liuxg | hi | 03:10 |
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sil2100 | Saviq: hey, you around today? | 10:31 |
tsdgeos | sil2100: i think he was travelling today-ish | 10:33 |
tsdgeos | sil2100: anything i can help with? | 10:33 |
sil2100 | tsdgeos: hey! We had an overall question regarding unity8 and hud - so the thing is that we removed hud from the images last week | 10:34 |
sil2100 | tsdgeos: and some people noticed that after that happened, unity8 became a little bit more crash-happy | 10:34 |
tsdgeos | sil2100: how did you remove the hud if we still link against it?¿ | 10:35 |
sil2100 | tsdgeos: we've been wondering if maybe there's still some non-packaged-dependency on hud somewhere in unity8 still | 10:35 |
sil2100 | tsdgeos: it got removed from the seed - nothing pulls it in by dependencies so it's gone | 10:35 |
tsdgeos | hmmm | 10:35 |
sil2100 | So if you still link against it, then we're missing a dependency probably ;) | 10:35 |
tsdgeos | well libhud-client2-dev is there in debian/control | 10:35 |
sil2100 | But I suppose it's not used then, since it would generate a binary dependency if it did | 10:36 |
tsdgeos | hmmm, pretty sure it is | 10:36 |
tsdgeos | $ ldd plugins/HudClient/libHudClientQml.so | grep hud | 10:37 |
tsdgeos | libhud-client.so.2 => /usr/lib/x86_64-linux-gnu/libhud-client.so.2 (0x00007f915eb62000) | 10:37 |
tsdgeos | oto | 10:38 |
tsdgeos | the code is unused afair | 10:38 |
tsdgeos | just compiled | 10:38 |
tsdgeos | so should not really affect at all | 10:38 |
tsdgeos | let me check | 10:38 |
tsdgeos | yeah the code is never pulled in | 10:40 |
tsdgeos | sil2100: so i'd say the fact that unity8 is a bit more crash-happy is just co-incidental | 10:41 |
tsdgeos | pstolowski: is all from your side done for the bottom list thing? | 10:45 |
pstolowski | tsdgeos, yes | 10:46 |
tsdgeos | oki :) | 10:46 |
sil2100 | tsdgeos: ok, just wanted someone from the unity8 team to double confirm, since maybe there are some other possible ways unity8 can be depending on hud-bits | 10:48 |
tsdgeos | sil2100: let's ask Saviq when he's back but i can't find any reason by looking at the code | 10:48 |
tsdgeos | sil2100: if hud is now un-seeded i'll try to convince Saviq to just remove the code | 10:49 |
tsdgeos | and shave off some CI time :D | 10:49 |
sil2100 | :) | 10:50 |
sil2100 | Thanks! | 10:50 |
facundobatista | Hola | 11:20 |
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Saviq | tsdgeos, I'm convinced | 12:39 |
tsdgeos | Saviq: then https://code.launchpad.net/~aacid/unity8/huddie is for you | 12:42 |
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cwayne | Saviq: does silo 15 have the necessary prerequisites to land? (i.e. does it fix critical bugs on the wish list) | 13:33 |
Saviq | cwayne, yes, it's almost ready (for about a week now...) | 13:33 |
Saviq | cwayne, sprint didn't help | 13:34 |
cwayne | they usually don't :) | 13:35 |
cwayne | ok cool, so I'll look out for it to land soon, and start using noninteractive:true when necessary :) | 13:35 |
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sil2100 | Saviq: ping :) | 14:16 |
sil2100 | Saviq: you back? | 14:16 |
Saviq | sil2100, just an hour or so ago, so not at full capacity, what up? | 14:17 |
davmor2 | Saviq: nothing at all we just wanted to know you were around to blaming for the flakiness of the current images ;) | 14:18 |
sil2100 | Saviq: actually we had a question that we already poked tsdgeos about | 14:19 |
sil2100 | Saviq: so, we removed hud from the images, and wanted to make double-sure unity8 isn't using it somewhere without package-depending on it | 14:19 |
sil2100 | Saviq: do you know of anything? | 14:19 |
Saviq | sil2100, yeah, there's a branch up already | 14:19 |
Saviq | sil2100, but it's safe already | 14:19 |
Saviq | sil2100, the code wasn't used for some time now | 14:20 |
sil2100 | Saviq: since we noticed that unity8 got a bit more flacky and crashy after the image when we dropped hud | 14:20 |
sil2100 | hm, ok | 14:20 |
Saviq | sil2100, any new crash sig? I only know of the media hub one that tvoss had a fix for that didn't land in rtm yet (but it did in utopic) | 14:20 |
sil2100 | Saviq: I think brendand and ogra_ were looking into that, let me ask | 14:21 |
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dandrader | mterry, ping | 18:00 |
mterry | dandrader, hi | 18:01 |
dandrader | mterry, hi. when the display turns off, what makes the greeter show itself? | 18:01 |
mterry | dandrader, there's a bit of code in Shell.qml that listens to signals from USC | 18:02 |
mterry | dandrader, search for powerd in that file | 18:02 |
* mterry goes afk for a bit | 18:03 | |
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AlbertA | g | 18:12 |
TarDingens | hi | 20:33 |
TarDingens | i have a bug with the unity launcher not revealing | 20:34 |
TarDingens | when i snap a window to the left | 20:34 |
TarDingens | the launcher doesn't reveal anymore | 20:34 |
TarDingens | until i switch to another window | 20:35 |
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