/srv/irclogs.ubuntu.com/2014/11/05/#ubuntu-unity.txt

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liuxgzbenjamin, ping07:37
zbenjaminliuxg: yes07:38
liuxgzbenjamin, an armhf click pacakge can only be deployed to a armhf emulator, right?07:39
zbenjaminliuxg: what else would you do with it07:39
liuxgzbenjamin, if the developer does not have a phone yet, he can use the armhf emulator to try an armhf click package. is this OK?07:40
tsdgeoslanding \o/08:23
tsdgeosSaviq: doh, CI still on utopic :/09:12
tsdgeosFAILURE everywhere09:12
tsdgeosbecause libunity-api-dev can't be found09:13
Saviqtsdgeos, it should switch soon09:13
Saviqtsdgeos, like tonight09:13
tsdgeosok09:13
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tsdgeosCimi: Saviq-codedive: so i have these changes for the croppedimagesizer to make it more async, question is, do we want it as a third branch on top of the other two (croppedimagesizer->photoscopeimprovements->asyncroppedimagesizer)09:53
tsdgeosor not?09:53
tsdgeosbecause the two branches as we have it are already an improvement09:53
tsdgeosand this new one introduces more improvements but also more complexity09:54
tsdgeoswonder if we want it separate just in case we want to eventually only land the first two and this one later09:54
Cimitsdgeos, I just want someone to test it09:54
tsdgeosCimi: that doesn't asnwer my question :D09:58
Cimitsdgeos, if branch works, we can have them together09:58
Cimitsdgeos, however, thinking on how management rejects stuff09:59
Cimitsdgeos, is probably better to split them, so if async breaks things, we won't revert *all*09:59
tsdgeosCimi: that was my thinking10:05
tsdgeosi'll do a separate branch10:05
Cimisorry - back10:37
Saviq-codedivetsdgeos, separate, yeah10:54
Saviq-codedivetsdgeos, we might land it all together, but it'll be nice to have some granularity10:54
tsdgeoscan someone remind me how to get the wizard to run again?10:56
tsdgeosSaviq-codedive: ↑ ?10:57
Saviq-codedivetsdgeos, phablet-config --help10:57
Saviq-codedivegrr10:59
MacSlowIs anyone seeing these errors with bzr under vivid ? -> http://pastebin.ubuntu.com/883424511:14
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Saviq-codediveMacSlow, yes11:23
Saviq-codediveMacSlow, bug #136668411:23
ubot5bug 1366684 in bzr (Ubuntu) "breaks with newer versions of configobj" [Undecided,Confirmed] https://launchpad.net/bugs/136668411:23
Saviq-codediveMacSlow, you need to downgrade configobj11:25
Saviq-codediveMacSlow, let me get you a package11:25
Saviq-codediveMacSlow, it will build soon in https://launchpad.net/~saviq/+archive/ubuntu/ppa/+sourcepub/4552771/+listing-archive-extra11:30
Saviq-codediveMacSlow, you'll need to downgrade and hold it11:30
MacSlowSaviq-codedive, ah... thanks11:31
Saviq-codediveMacSlow, it's because of your surname, and my first name11:31
MacSlowSaviq-codedive, *sigh* still such issue in 201411:32
Saviq-codediveMacSlow, it's built in the PPA now11:55
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dandradermzanetti, you there?12:02
mzanettidandrader: yes12:03
dandradermzanetti, so, if I change unity-api, and then unity8 to depend on this newer, unreleased, unity-api. How will that work with recipes in a PPA?12:04
dandradermzanetti, ie, how to make the unity8 recipe use this unity-api from another recipe. will that just work as they land on the same PPA? how does that work?12:04
greybackdandrader: PPA will build against the newest version of the package. If the PPA contains that new version, it'll use that over those in the archive.12:05
greybackdandrader: so just have unity-api in the PPA (bumped package version), and to be sure, make unity8 depend on that version12:06
dandradergreyback, so the new unity-api must have been uploaded to the ppa before I trigger the unity8 recipe, right?12:07
mzanettiyes12:07
mzanettidandrader: actually, its clever enough to wait for it12:07
greybackdandrader: yes. unity8 will sit in a "package dependency wait" until unity-api ready12:07
mzanettiif the ppa has a older version then the required one12:07
dandradergreyback, mzanetti hmm, nice. thanks!12:07
tsdgeosthat's because it's based in utopic12:08
tsdgeossame problem all our CI jobs are having12:08
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mzanettiMacSlow: hey, we're missing you in the team channel13:11
MacSlowmzanetti, hm... what channel am I missing from?13:12
mzanetti#unity13:12
facundobatistaHola13:12
MacSlowmzanetti, oh... indeed...that's odd...13:12
MacSlowmzanetti, thanks for the heads-up13:12
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mterryMacSlow|errand, I have questions about how to stop a PIN unlock dialog from appearing in some cases when you get back14:12
greybackmzanetti: just minor comment on https://code.launchpad.net/~mzanetti/qtmir/sg-imagenode/+merge/24058314:24
mzanettigreyback: cool, thanks14:24
mzanettigreyback: what about the jenkins failure? think its a real one?14:24
mzanettigreyback: some test segfaulted, but I don't really see how it's related14:25
greybackmzanetti: I didn't check it out, assumed it might be the vivid switch that might screw stuff up14:25
greybacknone of our tests exercise the code you touched anyway14:25
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MacSlowmterry, stop it from appearing? don't trigger the notification! :)14:27
mterryMacSlow, I'm looking at a situation where we get two SIM unlock dialogs, enter emergency mode via the first one, and thus don't want to see the second one...14:28
mterryMacSlow, actually, let me confirm whether we get both notifications at same time or serially14:30
mterryMacSlow, looks like serially.  So yeah, I'd like someway to skip incoming notifications...14:31
MacSlowmterry, well you can use the close-method14:34
MacSlowmterry, see lp:unity-notifications/examples/sd-example-incoming-call-canceled.py for an example14:35
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mzanettigreyback: fixed14:58
greybackmzanetti: ta14:58
greybackdandrader: hey just trying our your rotation stuff while I wait for desktop to compile, am loving the animation!15:04
greybackdandrader: panel icons are wrongly placed after the animation though, aware of that?15:04
dandradergreyback, yes, added a work item to the doc15:05
dandradergreyback, also, Elleo just fixed ubuntu-keyboard. new package should arrive soon (https://code.launchpad.net/~unity-team/+recipe/ubuntu-keyboard-shellrotation)15:05
dandradergreyback, if you interact with the indicator panel, the icons shift back to their proper places15:06
greyback_dandrader: stupid NM - "oh even though you're connected to an AP, I'm gonna move you to another AP for no bloody reason"15:08
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pete-woodshello unity8 people! if I want to do a gradient, e.g. in a scope header, has the syntax / namespace changed?15:53
pete-woodsoh wait15:54
pete-woodsit's just the error message that's confusing15:55
pete-woodsI had gradient:///#aarrggbb/#aarrggbb15:55
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pete-woodsand instead of saying the gradient was invalid, it told me the gradient schema was unknown15:55
mterryMacSlow, what would be the best way to fake notifications in the shell during a test?  I see some tests that use a fake model for a custom Notifications object...  But the actual mock Unity.Notifications plugin seems empty16:27
MacSlowmterry, need to mock in a qmltest or an autopilot-test?16:27
mterryMacSlow, I was thinking qmltest16:28
mterryMacSlow, I *could* do some testing of just the menuitemfactory using a fake model, but had been planning on doing a full shell test16:28
MacSlowmterry, hm... a full test like that only has been implemented on the autopilot-side16:29
mterryMacSlow, I've been avoiding autopilot these days  :)16:30
MacSlowmterry, the mocks (for notifications) on the qmltest-side are just for exercising the pure rendering/layout features16:30
MacSlowmterry, I totally understand :)16:30
MacSlowmterry, there are very simplistic action/button-invocation checks on the qmltest-side of things... but nothing is doing full shell-integration testing16:31
mterryMacSlow, seems like a gap!  But a bit involved for me to implement from scratch for this one small rtm bugfix16:31
mterryMaybe I'll just go for more targetted testing for now16:32
MacSlowmterry, well the "gap" is still served by the autopilot-based tests16:32
mterryMacSlow, right, not that we have no testing.  Just a gap on qmltest side  :)16:32
mterryMacSlow, fair... I could do an autopilot test anyway16:33
mterrythey won't be dead forever16:33
MacSlowmterry, you can borrow from lp:unity8/tests/autopilot/unity8/shell/tests/test_notifications.py16:33
robotfuelmterry: I'd be happy to help you with problems you have when writing autopilot tests, let me know if you'd like a review if you have an issue.16:35
mterryrobotfuel, well it's more about our autopilot test framework giving sketchy results in jenkins16:38
mterryrobotfuel, but will do!16:38
robotfuelmterry: I am working on fixing the failing tests in the dashboard. so hopefully they will be less sketchy soon16:38
mterrynice!  :)16:39
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dandraderdednick, hey16:56
dandraderdednick, how busy are you? working on any RTM task?16:56
dednickdandrader: howdy16:56
dednickdednick: none of the uber critical ones at the moment.16:57
dandraderdednick, I need some help with the indicators in the shellRotation branch16:57
dednickdandrader: sure16:57
dandraderdednick, let me push the branch to ~unity-team so that you can work on it as well...16:58
dandraderdednick, it's here. lp:~unity-team/unity8/shellRotation and this is the ppa: https://launchpad.net/~unity-team/+archive/ubuntu/demo-stuff16:59
dandraderdednick, the problem is that when unity8 rotates, the icons in the indicator shift to a weird position17:00
dandraderdednick, they come back into place only once you interact with then again17:00
dednickdandrader: right17:00
dandraderdednick, when unity8 rotates it resizes Shell.qml, which resizes the indicators17:00
dednickdandrader: able to do it on desktop?17:00
dandraderdednick, unfortunately I couldn't reproduce it in "make tryOrientedShell" :-/17:01
dednickdandrader: ok. i'll take a look17:01
dandraderdednick, thanks!17:01
dednickdandrader: is the ppa for rtm image?17:02
dednickdandrader: i take it that silo is not for rtm image? ie devel-proposed?17:09
dandraderdednick, this PPA has packages for both utopic (thus rtm?) and vivid17:14
dandraderdednick, but the feature is not targeted for RTM at all17:15
dednickdandrader: i meant 14.0917:15
dandraderdednick, so it makes sense to use on top of devel-proposed17:15
dednickdandrader: but nevermind. just using devel17:15
dednickdandrader: where does unity-shell-launcher come from?17:15
dednickdandrader: can never remember...17:15
dednicklibunity-api ?17:15
dandraderdednick, you mean in the cmake files? yeah, comest from unity-api17:16
dednickdandrader: hm. package 'unity-shell-launcher=5' not found17:17
dandraderdednick, where do you get it?17:22
dednickdandrader: on the desktop.17:22
dandraderdednick, did you "apt-get update && apt-get dist-ugprade"?17:24
dandraderdednick, is your desktop on vivid?17:24
dandraderdednick, if all fails, built and install unity-api from trunk17:24
dednickdandrader: no, still on utopic17:24
dandraderdednick, that explains it then I guess17:24
dednickdandrader: but you just said there are packages for both :)17:25
dandraderdednick, take the leap! :)17:25
dednicknever!17:25
dandraderdednick, on the PPA there are utopic and vivid packages of the project modified for shell rotation17:25
dandraderdednick, and unity-api is not one of them yet17:25
dednickdandrader: ah. the u8 in the ppa does not include your rotation stuff?17:26
dandraderdednick, it does, of course17:26
dednickdandrader: well then!17:26
dednick:)17:26
dandradernow you confused me17:26
dednickme too17:27
dednickit shouldnt build utopic packages for u8 if i can't do it on my utopic machine.17:27
dandraderdednick, right17:27
Saviq-codedivewe only bumped unity-api overnight17:27
Saviq-codedivedednick, ↑17:27
dandraderdednick, now I'm thinking about removing the utopic builds from the recipes. greyback_?17:28
dednickah17:28
Saviq-codediveyeah, utopic is old news!17:28
dednickdandrader: guess that the silo hasn't rebuilt since then17:28
greyback_dandrader: if you wish. Can enable it again if we really need them17:28
dednickfek. i'll do an upgrade in the morning. dont have time now!17:31
dednickdandrader: ok, i see the problem.17:33
dednickdandrader: stupid flickable is re-asserting it's control over contentX17:42
dednicksigh.17:42
dandraderdednick, are you able to reproduce it in qml tests or only on the device?17:42
dednickdandrader: only on device now. i havent been able to build on destop17:43
dandraderah, right17:43
dednickdandrader: flickable doesnt really like me messing around with contentX. it's a bit of a hack17:44
mzanettimterry: hey, will you add the test here? https://code.launchpad.net/~mterry/unity8/skip-second-sim-unlock/+merge/24073717:44
mterrymzanetti, I was looking into it, seems we don't have a great framework for adding a qmluitests, but an autopilot test may work.  But then I got distracted by an important ongoing wizard bug and lunch.  I don't want to block the above MP on a test unless reviewers feel it's necessary17:45
dednickdandrader: i've got to go for the eve. i'll take some more look at it tomorrow17:48
mterrymzanetti, (I mean, I want to add that test anyway, but just if I don't get to it today, I don't want to block that MP for the next several days just on that)17:49
mzanettimterry: https://code.launchpad.net/~mterry/unity8/skip-second-sim-unlock/+merge/240737/comments/59205817:50
mterrymzanetti, awesome -- yeah as you mention, apparently we don't test the SIM unlock dialog at all right now in our tests, let alone this special case of it17:50
mzanettimterry: did you ever notice that weird bug if you use the emergency dialer and then return to normal operation, the first right edge swipe animation is somewhat broken17:53
mzanettinot sure yet what causes it17:55
mterrymzanetti, no haven't noticed that17:58
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Saviqom26er, just quick feedback: onClicked: checkBox.checked = !checkBox.checked19:14
Saviqom26er, not that I like having this in the first place (remember we talked that this should be an SDK feature)19:15
om26erSaviq, oh, I have probably forgot our last conversation then ;)19:16
om26erSaviq, also thanks for the simpler version :)19:17
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