/srv/irclogs.ubuntu.com/2014/02/12/#ubuntu-unity.txt

* karni notes to do the reviews00:34
kklimondaff00:49
Cimitsdgeos, ping08:42
tsdgeosCimi: hi08:42
Cimitsdgeos, mhr3_ told me to use the video thumbailer in few cases08:42
Cimiis         source: widgetData["screenshot"] || widgetData["source"].startsWith("file://") ? "image://thumbnailer/..." : "" correct?08:42
tsdgeosCimi: think so08:44
tsdgeossee uriToThumbnailerProviderString08:44
tsdgeosbasically does08:44
tsdgeos    if (uri.startsWith(QLatin1String("file:///"))) {08:44
tsdgeos            thumbnailerUri = BASE_THUMBNAILER_URI;08:44
tsdgeos            thumbnailerUri.append(uri.midRef(7));08:44
tsdgeos 08:44
mhr3_Cimi, the "..." is supposed to be path to the video08:45
Cimimhr3_, ahah ok08:45
tsdgeosmhr3_: the previews should be fine now08:45
mhr3_Cimi, don't forget to update the factory for the video widget08:46
Cimimhr3_, source: widgetData["screenshot"] || widgetData["source"].startsWith("file://") ? "image://thumbnailer/" + widgetData["source"] : "" ?08:46
tsdgeosmhr3_: fixed it and karni reviewed08:46
mhr3_Cimi, you need to strip file://08:46
mhr3_tsdgeos, awesome, thank you08:46
mhr3_does js support widgetData["source"][7:] ?08:46
tsdgeosCimi: and we have a release08:47
tsdgeosCimi: so remerge your stuff08:47
tsdgeosCimi: no08:47
tsdgeosCimi: cut the file:///, see the code i pasted08:47
Cimimhr3_, dunno08:48
* Cimi prints08:48
Cimimhr3_, widgetData["source"].substr(7) might work08:53
* tsdgeos shows http://www.w3schools.com/jsref/jsref_obj_string.asp to Cimi08:54
tsdgeosmhr3_: are you doing https://code.launchpad.net/~unity-team/unity8/unity8.preview_image/+merge/205757 ? looks good enough to me now08:54
Cimitsdgeos, slice or substr ?08:56
tsdgeosCimi: substr i'd say08:58
Cimitsdgeos, what's diference-?08:58
Cimiah08:58
Cimiposition of end of char08:58
tsdgeosor slice08:59
tsdgeosyeah08:59
tsdgeossee http://stackoverflow.com/questions/2243824/what-is-the-difference-between-string-slice-and-string-substring-in-javascript08:59
tsdgeosit's "all do the same" kind of :D08:59
tsdgeosmhr3_: ping09:01
mhr3_tsdgeos, pong09:06
tsdgeosmhr3_: just to confirm, you wanted the data passed to the actions back right?09:06
mhr3_yep09:06
tsdgeosok, will have a MP for you to review in a few mins09:07
tsdgeosmhr3_: https://code.launchpad.net/~aacid/unity8/actions_data_back/+merge/20591509:13
Cimitsdgeos, help http://paste.ubuntu.com/6919000/09:14
tsdgeoslol09:15
Cimitsdgeos, home/cimi/Development/video/qml/Dash/Previews/PreviewVideoPlayback.qml:40: TypeError: Object file:///path/to/local/file has no method 'startsWith'09:15
tsdgeosyeah no startswith in http://www.w3schools.com/jsref/jsref_obj_string.asp09:16
Cimime stupid09:16
tsdgeosindexOf == 0 ?09:16
tsdgeosCimi: i'd do a function there09:17
tsdgeosthat'd be easier to read with proper if/else09:17
tsdgeosand being able to assign stuff to a var09:17
mhr3_tsdgeos, i don't think the id is present in the attribute map09:20
tsdgeosmhr3_: the test shows it is D:09:20
tsdgeosand the json too09:21
tsdgeos{09:21
tsdgeos    "type": "actions",09:21
tsdgeos    "actions": [{"label": null, "icon": null, "id": null}]09:21
tsdgeos}09:21
mhr3_oh that's the action id09:21
mhr3_nvm09:21
mhr3_yea, ok09:21
tsdgeosep09:21
tsdgeosyep09:21
sil2100bregma: hi! Just to mention: I disabled and removed window-mocker from cu2d09:44
tsdgeossil2100: can we get a silo for unity8?10:05
tsdgeoswe have a good bunch of stuff to land again :-)10:06
sil2100tsdgeos: ;) Sure, but we apparently have some spreadsheet problems right now, so once those are done we will assign ;)10:06
mhr3_tsdgeos, how's support for header looking?10:08
tsdgeossil2100: ok10:08
tsdgeosmhr3_: should be landing soon10:08
tsdgeosmhr3_: we can merge it to new-scopes already if you want10:08
mhr3_eh, if i knew 10minutes ago i would10:08
tsdgeosmhr3_:  lp:~aacid/unity8/preview_header10:08
tsdgeosmhr3_: of course soon might mean tomorrow, since our CI train is not a high speed train :D10:09
mhr3_tsdgeos, tell me about it :)10:10
anpokhttp://bazaar.launchpad.net/~phablet-team/qtubuntu/trunk/view/head:/src/platforms/ubuntu/ubuntucommon/window.cc this code querries the opaque property from the window class10:33
anpokwrites it to flags and ignores it then..10:33
anpokis the opaque property in some way configureable for applications?10:33
anpoki.e. through a qml property?10:34
tsdgeosanpok: reading the code i'd say no, but loicm should be the one that knows more10:38
tsdgeosmzanetti: you did the DownloadTracker thing?10:38
tsdgeosSaviq did10:39
tsdgeosit seems10:39
mzanettidownloadtracker?10:39
mzanettinever heard of that10:39
tsdgeos:D10:39
tsdgeoswonder if we have tests for it10:39
tsdgeoswell we have a mock so may as well10:40
tsdgeoscool10:41
tsdgeoswe do10:41
tsdgeosCimi: you need to hook up https://code.launchpad.net/~unity-team/unity8/unity8.preview_video/+merge/205802 to the factory too10:43
Cimitsdgeos, I did locally10:44
tsdgeoscool10:44
Cimitsdgeos, I' writing tests for the image thumnnailer10:44
tsdgeosoki10:45
tsdgeosor10:45
tsdgeoshmmm10:45
tsdgeosCimi: maybe no need10:45
tsdgeosCimi: i was promised ages ago, the thumbnailer would move from our codebase10:45
tsdgeosso not sure it makes sense to invest time in that now10:45
mhr3_thumbnailer is in uitk10:46
tsdgeosright, ok10:49
tsdgeosCimi: so what are you testing?10:49
mhr3_tsdgeos, yey, running apps in demo ppa :)10:49
tsdgeosmhr3_: awesome, didn't think it'd work :D10:50
* tsdgeos hides10:50
mhr3_lol10:50
mhr3_it does :P10:50
Cimitsdgeos, pushed10:50
mhr3_merging to new-scopes10:51
mhr3_tsdgeos, the headers look bad with the white bkgr10:56
tsdgeosmhr3_: ok, will have to have a look at visuals10:57
tsdgeosmhr3_: and maybe hardcode a few things for now10:57
tsdgeosit's on the list10:57
tsdgeos* make sure visuals are correct10:57
mhr3_k10:57
mhr3_tsdgeos, do you see anything else majorly missing for new-scopes?10:57
mhr3_besides progress widget10:57
mhr3_and me providing you with all the preview stuff10:58
tsdgeosmhr3_: this is my todo http://paste.ubuntu.com/6919377/10:58
tsdgeosprogress is almost done10:58
tsdgeosneed the tests10:58
tsdgeosthere's reviews preview widget and rating-input preview widget that Cimi will do next?10:58
tsdgeosand there's a few stuff that probably needs to be tweaked10:59
tsdgeosbut it isn't looking that bad10:59
Cimitsdgeos, doing them now10:59
tsdgeosmhr3_: Cimi: anything you find missing in that todo list?10:59
mhr3_tsdgeos, looks like you're missing some [DONE] ;)10:59
tsdgeoswell i need to remove them :D10:59
tsdgeoswell we first need to approve the cimi ones10:59
tsdgeosi'm doing the last test11:00
tsdgeosand will approve11:00
mhr3_tsdgeos, our next major thing is the progress widget, the click guys will need it to do end-to-end test11:00
tsdgeoswill be there in 30 mins or less hopefully11:00
mhr3_that's too fast, pls slow down :P11:00
Cimitsdgeos, link to MR check list?11:02
tsdgeoshttps://wiki.ubuntu.com/Process/Merges/Checklists/Unity811:02
Cimican we just add it when answer is negative?11:03
Cimiwhat's the point?11:03
mhr3_tsdgeos, once we have all this we should talk about temp dash pages11:03
tsdgeosCimi: what is negative?11:03
tsdgeosmhr3_: that's not so easy11:03
tsdgeosbut sure :D11:04
mhr3_tsdgeos, lucky you then, i was already pushing back on that11:04
tsdgeosmhr3_: "so easy" -> hard11:04
tsdgeosbut talking is "free"11:04
tsdgeosbut yeah, i don't think we'll have time to do it tbh11:04
mhr3_so.. next week ;)11:05
mhr3_let's try to talk about it on fri11:05
Cimitsdgeos, when I don' test, I say I did not test11:05
Cimitsdgeos, it's obvious we do the checklist11:05
Cimitsdgeos, I always did it11:05
tsdgeosCimi: well, what do you need to test in those things that aren't hooked up anywhere?11:05
Cimiin the last 4 years here11:05
tsdgeosCimi: i know, it's silly11:06
tsdgeosit's not me that came up with rules that make us look as we are children that need to reminded to do our jobs11:06
Cimiwho did?11:06
tsdgeosno clue11:06
tsdgeosCimi: so about your image and video stuff11:07
tsdgeosthey conflict with lp:~aacid/unity8/preview_header11:07
Cimiwhere?11:07
tsdgeoscan you merge lp:~aacid/unity8/preview_header into them and make lp:~aacid/unity8/preview_header be the prerequisite for lp:~unity-team/unity8/unity8.preview_image ?11:07
tsdgeosthe factory11:07
Cimiok11:07
tsdgeostx11:08
Cimitsdgeos, done for both11:13
tsdgeostx11:14
tsdgeosCimi: can you resubmit https://code.launchpad.net/~unity-team/unity8/unity8.preview_image/+merge/205757 with the correct prerequisite?11:16
anpokwhere would I enter the PIN11:17
anpokused n4 without a sim card up to now11:17
mhr3_one of the indicators has "unlock sim"11:20
Cimitsdgeos, all done11:20
tsdgeosmzanetti: can you add https://code.launchpad.net/~unity-team/unity8/unity8.preview_image/+merge/205937 and https://code.launchpad.net/~unity-team/unity8/unity8.preview_video/+merge/205802 to the list of MPs?11:28
tsdgeosmzanetti: ideally at the end and in that order11:28
tsdgeossince they depend on eachother and in others that are already in the list11:29
mzanettitsdgeos: done11:29
gatoxtsdgeos, here11:30
tsdgeosgatox: no idea about unity-scope-tool to be honest11:30
tsdgeosi've just used unity8 itself11:30
tsdgeoswith the scopes of scopes that mhr3_ pointed me to11:30
gatoxtsdgeos, how were you testing that the preview is being displayed?11:30
tsdgeosand it works11:30
tsdgeosmhr3_: what are you using unity8 or unity-scope-tool?11:31
gatoxtsdgeos, can you tell me how to reproduce it11:31
gatox?11:31
tsdgeosgatox: how to reproduce what? the unity8 binary?11:31
gatoxtsdgeos, i ask because the same scope that was showing results of the search yesterday..... now it doesn't show even that11:31
tsdgeoshmmm11:32
tsdgeoswe didn't change anything search related11:32
gatoxtsdgeos, how can i execute anything unity8/unity-scope-tool or something that will allow me to see the preview working11:32
tsdgeosgatox: build unity811:32
tsdgeosor just install it from the demo-stuff ppa11:32
tsdgeosit's just easier11:32
gatoxtsdgeos, i'm testing on the desktop11:32
tsdgeosgatox: yes you can do both things i mentioned (build and use the demo-stuff ppa)11:33
tsdgeoshttps://launchpad.net/~unity-team/+archive/demo-stuff11:33
tsdgeoson the desktop11:33
gatoxtsdgeos, ok, i already build the new-scopes branch in the desktop11:33
tsdgeosgatox: and is your scope showing?11:33
mhr3_tsdgeos, both11:33
gatoxtsdgeos, i'm running it like this: UNITY_FORCE_NEW_SCOPES=1 ./builddir/tools/unity-scope-tool --scope-dir /media/gatox/leeloo/canonical/clickhack/demo11:34
gatoxtsdgeos, how are you doing it?11:34
tsdgeosgatox: as i said, i am not running /unity-scope-tool, i just ran unity8 and that's it11:34
tsdgeosi haven't used unity-scope-tool much tbh11:34
gatoxtsdgeos, and you are using just ./run?11:34
tsdgeosgatox: yes11:34
mhr3_gatox, there's latest version of libunity-scopes in distro now, you need to recompile the scope11:34
gatoxmhr3_, checking that11:35
mhr3_gatox, scope-tool should print an error from scoperunner about some ABI mismatch11:35
mhr3_gatox, sorry, looks like you weren't on the mail about the break11:37
mzanettitsdgeos: assigning this to you, ok? https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/127929811:40
ubot5Launchpad bug 1279298 in unity8 (Ubuntu) "Header title sometimes disappears" [Undecided,Confirmed]11:40
tsdgeosmzanetti: sure11:41
tsdgeosmzanetti: it's the SDK people that don't stop messing with the tabs11:41
mzanetti:D11:41
tsdgeosand they're rewriting/killing them again ^_^11:41
gatoxmhr3_, does the api changed or something? i'm getting a weird issue when trying to build the scope about the create_query and preview function not being override.... which was working yesterday11:41
mhr3_gatox, yes, http://bazaar.launchpad.net/~unity-team/unity-scopes-api/devel/view/head:/RELEASE_NOTES.txt11:42
gatoxchecking11:42
mhr3_gatox, there's a branch that fixes all that already11:42
mhr3_just merge it11:42
mhr3_gatox, btw the envvar isn't necessary11:46
mhr3_if you're using the new-scopes branch11:47
gatoxack11:47
mhr3_actually it might even be breaking things11:47
=== _salem is now known as salem_
dandradermzanetti, would you have time to review that? https://code.launchpad.net/~dandrader/unity8/rotatedDDA/+merge/20584511:51
mzanettidandrader: mind adding the checklist11:52
dandradergreyback, ^^^ that fixes the rotation issue with edge drags11:53
dandradermzanetti, ah, let me find it11:53
greybackdandrader: nice11:53
dandradergreyback, I've merged it already in the unity8/rotate-n7 branch11:54
greybackdandrader: I know, am using it :)11:54
tsdgeosCimi: mhr3_: https://code.launchpad.net/~aacid/unity8/preview_progress/+merge/20593911:56
Cimitsdgeos, kill empty double new lines :)11:57
tsdgeos:D11:58
gatoxtsdgeos, mhr3_ everything working using unity-scope-tool with the scope migrated to the new api.... thx both!11:58
tsdgeosCimi: there's more than one?11:58
Cimitsdgeos, there are few ones11:58
tsdgeosreally?11:59
* tsdgeos looks again11:59
Cimitsdgeos, 25+11:59
Cimi68+11:59
Cimi147+11:59
tsdgeosso there are two11:59
tsdgeos68 is not a dobule line!11:59
tsdgeosbut i'll kill it too11:59
tsdgeosdone12:00
mhr3_gatox, cool12:00
mhr3_tsdgeos, looks good12:01
mhr3_tsdgeos, i am wondering though - all those widgetData["foo"], are those properly bound?12:01
mhr3_tsdgeos, i mean, the widgetData thing is a role in model and that thing can be updated12:02
Cimitsdgeos, how about choosing Moto G instead nexus 4 as our new device?12:03
mhr3_someone wants to play with new hardware :)12:03
Cimitsdgeos, nexus 4 are no longer available12:03
Cimimhr3_, ^12:03
Cimimhr3_, and mogo G is less than half price12:04
Cimi*moto G12:04
mhr3_and here i thought the n4 is the cheapest smartphone ever12:04
mzanettidandrader: "// NB:..." always triggers "Nicht beachten" in my head which means "disregard this:" :D12:04
Cimimhr3_, you can find it for £250 N412:05
Cimimhr3_, spent 119 for Moto G12:05
dandradermzanetti, :)12:05
Cimicomparable specs12:05
tsdgeosCimi: i'm not in position to decide that :D12:06
Cimitsdgeos, I know you're not12:06
tsdgeosCimi: not sure what is your concern about widgetData stuff12:06
Cimitsdgeos, neither I am12:06
Cimitsdgeos, but was asking your opinion12:06
tsdgeosCimi: but with motorola sold to lenovo, i'm wondering how much live motog has :D12:06
Cimihah12:06
mhr3_Cimi, well n4 is like $200 in us, which is about 120gbp, so it's actually pretty similar12:06
mhr3_wonder why the uk price is so crazy12:06
Cimimhr3_, isn't it out of production?12:07
mhr3_well yea, now it is12:07
Cimimhr3_, 200 is a lot12:07
Cimimhr3_, moto G is 99$ in us12:07
mhr3_ok, nvm then :)12:07
mzanettigreyback: you already tested dandraders branch on a rotated N7?12:07
greybackmzanetti: not in isolation yet. But if you give me 5 mins, I can12:08
mzanettigreyback: cool. I'll test it with standard rotation12:08
mzanetticode looks ok to me12:08
Cimimhr3_, 200$? http://www.amazon.com/s/ref=nb_sb_noss_1?url=search-alias%3Daps&field-keywords=nexus%20412:09
Cimiit's 36012:09
mhr3_Cimi, understandable since google doesn't sell anymore12:10
mhr3_but it was 200 when they did12:10
Cimimhr3_, I know12:10
Cimimhr3_, but now, we're spending lots for getting out of production phones12:11
Cimimhr3_, wondering if it'll happen like galaxy nexus12:11
mhr3_Cimi, problem with any hardware, no? either n4 or moto g will be obsolete in a few months12:12
Cimiwell, moto g nope12:13
Cimiit's on the market since a month12:13
Ciminexus 4 over a year12:13
greybackandroid 4.4 (kitkat) supports Nexus4, but the GNexus doesn't. So N4 should be good for a long while yet12:13
Cimigreyback, issue is that we can't buy them easily anymore12:14
Cimigreyback, I'd be happy to try porting ubuntu touch on my moto g (my private phone)12:14
Cimiit's a jewel for its price12:14
Cimibattery lasts 3 days with the pebble :)12:14
mhr3_tsdgeos, we lost the search activity indicator btw12:14
tsdgeosmhr3_: in new-scopes?12:15
mhr3_tsdgeos, also in trunk12:15
greybackCimi: sure, it's not the newest phone, but our software stack will support it for at least another year probably.12:15
tsdgeosmhr3_: waaaa12:15
tsdgeosbut we didn't merge anything that touched that :S12:15
mhr3_tsdgeos, well, better double check with vanilla image, my isn't exactly vanilla :)12:16
tsdgeosmhr3_: seems it got lost yes :S12:16
tsdgeosmhr3_: can you open a bug and assign it to me plz12:16
tsdgeosmhr3_: did you guys change anything in the backend?12:16
mhr3_nope12:16
mhr3_at least i'm not aware.. maybe we did break it12:17
mhr3_but it's not like we touched the old scope code12:17
mhr3_tsdgeos, https://bugs.launchpad.net/unity8/+bug/127931612:19
ubot5Launchpad bug 1279316 in Unity 8 "Search activity indicator not present" [Undecided,New]12:19
tsdgeosmhr3_: tx12:20
mhr3_tsdgeos, something's broketh http://imgur.com/8jKw2zf12:24
tsdgeosbooo12:24
mhr3_video + header + actions12:25
tsdgeosi'd say video is broken12:25
tsdgeosheader + action looks good12:25
tsdgeosassuming that 16xxxx is the header12:25
mhr3_yea12:25
tsdgeosmhr3_: so it seems the search has been broken for a while12:27
tsdgeosjust nooen noticed12:27
tsdgeosi know what's wrong12:27
mhr3_tsdgeos, also, the carousel doesn't show anything if there are only a few items12:27
tsdgeosmhr3_: new-scopes?12:28
mhr3_(just category header)12:28
mhr3_yea12:28
tsdgeosshould show a grid12:28
mhr3_it doesn't12:28
tsdgeosbut it may happen that the magic is not working12:28
* tsdgeos writes to the TODO list12:28
=== MacSlow is now known as MacSlow|lunch
mhr3_tsdgeos, maybe you want to check the demo ppa, there may be other issues i'm ignoring :)12:30
tsdgeosmhr3_: sure i know12:30
tsdgeosmhr3_: i'm just fixing the ones we know about first ;)12:30
mhr3_k12:31
mzanettitsdgeos: huh? https://jenkins.qa.ubuntu.com/job/unity-phablet-qmluitests-trusty/1165/?12:31
tsdgeosmzanetti: yes?12:31
mzanettitsdgeos: did we get this test released in a broken state?12:31
tsdgeosyes12:31
mzanettiand your branch from today morning fixes this, ok12:31
tsdgeosdon't tell anyone12:31
mzanettino prob12:31
mzanettiwas just wondering how daniel's branch could fail on this now12:31
tsdgeoseverything is failing until we merge the fix12:32
mzanettiack12:32
mzanettigreyback: please top approve when you're happy with the DDA on Nexus 7: https://code.launchpad.net/~dandrader/unity8/rotatedDDA/+merge/20584512:35
* mzanetti is happy with it12:35
greybackmzanetti: ack12:35
tsdgeosmhr3_: if you feel like reviewing https://code.launchpad.net/~aacid/unity8/bug1279316/+merge/205952 that'd be great otherwise i can try to get Cimi or mzanetti to do it12:37
mhr3_tsdgeos, acked12:40
tsdgeosCimi: can you quick fix  https://code.launchpad.net/~unity-team/unity8/unity8.preview_video/+merge/205802 ?12:40
tsdgeosmhr3_: tx12:40
Cimitsdgeos, mmm12:41
Cimitsdgeos, I have implicitWidth12:41
tsdgeosheight?12:41
Cimitsdgeos, width12:42
tsdgeosyes12:42
tsdgeosi know12:42
tsdgeosyes12:42
Cimitsdgeos, I got inspired by MoviePreview12:42
tsdgeosbut what about height?12:42
Cimitsdgeos, it is calculated from width12:42
tsdgeosthe inner one12:42
tsdgeosnot the outer one12:42
tsdgeosyour outer widget ahs no height12:42
Cimitsdgeos, but if I set height12:43
Cimitsdgeos, then how does the inner widget work?12:43
Cimiif it is supposed to calculate from width?12:43
tsdgeosyou're missing a height: childrenRect.implicitHeight12:43
tsdgeosor something along these lines12:43
CimiI am not sure12:43
Cimiare yo?12:43
tsdgeosi am12:43
tsdgeosyour widget has 0 height12:43
tsdgeoshow is that valid?12:44
Cimitsdgeos, other widget might have 0 width then12:44
Cimitsdgeos, we never specify width12:44
tsdgeoswe do12:44
CimiI cannot see implicitWidth here12:44
Cimion other widgets12:44
tsdgeosi know12:45
Cimiso why height and not width?12:45
tsdgeosbecause width is set by the widget creator12:45
tsdgeosi.e.12:45
tsdgeoshttp://paste.ubuntu.com/6919775/12:45
tsdgeosthis is what the Preview does12:45
tsdgeoscreates one widget after the other12:46
tsdgeosand gives them widget12:46
tsdgeoss/widget/width12:46
tsdgeosbut can't give them height because it doesn't know12:46
tsdgeosCimi: basically see http://imgur.com/8jKw2zf12:46
tsdgeosthe video doesn't define height12:47
tsdgeosso stuff can't know where to add itself12:47
Cimitsdgeos, I see12:47
Cimitsdgeos, so it's basically to fit our use case12:47
tsdgeosand to do the right thing :-)12:47
tsdgeosevery widget should either define width/height/implicitWidth/implicitHeight correctly12:48
tsdgeosif there are that do not12:48
tsdgeoswell we have to fix them, but if the missing thing is width/implicitWidth it's less pressing since our current use case doesn't need them12:48
Cimitsdgeos, but we don't for width12:48
Cimiyeah12:48
tsdgeosCimi: in which one we don't?12:48
Cimitsdgeos, look at others, we don't add implicitWidth iirc12:50
Cimitsdgeos, btw, make tryPreviewWidgetFactory is empty12:50
tsdgeosyaeh it's a bit useless as try12:50
tsdgeosCimi: you're right, we don't set width because they are done thinking on this usecase12:51
mzanettitsdgeos: what was the reason why we changed the return value of findChild from undefined to null?12:51
tsdgeoswhere their width won't matter12:51
tsdgeosmzanetti: Saviq said it was "more proper"12:51
mzanettiok12:51
tsdgeosmhr3_: in that screenshot which is the order that you have? movie, header, action?12:52
Cimitsdgeos, I pushed, can you test if works for you now?12:52
mhr3_tsdgeos, think so12:53
tsdgeosok12:53
=== alan_g is now known as alan_g|lunch
tsdgeosCimi: looks good12:55
Cimitsdgeos, but works?12:56
tsdgeosCimi: in my testing yes, the screenshot is from mhr3_, it'll be easier for him to really test12:56
Cimitsdgeos, also, the 16/10 multiplication isn't really ideal12:56
dandraderwhat do I do when I get an error like that on a "apt-get dist-upgrade"? http://paste.ubuntu.com/6919807/12:56
tsdgeosmhr3_: can you remerge lp:~unity-team/unity8/unity8.preview_video and test that?12:56
Cimitsdgeos, as might not be aligned to gu12:56
tsdgeosCimi: what wait12:56
tsdgeosCimi: why did you do that?12:56
Cimitsdgeos, this was in moviepreview12:57
tsdgeosah12:57
tsdgeosit's not new12:57
tsdgeosok12:57
tsdgeosi guess it's the "cinema aspect ratio"12:57
tsdgeosneed to get food12:57
tsdgeosback later12:57
CimiI'll go cooking as well then12:57
anpokmhr3_: hm no pin entry possible in the indicators..13:03
mhr3_tsdgeos, yep, fixed13:04
mhr3_tsdgeos, btw all the widgets still disappear sometimes when swiping through the previews and going back13:04
mhr3_tsdgeos, also from the designs it looks like they want to put art-less cards into an ubuntushape13:24
mhr3_not sure if that's even supported13:24
mhr3_and mascot shouldn't be in ubuntushape13:24
=== MacSlow|lunch is now known as MacSlow
=== dandrader is now known as dandrader|afk
=== alan_g|lunch is now known as alan_g
=== dandrader|afk is now known as dandrader
tsdgeosmhr3_: the disapearring is because the listview chnages, i'll add it to the list to see how hard or not is to fix14:01
tsdgeosmhr3_: to be honest i haven't done much regarding the card layouts, not sure what is supported or not, if you give me an specific example i can dig on it14:02
mhr3_tsdgeos, i'm trying to get cards like https://docs.google.com/a/canonical.com/file/d/0B-a_7E3tDxOgQ002UmQxbjJmMHc/edit14:02
mhr3_minus the custom background color14:03
tsdgeosso mascot, title et all14:03
tsdgeosmhr3_: doesn't work at all?14:03
tsdgeosmhr3_: if you give me the json you're using i can make it work if needed14:03
mhr3_tsdgeos, http://imgur.com/PxvSV1q14:04
mhr3_grid, medium, using title, subtitle, mascot14:04
tsdgeosok, i'll have a look14:04
mhr3_tsdgeos, note that mascots in previews do have the ubuntushape14:05
tsdgeosmhr3_: you're sure they never have to have it?14:05
tsdgeosor?14:05
mhr3_^14:05
mhr3_tsdgeos, rosie will know if never ever :)14:06
mhr3_anyway, /me lunch14:06
tsdgeoserr14:06
tsdgeosmzanetti: wtf happened on the train ci document?14:06
tsdgeossil2100: didrocks: any idea why it replaced all our stuff we had written in there?14:07
didrockstsdgeos: seems that google is having some issues14:07
didrockstsdgeos: the spreadsheet was reverted + some random failures when editing cells14:07
tsdgeosawesome14:08
didrocksI opened a RT for that, being fighting it for 5 hours14:08
didrocksyeah awesome, really having fun :/14:08
tsdgeosthat'll teach us of depending on google for crucial stuff14:08
mzanettitsdgeos: huh?14:08
tsdgeosmzanetti: the MP have gone away and there's the old content, and a nice warning syaing we are doing it wrong14:08
tsdgeoswell they are doing it wrong for overwriting the stuff we had14:09
mzanettispreadsheets yay :)14:09
mzanettitsdgeos: hmm... not sure... maybe kgunn resumed his machine and that implicitly saved the old state again or something like that14:10
didrocksmzanetti: I wonder if there isn't any crazy client, yeah14:11
kgunn tsdgeos mzanetti i'm on it14:11
didrockseven if you edit the spreadsheet, it's telling "last edit was 10 hours ago"14:11
mzanettididrocks: side question: is it important to put links to merge requests there or are branches ok too?14:12
tsdgeosmzanetti: look at the red cell14:12
mzanettihah. right14:12
mzanettiyeah14:12
didrocksmzanetti: MP requests is important, as it's what is being checked for following the MP procedure14:12
mzanettiyeah, that's what I thought14:13
mzanetticould it be that using branches in there messed it up?14:13
didrocksI don't think so, it's free-form text for the scripts14:14
mzanettikgunn: jfi: I've updated it to contain all the approved branches from there: https://code.launchpad.net/~unity-team/unity8/trunk/+activereviews14:15
didrocksthe issue is global on the spreadsheet, even showing/hiding a column is resulting in an error14:15
mzanettikgunn: so if you're updating it again, I guess that's what it should be14:15
mzanetti+ any unity-mir stuff14:15
didrocksmzanetti: see, I see your changes, but it's telling "last edit was 10 hours ago"14:15
kgunnmzanetti: when you say "it"...do you mean cell F75 ?14:16
mzanettikgunn: yes14:16
kgunni just updated based on the list albert gave me...i'll go check against approved14:16
mzanettikgunn: yeah, albert and me approved a bunch of branches today morning14:16
kgunnmzanetti: it appeared "old"....i didn't see your changess14:16
didrocksjuts tell me once it's ready14:17
mzanettididrocks: yeah, that seems wrong. should be 4 - 5 hours by now14:17
kgunnmzanetti: i'll sort it14:17
mzanettikgunn: so yeah, its the existing unity-mir stuff + all approved in unity814:17
kgunnmzanetti: when you say "existing unity-mir" stuff am i safe to just take all the approved MP's there ? or are you after something specific ?14:18
mzanettikgunn: I mean those already In the document. all I did for unity-mir was to convert them to point to MPs instead of branches14:18
mzanettinot added any new ones14:19
kgunnmzanetti: ok, i just reloaded the spreadsheet...and looking at cell F57 i see no unity-mir mp's14:20
mzanettihmm... damn... I could swear there was one... but maybe I'm wrong then14:21
tsdgeosmzanetti: i think there was none14:24
tsdgeosunity-mir branches i mean14:25
tsdgeoskgunn: video call?14:30
tsdgeos@unity: video call?14:30
dandraderoh no14:31
tsdgeosdandrader: what no?14:33
dandradervideo call. takes me a while to get the laptop etc14:34
greybackmterry: as part of the qml compositor work, notification of frame ready to draw was important (includes first frame ready) - this was my rough approach: http://bazaar.launchpad.net/~gerboland/+junk/mir-for-qpamirserver/revision/119814:44
greybackmterry: do have a chat with racarr, as he's working on trying to add that notification to Mir properly14:45
mterrygreyback, thanks will look14:45
mterryoh nice14:45
mhr3tsdgeos, the spec was updated https://docs.google.com/a/canonical.com/document/d/1n880Fih5KyGPcoP5chidnHDG_8TxXUgSuij7f4rHpuk/edit?pli=1#heading=h.9298l1cke02814:55
mhr3(ubushape stuff)14:55
tsdgeosok14:56
tsdgeosmzanetti: can you press the build button on sili 9?15:09
tsdgeoskgunn: or you?15:09
tsdgeossili -> silo15:10
kgunntsdgeos: you got it15:10
tsdgeosmhr3: i'm going to have look at the carousel/grid thing15:12
tsdgeosmhr3: do yo have an easy way to make it happen?15:12
mhr3tsdgeos, i'm getting it on the phone when i search in videos15:16
mhr3cause it's not like i had hundreds of videos there15:16
tsdgeosmhr3: it works for me in the unity-scope-tool15:21
tsdgeosmhr3: i search for maps15:21
tsdgeosthere's two results15:21
tsdgeosthen override the thing to carousel15:22
tsdgeosand i still get a grid15:22
tsdgeosmhr3: can you check if that works for you?15:22
=== alan_g is now known as alan_g|tea
mhr3tsdgeos, when doing that yes it does15:23
tsdgeos:/15:23
mhr3i think the "go from carousel to grid" is broken15:23
tsdgeosmhr3: is there a scope for the desktop that would give me a carousel by default?15:25
mhr3tsdgeos, unity-scope-mediascanner215:26
om26ertsdgeos, Hey! how to test the new-scopes branch ? I ran unity from it and nothing showed up15:28
tsdgeosom26er: how did you install it?15:29
om26ertsdgeos, on desktop ran ./build and for a nexus 4 build a deb from jenkins15:29
tsdgeosom26er: use the demo-stuff ppa since you need to get the new scopes too15:29
tsdgeosom26er: https://launchpad.net/~unity-team/+archive/demo-stuff15:30
om26ertsdgeos, great, testing now15:31
=== alan_g|tea is now known as alan_g
tsdgeosmhr3: so we need a new way for the json to give us a color (regarding the shaping)?15:36
tsdgeosmhr3: any clue how to make unity-scope-mediascanner2 find anything in my pc?15:36
mhr3tsdgeos, it should search your ~/Music15:36
tsdgeosok i'll put something in that folder then15:37
* tsdgeos creates the folder 15:37
tsdgeosCaught exception from create_query()Caught exception from create_query()Caught exception from create_query()Caught exception from create_query()Caught exception from create_query()15:38
tsdgeos** (process:13771): WARNING **: Unable to allocate query: S'ha esgotat el temps d'espera15:38
tsdgeosdoesn't look good15:38
mhr3tsdgeos, what does the last thing mean?15:41
tsdgeosthat's what searching for music gives me :D15:41
tsdgeoson unity815:41
tsdgeosah sorr15:41
tsdgeosyou mean the catalan part :D15:41
mhr3yes15:41
tsdgeosbasically timeout15:41
tsdgeosthere's no waiting time left15:41
mhr3tsdgeos, start mediascanner2; restart scope-registry15:41
tsdgeoswould be the rough translation15:41
tsdgeossame thing15:43
tsdgeosah wait mediascanner is using my cpu15:43
tsdgeoslet it do stuff then15:43
mhr3tsdgeos, latest libunity-scopes0 & unity-plugin-scopes?15:43
tsdgeosfrom demo-stuff yes15:43
mhr3latest is in distro :)15:43
mhr3the question is whether it will even finish, iirc it wasn't much tested on the desktop15:44
tsdgeoswell yes, i'm totally dist-upgraded15:45
tsdgeosah nice15:45
tsdgeosit's back at 99%15:45
tsdgeosi remember why i deleted it15:45
* tsdgeos kills it again15:45
mhr3tsdgeos, but this is mediascanner2!15:45
mhr3it's supposed to like... work and stuff15:46
mhr3tsdgeos, on, wait got better idea how you can get carousel15:49
mhr3tsdgeos, the onlinemusic scope installs a renderer.json, just change that15:50
mhr3should take effect on next search15:50
=== dandrader is now known as dandrader|lunch
=== gatox is now known as gatox_lunch
mzanettianpok: ping16:03
tsdgeos_mzanetti: build is done16:03
mzanettitsdgeos_: nice16:03
* mzanetti prepares a device16:03
tsdgeos_mzanetti: i'll run autopilot twice and qmluitests too, can you do one autopilot and the manual piloting?16:03
mzanettitsdgeos_: awesome. seems we developed a quite efficient workflow with this :D16:04
tsdgeos_mhr3: tx, will check16:04
anpokmzanetti: pong16:06
mzanettianpok: hey. I've just seen this bug you reported: https://bugs.launchpad.net/indicator-network/+bug/127933516:06
ubot5Launchpad bug 1279335 in Network Menu "no pin entry possible" [Undecided,New]16:06
mzanettianpok: this _should_ be working...16:07
mzanettiif not, then something is broken16:07
mzanettianpok: so the pin entry dialog sits in unity. what happens is that the network indicator triggers a notification and unity displays that16:08
mzanettidid it not trigger the dialog for you?16:08
tsdgeos_Cimi: do not understand this question "Question, is total of Ubuntu.DownloadDaemonListener 0.1 always > 0?"16:11
Cimitsdgeos_, 'total'16:12
Cimitsdgeos_, if it's 0, we divide by 016:12
Cimitsdgeos_, was just thinking of corner cases16:12
mzanettiits javascript. what can happen :P16:12
Cimitsdgeos_, btw, you appear as a pink coloured nick16:12
tsdgeos_i'm with mzanetti16:13
Cimitsdgeos_, very girlie, sorry16:13
tsdgeos_it's javascript16:13
tsdgeos_nothing will crash16:13
mzanettiactually that was a joke16:13
tsdgeos_Cimi: besides this code is just a copy & paste from what we have in the other preview16:13
tsdgeos_Cimi: so i will guess it's working16:13
Cimitsdgeos_, no reason why we should not fix if there are issues16:13
tsdgeos_Cimi: sure, what is the issue?16:14
Cimiapart that /me remembers a bug with progress16:14
Cimitsdgeos_, 55+                var percentage = parseInt(received * 100 / total);16:14
Cimi56+                progressBar.value = percentage;16:14
mzanettihmm... true... I think it doesn't crash but might cause percentage to be infinite or something like that16:14
Cimican we rely on total?16:14
tsdgeos_hmmmm16:14
tsdgeos_wait where is that parseInt comming from16:14
Cimitsdgeos_, your code16:14
Cimihah16:15
tsdgeos_Cimi: my copied code ;)16:15
Cimi+1 :P16:15
Cimiapparently it's something coming down from dbus16:15
tsdgeos_ok, that's javascript proper16:15
CimiI had a quick look before on the plugin code, briefly16:15
Cimiit looked to me it was coming from somewhere else16:15
tsdgeos_parseInt i am asking16:16
tsdgeos_not total16:16
tsdgeos_total comes from dbus yes16:16
tsdgeos_Cimi: so what is the solution if total is 016:16
Cimimzanetti, https://bugs.launchpad.net/unity8/+bug/1230204 ?16:16
ubot5Launchpad bug 1230204 in Ubuntu UX "[dash] When installing an app, progress shows 200%" [High,Triaged]16:16
Cimitsdgeos_, well, it's a division by 016:16
tsdgeos_Cimi: yes16:16
mzanettiCimi: no. that's not the one I remember. But I think I had something like this in xbmcremote16:16
Cimitsdgeos_, not sure what js does16:17
tsdgeos_and that returns a NaN16:17
tsdgeos_Cimi: so what should percentage be16:17
tsdgeos_016:17
tsdgeos_100?16:17
CimiI'd say 016:17
Cimiwell, received has to be more than total16:17
mzanettishouldn't it actually paint the unknown duration progressbar?16:17
Cimisorry, less16:17
mzanettiwith the continuous animation16:17
mzanettiCimi: check the uitk gallery -> Progress and acitvity -> infinite progress bar16:19
Cimitsdgeos_, ^16:20
Cimimzanetti, it's not my branch :P16:20
mzanettisorry... thought you asked the question16:20
Cimimzanetti, I'm just being the saviq of the situation16:20
mzanettiaaahhh16:20
Cimimzanetti, needs fixing everything I see16:20
Cimiahaha16:20
mzanetti:D16:20
Cimimzanetti, needs fixing!16:20
Cimimzanetti, it should be :-D16:20
mzanettiI'm afraid so16:20
tsdgeos_Cimi: pushed16:20
mzanettitsdgeos_: seems silo 009 doesn't boot successfully16:21
tsdgeos_mzanetti: : that's baaaad :D16:21
* mzanetti tries with a clean flash, just to be sure16:21
tsdgeos_what did we break?16:21
mzanettidunno... unity8 doesn't start... sensorservice on 100% since a while now16:22
mzanettiactually 103.8%16:22
mzanetti:P16:22
mzanettiNeeds fixing!16:22
tsdgeos_mzanetti: works here16:23
tsdgeos_i had a clean image16:23
tsdgeos_added the ppa16:23
tsdgeos_update, dist-upgrade, reboot16:23
tsdgeos_and i have stuff on screen16:23
mzanettiyeah... did have clean image + yesterday's silo which should be exactly what the lasted upgrade would give me anyways16:23
mzanettibut just to make sure, flashing now16:23
anpokmzanetti: yes didnt happen16:24
mzanettianpok: do you have an item "Enter sim pin" below the list of WiFi networks?16:25
anpokmzanetti: sim card in - boot - unity8 starts -> pin entry pops up on its own?16:25
anpoknope16:25
mzanettianpok: hmm... then there seems to be an issue indeed. but not that it's not implemented, but more that it's broken.16:26
Cimitsdgeos_, can we use anchors instead width and height? :P16:26
mzanettianpok: can you please add that info to the bug report (i.e. Enter Sim Pin" entry doesn't show in network indicator etc)16:26
anpokmzanetti: since I never saw that I was not sure where to report it :)16:26
tsdgeos_Cimi: we can, don't see a need tbh16:26
anpoksure16:26
mzanettianpok: no problem. thanks for reporting :)16:27
Cimitsdgeos_, saviq asked on my reviews16:27
Cimitsdgeos_, maybe he has his own reasons16:27
anpokmzanetti: another thing16:27
tsdgeos_Cimi: he asked on mine too, i told him to stop asking silly stuff :D16:27
Cimitsdgeos_, btw, test name is PreviewHeaderTest16:27
tsdgeos_Cimi: wops, too much c&p16:27
Cimitsdgeos_, ahahah16:27
anpokmzanetti: I still want to avoid the alpha channel were possible..16:28
Cimitsdgeos_, I'duse light grey as rectangle color, in line with dash16:28
tsdgeos_Cimi: where?16:28
Cimitsdgeos_, test16:28
tsdgeos_instead of the red?16:28
tsdgeos_or the white?16:28
Cimitsdgeos_, actually, since you import ubuntu components, use the palette16:28
tsdgeos_Cimi: it's a test man, it just has to show the stuff on screen, not be pretty16:29
mzanetti:D16:29
anpokmzanetti: the window class in qtubuntu has an opaque property16:29
anpokbut I could not see anybody using that16:29
mzanettianpok: mhm... yeah might be16:29
mzanettishould we make use of that? can we default it to true?16:30
anpokmzanetti: we cannot dafeult all application windows to true16:30
anpoksome popups need to be transparent as far as i can see16:30
anpok*default16:30
mzanettiah right...16:30
mzanettiwell, right now they're inside the shell surface anyways16:30
anpoki.e. when composing messages .. or incoming calls seem to overlay with transparent surfaces..16:31
mzanettiso yeah, unity8 needs to be transparent16:31
mzanettibut for the rest I don't think we have anything transparent (yet)16:31
anpokah.. and on screen keyboards?16:31
mzanettihmm... that's not transparent either as per current design16:32
anpokok then I will dig into unity8 code16:32
anpokbut maybe not this week16:32
mzanettianpok: should be in unity-mir16:32
anpokk thanks for the pointers16:32
mzanettinp16:32
mzanettianpok: however, you might have a chat with mterry about it as he's starting to split the unity8 surfaces into different pieces16:33
* mterry looks up16:34
mzanettimterry: do you need any transparent surface from mir?16:35
mzanettilike notifications for example16:35
mterrymzanetti, yeah, the greeter uses a transparent surface.  It's main surface is transparent so you can see the user session beneath16:35
mzanetti(I don't know how much the split greeter will dive into that - but I figured you might need such a thing)16:35
mterrymzanetti, but as far as internally, not so much16:36
mzanettianpok: so yeah, one more consumer for a transparent surface ^16:36
anpokin any case I dont see that just changing the default will be sufficient - so there will be an API16:37
anpokhttps://code.launchpad.net/~andreas-pokorny/platform-api/opaque_by_default/+merge/20525916:37
anpokso here the OSK seems to make issues - where would I find the code for that one?16:38
mzanettianpok: oh... reading tvoss's comment I might have been wrong on the OSK16:38
mzanettianpok: it's called Maliit. the actual code is on github. but I don't know where the glue code to mir is happening.16:38
mzanettidandrader|lunch: I think you can tell anpok where to find the OSK code...16:39
Cimitsdgeos_, it looks like that in order to provide custom url for stars16:42
Cimitsdgeos_, I'll have to write a custom style for rating to use in the dash16:43
Cimithis rating widget requires work to do it properly16:43
tsdgeos_Cimi: so maybe drop it for now? not sure how critical it is tbh16:44
tsdgeos_mhr3: ↑↑↑ ?16:44
tsdgeos_mzanetti: first autopilot run sccessful, running second16:44
Cimitsdgeos_, drop what?16:44
tsdgeos_Cimi: i mean fix/do other things that may be more critical for now16:44
Cimitsdgeos_, I only have rating on my plate now16:45
tsdgeos_Cimi: i.e. you that like pretty things, run new-scopes and fix all the uglyness16:45
Cimiand I'm happy to finish it16:45
tsdgeos_like for example no clue what happened with the greeter16:45
tsdgeos_but it's ultra black16:45
mhr3Cimi, tsdgeos_, if by default you don't have to provide any icons, i'm only happy16:45
tsdgeos_ok16:45
mhr3and if the non-default doesn't work... meh tiny bug :P16:46
Cimimhr3, if rating-label or review-label is null, we use a default?16:47
Cimior submit label16:48
Cimilike16:48
mhr3Cimi, yes, that's what the spec says16:48
Cimigotcha16:48
mzanettitsdgeos_: rebooting freshly flashed image + silo 9 packages...16:49
mzanettiyep. looking better16:50
* mzanetti walks through the checklist16:50
mzanettidednick: hmm... seeing something weird in the indicators...16:53
dednick?16:53
mzanettiif you pull down and then move left/right to switch tabs, it doesn't always follow the finger16:53
mzanettias in: if you move the finger while another move animation is running, it doesn't get that secnd movement any more16:53
dednickhm16:54
mzanetticould that be something introduced by the 2 indicator branches?16:54
mzanettiI don't remember seeing that in trunk... but I'm not sure16:54
dednickmzanetti: so it's not getting to the correct indicator?16:55
mzanettidednick: yeah16:55
dednickmzanetti: which image?16:56
mzanettifreshly flashed trusty-proposed + silo 009 packages16:56
mzanettiwhcih contain: https://code.launchpad.net/~nick-dedekind/unity8/indicator-client-profile-switch/+merge/20398516:56
mzanettiand https://code.launchpad.net/~nick-dedekind/unity8/plugin-qml/+merge/20381016:57
mzanettiok. its probably not the latter one16:57
dednickmzanetti: hm. i doubt its either of those.16:58
=== gatox_lunch is now known as gatox
mzanettidednick: its not completely broken... but I remember this used to be working better16:58
dednickpossibly lp:~nick-dedekind/unity8/indicators.better-visible-items or lp:~nick-dedekind/unity8/lp1264678-indicator.misalignment16:58
mzanettianyways... ignoring for now as its really just a small visual glitch16:58
tsdgeos_mzanetti: second autopilot successful too, going to run the qmluitests now16:58
Cimican I make a button half transparent when it's disabled?16:58
Cimiin the previews... want to make the submit button transparent when the review is required and you didn't add it16:59
Cimioh actually, there's a palette!16:59
dednickmzanetti: does the swiping just feel a bit "sticky"? or is there something  more specific?16:59
mzanettidednick: it just feels a bit sticky so to say... sometimes it misses a finger movement if its still busy animating the previous finger movement17:00
dednickby swiping i mean tab switching by left/right move17:00
mzanettibut moving the finger a bit more makes it recover again17:00
dednickmzanetti: any vertical movement while swiping?17:01
mzanettihmm... maybe a little bit... but not really17:01
dednickmzanetti: hm. it does feel a bit sticker than it used to i think17:02
dednickmzanetti: i'll have to go back through revisions to figure it out though17:02
mzanettiyeah... its actually not even easy to reproduce manually... but if you just use it, every once in a while it ends up at the wrong one17:02
mzanettidednick: in any case. not blicking the release on it17:03
dednickok, can you log a bug?17:03
dednickmzanetti: ^17:03
mzanettiok17:03
dednickthanks17:03
=== dandrader|lunch is now known as dandrader
mzanettitsdgeos_: silo9 works for me. in the manual testing. let me know when the second AP run is done and I'll approve it17:06
tsdgeos_mzanetti: second autopilot is done, i want to run qmluitests once17:06
tsdgeos_will take a bit17:06
mzanettioh right17:06
mzanettitsdgeos_: you doing qmltests on the phone?17:06
tsdgeos_i'm going to risk it :D17:07
tsdgeos_mzanetti: why?17:07
mzanettitsdgeos_: last time I tried I think there were sme issues because of the stuff we paint around it (controls etc)17:07
mzanettithey were to big for the screen and caused issues17:07
tsdgeos_ah17:07
tsdgeos_may happen17:07
dandraderanpok, mzanetti: OSK code: lp:ubuntu/maliit-framework and lp:ubuntu-keyboard17:07
tsdgeos_ok, let me run them on the PC then17:07
mzanettithanks danie17:07
mzanettil17:07
mzanettitsdgeos_: well, ideally that would work too17:08
mzanettiso wouldn't hurt pasting the failures somewhere17:08
tsdgeos_ok17:10
mhr3robru, ideas when will unity-scope-scopes get from the new queue?17:12
robrumhr3, didrocks is here today so it's up to him to fix it... should be soonish17:12
tsdgeos_mzanetti: qmluitests fine on PC17:28
mzanettitsdgeos_: ack. will push the button17:30
tsdgeos_ok17:30
mzanettididrocks: Testing done on Silo 9 :)17:31
didrocksthanks mzanetti17:31
Cimimmm rating widget17:32
CimiI have enough :)17:32
Cimihah17:32
karnitsdgeos_: from blueprint "[saviq] greeter with paper overlay - with dash - Saviq: INPROGRESS" -- do you know anything about this?17:39
karniIt does in fact look bit strange to have this vilolet/aubergine greeter, and paper dash background, perhaps I could fix it later today.17:40
karnimterry: actually, you might know something ^17:40
mterrykarni, I haven't been following the paper design changes17:41
mterrykarni, I haven't heard what design wants for the greeter17:41
karniI assume they want greeter with paper overlay, since that's what Saviq ^ seemed to have worked on17:42
karniAnd since he's not here, we might want to pick this up (might be me, just going through list of items we need to wrap some work)17:42
mterrykarni, do we have a mockup?17:48
karniof the greeter? don't know, will check17:49
karnimterry: can't see it in design drive. will contact design.17:50
karnimterry: btw what have you been working on with then? for the multiple user greeter?17:51
karnimterry: sent e-mail, Cc'ed you17:52
mterrykarni, cool thanks17:53
mterrykarni, I've been working on splitting the greeter out into a separate process managed by lightdm, run under a different user17:54
mterrykarni, this is needed to eventually have actual security for the user session17:54
karnimterry: I see. so, little to do with UI17:55
mterrykarni, the basics of the split are easy, but there are so many points of communication between the user session and greeter and hitting odd Mir cases since I'm pushing its use cases17:55
mterrykarni, right, that's why I haven't been paying much attention17:55
karniI need leave for ~3 hours to the airport, I'll be back after that time. Sorry for my spotty presence, guys :/17:55
karnimterry: ack17:55
mterrykarni, if I do my job right, no one will notice a darn thing.  Which is sort of frustrating  ;)17:55
karnihahaha17:55
karni:)17:55
=== Trevinho_ is now known as Trevinho
kgunnmzanetti: do you know if anyone is promoting the packages to archive from the unity8 landing attempt ? (moments ago)17:56
dandradertsdgeos_, still there?17:58
mzanettikgunn: Is there anything special we need to do?18:01
kgunnmzanetti: nope just checking18:01
mzanettikgunn: I've set "Testing done" to yes and pinged the release team about it. afaik that should make it happen soon18:01
kgunnmzanetti: who on rel team ?18:01
mzanettididrocks:18:01
kgunnack18:02
didrocksmzanetti: it's released bt (well, migrating to the archive)18:04
didrocksyou will just need to merge and cleaned once it reaches the release pocket18:04
mzanettididrocks: perfect. thanks!18:05
mzanettikgunn: ^18:05
didrocksyw18:05
didrockshum, seems someone rerun the build job after it though18:05
didrockskgunn: it's you, what have you done? :)18:05
mzanetti:D18:06
kgunndidrocks: its why i was asking around...18:06
didrockskgunn: this didn't had any impact, just run "merge and clean" as expected18:06
didrocksah ok18:06
kgunni accidently hit the 009 instance18:06
kgunni figured18:06
kgunncause you use ppas right didrocks18:06
kgunn?18:06
didrockskgunn: no worry, you will just have some RED on the spreadsheet, color is nice as well!18:06
didrocksyep18:06
kgunndidrocks: you should have seen my face when i realized what i had hit18:07
didrockskgunn: let me run "merge and clean" right now, it will be another kind of red18:07
didrocksahah :)18:07
didrocksred as well? ;)18:07
kgunnsomething like that18:07
didrockskgunn: so, I just run "merge and clean" right now18:07
didrocks(a little bit early, of course, unity8 isn't in the release pocket yet)18:07
didrocksbut at least, the red in the spreadsheet will make more sense18:07
didrocksit's telling you it's in proposed)18:08
* kgunn unlocks a way to get release guys to hit buttons sooner :)18:12
didrockskgunn: well, not really, you will still have to run merge and clean (and the publication was done already :p)18:15
didrockskgunn: however, you just made me more satisfied to have done the "check previous step" security :)18:15
tsdgeoskarni: mterry: yeah someone needs to make the new-scopes greeter look not totally ugly, if you have time for that, awesome18:36
=== dandrader is now known as dandrader|bbl
* greyback eod19:08
anpokgreyback:19:16
anpokignore /me19:16
karnimterry: I guess no change to greeter background (see e-mail_20:34
mterrykarni, well, it is our brand colors at least.  Could have been green & orange20:34
* karni falls of the chair :D20:34
=== salem_ is now known as _salem
kgunnits gonna make this bug stand out like a turd in a puch bowl mterry20:58
kgunnhttps://bugs.launchpad.net/ubuntu/+source/mir/+bug/127907820:58
ubot5Launchpad bug 1279078 in mir (Ubuntu) "application flashes before showing infographic after turning off screen" [Medium,Confirmed]20:58
kgunnits was kind of camouflaged when dash & greeter were similar20:59
kgunnthat high contrast is gonna get some comments :)20:59
mterrykgunn, if you say so...  I still shiver every time I turn my device on20:59
kgunnmterry: i know21:00
mterrykgunn, so that might arguably be a dup of bug 1279422, depending on how Mir folks want to solve it21:00
ubot5bug 1279422 in Mir "permit clients to perform prep logic while screen is blanked" [High,Triaged] https://launchpad.net/bugs/127942221:00
kgunnmterry: yeah....partly, but i think not totally the same right?21:00
mterrykgunn, yeah they may have different technical solutions.  But similar symptoms21:02
kgunnfor sure...gonna try to generate some love for it21:02
mhr3_bad kgunn, bad! you broke new-scopes21:24
mhr3_http://bazaar.launchpad.net/~unity-team/unity8/new-scopes/revision/619?start_revid=622 causes21:24
mhr3_https://launchpad.net/~unity-team/+archive/demo-stuff/+build/558217121:24
kgunnmhr3_: but i tested locally...and we need that21:25
mhr3_it's just whitespace test.. shouldn't be exactly hard to fix :)21:26
kgunnmhr3_: i see21:26
kgunni was like "oh crap what now"21:26
mhr3_kgunn, i like scaring people :P21:28
kgunnmhr3_: your a sick puppy21:28
mhr3_lol21:32
mhr3_thanks? :)21:32
=== dandrader|bbl is now known as dandrader

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