mitchell | I forgot my launchpad account password, and my email provider is out of service. would an admin please help me fix my account? | 01:18 |
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wgrant | mitchell: You'll see a support link at the bottom of the login page. | 02:10 |
wgrant | They can assist you. | 02:10 |
sergio-br2 | hello | 03:21 |
sergio-br2 | i'm wanting to know, how can I identify armhf build in debian/rules ? | 03:23 |
sergio-br2 | servers in launchpad do a cross compiler to arm, right? | 03:23 |
wgrant | dpkg-architecture -qDEB_HOST_ARCH | 03:27 |
wgrant | But DEB_BUILD_ARCH and DEB_HOST_ARCH will always match on Launchpad today. We use qemu-user; we do not cross-compile. | 03:27 |
sergio-br2 | uname -m is other possibility? | 03:31 |
sergio-br2 | a friend got armv7l with it | 03:31 |
wgrant | Why would you use that? | 03:31 |
wgrant | The DEB_HOST_* variables provided by dpkg-architecture are the only things you can rely on. | 03:32 |
wgrant | uname -m will usually happen to do the right thing on Launchpad, but nothing new should be relying on that. | 03:32 |
wgrant | dpkg-architecture is for exactly this purpose. | 03:33 |
sergio-br2 | nah, the first you told is better, right? | 03:33 |
sergio-br2 | so, in the rules, i use DEB_HOST_ARCH ? | 03:34 |
sergio-br2 | or | 03:35 |
sergio-br2 | ifeq ($(shell dpkg-architecture -qDEB_HOST_ARCH),armhf) | 03:35 |
wgrant | That sort of thing, yes. | 03:39 |
sergio-br2 | ok | 03:49 |
sergio-br2 | could you see this? https://answers.launchpad.net/launchpad/+question/256077 | 03:49 |
sergio-br2 | i'm wanting to build packages for armhf | 03:49 |
wgrant | sergio-br2: Done. | 03:57 |
sergio-br2 | :) | 03:58 |
sergio-br2 | so i can build arm packages now? | 03:59 |
wgrant | Yes. | 04:00 |
sergio-br2 | thanks | 04:03 |
sergio-br2 | wgrant, so using Architecture: any, it'll compile for the 3 architectures ? | 04:47 |
sergio-br2 | i have a package here, that depends in nvidia-cg-dev and nvidia-cg-toolkit, but it depends only in PC architecture | 05:04 |
sergio-br2 | without the nvidia-cg-dev, i get a problem to build | 05:04 |
sergio-br2 | but not in arm. | 05:04 |
sergio-br2 | Are there any way in debian/control to use nvidia-cg-dev | dummy or no-package ? | 05:05 |
sergio-br2 | i don't know if it's possible to have a build-depend exclusive for one architecture | 05:06 |
StevenK | sergio-br2: https://www.debian.org/doc/debian-policy/ch-relationships.html | 05:07 |
sergio-br2 | ah, I have to use a ! | 05:08 |
sergio-br2 | ok | 05:08 |
sergio-br2 | thanks! | 05:09 |
StevenK | sergio-br2: You're welcome | 05:09 |
sergio-br2 | so for armhf | 05:10 |
sergio-br2 | nvidia-cg-dev [!armhf] | 05:10 |
sergio-br2 | since this package is not in armhf repo | 05:11 |
StevenK | You can do the converse, nvidia-cg-dev [i386 amd64] | 05:11 |
StevenK | Instead | 05:11 |
sergio-br2 | hum, yeah | 05:12 |
PLoctaux | Hello! | 14:21 |
PLoctaux | I have a question : I have a .c file, and I want to publish it to my ppa (It's my first time) Anyone knows how to do that? | 14:22 |
teward | PLoctaux: package your C file as an actual built executable binary. http://packaging.ubuntu.com/html/ is relevant. | 14:26 |
teward | and by 'package' i mean as a Debian package, not as just the executable | 14:27 |
PLoctaux | teward, Thanks! I appreciate that! | 14:27 |
teward | totally honest yet stupid question - when will PPAs be able to build for Vivid? | 14:59 |
cjwatson | teward: before end of week | 15:01 |
wgrant | Once vivid exists :) | 15:06 |
cjwatson | I think my previous answer stands too :) | 15:07 |
cjwatson | unless you know of a reason we can't break our record | 15:07 |
wgrant | I don't see why we can't have it done this evening if we try :) | 15:07 |
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sergio-br2 | hello | 15:27 |
sergio-br2 | I want to know if there are problems building packages for arm with neon enabled | 15:30 |
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ki7mt | Hello All, quick quesiton. I'm packaging a project that requires downloading the SRC packages from Sourceforge, and one HTML from a WEB URL. This all works as expected using pbuilder on my devel machine. I've nto set it to Launchpad to build as I was told, server builds cannot download anything in order to build a package, is this true? | 17:50 |
ki7mt | .. not sent it to LP . .. | 17:50 |
cjwatson | That's right, you can't fetch external network objects in Launchpad builds; you have to put copies in your source package (for example, automatically fetch them when you build your source package) or put them in other packages that you build-depend on. | 17:52 |
cjwatson | The build servers are firewalled such that they can only fetch anything from a very limited number of hosts. | 17:53 |
ki7mt | cjwatson, Ok, thanks. I thought that was the case, but needed official confirmation so i could pass that to the upstream dev's | 17:53 |
lazyPower | is there any particular reason that launchpad is being finicky on letting me file a bug against a juju charm bundle? http://i.imgur.com/RORkawI.png | 17:56 |
lazyPower | i followed the link from this resource to file the bug: https://code.launchpad.net/~bigdata-charmers/charms/bundles/high-peformance-batch-processing/bundle | 17:56 |
lazyPower | when i choose "I dont know" it just 500 errors and refuses to do anything helpful wrt to letting me file a bug | 17:56 |
teward | cjwatson: wgrant: heh. Just wonderin, because I'd like to publish an nginx update for vivid to the nginx ppas, but i'm pretty patient. :) | 18:47 |
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