[06:49] <RAOF> Oh, what? We don't have an event time in all our events?
[17:32] <bschaefer> kgunn, hey, so that stacktrace you sent me on friday was a bit strange....as it was under the assumption that OPENGL was available on the phone?
[17:32] <bschaefer> kgunn, ill have to get my N7 flashed, and hope it still works with unity8
[17:33] <bschaefer> thanks for testing it out!
[21:03] <kgunn> mterry: did we fix your osk not catching events bug with latest mir-devel ?
[21:03] <kgunn> (assuming you've got a rebuilt mir-dev branch in the silo...)
[21:03] <mterry> kgunn, uh, haven't tested whole stack yet, we haven't rebuilt everything in silo
[21:03] <kgunn> mterry: i figured...
[21:04] <kgunn> still trudging through build order and mir api changes i suppose
[21:04] <kgunn> racarr: ^
[21:05] <kgunn> mterry: did you need a hand updating u-s-c to latest mir api ?
[21:05] <mterry> kgunn, no, I think I did
[21:06] <mterry> just took a while to rebuild everything on my phone so I could confirm it built right
[21:09] <racarr> Ok!
[21:09] <racarr> ust making sure it doesnt get lost
[21:10] <kgunn> bregma: i recall you had a local fix for the qt5.2 shader trouble to render...but did you have yet another problem ? (for desktop preview ?)
[21:11] <kgunn> robert was just asking if the cursor changes worked...but i'm thinking we still don't knwo
[22:13] <bregma> kgunn, everything is fine (mir-wise) in the desktop preview, cursor works swimmingly on one of my machines (not the other, but it appears to be a bizarre packaging problem not a software problem)
[22:18] <racarr> Yay
[22:19] <RAOF> Woot!
[22:20] <racarr> demo render surfaces is kind o insane...
[22:23] <racarr> I guess not insane there is just a lot of stuf
[22:23] <racarr> f