[02:16] <ToyKeeper> D'oh.  'adb wait-for-device' doesn't work any more.  :(
[02:17] <ToyKeeper> Actually, I suppose it's just that adb as a whole doesn't work any more.  :(
[02:17] <ToyKeeper> (until logging in and activating developer mode, which kind of invalidates tests when I need to have a silo installed at setup wizard time)
[02:18] <ToyKeeper> Maybe I missed a mailing list post.
[03:05] <imgbot> [04:25] <imgbot> [04:25] <imgbot> [10:14] <ogra_> ToyKeeper, you want --developer-mode and --password= for ubuntu-device-flash, then it will let you in on boot
[10:22] <ToyKeeper> Ah, okay.  I didn't have the --password= bit.  :)
[11:06] <nik90> ogra_: how do I do the developer mode stuff for the emulator?
[11:06] <nik90> ogra_: I enabled it in the emulator image, but it still is recognized by qtcreator.
[11:07] <nik90> s/is/isn't
[14:40] <ogra_> nik90, --developer-mode iirc it sets the default password to 0000 ... also make sure ot use the latest devel-proposed, that has all the fixes
[14:40] <ogra_> rtm doesnt yet
[14:41] <nik90> ogra_: I did that, although the latest emulator devel-proposed is 237 while on phone it is 239
[14:43] <ogra_> plars, manta should work again in devel-proposed, i also added the lightdm bits so you should be able to drop teh workarounds, note that due to some weird issue neither mako nor krillin are buillt at all though
[14:44] <ogra_> nik90, thats expected, numbers are not related to each other at  all anymore
[14:50] <nik90> ogra_: ok, then I am not sure what's wrong. Atm the emulator opens up. I got to the system-settings-app and confirm that the developer mode is enabled. After which I also notice that I need to enter 0000 to unlock the emulator. However qtcreator still says that the emulator is loading and not detecting that it has been loaded.
[14:51] <nik90> ogra_: funny thing is I was sticking to devel images until this developer mode stuff settled down a bit. But then I think the click package updated and now I cannot run apps on the devel emulator as well.
[14:51] <nik90> ogra_: so kinda forced to run on phone which isn't ideal for 3rd party app devs who don't have a phone