ppa, hope you're on T | 10:40 |
karni | mhr3_: yeah, I'm talking trusty-proposed :) | 10:42 |
karni | cool | 10:42 |
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mhr3_ | mhall119, ping? | 13:43 |
Gabriel | I have a problem with my duel screens (screen 1: 24 inch - screen 2: 22 inch) on every boot on password entering stage, the screens overlap, after loging in, i have to: monitor settings ->switch off the 22 inch and revert back, is there a fix? | 13:47 |
mhr3_ | karni, did you try demo-stuff? does it work now for you? | 13:47 |
=== dandrader|afk is now known as dandrader | ||
karni | mhr3_: flashed trusty, installing now | 13:57 |
mzanetti | dandrader: hey, how is it going? | 14:04 |
dandrader | mzanetti, hi | 14:05 |
mzanetti | dandrader: are you feeling any better? | 14:05 |
dandrader | mzanetti, I'm managing | 14:05 |
mzanetti | :/ | 14:05 |
mzanetti | dandrader: I have an issue with an EdgeDragArea you might be able to tell what it is: | 14:06 |
mzanetti | dandrader: for some reason the gesture doesn't seem to be recognized if I'm too fast | 14:06 |
dandrader | mzanetti, maybe too few samples | 14:06 |
mzanetti | but we don't have anything like maxSpeed, do we? | 14:06 |
dandrader | mzanetti, maybe we do. let me check | 14:06 |
mzanetti | dandrader: I'm using the exact same EdgeDragArea code than on the left edge | 14:07 |
dandrader | mzanetti, no, we don't have a maxSpeed or anything like that | 14:07 |
mzanetti | only difference is direction. LeftWards vs RightWards | 14:07 |
mzanetti | the launcher comes in 100% reliable with those fast gestures | 14:08 |
mzanetti | but with the right edge I can make it fail in 80% of the cases if I'm swiping fast | 14:08 |
dandrader | mzanetti, try setting DIRECTIONALDRAGAREA_DEBUG to 1 in DirectionalDragArea.cpp and see if you spot anything suspect | 14:09 |
mzanetti | dandrader: yeah... Rejecting gesture because touch point is outside allowed area. | 14:15 |
mzanetti | dandrader: but doesn't this happen on the left edge then? | 14:15 |
dandrader | mzanetti, didn't get your question | 14:15 |
mzanetti | dandrader: this is an example of the left edge: http://paste.ubuntu.com/6786044/ | 14:16 |
mzanetti | dandrader: you can see that I moved ~150 pixels before the gesture is recognized | 14:17 |
mzanetti | on my screen that is about 7.5 grid units | 14:17 |
mzanetti | the EdgeDragArea is 2 gu in width | 14:17 |
mzanetti | dandrader: now here's the same for the right edge: http://paste.ubuntu.com/6786029/ | 14:17 |
mzanetti | the movement here is only around 80 pixels (4 gu) | 14:18 |
mzanetti | but still it is rejected because it outside the allowed area | 14:18 |
dandrader | mzanetti, are you sure the DDA here http://paste.ubuntu.com/6786029/ has its direction set to Leftwards? | 14:20 |
mzanetti | awww man | 14:20 |
mzanetti | of course it isn't :D | 14:20 |
dandrader | mzanetti, :) | 14:20 |
mzanetti | dandrader: you don't wanna know how often I read this line and didn't see the issue | 14:20 |
mzanetti | dandrader: thanks a lot | 14:21 |
dandrader | yw | 14:21 |
tsdgeos | man, how did i end up here? :D http://paste.ubuntu.com/6786056/ | 14:21 |
mzanetti | much better now | 14:21 |
mzanetti | tsdgeos: that looks just about the right layer to debug some qml | 14:23 |
mzanetti | :P | 14:23 |
mhall119 | mhr3_: pong | 14:26 |
mhr3_ | mhall119, hey, sent you a mail with updated scopes docs, mind uploading it? | 14:26 |
mhall119 | mhr3_: sure | 14:27 |
karni | tsdgeos: Can't attend SU, longer 1-1 with John. my update: looking into scope rendering issues for Scott | 14:30 |
tsdgeos | oki | 14:31 |
mhr3_ | Cimi, hey, are you working on the new preview widgets? | 14:49 |
Cimi | mhr3_, yes | 14:49 |
mhr3_ | Cimi, how is it looking? | 14:49 |
Cimi | mhr3_, I started friday, was quite sick last week | 14:50 |
Cimi | mhr3_, basically it's abstracting them, right? | 14:50 |
mhr3_ | Cimi, yea, i'm wondering if we could try to hook it up with some scope this week | 14:50 |
Cimi | mhr3_, better next week | 14:50 |
Cimi | mhr3_, not in London this week | 14:51 |
mhr3_ | Cimi, ah, ok, keep me posted anyways | 14:51 |
Cimi | sure | 14:52 |
karni | thostr_: (Cc mhr3_ (?)) Any chance for some sprint summary notes? :) | 15:19 |
thostr_ | karni: no news from backend, from front end point of view I already requested a summary (the cleaned spec) from design | 15:20 |
mhall119 | Saviq: can I get an update on those packages needed to build Unity8 on Saucy? | 15:20 |
karni | mhall119: he's on holiday this week | 15:20 |
karni | thostr_: thank you | 15:20 |
mhall119 | karni: ah,thanks, anybody else know about those packages? | 15:21 |
mhr3_ | mhall119, the recipes are setup to monitor distro branches, once stuff lands in t, it should get build in the ppa | 15:22 |
=== dandrader is now known as dandrader|lunch | ||
mhall119 | it looks like I'm stuck on a package build that failed | 15:24 |
mhall119 | unity-scopes-api | 15:24 |
mhr3_ | mhall119, there's landing ask for everything scopes related, should all get updated soon | 15:25 |
mhr3_ | which will then trigger the s rebuilds | 15:25 |
mhall119 | ok | 15:26 |
mhr3_ | mhall119, btw docs updated yet? | 15:27 |
mhall119 | mhr3_: in a call and working on it now | 15:28 |
mhr3_ | cool | 15:28 |
mhall119 | mhr3_: should be updated now | 15:30 |
mhr3_ | mhall119, it is indeed, thx | 15:31 |
mhall119 | np | 15:33 |
mhall119 | mhr3_: is there any way to get structured non-HTML docs from doxygen that I could use to import into the new API Website? | 15:34 |
mhr3_ | mhall119, dunno what do you need exactly, but afaik doxygen can generate lots of formats | 15:35 |
bregma | mhall119, Doxygen will produce XML for doing what you want | 15:36 |
mhr3_ | mhall119, http://www.stack.nl/~dimitri/doxygen/manual/output.html | 15:36 |
bregma | all you need is an appropriate XSLT to transform it | 15:36 |
mhall119 | mhr3_: I can use almost anything, I've been writing simple python scripts to parse and import docs, but structured is better | 15:36 |
mhall119 | mhr3_: what branch are the docs generated from? | 15:37 |
mhr3_ | mhall119, lp:unity-scopes-api | 15:38 |
tsdgeos | Mirv: shall we remove the 5.2 tag from https://bugs.launchpad.net/libusermetrics/+bug/1268858 ? | 15:39 |
ubot5 | Ubuntu bug 1268858 in libusermetrics "libusermetrics FTBFS - tests fail on armhf" [Critical,New] | 15:39 |
tsdgeos | MacSlow: saviq and i talked about the timeformatter stuff | 15:57 |
tsdgeos | the outcome was | 15:57 |
tsdgeos | we don't care | 15:57 |
tsdgeos | so we documented it as | 15:57 |
tsdgeos | NB: The tests expect the locale to be the C locale, they may fail if run | 15:57 |
tsdgeos | under a different locale, if you get failures others can not reproduce | 15:57 |
tsdgeos | prepend 'LC_ALL=C' to the 'make test' command | 15:57 |
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mzanetti | tsdgeos: did you flash your phone today? | 16:13 |
tsdgeos | nope | 16:13 |
mzanetti | hmm... don't do :D | 16:13 |
tsdgeos | ok :D | 16:13 |
mzanetti | didrocks: in which image did that nested mir stuff land? | 16:15 |
mzanetti | trying to get back a device where I can work on | 16:15 |
=== alan_g|tea is now known as alan_g | ||
karni | tsdgeos: Re: my MP - I don't have a better answer than "it's because I followed how ResponsiveGridView was implemented. It did not have bottom margin". Perhaps that needs fixing. | 16:18 |
karni | mhr3_: Any chance you could help me to get this working in unity-scope-tool? I missed a small bit, the scope does not show up, and I was hoping you could help (as saviq is on holiday) https://code.launchpad.net/~unity-team/unity8/new-scopes-vj-integration/+merge/201932 | 16:19 |
mhr3_ | karni, quick hangout? | 16:20 |
karni | mhr3_: sure, let me quickly fire up laptop, this PC has no mic/cam | 16:20 |
mhr3_ | k | 16:20 |
karni | Why do I always have a problem starting a new empty hangout, that should be easier ;P | 16:22 |
karni | mhr3_: mind throwing a link over? | 16:23 |
mhr3_ | yep, sec | 16:23 |
karni | mhr3_: http://hangouts.google.com/start | 16:24 |
karni | wait ;D | 16:24 |
karni | https://plus.google.com/hangouts/_/72cpj4vcqegbshpl3u3msouijs | 16:24 |
karni | that one | 16:24 |
mhr3_ | i was faster :P | 16:24 |
karni | mhr3_: lol sry, can you send it again? accidentaly closed window | 16:24 |
mhr3_ | nevermind, joining :) | 16:24 |
MacSlow | tsdgeos, ok | 16:25 |
didrocks | mzanetti: you mean, you want to investigate it or not have that issue? | 16:27 |
didrocks | mzanetti: if the latter, the latest image (138) is fine | 16:27 |
mzanetti | didrocks: ah cool, thanks | 16:28 |
MacSlow | tsdgeos, should I mark the filed bug (LP: #1270861) as "Won't fix" then with the remark regarding the C-locale? | 16:35 |
ubot5 | Launchpad bug 1270861 in Unity 8 "TimeFormatterTest fails on non-US locale systems" [Undecided,New] https://launchpad.net/bugs/1270861 | 16:35 |
tsdgeos | MacSlow: i guess yes | 16:36 |
MacSlow | tsdgeos, done | 16:39 |
mhr3_ | karni, the good news is that i see the same thing you mentioned - works with make try... but not in scope-tool | 16:39 |
mhr3_ | karni, but as for why that is... didn't notice anything obvious | 16:39 |
karni | mhr3_: thank you for giving it a shot | 16:40 |
=== dandrader|lunch is now known as dandrader | ||
tsdgeos | karni: if yhe other ones don't have it either maybe you shouldn't have it here either, looks wrong to me but having it behave different is also weird | 16:58 |
tsdgeos | mzanetti: opinions? | 16:58 |
tsdgeos | mzanetti: my last comment at https://code.launchpad.net/~unity-team/unity8/new-scopes-vj-integration/+merge/201932 | 16:58 |
* mzanetti reads | 16:58 | |
karni | tsdgeos: The margin at the bottom would be after the last element, so that makes sense. | 16:59 |
karni | tsdgeos: FTR If we end up +1'ing this today, I don't want you to top-approve, before I make this work in unity-scope-tool. mhr3_ didn't find any obvious reasons why wouldn't it work. | 16:59 |
tsdgeos | sure | 17:00 |
karni | The interesting part is that, once you turn on the carousel, and switch back to grid, unity-scope-tool f's up, so that's weird as well. | 17:00 |
mhr3_ | karni, Saviq mentioned that issue last week, so it's something he's aware of | 17:01 |
karni | mhr3_: ah, good | 17:01 |
mhr3_ | karni, btw since qt doesn't complain about anything, maybe it's an issue with sizing? | 17:02 |
mhr3_ | width not set properly | 17:02 |
mhr3_ | or something | 17:02 |
karni | mhr3_: yes, that's what I suspect. trying now. | 17:03 |
karni | mhr3_: (FYI thostr_1 ) indeed, seems like height problem. I forced a fixed height, and see stuff appear. | 17:06 |
karni | yay | 17:06 |
karni | Now I need to get it righrt | 17:06 |
tsdgeos | karni: poor's man debugging is adding qml rectangles with color that anchor.fill stuff until you find out what's not showing | 17:06 |
karni | *right | 17:06 |
tsdgeos | oh, you found it already :D | 17:06 |
karni | tsdgeos: but that's a good tip for a future (in case I *need* something like that) | 17:07 |
* mzanetti does that all the time | 17:07 | |
karni | tsdgeos: makes me thinkg qmlscene should support something like --view-outlines | 17:07 |
mhr3_ | karni, btw do you recall which scope is supposed to be using this? | 17:07 |
mhr3_ | cause i wonder how scrolling and cat expansion will work with this | 17:08 |
karni | mhr3_: no, it was just a bit I picked to learn a lot about the code base, and we *could* use that in one of the scopes for MWC. | 17:08 |
karni | mhr3_: yes, that's something I'd like to know as well, don't know as of now as FilterGridView explicitly implements collapsing | 17:09 |
karni | so that bit might be yet missing. | 17:09 |
karni | mhr3_: baby steps :) | 17:09 |
mhr3_ | right :) | 17:09 |
myNameIsWho | ping mzanetti I was wondering if you had some time to talk to me about LauncherModel for Unity plugin. I was using it and can not seem to get back anything other then applications:// is there a different model for unity:// ? thanks | 17:17 |
mzanetti | myNameIsWho: what are you trying to do? | 17:19 |
myNameIsWho | lik for 'unity://running-apps', 'unity://expo-icon', 'unity://devices'] | 17:19 |
myNameIsWho | mzanetti, make a launcher | 17:20 |
myNameIsWho | mzanetti, http://imagebin.org/287811 | 17:20 |
mzanetti | myNameIsWho: you want to replace the existing launcher? | 17:21 |
myNameIsWho | mzanetti, not replace add option. there is other launcher also. But that is besides that point | 17:22 |
mzanetti | myNameIsWho: in that case you want to replace the launchermodel too | 17:22 |
mzanetti | or well, not use it | 17:22 |
myNameIsWho | mzanetti, I am not use to using qmlreg singleton type though it is real COOL ! | 17:22 |
myNameIsWho | mzanetti, so you think that I should make different models that read dbus ? | 17:23 |
mzanetti | myNameIsWho: well, depends on what you want to show... you'll get running (recent) applications from the ApplicationManager | 17:23 |
myNameIsWho | cool. mzanetti yeah What I am doing is porting Ubuntu tv to Unity 8 code so that I can run it on my hdmi stick | 17:24 |
mzanetti | myNameIsWho: you might be able to use the launcherbackend stuff to read the configs | 17:24 |
mzanetti | myNameIsWho: ah, cool | 17:24 |
mzanetti | myNameIsWho: ok, so this is the idea: | 17:24 |
mzanetti | myNameIsWho: the stuff in launcherbackend is intended to be shared between different launchers | 17:25 |
myNameIsWho | using zeroconf to connect to the phone to stream to tv | 17:25 |
mzanetti | and the model should be replaced for each different launcher behavior | 17:25 |
mzanetti | it might not be well enough structured so far tho | 17:25 |
myNameIsWho | I see so like Unity 2d was with bfb trashs applications and devices | 17:26 |
myNameIsWho | each as there own model | 17:26 |
mzanetti | myNameIsWho: https://docs.google.com/a/canonical.com/drawings/d/1AlMDP0VqadG2s0ZdV2lG-5f2SEgpUXjNrfkCq970fDI/edit | 17:26 |
mzanetti | myNameIsWho: actually you should only imeplement a new launcher model. if you stick with the LauncherModelInterface api, the existing UI code will just work fine with a different behavior of the model | 17:27 |
myNameIsWho | mzanetti, I do not have permission to look at that | 17:27 |
mzanetti | myNameIsWho: http://i.imgur.com/dp3Aj9P.png | 17:29 |
myNameIsWho | mzanetti, thank you you have been extremely helpful . | 17:30 |
=== salem_ is now known as _salem | ||
karni | mzanetti: mhr3: You guys mind giving this a quick sanity check? (starting from line 21. everything before line 21 is for reference) | 17:51 |
mhr3 | karni, this == ?? (sorry lost scrollback) | 17:53 |
karni | oh sorry | 17:53 |
karni | mzanetti: mhr3: http://paste.ubuntu.com/6787158/ | 17:53 |
* karni didn't paste the link | 17:53 | |
* mzanetti has no idea what this is about :/ | 17:53 | |
mzanetti | well, I have an idea, but not qualified enough to give constructive feedback | 17:54 |
karni | mzanetti: ack, np | 17:54 |
karni | mhr3: this would basically inject the 'collapse' feature you asked about. The naming is ridiculous, though. | 17:54 |
mhr3 | karni, maybe we don't really want it though? | 17:55 |
mhr3 | maybe this thing is supposed to be always-expanded? | 17:55 |
mhr3 | but that's a design question | 17:55 |
karni | TBH I think "FilterGrid" was a really poor name choice. collapsing is very distant from 'filtering' in my mind. /me stops rambling ;d | 17:55 |
karni | mhr3: let me have a quick look at the spec | 17:56 |
karni | "35 GU - when category is collapsed, cards are cropped at 35 GU" | 17:56 |
karni | mhr3: now that it works extended (just added anchors.fill: parent in 2 places) the next step would be to make it collapsible. | 17:57 |
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