=== chihchun_afk is now known as chihchun === chihchun is now known as chihchun_afk === chihchun_afk is now known as chihchun === no_mu is now known as Nothing_Much === chihchun is now known as chihchun_afk === chihchun_afk is now known as chihchun === chihchun is now known as chihchun_afk === chihchun_afk is now known as chihchun [15:55] kdub, hi [15:56] I don't know if it will be useful, but I obtain this with unity-system-compositor as server, on egltriangle client http://paste.ubuntu.com/9516997/ [15:58] on unity-system-compositor the compositor doesn't stop [15:59] anyway, [1418572657.681595] (II) graphics: [EGL_FRAMEBUFFER_TARGET_ANDROID] : 1 this line [16:00] a strange thing, if 1 represents the /dev/graphics/fbX where 1 is the number of the device, why it's on 1 and not on 0 (fb0)? [16:00] *is it on [16:00] but maybe I'm wrong [17:25] kdub, are you here? [17:27] AlbertA, hi [17:33] hm maybe tomorrow [17:33] in which context do you get the exception log? [17:33] is there a communication error and the egltriangle client gets disconnected due to that? [18:14] anpok, unity-system-compositor and egltriangel demo client [18:14] I get the log on the server [18:14] *on unity-system-compositor [18:19] mibofra: but the client still works then? [18:20] anpok, no [18:21] anpok, only the mir_demo_standalone_render_to_fb works (and I've tried with weston that works with fbdev-backend backend) [18:21] (just for curiosity) [18:24] ah ok.. so this is the thing to debug.. [18:25] either something strange happens on the client and causes the communication failure or on the server.. [18:25] you could enable more client or server reports to see whats going on. [18:33] anpok, we have been arrived with kdub to the conclusion that the compositor it's launched in another way by the mir_demo_standalone_render_to_fb [18:33] that works [18:36] I'm curios to see what happens adding to that demo a server infrastructure and using it instead of the other demo servers