[04:15] <mrgoodcat> date change
[12:26] <mrgoodcat> I can't tell if it's twisted or sqlalchemy but something is giving me a giant headache
[12:31] <wolfger> morning
[12:32] <brousch> mrgoodcat: Um, do those even work together?
[12:33] <brousch> I recall twisted core working with sqlalchemy recently, but not all of sqlalchemy
[12:33] <mrgoodcat> not really
[12:33] <brousch> not all of twisted I mean
[12:33] <mrgoodcat> its more of a headache than its worth clearly
[12:33] <brousch> or was it sqlalchemy core?
[12:33] <mrgoodcat> no i'm using sqlalchemy protocols too
[12:33] <mrgoodcat> er twisted
[12:34] <mrgoodcat> gah
[12:34] <mrgoodcat> forget everything i just said
[12:34] <brousch> Ah, this is what I'm thinking of https://pypi.python.org/pypi/alchimia
[12:34] <mrgoodcat> oh cool
[12:34] <mrgoodcat> yes i am using the sqlalchemy core
[12:34] <mrgoodcat> i'm going to stop though
[12:35] <mrgoodcat> i'm going to switch to twisted.enterprise.adbapi while its still early enough to do that
[13:03] <mrgoodcat> wish twisted supported python3
[13:44] <ColonelPanic001> DGS is bad about not reminding me of games
[13:44] <ColonelPanic001> and so I forget
[13:46] <brousch> I just leave the tab open in my browser and check it regularly
[13:52] <cmaloney> Good morning
[13:53] <cmaloney> Yeah, I check my DGS from time to time
[13:53] <cmaloney> I know brousch is taken his turn likely 24 hours ago
[13:54] <brousch> I don't tend to go long stretches except at night or when I'm driving
[13:55] <cmaloney> I do when I'm working. :)
[13:55] <mrgoodcat> stretches of what? not checking
[13:55] <brousch> Mobile reminds me, and computer has tab up
[13:55] <brousch> mrgoodcat: right
[13:55] <mrgoodcat> wish there was a way to learn go without getting your ass kicked over and over
[13:56] <wolfger> I don't think learning works like that.
[13:56] <cmaloney> Learning is pretty much a series of ass-kickings.
[13:57] <mrgoodcat> lol
[13:57] <mrgoodcat> i know
[13:57] <brousch> Oh shoot, I forgot handicap
[13:57] <mrgoodcat> this is my first game with a person
[13:58] <cmaloney> mrgoodcat: Don't worry. I'm pretty low-level as well
[13:58] <cmaloney> brousch is going to be the first person in here to hit 1dan
[13:58] <cmaloney> mark my words
[13:59] <brousch> So few people are ranked
[13:59] <cmaloney> Yeah, the ramking system is similar to the chess ranking system
[13:59] <cmaloney> pretty impenetrable until you hit tournament-range
[14:00] <mrgoodcat> oh good. at least brouch picked a small board for my first game. cmaloney went full-size
[14:00] <cmaloney> I went with a 13x13 board
[14:00] <mrgoodcat> also, i have no idea what to do in either of these games lol
[14:00] <mrgoodcat> s/full-size/bigger
[14:00] <cmaloney> I thought you'd played go before?
[14:00] <mrgoodcat> yea
[14:00] <mrgoodcat> i have
[14:00] <mrgoodcat> just not much
[14:00] <mrgoodcat> and with a computer only
[14:00] <cmaloney> Well, brousch will teach you the capturing game
[14:01] <cmaloney> and I'll teach you territory.
[14:01] <mrgoodcat> oh and some random dudes on the internet. but i don't count them as real people because i never talked to them
[14:01] <mrgoodcat> and got my ass handed to me
[14:01] <cmaloney> Yeah, computer opponents are pretty focused
[14:02] <cmaloney> whereas human opponents can see a broader picture
[14:02] <cmaloney> ok, head-down. see you on the other side.
[14:02] <brousch> mrgoodcat: Do you want comments as we go?
[14:04] <mrgoodcat> i think that would be helpful
[14:04] <mrgoodcat> but keep in mind that i've only ever played a computer and only a few times so i'm still pretty shaky on terms and stuff like that
[14:05] <brousch> Don't worry, I make up my own terms since I can never remember the foreign ones
[14:06] <mrgoodcat> lol
[14:08] <wolfger> woot
[14:08] <mrgoodcat> on dgs where do you typically go to see if you have games waiting? I've been going to status but scrolling down is hard
[14:09] <wolfger> OK, I just made an account on dgs if anybody wants to kick me around. I think I've played Go before. Years ago.
[14:10] <brousch> I go to Status. What do you have to scroll past?
[14:10] <brousch> wolfger: name?
[14:12] <mrgoodcat> there are a bunch of messages
[14:12] <mrgoodcat> just marked them all as read to make them go away
[14:12] <mrgoodcat> tournament updates
[14:13] <mrgoodcat> as if i'm masochistic enough to join a tournament
[14:14] <brousch> Ah, right
[14:14] <brousch> Once they're read it's not bad
[14:15] <brousch> That configuration you used on the left is a good one, but I have no figured out how to use it well yet
[14:15] <brousch> Good players use it against me
[14:15] <wolfger> <- name  (brousch)
[14:16] <mrgoodcat> bottom left?
[14:18] <brousch> Yes, the stones separated by 1,2 spaces
[14:18] <brousch> I don't know how to use that though
[14:19] <mrgoodcat> idk you said to spread out but it seems smart to not spread them too far just in case one can help the other in a pinch
[14:19] <mrgoodcat> i'm probably thinking about it all wrong but i guess that's how you learn
[14:19] <brousch> right
[14:20] <brousch> No, it's a balance
[14:20] <brousch> I assume finding the right balance takes decades
[14:24] <mrgoodcat> brousch is a lot faster than cmaloney
[14:24] <brousch> hah, cmaloney playes 2 moves/day
[14:25] <brousch> "work" he whines
[14:25] <brousch> mrgoodcat: Your last move was better than I gave you credit for
[14:26] <mrgoodcat> the top is now fairly well protected as far as i can see
[14:27] <brousch> Yeah, that made it much harder to get around the back
[14:27] <mrgoodcat> that was less of a retreat and more of a guard. like the diagonal pawn configuration in chess. at least in my head. we'll see how it plays you
[14:27] <mrgoodcat> out*
[14:28] <brousch> I see that now
[14:29] <brousch> To get the top of that structure I need a lot of busy work now
[14:32] <mrgoodcat> we're playing a pretty symmetric game
[14:32] <brousch> It happens. You get long runs of diagonal and straight sometimes
[14:33] <brousch> Those early singles sometimes break it up
[14:34] <mrgoodcat> you said "mobile notifies me". what app do you use for dgs?
[14:36] <brousch> https://play.google.com/store/apps/details?id=mco.prj.app.bwgofree with https://play.google.com/store/apps/details?id=mco.prj.srv.bwdgs
[14:36] <bookiebot> http://goo.gl/rEwujE - BW-Go Free - Android Apps on Google Play
[14:37] <bookiebot> http://goo.gl/i0DLf1 - BW-DGS - Android Apps on Google Play
[14:37] <brousch> Actually i use the paid, but it doesn't matter
[14:37] <brousch> mrgoodcat: Do you know about "eyes"?
[14:40] <mrgoodcat> a little
[14:40] <mrgoodcat> i know if you have 2 eyes in a chain it's essentially uncapturable
[14:40] <brousch> Not essentially, it is invulnerable
[14:40] <mrgoodcat> but i'm unclear on what constitutes an eye. can it be only one free space? or if there's multiple spaces is it not an eye?
[14:41] <brousch> It is a completely enclosed (by all your stones) space
[14:41] <mrgoodcat> ok. well that clears it up a little
[14:41] <brousch> You can get away with 1 corner of it not being yours
[14:41] <mrgoodcat> I think i even understand why it's invulnerable
[14:42] <brousch> You have space in your upper right corner to make 2 eyes, so it would be very difficult for me to attack it
[14:42] <mrgoodcat> it would be suicide to play in an eye, but if you had surrounded the entire structure it would be legal because you would capture the whole thing, but if there are 2 eyes there are 2 suicide moves so no way possible to play them both and suicide without capture is illegal
[14:43] <mrgoodcat> unless i missed something
[14:44] <brousch> Correct
[14:44] <brousch> So with 2 eyes, it's impossible to surround them both
[14:44] <mrgoodcat> can an eye be against a side/corner?
[14:45] <brousch> In your current structure, g8, h789, j789 could all become eyes. So if I attack I will try to disrupt that
[14:45] <brousch> yes
[14:46] <brousch> The good players can look at a structure like yours and determine whether it's possible to capture it even as early as now. I am not that good
[14:47] <mrgoodcat> i don't feel all that confident in my ability to protect it even if a skilled player would consider it impossible to take
[14:48] <mrgoodcat> it still depends on me making the right moves
[14:48] <brousch> Right
[14:48] <mrgoodcat> or not the wrong ones anyways
[14:49] <mrgoodcat> for instance on that last one i was unsure if i should have gone at h7 instead, but then you could have captured h5. I don't yet have the skill/experience to determine what is a worthwhile sacrifice
[14:50] <brousch> I think you made the right move there. I forced you into it
[14:50] <brousch> It strengthened your structure and you lost no stones
[14:51] <brousch> This move for you now will take some thought
[14:52] <mrgoodcat> i'd say you are very unlikely to win this battle
[14:59] <brousch> I probably wouldn't even try against anyone else ;)
[14:59] <mrgoodcat> lol
[15:01] <mrgoodcat> one advantage of playing with a computer is that i don't have to wait for it to make moves
[15:02] <brousch> I think you've secured it properly now
[15:03] <brousch> Yes, I can't stop you from making 2 eyes in there. Well done
[15:03] <mrgoodcat> that was the move i had in mind a while ago but i had to stop you from infiltrating first
[15:03] <mrgoodcat> and thank you
[15:05] <mrgoodcat> move 23 was a mistake on my part for sure
[15:05] <brousch> It took me a while to learn a move like that. My instinct is to protect the outer wall, lik f9
[15:06] <brousch> But that gives the opponent a chance to get behind
[15:07] <mrgoodcat> lol i just played f9
[15:08] <mrgoodcat> i'm unsure if i should be following through on the eyes or leaving the structure as it is
[15:09] <brousch> F9 was not necessary. It was essentially a no-point space for anyone
[15:09] <brousch> Unless you are planning to attack me ;)
[15:19] <wolfger> Well, why would anybody not attack you? ;-)
[15:20] <brousch> Right, he should be thinking about that now
[15:20] <brousch> wolfger: Are you going to play?
[15:24] <wolfger> Hadn't noticed the invites. I assumed I would be notified.
[15:36] <brousch> No, it doesn't send emails
[15:36] <brousch> You have to manually check it for everything
[15:36] <brousch> It's like 20 year old web
[15:40] <brousch> You have to clock on "status" to see any updates of any kind
[15:44] <brousch> wolfger goes right for the battle
[15:49] <cmaloney> It'll notify you but the notifications are buried in the interface somewhere.
[16:08] <wolfger> brousch: it wasn't a battle until you decided to come at me. :-)
[16:09] <wolfger> I was peacefully exercising my right to keep and bear arms is all. Didn't infringe on any of your liberties. That was your move.
[17:03] <wolfger> Ah, found the Android app. Much nicer than the website.
[17:12] <brousch> Yes
[17:13] <brousch> 19x19 boards are little cramped depending on your phone size
[18:05] <mrgoodcat> .echo test
[18:05] <bookiebot> test
[18:05] <wolfger> test
[18:05] <mrgoodcat> bookiebot: where were you on those usc notices?
[18:06] <mrgoodcat> http://www.ubuntu.com/usn/usn-2371-1/ USN-2371-1: Exuberant Ctags vulnerability
[18:06] <bookiebot> http://goo.gl/eJrv3K - USN-2371-1: Exuberant Ctags vulnerability | Ubuntu
[18:06] <mrgoodcat> http://www.ubuntu.com/usn/usn-2370-1/ USN-2370-1: APT vulnerability
[18:06] <bookiebot> http://goo.gl/jsWGtr - USN-2370-1: APT vulnerability | Ubuntu
[18:15] <_stink_> exuberant ctags
[18:15] <_stink_> hah
[18:23] <mrgoodcat> brousch: i think you're stronger in this one
[18:23] <brousch> The power of foam!
[18:23] <wolfger> foam?
[18:23] <brousch> That's what I call it when the stones are connected diagonally
[18:24] <brousch> Has little holes in between like foam
[18:24] <mrgoodcat> it gives you good defense
[18:27] <brousch> Right, you always have 2 ways to connect
[18:28] <brousch> So you go in one part, I connect the other and suddenly have a 3 piece structure with ~6 degrees of freedom
[18:29] <mrgoodcat> >degrees of freedom
[18:29] <mrgoodcat> what is this?
[18:30] <brousch> That's how many ways you can expand your structure. When a stone has 0 degrees of freedom it is dead
[18:30] <brousch> "surrounded"
[18:31] <brousch> A stone by itself in the middle of the board has 4 degrees of freedom
[18:31] <wolfger> ah. I've been seeing it called liberties
[18:32] <brousch> Could be
[18:33] <brousch> liberties seems more common
[18:33] <mrgoodcat> i'm less sure what to do now
[18:35] <brousch> Hm, I guess I would try to secure that lower left corner
[18:35] <brousch> My stones will be difficult to attack, but if you can defend the corner you'll have good territory
[18:37] <brousch> Now i have to decide whether to fight your defense-building or clean out your crud in the upper left
[18:38] <mrgoodcat> decisions decisions
[18:38] <mrgoodcat> hope i havent been a boring newbie
[18:39] <brousch> No, you are challenging, and this game is close
[18:39] <brousch> Revealing my thoughts makes it harder for me
[18:40] <_stink_> do we really want brousch's thought to be revealed?
[18:40] <_stink_> s
[18:40] <brousch> mrgoodcat: Do you see the key to your success in holding the corner?
[18:40] <mrgoodcat> yea i do
[18:41] <mrgoodcat> your center structure is pretty well impenetrable though
[18:41] <brousch> I'm not sure it's possible. Too many moves out
[18:41] <mrgoodcat> yea you'd have way to long to defend it
[18:41] <mrgoodcat> too*
[18:41] <mrgoodcat> this game is going to be over soon i think
[18:41] <mrgoodcat> over half the board is locked
[18:42] <brousch> Right, your hope is to hold that lower left corner and maybe you'll have more territory than I do. Right now is the critical fight for the corner
[18:43] <brousch> If i can keep your two parts separated, I will win. If you can connect them, you will probably get the corner
[18:44] <brousch> 2 parts being your c3,4 and 2d,e structures
[18:44] <mrgoodcat> unfortunately for you, i think i'm advantaged here
[18:44] <brousch> yes
[18:45] <mrgoodcat> i'm trying to think of ways for you to stop me connecting them and i'm running short of ideas. you don't have enough time to get around them. My android game tells me when spaces are untakeable based on the number of moves. wish DGS had similar functionality
[18:45] <brousch> Essentially, I need to beat on you just enough that you cannot form 2 eyes
[18:46] <mrgoodcat> you may be able to do that. the best you can hope for in this corner is probably a break-even. but that still gives you the majority of the board
[18:47] <brousch> The thing is, if I prevent you from getting 2 eyes, the rest of the stones are dead
[18:48] <brousch> I had to play a lot of games before I was convinced of that
[18:50] <mrgoodcat> but good luck with that. i think i'm still significantly stronger in this corner
[18:50] <mrgoodcat> if i beat you though it will only be because you were helping me
[18:51] <mrgoodcat> even if i salvage a close defeat
[18:52] <mrgoodcat> intense finish though
[18:57] <mrgoodcat> brousch: you're making an "up" arrow
[18:57] <mrgoodcat> are those officially eyes?
[19:00] <brousch> I have 0 complete eyes on the board. For you, 1a is an eye and c1 or c2 is an eye
[19:01] <brousch> Now I have 1 eye on the right
[19:02] <brousch> So you have that lower left corner, but it's only 3 pieces of territory
[19:02] <brousch> Remember that's what counts in scoring
[19:05] <mrgoodcat> c1,2 is an eye? i was under the impression an eye could only be one space
[19:06] <brousch> It will be an eye once you fill either of those spaces
[19:06] <brousch> It's not technically an eye yet, but damn near impossible to attack.
[19:08] <brousch> I would e1 f2 e3, then c1 and then have you go to sleep so I could take c2
[19:10] <brousch> mrgoodcat: Are you thinking about the upper left?
[19:10] <mrgoodcat> yea a little
[19:10] <mrgoodcat> but it looks pretty impossible atm
[19:11] <mrgoodcat> i was more thinking about the possiblity of salvaging some territory there
[19:11] <brousch> You cannot get 2 eyes there, so whatever you play will become my prisoners
[19:11] <brousch> I always find that hard to accept though
[19:12] <mrgoodcat> i'm running out of ideas
[19:12] <mrgoodcat> how do you determine when to end the game?
[19:13] <brousch> Heh, usually when the other guy tells me "we're done here" and I convince myself he is right
[19:14] <mrgoodcat> lol well you're the other guy now
[19:15] <brousch> Technically they want to you to close all the holes, but you can mark stones as dead without that in the end-game
[19:15] <brousch> The bottom middle/right is pretty loose. We should play that out to see how many spots you can keep there
[19:15] <mrgoodcat> if its obvious they can't be saved
[19:15] <mrgoodcat> like the top left
[19:16] <mrgoodcat> do you count the stones themselves as territory?
[19:16] <mrgoodcat> or just the spaces?
[19:16] <brousch> No, you are connected to the 2 eye bottom left, so you could gain some territory
[19:16] <brousch> just the spaces
[19:16] <mrgoodcat> no i'm not saying its obvious, i'm saying if it is obvious, they can be marked dead
[19:17] <mrgoodcat> i was just repeating what you said to show i understood
[19:17] <brousch> Right, the upper left will be marked as dead at end-game
[19:19] <brousch> Hm, that's actually a very troublesome move for me
[19:20] <brousch> I didn't realize how vulnerable my 1 eye lower right is
[19:20] <mrgoodcat> that was the intended effect :)
[19:25] <mrgoodcat> not sure if you aren't making a move because i've troubled you or because you have real work to do....
[19:25] <brousch> I was thinking hard
[19:26] <brousch> Found the simple solution ;)
[19:27] <mrgoodcat> darn
[19:27] <mrgoodcat> now i'm stuck just trying to contain it the best i can
[19:27] <mrgoodcat> wish i had a notification for when my turn comes
[19:28] <mrgoodcat> settled for a 5s auto-refresh on the status page
[19:28] <mrgoodcat> going to have to make a chrome app for this maybe
[19:28]  * mrgoodcat is one of those impatient ones
[19:30] <brousch> heh
[19:32] <cmaloney> mrgoodcat: That is not a site that should be reloaded often
[19:32] <cmaloney> You'll probably overload it.
[19:32] <mrgoodcat> orly
[19:32] <mrgoodcat> i'll keep that in mind
[19:32] <mrgoodcat> switched it to 1min
[19:32] <cmaloney> Tehre is an email notification you can receive
[19:32] <cmaloney> and the android client can give you a notification as well
[19:33] <brousch> mrgoodcat: I mist say this part has not gone as I saw it
[19:33] <brousch> Very interesting
[19:33] <mrgoodcat> thanks
[19:34] <mrgoodcat> i assume thats a good thing anyways...
[19:34] <mrgoodcat> also thanks cmaloney
[19:34] <brousch> It's always interesting when an opponent does not think like me
[19:34] <brousch> Lot's of "oh crap, I didn't even think about that"
[19:35] <cmaloney> brousch: Yeah, I know the feeling.
[19:36] <mrgoodcat> brousch: it seems like you were a little too confident in your big fortress in the middle.
[19:36] <brousch> Yes, too much foam ;)
[19:38] <mrgoodcat> very interesting late game
[19:39] <mrgoodcat> developments in a lot of areas
[19:40] <brousch> Yeah, it kind of bothers me when the good guys go "we're done" when there's still a lot to play. I usually ask them to play it out with me to see what develops
[19:41] <mrgoodcat> i think this game is over though. i can't get your f1,2 without you connecting it to your 2 eye bottom right. the top right is mine, the top left is yours, the bottom left is mine
[19:42] <mrgoodcat> now that you actually have 2 real eyes in your middle structure
[19:42] <mrgoodcat> you also can't stop me from connecting the bottom left and top right structures
[19:43] <mrgoodcat> in fact i just did
[19:44] <brousch> But I can make you fill in territory to do so
[19:44] <brousch> Each time I do that without losing a stone is basically a point
[19:47] <brousch> A very close game. I will not win by much more than komi
[19:47] <mrgoodcat> a lot closer than my other online games. they were on bigger boards though
[19:47] <mrgoodcat> and i didn't have help
[19:48] <brousch> now we have to mark dead stones
[19:48] <mrgoodcat> i'd be interested in playing in person. i don't like waiting for online turn based games
[19:48] <brousch> Yeah, finishing a game like this in 1 day is rare online
[19:48] <brousch> maybe during tournaments
[19:49] <cmaloney> .np squeekyhoho
[19:49] <bookiebot> squeekyhoho's current track - Tres Brujas by The Sword on Warp Riders
[19:49] <mrgoodcat> what is the color code here?
[19:49] <mrgoodcat> on the finish
[19:50]  * cmaloney <3s The Sword - Warp Riders
[19:50] <cmaloney> mrgoodcat: I have a Goban if you want to come over and play some time
[19:50] <mrgoodcat> i'm not quite sure how this is supposed to work
[19:50] <cmaloney> 9x9 and 13x13
[19:50] <mrgoodcat> cmaloney: i'd enjoy that
[19:50]  * cmaloney doesn't have a big 19x19 board.
[19:51] <mrgoodcat> brousch: i'm going to assume that white are your territory, black is mine, pink is no-mans-land?
[19:51] <brousch> I think when white is on a black stone it's marked as dead
[19:51] <cmaloney> pink is contested iic.
[19:52] <mrgoodcat> brousch: what am i supposed to do here?
[19:52] <brousch> I think if white box is on black stone it is dead
[19:53] <cmaloney> The algorithm considers it dead
[19:53] <cmaloney> it's up to you to determine if it is dead or not
[19:53] <cmaloney> though at this point I'd say that anywhere it considers dead is probably legit
[19:53] <mrgoodcat> so am i determining my dead stones as well as yours?
[19:53] <mrgoodcat> or just yours (none)
[19:54] <brousch> I don't think I have any dead
[19:54] <mrgoodcat> you don't
[19:54] <mrgoodcat> are my top-left dead?
[20:02] <brousch> If you know they will die if play continues, they are dead
[20:02] <brousch> So, yes
[20:03] <mrgoodcat> i think i did that right
[20:04] <brousch> mrgoodcat: g2 is the only dead one you missed
[20:04] <mrgoodcat> oh yea
[20:04] <mrgoodcat> oops
[20:04] <mrgoodcat> i meant to click that
[20:05] <brousch> No problem, it let me select it
[20:06] <mrgoodcat> so it goes back and forth until there is agreement it seems
[20:06] <mrgoodcat> so when i clicked done without marking any stones, the game ended
[20:07] <brousch> that makes sense
[20:07] <mrgoodcat> want to play another 9x9 or a 13x13 this time?
[20:08] <brousch> I wonder if it lets you resume play if you can't agree
[20:08] <mrgoodcat> i dont know
[20:08] <mrgoodcat> i didn't really look too close at the options at the bottom
[20:10] <mrgoodcat> each dead stone counts as 2 points?
[20:12] <brousch> Seems to. I guess technically it's a capture and a territory
[20:12] <brousch> But if played out it would not be as much territory, so that seems weird
[20:13] <mrgoodcat> i think it is to prevent someone from trying to fill up your territory before the end game
[20:13] <mrgoodcat> you are giving them spaces if you can't save your stones
[20:13] <mrgoodcat> er points
[20:15] <brousch> So for g1,2, If I played at g1, I would get a point for capture and a point for territory, so it would only come to 2 points for that area instead of the 3 I got
[20:17] <brousch> Similar in upper left. Played out to a ridiculous level would get my 8pts instead of the 10 I got
[20:17] <brousch> insteresting
[20:18] <mrgoodcat> a prisoner is also a point though
[20:19] <mrgoodcat> oh wait thats what you said
[20:19] <mrgoodcat> we'll play out the next one until it's done then?
[20:19] <mrgoodcat> unless someone is just filling in their own territory or the game is clearly lost
[20:20] <brousch> In this case 3 points would not have made a diference
[20:20] <brousch> I guess if the game is close enough you'd keep going
[20:21] <mrgoodcat> similar thing would have happened to my territory too
[20:22] <brousch> true
[20:22] <mrgoodcat> not sure what the numbers would have ended up being but my top left had a lot of empty space to fill up
[20:22] <mrgoodcat> er right
[20:22] <mrgoodcat> another game?
[20:24] <brousch> Yeah, won't be as intense though due to end of work day stuff
[20:24] <mrgoodcat> yea ok
[20:24] <mrgoodcat> 9 or 13?
[20:24] <brousch> Up to you
[20:25] <brousch> 9 goes faster, but 13 becomes a different game
[20:25] <brousch> Fewer walls to bump into
[20:27] <mrgoodcat> i think i'd like another 9 to get used to it. you make it or me
[20:27] <mrgoodcat> ?
[20:27] <mrgoodcat> woah.... too many settings. you can make it
[20:46] <brousch> heh, just set the board size and leave the rest
[20:47] <brousch> invited
[20:51] <cmaloney> Generally speaking if you don't know what the drop-down does, dont' worry about it.
[20:51] <mrgoodcat> sorry i had to walk away for a second. i'm going to try to get the android app working
[20:55] <cmaloney> http://arstechnica.com/security/2014/10/adobes-e-book-reader-sends-your-reading-logs-back-to-adobe-in-plain-text/ <- The sooner Adobe gets out of the content distribution business the happier I'll be
[20:55] <bookiebot> http://goo.gl/UtjKDY - Adobe’s e-book reader sends your reading logs back to Adobe—in plain text [Updated] | Ars Technica
[20:56] <cmaloney> love their formats, hate their stupid DE.
[20:56] <cmaloney> (digital editions)
[20:57] <brousch> mrgoodcat: No problem. I'm handing out master passwords to work big wigs in case I die during my colonoscopy tomorrow
[21:00] <mrgoodcat> related: please don't die during your colonoscopy tomorrow
[21:01] <mrgoodcat> then the only person i'll have to play Go with will be cmaloney
[21:09] <cmaloney> brousch: livestream?
[21:10] <mrgoodcat> of colonoscopy?
[21:18] <cmaloney> What else?
[21:19] <mrgoodcat> D:
[21:27] <brousch> :p
[21:32] <mrgoodcat> i have no opening strategy
[21:33] <brousch> Neither do I
[21:34] <brousch> I still haven't read a guide on it
[21:37] <mrgoodcat> lol
[21:45] <mrgoodcat> how i feel during early game http://hellogiggles.com/wp-content/uploads/2013/12/04/dog-on-computer.jpg
[21:45] <bookiebot> http://goo.gl/LvZvgc - image/jpeg