[00:18] <rick_h_> arosales: made it finally https://jujucharms.com/docs/ and https://jujucharms.com/community we'll be updating and moving it forward more but got basically two releases (3wk of updates since launch) out today
[00:20] <arosales> rick_h_, \o/
[00:20]  * arosales taking a look now
[00:21] <arosales> rick_h_, thanks for the hard work
[00:21] <arosales> rick_h_, and UI team I mean :-)
[00:21] <rick_h_> arosales: thanks for your patience. I know it can be frustrating as it takes time to get it settled and running smooth
[00:21] <rick_h_> big strides this last week 
[00:21] <arosales> you guys said it would land, so we trusted you :-) and you delivered 
[00:41] <hatch> Makyo: have you looked at svg spriting by modifying the viewbox in the browser? It's a pretty cool idea
[00:41] <Makyo> hatch, oh, hmm, hadn
[00:41] <Makyo> hadn't thought of that before.
[00:41] <Makyo> Pretty obvious, come to think of it.
[00:41] <hatch> right? lol
[00:41] <hatch> lemme find the link
[00:42] <hatch> Makyo: http://css-tricks.com/svg-fragment-identifiers-work/
[00:43] <Makyo> hatch, rock on, I'll keep that up
[00:43] <hatch> I too didn't even think of it - once I saw this I was like 'why ever use icon fonts' 
[00:43] <hatch> :D
[00:44] <Makyo> Damn, that's stupid easy.
[00:44] <Makyo> We could put that in the GUI no problem
[00:44] <Makyo> Well, "no problem"
[00:44] <Makyo> Qualifier quotes.
[00:45] <hatch> haha yeah I wonder if it would work well for bundle vis stuff
[00:45] <hatch> ship all the svg elements in one sprite
[00:45] <Makyo> hatch, that stuff is all included within the SVG, so it makes less sense.
[00:45] <hatch> oh is it? I thought it was making a ton of http requests
[00:46] <Makyo> One per charm, but the solution to that isn't spriting, it's embedding the charm icons in the bundle vis in the defs section.
[00:47] <Makyo> Which is basically how SVG views work, except within the document, sorta like relative anchors.
[00:48] <hatch> ahhh gotcha
[17:42] <bac> hatch: found something new.
[17:42] <hatch> oh?
[17:42] <bac> find an exposed service.  unexpose it, don't commit, and then expose again.
[17:43] <bac> when i commit, it shows two changes.  i select 'clear all changes' but then the service gets unexposed anyway
[17:43] <bac> yay, i found a gui bug.  makes up for the last two months of neglecting my qa day!
[17:43] <hatch> hah yup definitely a UI bug
[17:44] <hatch> good find
[17:44] <hatch> thanks
[17:44] <bac> hatch: you want i should file that?
[17:44] <hatch> of course
[17:44] <hatch> it's a bug isn't it?
[17:44] <hatch> :)
[17:44] <bac> hatch: also note i made a card for 'make sysdeps' on juju-gui
[17:44] <bac> all those steps in HACKING.rst should be replaced with 'make sysdeps'
[17:44] <hatch> yusssssssss
[17:45] <hatch> make sysdeps however needs to be smart enough to know if it's on precise/trusty though
[17:45] <hatch> different packages
[17:45] <bac> piece o' cake
[18:32] <bac> uiteam: the new ci is up and i've asked rick_h_ to swap over the DNS. let me know if you see problems.
[18:33] <rick_h_> bac: updated
[18:34] <bac> rick_h_: fast.  what is our TTL -- 3 seconds?
[18:35] <rick_h_> heh, no idea. I'm lazy and use the domain providers dns 
[19:27] <hatch> rick_h_: updates have been completed to the charmstore v4 getIconPath stuff
[19:27] <hatch> boy that took a long time to test/make sure I didn't miss one haha
[20:04] <hatch> uiteam I'm starting the release process, noone land anything into the gui for the next big, thx
[20:07] <bac> hatch: if we wanted to we could turn off the jenkins lander job
[20:07] <bac> but it is just you, me, and the crickets today
[20:07] <hatch> nah - there are no open pr's besides mine so I'm pretty sure it's safe
[20:07] <hatch> :)
[20:08] <hatch> bac:  r u with me all week? Or you gone tomorrow too?
[20:08] <bac> hatch: i'm a real 'merican.  i only take off thursday and friday
[20:08] <hatch> lol 
[20:11] <hatch> na na na na na na na na na na na na na na na na QA.....QA.....QA
[20:11] <hatch> I'd love a `make release` target :)
[20:12] <hatch> sure it would take hours to run, but wow would that be cool
[20:16] <hatch> bac: I think something broked with ci....my latest branch apparently triggered the ci run but it was never actually started 
[20:16] <hatch> https://github.com/juju/juju-gui/pull/662 shows that one should be running but nothing is
[20:16] <bac> hatch: that's the one we shot in the head, many times
[20:17] <bac> hatch: can you push up a new commit to retrigger?
[20:17] <hatch> I just did a couple hours ago
[20:17] <hatch> it needs it again?
[20:20] <bac> uh, sure
[20:20] <hatch> lol ok 
[20:20] <hatch> looks like either ec2 hates me or the gui charm just stopped deploying
[20:22] <hatch> *sigh*
[22:56] <hatch> GUI release has been made, charms not yet updated but the repo can now be landed too again
[23:52] <rick_h_> hatch: <3 ty