[03:10] hi [10:31] Saviq: hey, you around today? [10:33] sil2100: i think he was travelling today-ish [10:33] sil2100: anything i can help with? [10:34] tsdgeos: hey! We had an overall question regarding unity8 and hud - so the thing is that we removed hud from the images last week [10:34] tsdgeos: and some people noticed that after that happened, unity8 became a little bit more crash-happy [10:35] sil2100: how did you remove the hud if we still link against it?¿ [10:35] tsdgeos: we've been wondering if maybe there's still some non-packaged-dependency on hud somewhere in unity8 still [10:35] tsdgeos: it got removed from the seed - nothing pulls it in by dependencies so it's gone [10:35] hmmm [10:35] So if you still link against it, then we're missing a dependency probably ;) [10:35] well libhud-client2-dev is there in debian/control [10:36] But I suppose it's not used then, since it would generate a binary dependency if it did [10:36] hmmm, pretty sure it is [10:37] $ ldd plugins/HudClient/libHudClientQml.so | grep hud [10:37] libhud-client.so.2 => /usr/lib/x86_64-linux-gnu/libhud-client.so.2 (0x00007f915eb62000) [10:38] oto [10:38] the code is unused afair [10:38] just compiled [10:38] so should not really affect at all [10:38] let me check [10:40] yeah the code is never pulled in [10:41] sil2100: so i'd say the fact that unity8 is a bit more crash-happy is just co-incidental [10:45] pstolowski: is all from your side done for the bottom list thing? [10:46] tsdgeos, yes [10:46] oki :) [10:48] tsdgeos: ok, just wanted someone from the unity8 team to double confirm, since maybe there are some other possible ways unity8 can be depending on hud-bits [10:48] sil2100: let's ask Saviq when he's back but i can't find any reason by looking at the code [10:49] sil2100: if hud is now un-seeded i'll try to convince Saviq to just remove the code [10:49] and shave off some CI time :D [10:50] :) [10:50] Thanks! [11:20] Hola === Malsasa_ is now known as Malsasa === _salem is now known as salem_ === dandrader is now known as dandrader|afk [12:39] tsdgeos, I'm convinced [12:42] Saviq: then https://code.launchpad.net/~aacid/unity8/huddie is for you === dandrader|afk is now known as dandrader [13:33] Saviq: does silo 15 have the necessary prerequisites to land? (i.e. does it fix critical bugs on the wish list) [13:33] cwayne, yes, it's almost ready (for about a week now...) [13:34] cwayne, sprint didn't help [13:35] they usually don't :) [13:35] ok cool, so I'll look out for it to land soon, and start using noninteractive:true when necessary :) === pstolowski is now known as pstolowski|lunch [14:16] Saviq: ping :) [14:16] Saviq: you back? [14:17] sil2100, just an hour or so ago, so not at full capacity, what up? [14:18] Saviq: nothing at all we just wanted to know you were around to blaming for the flakiness of the current images ;) [14:19] Saviq: actually we had a question that we already poked tsdgeos about [14:19] Saviq: so, we removed hud from the images, and wanted to make double-sure unity8 isn't using it somewhere without package-depending on it [14:19] Saviq: do you know of anything? [14:19] sil2100, yeah, there's a branch up already [14:19] sil2100, but it's safe already [14:20] sil2100, the code wasn't used for some time now [14:20] Saviq: since we noticed that unity8 got a bit more flacky and crashy after the image when we dropped hud [14:20] hm, ok [14:20] sil2100, any new crash sig? I only know of the media hub one that tvoss had a fix for that didn't land in rtm yet (but it did in utopic) [14:21] Saviq: I think brendand and ogra_ were looking into that, let me ask === pstolowski|lunch is now known as pstolowski === dandrader is now known as dandrader|lunch === dandrader|lunch is now known as dandrader === bschaefer_ is now known as bschaefer === Malsasa_ is now known as Malsasa === Malsasa_ is now known as Malsasa === Malsasa_ is now known as Malsasa === Malsasa_ is now known as Malsasa === Malsasa_ is now known as Malsasa [18:00] mterry, ping [18:01] dandrader, hi [18:01] mterry, hi. when the display turns off, what makes the greeter show itself? [18:02] dandrader, there's a bit of code in Shell.qml that listens to signals from USC [18:02] dandrader, search for powerd in that file [18:03] * mterry goes afk for a bit === alan_g is now known as alan_g|EOD [18:12] g [20:33] hi [20:34] i have a bug with the unity launcher not revealing [20:34] when i snap a window to the left [20:34] the launcher doesn't reveal anymore [20:35] until i switch to another window === salem_ is now known as _salem