=== _salem is now known as salem_ === salem_ is now known as _salem === Cimi_ is now known as Cimi === RAOF_ is now known as RAOF [07:15] Saviq: did you see my comment on https://bugs.launchpad.net/unity8/+bug/1316660 ? [07:15] Launchpad bug 1316660 in Unity 8 "Scope preview should use SDK's Expandable*s" [High,In progress] [07:16] tsdgeos, well, kind-a, that was just one example. I'm not saying your branch fixes all of the cases, but it does make Previews use Expandables ;) [07:17] tsdgeos, actually putting the buttons into an Expandable will be easy now that there is the rest in place [07:17] oh wait [07:17] you didn't put it in an Expandable [07:17] then yeah, you're right [07:17] (you should've) :P [07:18] well why? [07:18] it wasn't the design [07:18] design is "combobox + button" [07:18] tsdgeos, well, yeah, but expansion is a common pattern, we have the expandable components in the SDK for a reason [07:18] the fack that design decided to not use a well known word just because people 2 generations ago in design hated the word combbox and now is colliding with other stuff [07:18] is not my problem [07:19] tsdgeos, I think that's two different issues [07:19] yes we have a combobox in the sdk now [07:19] not when we wrote that code [07:19] tsdgeos, that's not about that [07:19] tsdgeos, even the buttons we have now [07:19] tsdgeos, should have been put in SDK's Expandable, and the whole Preview needs to be UbuntuListView or UbuntuColumn [07:20] tsdgeos, so that when you expand something, it gets into view without you caring about it [07:20] ok, still nothing to do with my branch :D [07:21] tsdgeos, I just thought you did that in there [07:21] nope [07:21] i just added the expandable preview widget [07:21] tsdgeos, on that note we still need to collapse the visible widgets in the expandable widget to their collapsedHeight, but it's fine in a separate branch [07:21] Wait, are you calling me two generations old [07:22] * mpt shakes his walking stick at tsdgeos [07:22] ;) [07:22] he's lurking! [07:23] Saviq: that branch does that [07:23] tsdgeos, oh hmm, I can't read then [07:23] good [07:24] tsdgeos, ah now I can see [07:26] Cimi, it's time for that review when you're up ;) [07:30] Saviq, morning :) [07:30] Saviq, it's also time for my review of emblems :) [07:35] Saviq, but why we have the surrounding box aroung the orange? [07:35] would it look bad withou? [07:36] Cimi, that was what design requested, yes [07:36] ok [07:36] Cimi, otherwise it'd clash with content behind it [07:36] for the same reason we are not using the ubuntushape in every single corner of the os [07:37] not to clash [07:37] Cimi, and this doesn't use the shape, not sure what reference is that to ;) [07:37] hah [07:37] mhr3, morning! did you guys ever get all the new square assets for dash overview? [07:38] Saviq, no [07:38] and morning [07:38] Saviq, at the office today, so will ask esti [07:38] mhr3, cool, thanks [07:38] tell her we'll land this with old assets anyway, but she won't like it ;) [07:41] tsdgeos, on dash overview, the shader effect itself does still result in some lag when you open the dash, think it'd be possible (later) to just scale the real thing down? [07:41] Saviq: which shader effect? [07:41] ah [07:41] the copy [07:41] tsdgeos, the one that copies the dash to the list [07:41] it might [07:41] it is, after all, almost a fullscreen snapshot [07:42] tbh i didn't see any lag compared to what we had [07:42] I'll try it out again but we did notice some still in the office [07:42] but it was horrible [07:42] so anything would be much better [07:42] sure [07:43] Saviq: sure it'd be possible to scale itself probably, but not sure if it'd be cheaper [07:43] tsdgeos, well, should be, since it'd be scaling the texture itself, not a copy of it [07:44] Saviq: but it may end up in redraws blah blah [07:44] tsdgeos, trueth [07:44] tsdgeos, but shouldn't :) [07:45] Saviq, approved, you can go in dash overview and need fix it [07:46] otherwise I'll do :) [07:47] we need to export the activity indicator and use it there too [07:47] trueth [07:50] what's up with cI? [07:50] i did a commit 12 hours ago and still no run? https://code.launchpad.net/~aacid/unity8/prepend_test_xml/+merge/229766 [07:51] tsdgeos, it's approved [07:52] tsdgeos, ci doesn't run on already top-approved branches [07:52] (automagically) [07:52] ahhh [07:52] didn't know that [07:53] i'll trigger a rebuild then [07:59] mzanetti, welcome back ;) [08:38] o/ [08:38] hello [08:38] Saviq: thanks [08:39] Saviq: are we on rails again? [08:50] Saviq: um, any idea why indicator-network depends on unity8? seems like kind of a weird dep. [08:51] uh! dash-as-app landed. nice [08:52] mzanetti: pain in the arse on desktop though! :) [08:52] dednick: how? [08:52] dednick: you mean run.sh? [08:52] mzanetti: yeah. 2 windows [08:53] dednick: right... well, I only use make tryShell nowadays [08:53] would that be an option for you? [08:53] dash is now a screenshot in shell, with separate window for scopes :) [08:53] dednick: yeah, I know... I did that [08:53] mzanetti: hm. could be [08:53] dednick: maybe just LD_LIBRARY_PATH some indicators stuff [08:53] oh i'm just complaining... don't worry about it [08:53] then make tryShell should be fine for you [08:54] I guess we should get rid of run.sh... [08:54] or not use upstart for it... [08:54] yeah [08:55] dednick: what I do too is to launch the unity8 binary with qtcrator, without run.sh [08:55] the upstart bit is my major gripe with it [08:55] dednick: just add "-mousetouch" to the cmdline args [08:55] mzanetti: ah. was wondering about that. my mouse wasn't working with running binary [08:55] yep, -mousetouch [09:07] Saviq: ping === pete-woods1 is now known as pete-woods [09:23] tsdgeos, pong [09:23] Saviq: where does scopeStyle come from in https://code.launchpad.net/~saviq/unity8/dash-activity-indicator/+merge/229805 ? [09:23] color: scopeStyle.backgroundLuminance > 0.7 ? "#50000000" : "#50ffffff" [09:23] tsdgeos, yeah, by now... from nowhere [09:23] ok [09:24] i merged all silo1 to dash_overview [09:24] and was wondering if that was a merge issue or not [09:24] tsdgeos, yeah, not, that's broken atm [09:24] as I was moving the indicator out and out, I no longer have scopeStyle indeed... [09:25] mhr3, bcmwl broken == no 5GHz networks, eh? [09:25] Saviq, i wouldn't know, my chip doesn't do 5ghz at all [09:25] ugh [09:34] mhr3, fyi, downgraded to previous bcmwl version (tried previous kernel, too), didn't help :/ [09:35] Saviq, are you sure your driver supports 5ghz? :P [09:35] mhr3, yes :P [09:35] it *did* [09:35] tsdgeos, yeah we are [09:35] gooed :) [09:35] -e [09:37] old kernel? [09:37] I am on 3.13 [09:37] no bcmwl issues [09:37] Saviq, maybe it just pretended, and now they fixed it to stop pretending ;) [09:39] Cimi, do you get 5GHz networks? [09:40] Saviq, yes [09:40] Saviq, using 14.04 [09:40] Cimi, right [09:42] Saviq, reminded esti about the icons [09:42] Saviq, i'll push the square ones into the existing branches at least [09:42] Saviq, when do you plan to land it? [09:45] mhr3, asap [09:45] mhr3, doing a func/vis review right now [09:48] mzanetti, wanted to ping you yesterday to remove the darkening effect when only one app (dash then) is running [09:49] on the spread [09:53] Cimi: that's on my list to discuss with Vesa when he's back [09:53] Cimi: IMO we need to get rid of that effect at all [09:53] Cimi: or at least make it muuuch less [09:53] yeah [09:53] only helps in quick flip [09:54] but looks bad on spread [09:54] yeah... not even much there [09:55] tsdgeos, you didn't push the whole merge of dash overview did you? [09:55] no, i still have it here [09:55] running tests and stuff [09:55] merge was far from trivial [09:58] Saviq, do we need to modify the category template for the overviews? [09:58] Saviq: do y'ou want me to push it to a separate branch? [09:58] Saviq, or i guess you're doing magic to it already since you'll be cropping the icons? [09:59] Saviq, still, we need a new template for the scope search results [10:00] mhr3, yeah, we'll be overriding the aspect ratio there though [10:02] tsdgeos, I'd like to have an early look at it, yeah [10:02] tsdgeos, whether same or separate branch - you tell me [10:03] Saviq: lp:~aacid/unity8/do_merged [10:04] tsdgeos, thanks [10:05] qml tests seem to be passing now [10:05] will run autopilot after that [10:05] tsdgeos, just run ci on it [10:05] tsdgeos, you can put it as WiP MP [10:05] will fail [10:05] doesn't have scopes v4 [10:05] ah v4 :/ [10:07] tsdgeos, hmm it just goes blank for me as I drag from the bottom :| [10:07] tsdgeos, looks like the background is somewhere covering the overview? [10:08] wops yeah wrong merge [10:08] will check [10:09] wonder how the dash overview test passed [10:09] i guess because items are still there and can be clicked [10:09] yeah [10:10] tsdgeos, the background should just be part of DashContent.qml don't you think? [10:10] it is [10:10] oh ok [10:10] * Saviq stops [10:10] the wrong background is the one you made me add yesterday when i told you i didn't want to [10:10] Saviq: pull [10:11] i.e. just a wrong merge [10:12] k [10:16] mhr3, which MPs do I need to get for a silo with overview [10:16] Saviq, keeping in mind that you'll need to override the search category too? [10:16] mhr3, yeah, probably not straight away, but yes [10:17] Saviq, https://code.launchpad.net/~unity-team/unity-scope-mediascanner/overview-icons/+merge/228254 [10:17] mhr3, we assumed the category name would be static [10:17] Saviq, and https://code.launchpad.net/~unity-team/unity-scope-click/overview-icons/+merge/227731 [10:17] Saviq, it's "recommended" iirc [10:17] nope [10:17] "recommendations" [10:19] mhr3, and we'll need the scopes scope to change template, right? [10:24] tsdgeos, looks like you need to tweak data/unity8-dash.conf to drop scopes scope from favourites [10:24] ah wait [10:24] it probabaly is [10:24] Saviq: it's drooped [10:24] it's just that our run system is not so great [10:24] * Saviq needs to copy the .conf [10:24] and still uses sytemwide instead ours [10:24] need a way to fix that [10:24] it's borking autopilot for me now too [10:24] tsdgeos, yeah, I've a branch [10:25] tsdgeos, autopilot should be fine, assuming you copy the .conf file(s) to ~/.config/upstart/ [10:25] and make install of course [10:25] sure, i just haven't copied it ;) [10:26] tsdgeos, hmm, favorites always go back to the dash, don't change scope? [10:27] Saviq: you mean on click? [10:27] tsdgeos, yes [10:27] works here [10:27] desktop or phone? [10:27] tsdgeos, desktop [10:27] that is weird [10:27] do you have the latest qdeclarative? [10:28] yeah [10:29] what do you do exactly? [10:31] tsdgeos, let me record [10:31] tsdgeos, I start, drag up, click on music [10:31] and am taken back to apps [10:31] like I pressed DONE [10:31] it doesn't even zoom in from the right item [10:32] Saviq: can you try make tryDash ? [10:33] yep, nity8 seems to be failing [10:33] qml: No match for scope with id: musicaggregator [10:33] that is weird [10:33] hmmm [10:33] tsdgeos, works there, yeah [10:33] tsdgeos, btw, search doesn't look right in overview [10:33] mhr3: does your sort-order branch have the things for dash_overview too? [10:34] ah right maybe I'm missing something there [10:34] Saviq: what is missing in search? [10:34] tsdgeos, it doesn't really search... [10:34] tsdgeos, just displays All, really [10:35] i'm going to blame the plugin [10:35] now that is mhr3's last day [10:35] oh no! Is it? [10:35] not tomorrow? [10:36] tsdgeos, yeah, /me stupid, don't have the plugin here [10:37] tsdgeos, btw, we got silo 11 [10:38] awesome [10:38] autopilot is failing for nexus 10 size [10:39] for some reason on resize the current scope is changing [10:39] from clickscope to video [10:39] so all the tests fail to start [10:39] i'm confused, since doing the resize manually doesn't give me that behaviour [10:41] # XXX Currently we have no way to launch the application with a [10:41] # specific size, so we must resize it after it's launched. [10:41] # --elopio - 2014-06-25 [10:41] well we could have added that way.... [10:42] instead of doing something that now broke :D === MacSlow is now known as MacSlow|lunch [10:50] dednick: did it actually stay this way? [10:50] https://dl.dropboxusercontent.com/u/85539674/locked_sim/locked_sim8.png [10:51] or was that a short intermediate state ? [10:56] Saviq: hey, did you get anything regarding the lockscreen designs? [10:56] Wellark_, I saw an empty item like that today, yeah (no lock icon, but probably same issue then) [10:56] mzanetti, yeah, my fail === Pici` is now known as Pici [10:56] huh? [10:56] Saviq: so that handmade resize is broken for me too in master when using autopilot+nexus10, shall i add a -windowgeometry to unity8-dash like the one we have in unity8? [10:56] mzanetti, didn't get to that [10:56] tsdgeos, makes sense, yeah [10:56] tsdgeos, but not a high prio [10:56] Saviq: well... not your fail... [10:57] I asked the questions a thousand times already [10:57] mzanetti, yeah, my fail 'cause I didn't remember to follow up on that :| [10:57] Saviq: well the autopilot is failing :D but maybe works on CI [10:57] so all happy [10:57] let's wait for silo 1 to merge [10:57] tsdgeos, we're not running X11 tests on ci any more [10:57] Saviq: when is the eta for silo1? [10:58] tsdgeos, davmor2 has his hands on it, so unless he finds a blocker, soon! [10:58] Saviq: so... what shall we do? just implementing it somehow, ignoring some contradictory parts of the spec and making up missing parts ourselves? [10:58] Saviq: greatz [10:58] I'm not confident to get the answers any more [10:59] mzanetti, yeah, by now it's probably best to just do our best judgement by now [10:59] ok [11:12] Wellark_: stayed [11:12] Saviq, yep, that's why i'm asking [11:13] tsdgeos, overview is in distro even now [11:13] dednick, Saviq: ok. thanks [11:13] mhr3: is it? [11:13] mhr3: something weird is going on then [11:13] mhr3, oh it is... [11:13] I have a fix coming up on the unknown networkregistration status [11:14] that would explain what you both are seeing [11:14] Wellark_, another issue, I renamed the SIMs, but indicator didn't get the message [11:14] Wellark_, even over a reboot [11:14] tsdgeos, did you update dash-overview to work with v4 yet? [11:14] mhr3: yes [11:14] Saviq: can't put everything to a single merge [11:14] tsdgeos, let me check then [11:14] Wellark_, that's ok, just wanted to know [11:14] mhr3: lp:~aacid/unity8/do_merged [11:15] Saviq: for now it just shows SIM 1 and SIM 2 for the users to separate them somehow :) [11:15] mhr3, we're going into silo 11 btw === Wellark_ is now known as Wellark [11:15] Saviq, cool... but they took my phone, so doesn't help really :P [11:15] mhr3, you still have your laptop :P [11:15] yea, and it can build stuff without silos :) [11:16] mhr3: ./builddir/src/Dash/unity8-dash -mousetouch [11:16] pffty [11:17] Saviq, can I have a mid-review for this refactor? http://paste.ubuntu.com/7978870/ [11:17] just pasted the changed to GenericScopeView (tests pass) [11:17] mhr3: scopes.count undefined [11:18] huh? [11:18] we may be old [11:18] or i may be [11:18] Cimi, dudue [11:18] mhr3: which is the plugin with v4 and altnav? [11:18] Cimi, why don't you just use two Loaders? [11:18] tsdgeos, 0.5.3 [11:18] mhr3: does that have v4? [11:19] yes [11:19] Saviq, why two loaders? [11:19] Cimi, why not? [11:19] Cimi, empty loaders are dead cheap [11:19] Saviq, you're always for saving code [11:19] remove item, remove properties etc etc [11:19] Cimi, yeah, and that doesn't save any code, but makes things overly complex [11:19] Saviq, but supports more pages [11:19] Saviq, just adding another source [11:20] Cimi, but we only need to support the two [11:20] it doesn't simply having two [11:20] two loaders [11:20] Cimi, and we'll need to move to a stack sooner rather than later [11:20] tsdgeos, but yea, something's wrong, search no worky [11:20] Cimi, it's definitely more readable [11:20] because you still need the logic to unload one loader [11:20] mhr3: which branch of scopes-shell shall i be using? [11:20] tsdgeos, sort-order [11:21] ok, let me rebuild that one [11:21] Cimi, but that's just "active = false" or so [11:21] Saviq, and z index [11:21] Cimi, no, because you just make it invisibee [11:21] Cimi, only one of them will ever be visible at any given time [11:22] I can try another shot, but I think it will be same complexity [11:22] just different code [11:22] Cimi, more readable for sure [11:23] you still need one variable to detect the mode [11:23] the subpage opened [11:23] tsdgeos, oh, i think i know what the issue is, pete-woods broke it :P [11:23] and still need to make sure the other loader is completely done before showing the new one [11:23] (I tried this before) [11:24] dednick: so, there was a tiny bug left that caused the unlock icon to stay visible [11:24] Cimi, or maybe just not use a loader, leave PreviewListView be [11:24] Cimi, just add SettingsPage directly, with no model set [11:24] mhr3: makes sense :D [11:24] dednick: I've now improved the handling of the unknown network registration status [11:24] Cimi, aaanyway it doesn't really matter, since we need to put it in a stack asap [11:24] mhr3: what ws the thing to tell dkpg-pabkage not to run tests? [11:24] Cimi, so maybe you should just think about doing that instead? [11:24] tsdgeos, DEB_BUILD_OPTIONS=nocheck [11:25] Saviq, pagestack? [11:25] Saviq, with dash etc? [11:25] tsdgeos, do you still have problem with the location tests? [11:25] mhr3: yep [11:25] weird [11:25] must be something on your system [11:25] Cimi, rather Qt's StackView [11:25] Saviq, is it animated? [11:26] Cimi, http://qt-project.org/doc/qt-5/qml-qtquick-controls-stackview.html [11:26] Cimi, yeah, dash would be the first page in there, previews, scopes, settings pages are pushed on top [11:26] Cimi, Qt's is, yes [11:26] cool [11:27] Saviq, I'll spend one hour trying two loaders (if it simplifies) [11:27] Saviq, if it doesn't can we get this in and I use stack as next task? [11:27] Cimi, yeah, don't even spend the hour to use two loaders [11:27] Saviq: could you plese rebuild indicator-network in silo1 ? [11:27] Wellark, no [11:28] Wellark, it's already under QA [11:28] Wellark, it'll land pretty soon [11:28] Wellark: ok. I'm testing some other work now, but I'll pull your source and build it locally when i get a minute [11:28] did you rip out indicator-network from there? [11:28] Wellark, so any fixes will need to come after that [11:28] Wellark, no I didn't [11:28] ok, thanks [11:28] there is just a small one really [11:28] Wellark, it's not perfect [11:28] Wellark, but it's not a regression, just incomplete [11:29] Wellark, so there's no reason to hold back really [11:29] Saviq: what issues have you had? [11:29] empty item? [11:29] Wellark, just empty item, yes [11:29] Wellark, and the not-named SIMs [11:29] Saviq: regression being the incorrect icon being shown in the panel. [11:29] but that you said is for later [11:30] dednick: umm? [11:30] which icon is incorrect? [11:30] dednick, didn't notice that? [11:30] Saviq: https://dl.dropboxusercontent.com/u/85539674/locked_sim/locked_sim8.png [11:30] I commented on the mp [11:30] dednick, ah, empty instead of locked [11:30] the panel icon is correct [11:31] dednick, shouldn't it show a padlock? [11:31] the "locked icon" is wrong [11:31] Wellark: it's unlocked. [11:31] Wellark: i had already unlocked the phone [11:31] dednick: https://code.launchpad.net/~unity-api-team/indicator-network/modeminfo/+merge/225160/comments/558106 [11:32] Wellark: and the panel is showing gsm-3g-disabled.svg [11:32] yes. as for some reason it seems you are getting unknown state from the networkregistration [11:32] Wellark: right. but that's a regression :) [11:32] dednick, are there steps to repro that? [11:33] Saviq: just reboot phone and unlock. It happened the second time i tried, but not subsequent tries [11:33] unlock sim i mean [11:33] no point doing that without my latest commit [11:33] Saviq: happens randomly i think. [11:33] dednick, yeah, all behaves fine here, lemme try with the other phone [11:34] mzanetti, are you back? [11:35] dandrader, he is [11:37] Saviq: i'm not really that concerned about the panel icon. as long as we fix it soonish. It seems to work most of the time anyway. [11:38] dednick, Wellark, for a moment after putting the SIM in I got just the locked icon in an empty item, a second later Searching /| showed up and all's fine now [11:38] dednick, yeah, agreed [11:38] Saviq: yeah. sometimes it stays empty and doesnt update. Not affecting any functions though [11:39] dednick: you have it empty how? [11:39] could you get me the output of /usr/share/ofono/scripts/list-modems [11:40] Wellark: no, can't seem to reproduce it now. I'm building something at the moment. will try a couple more times after [11:40] with my latest commit instead of empty there would be 3g-disabled icon and text "Unknown" [11:40] but the interesting part is that why it's unknown [11:40] dandrader: yes [11:41] anyway, the indicator will state it more clearly, instead of just an empty item [11:41] Wellark: what is ofono giving you for the unknown state? [11:41] mzanetti, welcome back! [11:42] Wellark: might be worth doing a debug log if you can't resolve a proper state. [11:42] mzanetti, need some help with the spread :) [11:42] dandrader: don't break it :P [11:42] mzanetti: yeah welcome [11:42] biab [11:43] tsdgeos: thanks :) === Malsasa_ is now known as Malsasa [11:59] Saviq: so, how do we do this indicator-network landing? there are just couple of commits that are not part of the package [12:00] in silo 1 [12:00] probably just request a new silo for them straight away after silo 1 has landed [12:02] tsdgeos, hm, actually, i don't see what's wrong, must be ui :P [12:04] Saviq, so what's the template the scope search cat should use? === pete-woods is now known as pete-woods|lunch [12:06] Saviq, also, the progress bar seems to always do a full back and forth, is that desired? === MacSlow|lunch is now known as MacSlow === alan_g is now known as alan_g|lunch [12:14] tsdgeos, ah, the overview scope doesn't have .active = true [12:14] that's why it doesn't search [12:16] Wellark, yeah, it will just not merge the last two commit [12:16] s [12:16] mhr3, yes [12:17] Saviq, can I ask for a triggered method for settings? [12:17] would make things easier I guess [12:17] Cimi, you can, but not me ;) [12:17] hah [12:17] Saviq, it's confusing, makes it look like it's waiting for the images to load, but only sometimes :/ [12:17] Saviq, I was wondering why someone decided not to have one [12:17] mhr3, can I ask for a triggered method on the settings model? [12:18] mhr3, it has a delay of 200ms, and if stuff doesn't complete within that time, it shows for at least full revolution [12:18] mhr3, otherwise you'd just see it flash for a split second [12:18] Cimi, triggered what, btw? [12:18] Saviq, action on the setting [12:18] like, property changed [12:19] Saviq, why don't we do the fade out trick? [12:19] Cimi, what property? [12:19] mhr3, we do [12:19] mhr3, any property [12:19] Cimi, it's a model, you should be getting dataChanged [12:19] mhr3, but there has to be a minimal time it shows [12:19] mhr3, how do I update properties I change in the ui? [12:19] store those [12:20] mhr3, otherwise it'd just be on/off within a split second at times, you wouldn't even notice it there [12:20] Cimi, just write to the model? [12:20] mhr3, we can make it only go one way, the current thing is what we decided with designers though [12:20] Cimi, the model is writable [12:21] so I have to use setData? [12:22] Saviq, not sure that would solve anything [12:22] * mterry loves having CI runs that actually fully pass [12:22] Saviq, anyway, as you said, it's desired, so i rest my case [12:26] mterry, it doesn't happen every day [12:26] :) [12:26] dandrader, well today is a good day :) [12:28] Cimi, model.property = foo [12:29] mterry, guess what, we don't have any, yet ;0 [12:29] mterry, check out the test count on https://jenkins.qa.ubuntu.com/job/unity-phablet-qmluitests-utopic/795/testReport/ [12:31] Saviq, 704 tests? [12:31] mterry, yeah, that's the real count [12:31] mterry, jenkins wasn't looking at FooFooTest.xml files, just testFooBar.xml [12:32] Saviq, so what's the template the scope search cat should use? [12:32] mterry, which means until that branch we were not getting all the output from testing [12:32] Saviq, hrm [12:32] mhr3, let me see [12:34] mhr3, http://pastebin.ubuntu.com/7979392/ I'd say [12:40] thx, using [12:43] mhr3, what's the difference between properties and values in the settings interface? [12:44] Cimi, you asked that two days ago :P value is value, properties is valid for lists [12:44] mhr3, ok but I don't know what properties for list]s is [12:45] Cimi, http://bazaar.launchpad.net/~unity-team/unity-scopes-shell/trunk/view/head:/tools/settings/widgets/listSettingsWidget.qml [12:45] mhr3, thx [12:45] now lunch break [12:46] Saviq: so... what shall we do with the 4 digit autoconfirm? [12:46] * mzanetti thinks it should go away [12:47] mzanetti, +1 [12:47] ack === _salem is now known as salem_ [12:47] mzanetti, or well, settings app only allows setting 4-digit PINs doesn't it? [12:47] it does atm... wouldn't prevent the lockscreen to still allow pressing OK after entering 4 digits ;) [12:48] but yeah... settings should be changed too to get away with that 4 digit limit [12:48] IMO [12:48] mzanetti, well, that's not for us to say... [12:48] I know... its design... but they don't do [12:48] mzanetti, if the design is still that we should to autoconfirm, and that it's always 4 digit, let's leave it at thta [12:49] Saviq: well, the new lockscreen design doesn't say anything about the autoconfirm [12:49] looks like the person who designed it didn't ever hear about that [12:50] i.e. there's always a confirm button around [12:51] mzanetti, heh, ok then, do not implement autoconfirm ;) [12:51] ok [12:52] is there any other way to unlock the sim than clickin on the indicator? [12:53] because it doesn't work [12:53] maybe i need to reboot? [12:53] tsdgeos: heh, same here today. works fine with silo 1 though [12:53] tsdgeos: you can also use qdbus if its just for that [12:53] tsdgeos: org.ofono, EnterPin [12:54] i'd prefer my krillin to work [12:55] since i'm supposed to do rtm tests [12:56] tsdgeos: yeah... I know [12:56] same here [12:56] interestingly a reboot made it work [13:07] tsdgeos, is the overview supposed to support overlay color yet? [13:07] mhr3: which branch? [13:08] tsdgeos, da-... [13:08] tsdgeos, do-... [13:08] mhr3: yes should be there [13:11] tsdgeos, hm, when i set the overlay color to white, the text is white [13:11] and when i set it to black, it's not black enough :P [13:13] tsdgeos, hmm... yea, i just set it to "#000000ff" and there's no sign of black [13:14] well you made it totally transparent [13:14] what do you expect? [13:14] tsdgeos, what? it's rrggbbaa, no? [13:15] tsdgeos, argb [13:15] mhr3, rather ↑ [13:15] grrr [13:18] Saviq, I can't wait for this next unity8 mega merge [13:19] Like 20 different branches [13:19] mterry: i know right? [13:19] excited :) [13:21] mterry, yeah, and it's already QA-acked [13:21] Saviq, we're supposed to promote an image today I believe... [13:22] mterry, yeah, that silo fixes 2 blockers [13:22] Saviq, 'course now we're lurching from traincon0 to traincon0 as we land enormous amounts of code containing a few regressions each time we exit traincon0 :-/ [13:23] mterry, that's why the additional QA ack [13:23] mterry, is meant to make sure we're not introducing any [13:23] tsdgeos, anyway, white overlay + white text not easy to read :P [13:23] Saviq, yeah but I'm talking about getting out of traincon0 and then landing the piles of branches that have accumulated [13:23] tsdgeos, mhr3, looks like overlay doesn't do the right colour detection? [13:23] mterry, ah right, yeah === Malsasa_ is now known as Malsasa [13:24] tsdgeos, also, did you see my msg about the overview scope's .active? [13:24] Saviq, right [13:24] mhr3: no i didn't [13:24] tsdgeos, ah, the overview scope doesn't have .active = true [13:24] that's why it doesn't search [13:25] Saviq: it doesn't do anything, scope just should set the right color, no? [13:25] tsdgeos, it can't set the color for overlay text [13:25] tsdgeos, overlay text should decide between foreground and background colours based on overlay colour luminance [13:26] same as background really [13:26] it's just the base color is the overlay color === pete-woods|lunch is now known as pete-woods [13:26] yup [13:26] Saviq: well then it's a bug [13:27] mhr3: do i really need to do that [13:27] can't you know that "wll it's the damn overview scope, that was got with getOverviewScope" [13:27] so obviously is special and can be searched all the time [13:28] tsdgeos, no, it's derived from a real scope [13:29] it doesn't hit the derived class if it's not active [13:29] dednick: you aware that going in and out of the flight mode "breaks" the indicator positioning? [13:29] tsdgeos: er. no. [13:30] tsdgeos: oh. that's a crappy tab bug [13:30] tsdgeos: it's been removed in the design review MP === dandrader is now known as dandrader|afk [13:31] mhr3, did you manage to ask Esti for the overview bottom hint asset? as in https://f966f709-a-c881af26-s-sites.googlegroups.com/a/canonical.com/unity8dash/scopes/dash-overview/hint-expanded.png ? [13:33] Saviq, no, just the scope icons [13:33] mhr3, ok, will email her [13:33] mhr3, unless you can run over still? ;) [13:33] Saviq, isn't that thing in the sdk? [13:33] mhr3, not that I know of [13:33] Saviq, she's not at her desk [13:34] Saviq, and i'm pretty sure i saw it in dialer [13:34] or messaging [13:34] or somewhere [13:34] mhr3, yeah, but there's text in there, and I don't think it's SDK, but will find out [13:40] tsdgeos, https://code.launchpad.net/~aacid/unity8/dash_overview/+merge/228649/comments/558150 [13:40] tsdgeos, I think you mostly just missed that comment when I first sent it [13:41] Saviq: i don't see what's missing for [13:41] me [13:41] other than you disagreeing on the opacity of the done text [13:41] and someone giving me an asset [13:41] which since it's probably not going to happen, i didn't do any coding for [13:42] tsdgeos, what 'is not going to happen'? [13:42] someone producing a simple asset as that one [13:42] since when do we expect assets to not happen? [13:43] ok, let's not go there [13:43] anyway, i'm busy playing with simcards [13:44] if you want i can stop that and go back to dash overview [13:44] tsdgeos, do you disagree on the opacity between https://docs.google.com/a/canonical.com/file/d/0B32jwBcbaPloX2hIcGZGOW9jX2s/edit vs. https://f966f709-a-c881af26-s-sites.googlegroups.com/a/canonical.com/unity8dash/scopes/dash-overview/01_Dash_scopes_nav_full_dark_v7.jpg [13:44] well one of them is different [13:44] yes :D [13:44] which is the good one? [13:44] tsdgeos, the one where you can actually read things ;P [13:45] tsdgeos, it should be full opacity white on full black [13:45] with 1 pixel on the bottom? [13:45] or that's just a broken visual? [13:45] tsdgeos, broken visual of course [13:45] now i don't even get the "unlock sim" in the network dialog [13:45] hurray \o/ === dandrader|afk is now known as dandrader [13:54] it's publishing! [13:56] \o/ [13:56] Saviq, josh said 15% opacity is desired for the overview, so that's what all the icons are setting [13:57] Saviq, well.. at least in cases where they're not setting it to 0% opacity and slightly blue :P [13:57] mhr3, https://f966f709-a-c881af26-s-sites.googlegroups.com/a/canonical.com/unity8dash/scopes/dash-overview/01_Dash_scopes_nav_full_dark_v7.jpg?attachauth=ANoY7crZ3-142X_ngcfTjfcyHJD-2B4hUptbj1b-1QVQPt3GsqXiOYyFECH5zacvxN2_W3-wdUYHWOzf4QnZdWi-OAcE1tKS85sKS-i7M02HrqFpchEji8CofSLT1j0vq3u3Xg22bmpRv_ZUhr8TTAdbdidXyyGKSeWD26xQVfoc29_l2exM1JmSIXGMkfD5fjAwVa_rCQZl7ddYlP-8a5NRJtHG80640Zu4WaBu6x6H44ciyhe-9MWdC54jPCOFEB5EXk6bfw81gI3kduTYh8qvObLOXOKT_g%3D%3D&attr [13:57] edirects=0 suggests kinda otherwise ;) [13:57] jeez google [13:58] tsdgeos, sounds like we'll have to tweak ScopeStyle to actually take non-100%-opaque colors into account, I think I made it to just ~crap out when it encounters a color like that, which kinda makes sense [13:59] tsdgeos, but maybe we should just ignore alpha is all [13:59] maybe [13:59] not a color physicist myself :D [13:59] tsdgeos, well, it doesn't make real sense because we'd have to sample the image below [14:00] tsdgeos, but maybe better this way, people will be able to "hint" at what the image color is and get the text readable on top anyway [14:01] can they do that per image? [14:02] tsdgeos, yes [14:02] ok [14:02] tsdgeos, every scope has its own overlay color [14:02] random thought [14:02] how much faster would be things if we use === instead of == ? [14:02] probably not much [14:02] tsdgeos, probably depends [14:03] tsdgeos, but == does implicit conversions, so *somewhat* faster for sure [14:03] mhr3: Saviq: active bit set [14:03] plz pull and check it works [14:03] tx [14:03] Saviq: mhr3: which thing are you seeing "wrong" in overview? [14:03] tsdgeos, apps [14:03] tsdgeos, white on white [14:04] tsdgeos, where did you push? [14:04] mhr3: both dash_overview and do_merge [14:05] Saviq: hmmm i may have an old apps package, i still have the old "big A" scope [14:05] Saviq: where are you getting the new one? [14:05] tsdgeos, get silo 11 (and 1 for api) [14:05] tsdgeos, not store, apps [14:05] sure [14:05] the apps logo is an A [14:05] tsdgeos, i don't see active being set [14:05] tsdgeos, ah yeah, you don't have scopes [14:06] tsdgeos, silo 11 [14:06] tsdgeos, you sure you pushed it? [14:06] mhr3: maybe not, try now [14:07] tsdgeos, searches now, after searching no scopes though [14:08] Saviq: what do you mean after searching? [14:09] tsdgeos, if I go back from search [14:09] tsdgeos, favorites are empty [14:09] tsdgeos, only load again after I reopen the overview [14:11] mhr3: did you change anything in that regard? [14:13] tsdgeos, http://paste.ubuntu.com/7980055/ [14:13] tsdgeos, no [14:14] tsdgeos, apparently something resets the isActive [14:14] mhr3: which one? [14:15] tsdgeos, which what? [14:15] mhr3: the isActive of which scope, there's more than 1 [14:15] tsdgeos, the overview scope [14:15] tsdgeos, "scopes" is the overview scope [14:16] right, it's being changed [14:16] hmmm, why [14:17] it's not me [14:18] tsdgeos, looks like there's only one more binding to isActive... must be that [14:18] it's not me [14:18] http://paste.ubuntu.com/7980082/ [14:19] this is what the binding returns [14:19] and when isActiveChanged changes [14:19] changes to false without my binding even being invoked [14:20] plugin code doesn't have any setActive call :/ [14:20] tsdgeos, GenericScopeView has [14:21] mhr3: but generic scope never gets the scopes overview [14:21] ah wait [14:21] are you usre? [14:21] it does for the search results :D [14:21] heh [14:22] ok, will push [14:22] but there seems to be a huge refresh of scopes when going back [14:23] as if the model got rebuilt or something [14:23] it gets reset [14:24] why? [14:24] pushed === alan_g|lunch is now known as alan_g|tea [14:27] Saviq: in which of the bazillion branches do you want the fix for overlaycolor? [14:27] Saviq, how do I pass the field (either value, properties) from the settings widget to the listview? [14:28] Cimi, so... coming to the office? [14:28] Cimi, it's about time... [14:28] mhr3, cannot make it... [14:29] mhr3, really busy with this settings stuff [14:29] and reviews I have to do for nick [14:29] tsdgeos, just do it in overview, it's fine there [14:29] Cimi, you could have done those in a bar [14:29] :) [14:30] Cimi, you don't need to pass it to the list view, you just need it in the delegate [14:30] Cimi, you can just pass the whole "model" object down to the particular widget [14:31] Saviq, wanted to centralise the code [14:31] Saviq, otherwise I have to have one action per widget [14:31] Cimi, then signal up [14:31] Cimi, or alias the value [14:31] Saviq, I am signalling up [14:32] Cimi, but since you need to sync both ways, signal up, pick up in the factory and you're done [14:32] Saviq, but from listview I have like triggered (string settingId, var field, var newValue) [14:33] dednick, stand-up :) [14:33] Cimi, why settingId / field? don't you have those per model row? [14:33] Saviq, forget settingId [14:33] Saviq, I can add or not [14:33] it's my signal [14:33] so I have like a SettingWidgetSwitch [14:33] where I can emit a signal [14:34] I am changing model.value in this case [14:34] sometimes I have to change model.properties === alan_g|tea is now known as alan_g [14:34] so how do I tell the listview to change model.value or model.properties? [14:35] Cimi, model.value = 0 [14:35] Cimi, why would you need to change model.properties? [14:36] pete-woods, you had a dummy QML using the scope settings API, do you have that around still? [14:44] tsdgeos, you've filed bugs upstream against Qt before I bet :) would the isolated qml-test and the description from https://bugs.launchpad.net/sync-monitor/+bug/1353550 be enough to be filed against Qt's upstream bug-tracker? [14:44] Ubuntu bug 1353550 in sync-monitor "Contact sync notification icon contains dialer app icon in the background" [Medium,In progress] [14:44] MacSlow: you need to set sourceSize [14:45] so svg gets it's nice scaling rendering [14:47] tsdgeos, doesn't actually help in this case [14:48] ok [14:48] Saviq: [14:48] if (headerAsOverlay) { [14:48] color = '"white"'; [14:48] } [14:48] so yes, it's always white [14:48] :D [14:48] ;) [14:48] MacSlow, in any case, you need to not use UbuntuComponents [14:48] Saviq, right [14:48] MacSlow, when sending bugs up to Qt, and generally package everything up, with the assets, so that they can reproduce it without looking anywhere else [14:49] Saviq, sure [14:49] tsdgeos, so yeah it needs to be luminance(overviewColor) > style.threshold ? style.dark : style.light [14:50] or so [14:50] Saviq: http://paste.ubuntu.com/7980300/ [14:50] tsdgeos, yeah, we should have a talk about default values for scopeStyle :P [14:50] :D [14:50] anyway that looks nicer [14:50] i'll push [14:50] coolz [14:52] Saviq: pushed to do_merged only [14:53] tsdgeos, hmm hmm, still white here... [14:53] weird [14:53] i tried tryCard and it worked fine [14:53] Saviq: aren't we sure the style is borked? [14:54] tsdgeos, I'm not sure the overlay color makes sense, checking [14:54] Saviq: did you make? [14:54] that code is stupid and needs a make to happen [14:54] tsdgeos, yeah I did [14:54] ok [14:57] tsdgeos, I probably don't have mhr3's latest changes [14:57] let's wait if tomorrow stuff settles a bit more [14:57] Saviq: i'm not sure what to do with the hint [14:57] does it have to be there all the time? [14:58] thats what spec says [14:58] tsdgeos, it's only meant to be in when header is fully in [14:58] tsdgeos, pushed? still white-on-white for me [14:58] mhr3, made? [14:58] mhr3, you need to send a white color in the overlay for apps [14:58] mhr3, or a light one at least [14:58] Saviq, i am here :) [14:59] tsdgeos, yeah, spec is old, I discussed it with Mike, just use a white Rectangle for now until we get the asset [14:59] Saviq: can you check https://code.launchpad.net/~nick-dedekind/ubuntu-settings-components/uqmlscene/+merge/229081 when you get a second please? [14:59] tsdgeos, pop it in when header fully shown (if you can?), hide it otherwise [14:59] dednick, will look [14:59] dednick, description and commit msg probably could use an update [15:00] Saviq: i do not understand "only meant to be in when the header is fully in" [15:00] tsdgeos, page header [15:00] tsdgeos, fully visible [15:00] tsdgeos, then show hint [15:00] otherwise hide hint [15:00] no transition at all? [15:00] pagehader 99% visible -> no hint? [15:00] tsdgeos, transition yes, but not proportional [15:01] tsdgeos, you can make it header > 80% visible or something [15:01] tsdgeos, but don't "connect" the two in terms of how visible they are [15:01] that's going to be distracting as hell [15:01] tsdgeos, sure [15:01] tsdgeos, but that's what we want for now [15:02] MacSlow: what am i supposed to see in that example? [15:02] that Qt SVG renderer sucks? [15:02] that's a won't fix [15:02] dednick, do we need all the changes TestCase → UbuntuTestCase? [15:03] Saviq: well we definately need the import Ubuntu.Test. [15:03] does it load if you dont use it? [15:04] dednick, sure [15:04] dednick, import gets you the singleton [15:04] tsdgeos, so yea, active works fine now, but still white-on-white for me [15:04] mhr3, what overlay color are you sending for apps? [15:04] Saviq, ffffffffffffffff [15:05] and a few more fs [15:05] mhr3, you missed a # [15:05] "overlay-color": "#ffffffff" [15:06] mhr3: what about the scopeStyle? [15:06] tsdgeos, in theory we should handle the defaults ourselves [15:06] tsdgeos, what about it? [15:06] Saviq: we handle defaults, but of scopestyle says white and white [15:07] we don't have a choice of what to use, no? [15:07] Saviq: hm. actually, if i use UbuntuTestCase i can get rid of the utils.js script which gives the findChild function [15:07] tsdgeos, it should say grey on white grey or something [15:07] dednick, yup, that you can [15:07] *light grey [15:07] tsdgeos, default isn't white on white [15:07] mhr3, you have a branch do you>? [15:07] Saviq, pushed it to the overview-icons one [15:08] kk, checking [15:08] Saviq, don't forget to restart scope-registry [15:08] Saviq, and brace yourself for the session crash :P [15:08] Saviq: http://bazaar.launchpad.net/~unity-team/unity-scopes-shell/trunk/files/head:/tools/settings/ [15:08] Cimi, ↑ [15:11] Cimi, so you still need to *set* model.value [15:11] Cimi, properties only gets you the list items === jgdxx is now known as jgdx [15:15] Saviq: this handle thing is not trivial at all, lvwph doesn't give that info out [15:15] i need to expose it [15:16] and find from where to expose it [15:17] tsdgeos, yeah, I didn't think it was trivial [15:17] oh, i actually have m_headerItemShownHeight [15:17] tsdgeos, another interesting question is whether it's supposed to be in Dash or GSV [15:17] nice [15:18] Saviq: dash since it needs to also show in the temp scope [15:18] tsdgeos, well, temp scope is GSV, too [15:18] sure [15:18] Saviq: ok. using UbuntuTestCase for findChild, but changed rest to TestCase [15:18] dednick, tx [15:19] Saviq: but then how do you position it without access to the "overview edge" [15:19] and having more than one "overview edge" seems clumsy [15:19] tsdgeos, I don't think it should position at overview edge at all [15:19] tsdgeos, it should just be stuck to the bottom of Dash [15:19] really? [15:19] no movment at all? [15:20] i understand you pull from it [15:20] and thus moves [15:20] Saviq, are the collapsible widgets in u8 yet? [15:20] tsdgeos, yeah, but what do you pull from below [15:20] tsdgeos, and table? [15:20] mhr3, landing [15:20] mhr3, table is separate, not landing yet [15:20] soon as possible [15:20] tsdgeos, I feel like in this case it should just hide when you touch it [15:20] mhr3: needs a reviewier, you can do your last minute of glory and approve it :D [15:20] tsdgeos, because you're not pulling anything from below [15:21] Saviq: well still i need the edge info [15:21] pstolowski, pete-woods, thoughts on how collapsible widgets should be used on the scope side? [15:22] tsdgeos, right, sure, but I think your idea was to put it in Dash, too, so what's the problem? ;D [15:22] none [15:23] i'm just saying i don't see the need/benefits of GSV [15:23] ah yeah, there's probably even arguments against [15:23] like in GSV we'd get it in temp scopes over dash by default, too [15:23] +overview [15:23] mhr3: I don't really know what they are.. [15:24] mhr3, exactly, can you elaborate / link to the design? [15:24] tsdgeos, you've got mail (the tab) [15:24] pstolowski, pete-woods, a container widget that hosts one or more existing widgets... and is collapsed by default [15:25] in previews? results? [15:25] IT'S MERGED! [15:26] buahahahahaha [15:26] tsdgeos, can I reconf with dash_overview branch then? [15:26] Saviq: i push do_merged over dash_overview [15:27] so we can keep the merge reuqest? [15:27] tsdgeos, ok, merge trunk, too [15:27] pete-woods, yea [15:27] tsdgeos, yup [15:27] pete-woods, yea, previews :) === gatox is now known as gatox_lunch [15:28] oh, is the thing Ruby wanted for showing more results inside the preview? (e.g. for related videos on youtube) [15:28] what why did i get conflicts on merge?¿?¿?¿ [15:28] mhr3, PreviewWidget::addWidget(..); PreviewWidget::addColumnLayout(..).. but I'm not sure where it leads us json-wise [15:29] ah [15:29] pete-woods, nope, not that [15:29] the old --weave friend [15:29] pete-woods, trying to find a spec with it [15:29] okay [15:30] pete-woods, pstolowski, https://f966f709-a-c881af26-s-sites.googlegroups.com/a/canonical.com/unity8dash/scopes/store/3-previews/preview-v2-info.png?attachauth=ANoY7cqxptZny07dqI-cNzSEy2VSN9PfjwDYJN5JYQeU5SNOkhI4MNxosUIPpeVMzx2TEyya3ccZyES7X3z68EGAV1sHsKXXO-NaZeNRbgSd5o-bEpbF_A-7w7HIMwQKZeYq5xGV3GYSKaiNjbBlSK4317gcUd4BVUM6AqR7E-kahto1kNNMhwlBpde5AN96_OQzJtZIYg9Ns7IP-6J5splHBzeA7eGEeXsQs3QfO8t_1IrdtDL1zMkWS4lTwuv1bbkuRSIdKO6T&attredi [15:30] rects=0 [15:30] @unity: merge trunk in your branches, you're gonna need it ;) [15:30] eh [15:30] pstolowski, pete-woods, http://goo.gl/5xjs3c [15:30] :) [15:31] Saviq: ? [15:31] silo 1 land? [15:31] dednick, yup [15:31] Saviq, only small issue now [15:31] pstolowski, pete-woods, 3 expandable widgets, 1st has text inside, 2nd has a table, 3rd has rating+review widget [15:31] Saviq, on the loader onLoaded I send the binding model.value (that stores the value) [15:32] s/send/set/ [15:32] pstolowski, pete-woods, actually, first has a few more widgets - http://goo.gl/8rYBdN [15:32] Saviq, when first loading the settings you see for example checkboxes animating from false to true to reflect new value [15:32] how do we overcome this behaviour? [15:32] Cimi, SDK issue, I don't think we ever solved that TBH [15:32] Cimi, ask timp [15:32] pstolowski, pete-woods, text, text, table, i suppose [15:34] onto the next one! [15:36] mhr3: okay, so we need to figure out what the preview API looks like for this? that's the important question, right? [15:37] we seem at risk of building a full UITK layout system [15:37] pete-woods, well the preview api is variant-based, so mostly a question of how to expect it from the scopes [15:37] I do mean on the scopes end [15:37] pete-woods, i'm just saying that this shouldn't affect the lib api [15:37] the sPreviewReplyProxy I guess [15:38] unless we want some real nice support for it [15:38] tsdgeos, did you push to dash_overview yet? [15:38] Saviq: yes sir [15:38] 9 minutes ago! :D === om26er is now known as om26er|brb [15:40] pete-woods, pstolowski, but anyway, asking you cause you've implemented previews in scopes, will know what would feel consistent [15:40] mhr3, shouldn't affect lib api? hmm.. that leaves very little options [15:40] mhr3, https://code.launchpad.net/~unity-team/unity-scope-click/overview-icons/+merge/227731 [15:40] 48 +LogoOverlayColor=#26000000 [15:40] you sure? [15:41] that looks quite dark to me :P [15:41] mhr3, is this for rtm? [15:41] Saviq, 15% opacity, that's what josh said [15:41] mhr3, of *what* [15:41] Saviq, black [15:41] Saviq, looks quite mild to me [15:41] mhr3, and you want us to find out that we should use a dark text color over that how? [15:42] Saviq, no, it's black, you should use light [15:42] Saviq, apps has fffffs [15:42] mhr3, grr ok, that's store [15:43] mhr3, and do we really want #fff on apps? [15:43] * Saviq thinks unlikely [15:43] Saviq, hm, let me recheck [15:43] there was a complicated rule [15:44] mhr3, btw, works fine [15:44] woo big-ass merge-fest landed [15:44] cwayne, indeed ;) [15:44] mhr3, http://people.canonical.com/~msawicz/unity8/Zrzut%20ekranu%20z%202014-08-07%2017:44:05.png [15:45] mhr3, if we wanted to change the appearance of overview (we should probably change the fore/background colors to match, otherwise stuff might be weird) [15:45] mhr3, where do we do that? [15:46] Saviq, scopes scope [15:46] mhr3, for all/favorites, too? [15:46] Saviq, yes [15:46] mhr3, kk [15:47] this is starting to look usable [15:47] tsdgeos, overlay text is fine now [15:47] Saviq, weird, it's still white-on-white for me [15:47] mhr3, you didn't build something [15:47] maybe [15:49] mhr3, can you change scopes scope to send white/272727 for fore/background? [15:50] Saviq, so from josh: [15:50] White cards only*: 100% #FFF / RGB 255, 255, 255 [15:50] (*This refers to the slight gradient on white e.g. eBay and Amazon ;-), but not to things like Open Library where it's just a light colour) [15:51] mhr3, yeah, I don't understand that ;) [15:51] and apps is neither really :P [15:51] tsdgeos, Saviq, https://bugs.launchpad.net/sync-monitor/+bug/1353550/comments/5 marked it as "won't fix". [15:51] not a light colour, nor a slight gradient [15:51] Ubuntu bug 1353550 in sync-monitor "Contact sync notification icon contains dialer app icon in the background" [Medium,Won't fix] [15:51] my computer hard locked [15:51] had not happened in a while [15:51] Saviq: good stuff [15:51] Saviq, and yea, changing scopes scope [15:51] Saviq: so silo 11? [15:52] tsdgeos, yup, building [15:52] MacSlow, yeah, we kind of knew that [15:52] mhall119, could you update scopes docs pls? [15:53] mhr3: might take me a little longer today, I'm working on the API website code so my importers are our of sync with the production site [15:53] MacSlow, we can't let Qt render any complicated SVGs, we're even gonna drop them from the theme altogether [15:53] MacSlow, and apps need to just ship PNGs with them [15:54] Saviq, http://paste.ubuntu.com/7980788/ [15:54] ack? [15:54] mhr3, just drop the alpha [15:54] mhr3, and can't you say "white"? [15:54] won't it blow up? [15:54] mhr3, no, it's #rgb / #argb [15:54] Saviq, i just pass it to you [15:54] so i guess i can :) [15:54] mhr3, yup, just do white / #272727 [15:54] http://paste.ubuntu.com/7980796/ [15:55] mhr3, +1 [15:56] Saviq, pushed [15:56] Saviq: can you add https://code.launchpad.net/~aacid/unity8/scopeSearchHintText/+merge/228655 to the silo? [15:56] is a very small one [15:57] or we can leave it out if you want [15:57] no biggie [15:59] tsdgeos, I could, but it conflicted [15:59] tsdgeos, merge it please and I will [16:01] Saviq: it conflicted with what? [16:01] it is merged on both the branches you are merging [16:01] can't conflict [16:02] tsdgeos, with trunkl [16:02] -l [16:02] tsdgeos, https://ci-train.ubuntu.com/job/landing-011-1-build/142/console [16:02] tsdgeos, maybe it doesn't any more [16:02] http://paste.ubuntu.com/7980861/ [16:03] yeah 1093 was before my last merge [16:03] in 1094 [16:04] tsdgeos, sure, I just didn't know you updated it in the mean time [16:04] :) [16:04] what you so happy about!? ;P [16:14] mhr3, so stuff works fine in silo 11 already, I just pushed a rebuild of unity8 and scope-scopes with one more MP added to unity8 and your fore/background change [16:14] * Saviq gtg [16:14] mhr3, so consider your last day successful, have good drinks and don't be a stranger! [16:15] see you back around in a year or so ;) [16:15] Saviq, heh, thx man, it's been an honour [16:15] o/ [16:16] Saviq, greyback who implemented the swipe to close in the spread? [16:17] olli: combinatino of tsdgeos & mzanetti I believe [16:17] oki [16:17] yeah, me [16:17] mhr3: you off? In that case, best of luck! [16:18] mzanetti, I noticed the other day that the top surface in the spread doesn't get updated [16:18] mhr3: o/ [16:18] Saviq, tags in trunk! [16:18] while the lower one (with 2 apps open) does get updated when looking at the spread [16:18] is that something known/worth a bug? [16:18] olli: well, that's our app lifecycle [16:18] olli: we freeze unfocused apps [16:18] d'oh [16:18] stupid me [16:19] no worries [16:19] mhr3: please check http://91.189.92.89/api/scopes/sdk-14.10/ carefully to make sure it's still correct, as I said my importer had gotten out ot sync with production so I had to undo some changed before running it [16:19] mzanetti, if it wasn't for app life cycle, would both surfaces update? [16:19] olli: yes [16:19] nice [16:19] * olli envisions 2 different media players in the spread [16:20] might get a bit chaotic :) but yeah, would work as long as CPU/GPU can handle it [16:20] mhall119, doesn't seem to be the latest version [16:21] @unity be sure to remove tag 0.1.16 from your branches if you merged latest trunk [16:21] guh [16:23] mhr3: ah, yes, it still had 0.5.3+14.10.20140728, I thought I pulled the latest before running [16:23] 0.6.0+14.10.20140806 is the latest, correct? [16:23] Saviq, it seems a bit odd that the dash is in the spread [16:23] mhall119, yep [16:23] ok, re-running [16:24] as it behaves different than everything else (can't swipe to kill;) [16:24] I assume this is something design is aware of and decided consciously? === om26er|brb is now known as om26er [16:26] it makes a certain kind of sense, the desktop is in alt-tab on the desktop afterall [16:27] though not the window spread [16:28] mhr3: please check http://91.189.92.89/api/scopes/sdk-14.10/ again [16:28] mhall119, yep, that looks better [16:30] mhr3: pushing to production now === gatox_lunch is now known as gatox [16:32] mhr3: please verify http://developer.ubuntu.com/api/scopes/sdk-14.10/ [16:42] so the latest unity-plugin-scopes breaks dependencies in the archive and forces the removal of unity8 on the desktop [16:42] it's because unity-plugin-scopes no longer provides unity-scopes-impl-2 virtual package [16:43] Saviq: https://launchpadlibrarian.net/181743045/buildlog_ubuntu-utopic-amd64.unity8_8.00%2B14.10.20140807.1-0ubuntu1_FAILEDTOBUILD.txt.gz ? [16:43] Saviq: has silo1 unity8 landed? [16:53] OK, the archives have been updated so the depdendency break is gone [16:59] beer'o clock! cya all. === charles_ is now known as charles [17:12] is there a place we play music/sounds in unity8 (Note: unity8, not unity8-dash) [17:13] greyback: ^ you aware of something? [17:13] talking about this one: https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1354090 [17:13] Ubuntu bug 1354090 in unity8 (Ubuntu) "/usr/bin/unity8:11:begin:core::Signal:core::dbus::Signal:operator:core::dbus::MessageRouter" [Undecided,New] [17:13] stack trace leads to MediaPlayer backend === dandrader is now known as dandrader|lunch === boiko_ is now known as boiko [17:36] Saviq: do you know where can I translate the messaging user metrics that appear on the lock screen? [18:22] Cimi: hey, still around? [18:29] bregma: do you still want us to get this convergence survey out? [18:30] mhall119, yes please [18:30] is that a +1 on the questions in it? [18:31] mhall119, yes, I believe they're fine for what we need at this point and as a basis for a possible follow-on [18:32] bregma: ok, we'll get together a list of target respondents and start getting it out [18:32] very exciting [18:33] bregma: were you working with anybody to get these kinds of answers from existing OEM or ISV partners? [18:34] mhall119, I was poking Stéphane Verdy, which reminds me I need to follow up on that === dandrader|lunch is now known as dandrader [19:18] mzanetti, yup [19:21] Cimi: do you have any working debs for unity8 with settings? [19:24] cwayne, https://code.launchpad.net/~cimi/unity8/scope-settings/+merge/229995 [19:24] cwayne, let's wait jenkins for pkgs [19:24] Cimi: thanks [19:24] cwayne, for the moment there are only scopes with boolean settings, and those should "work" [19:25] cwayne, tomorrow I have to write tests and I'll mock the others... [19:33] Cimi, just two, ones known to come around time and again ;) [19:34] olli, yes, that was a conscious decision, cutting the number of different cases for the right edge from 72 I think to 27 [19:34] in the tablet case [19:35] elopio, with the new infographics system that we're trying to land for like half a year now, it's going to be the visualizer's responsibility to give up properly localized images for the infographics [19:35] elopio, see https://code.launchpad.net/~unity-team/libusermetrics/file-based-infographics/+merge/214020 for reference, there is one visualizer there already (the default one) [19:36] * cwayne still wants that to land [19:37] I guess I should update that branch [19:37] wow, that's a 10000 lines diff [19:38] elopio, yeah, it's a complete rework [19:38] elopio, mostly svg [19:38] Saviq: that sounds cool. But what I need now is to make sure that the labels appear in spanish. Is that possible? [19:38] elopio, the apps are writing those labels [19:38] elopio, in the current system [19:38] elopio, but we will land this before RTM [19:38] elopio, so I'm not sure it's worth the effort [19:39] Cimi: can you try to copy this on to your phone and see if the spread closing behaves ok for you: http://paste.ubuntu.com/7982317/ [19:39] Saviq: isn't the beta freeze today? [19:39] Cimi: talking about this one: https://bugs.launchpad.net/unity8/+bug/1350803 [19:39] Ubuntu bug 1350803 in Ubuntu UX "[Spread] Threashold in spread for closing apps should be increased" [High,Triaged] [19:39] elopio, it was yesterday [19:39] I get scared to see all the things that will go into RTM and haven't landed yet. [19:40] elopio, yup, plenty of things are late [19:40] mzanetti, path of the file to replace? [19:40] Cimi: /usr/share/unity8/Stages/SpreadDelegate.qml [19:40] thx [19:41] Saviq: ok, I'll wait then. Anyway I looked everywhere on the messaging app and couldn't find the metrics labels. [19:41] elopio, I think it's in the telephony service [19:42] elopio, http://bazaar.launchpad.net/~phablet-team/telephony-service/trunk/view/head:/indicator/metrics.cpp [19:43] of course. I looked everywhere except there :) [19:43] elopio, they should be there in camera as well, not sure if the new camera app got them at all thought [19:44] mzanetti, there is some weird behaviour [19:44] Saviq: so, let me see if I got it straight. Once Wellark's branch lands, these metrics.cpp file needs to be updated to use the new library? [19:45] mzanetti, when you just tap [19:45] s/these/this [19:45] you see it wobbling [19:45] let's talk about it tomorrow [19:45] elopio, there's a compatibility layer https://code.launchpad.net/~unity-api-team/telephony-service/file-based-infographics/+merge/224105 [19:45] elopio, but I [19:45] 'm not sure the labels get through [19:45] elopio, and it's pete-woods, best talk to him when he's around tomorrow [19:46] elopio, I know very little about the client side of this [19:47] mzanetti, I see there is an improvement [19:47] but also it loses the finger [19:47] it like jumps [19:48] Cimi: yeah... the thing is, if you swipe quickly from left to right, you make a movement up with your thumb [19:48] mzanetti, I can review the code eventually [19:48] Cimi: There's no point in increasing the close threshold because the finger movement will always be fast/long enough [19:49] mzanetti, you can require a fixed amount of gu [19:49] Cimi: so what I tried now is to cancel the up/down gesture when I detect a left/right movement [19:49] Cimi: I already require 8gus [19:49] bregma, damn, again we killed desktop session, sorry about that :| [19:49] like, you cannot close if you swipe for less than 2gu [19:49] already 8?? [19:49] Cimi: yes [19:49] it feels less [19:49] Cimi: that's what I'm saying [19:49] Saviq: ok, thanks for the info. I'm glad I asked :) [19:49] I was able to swipe woth a quick touch [19:49] when this happens you're doing fast movements [19:49] really short [19:49] 8gu is like a pageheader? [19:50] yes [19:50] bregma, looking at unity8-desktop-session, you managed to use the upstream upstart jobs by now? [19:50] in that case we might want 10 [19:50] Cimi: doesn't matter [19:50] Saviq, I'm going to have an MP soon for Unity8 to (a) fix the missing Dash and (2) switch to using the Unity8 upstart job exclusively [19:50] Cimi: at some point it just get annoying to really close apps [19:50] bregma, yeah I see it already, that'd be great [19:50] Cimi: but increasing that threshold is not the solution [19:50] hopefully that can land at the same time as the unity8-desktop-session MP [19:50] well you kill less apps [19:50] bregma, maybe it starts to belong in lp:unity8 by now? [19:51] let's discuss tomorrow though [19:51] fixes a lot of divergency issues [19:51] i want to test vanilla better [19:51] and I am quite tired [19:51] ok [19:51] let's do hangout/mumble [19:51] a domani! [19:52] Saviq, there are still issues between running on desktop and running on Touch that need to be neatly resolved, so one more round of separate sources for now [19:52] bregma, mhm ok [19:53] mostly because several iterations of tweaking won't interfere with phone work that way [20:25] mterry, re: laggy volume [20:25] mterry, it was quite reliable for me, until I started playing something and beating the sh$t out of the slider again [20:25] mterry, it started catching up late at that point [20:27] playing something.... o [20:27] k === salem_ is now known as _salem [22:44] I would like to learn delvelopment. I enjoy the Ubuntu Operating System and would like to give back..I could I learn