[00:18] arosales: made it finally https://jujucharms.com/docs/ and https://jujucharms.com/community we'll be updating and moving it forward more but got basically two releases (3wk of updates since launch) out today [00:20] rick_h_, \o/ [00:20] * arosales taking a look now [00:21] rick_h_, thanks for the hard work [00:21] rick_h_, and UI team I mean :-) [00:21] arosales: thanks for your patience. I know it can be frustrating as it takes time to get it settled and running smooth [00:21] big strides this last week [00:21] you guys said it would land, so we trusted you :-) and you delivered [00:41] Makyo: have you looked at svg spriting by modifying the viewbox in the browser? It's a pretty cool idea [00:41] hatch, oh, hmm, hadn [00:41] hadn't thought of that before. [00:41] Pretty obvious, come to think of it. [00:41] right? lol [00:41] lemme find the link [00:42] Makyo: http://css-tricks.com/svg-fragment-identifiers-work/ [00:43] hatch, rock on, I'll keep that up [00:43] I too didn't even think of it - once I saw this I was like 'why ever use icon fonts' [00:43] :D [00:44] Damn, that's stupid easy. [00:44] We could put that in the GUI no problem [00:44] Well, "no problem" [00:44] Qualifier quotes. [00:45] haha yeah I wonder if it would work well for bundle vis stuff [00:45] ship all the svg elements in one sprite [00:45] hatch, that stuff is all included within the SVG, so it makes less sense. [00:45] oh is it? I thought it was making a ton of http requests [00:46] One per charm, but the solution to that isn't spriting, it's embedding the charm icons in the bundle vis in the defs section. [00:47] Which is basically how SVG views work, except within the document, sorta like relative anchors. [00:48] ahhh gotcha === kadams54 is now known as kadams54-away === kadams54_ is now known as kadams54-away [17:42] hatch: found something new. [17:42] oh? [17:42] find an exposed service. unexpose it, don't commit, and then expose again. [17:43] when i commit, it shows two changes. i select 'clear all changes' but then the service gets unexposed anyway [17:43] yay, i found a gui bug. makes up for the last two months of neglecting my qa day! [17:43] hah yup definitely a UI bug [17:44] good find [17:44] thanks [17:44] hatch: you want i should file that? [17:44] of course [17:44] it's a bug isn't it? [17:44] :) [17:44] hatch: also note i made a card for 'make sysdeps' on juju-gui [17:44] all those steps in HACKING.rst should be replaced with 'make sysdeps' [17:44] yusssssssss [17:45] make sysdeps however needs to be smart enough to know if it's on precise/trusty though [17:45] different packages [17:45] piece o' cake [18:32] uiteam: the new ci is up and i've asked rick_h_ to swap over the DNS. let me know if you see problems. [18:33] bac: updated [18:34] rick_h_: fast. what is our TTL -- 3 seconds? [18:35] heh, no idea. I'm lazy and use the domain providers dns [19:27] rick_h_: updates have been completed to the charmstore v4 getIconPath stuff [19:27] boy that took a long time to test/make sure I didn't miss one haha [20:04] uiteam I'm starting the release process, noone land anything into the gui for the next big, thx [20:07] hatch: if we wanted to we could turn off the jenkins lander job [20:07] but it is just you, me, and the crickets today [20:07] nah - there are no open pr's besides mine so I'm pretty sure it's safe [20:07] :) [20:08] bac: r u with me all week? Or you gone tomorrow too? [20:08] hatch: i'm a real 'merican. i only take off thursday and friday [20:08] lol [20:11] na na na na na na na na na na na na na na na na QA.....QA.....QA [20:11] I'd love a `make release` target :) [20:12] sure it would take hours to run, but wow would that be cool [20:16] bac: I think something broked with ci....my latest branch apparently triggered the ci run but it was never actually started [20:16] https://github.com/juju/juju-gui/pull/662 shows that one should be running but nothing is [20:16] hatch: that's the one we shot in the head, many times [20:17] hatch: can you push up a new commit to retrigger? [20:17] I just did a couple hours ago [20:17] it needs it again? [20:20] uh, sure [20:20] lol ok [20:20] looks like either ec2 hates me or the gui charm just stopped deploying [20:22] *sigh* [22:56] GUI release has been made, charms not yet updated but the repo can now be landed too again [23:52] hatch: <3 ty