[06:06] <penghuan> hi, all , i'm not use unity7 but i want to use bamf, what's   the best way to start bamfdaemon?
[06:08] <larsu> penghuan: it ships with a .service file, so you can activate it via D-Bus
[06:11] <penghuan> larsu, thanks! i'll try that
[10:15] <seb128> hey unity hackers, happy new year!
[10:16] <seb128> so back from holidays, I updated my vivid desktop and now the desktop unity8 session fails to open any applications, is that a known issue?
[10:17] <seb128> it's running in "windows mode", click on an app display a window with a title and spinner for like a second and then it closes
[10:17] <seb128> oh wait, I might be on systemd again and have the ual/cgmanager issue
[10:21] <seb128> yeah, that was it
[10:27] <seb128> gtk apps still fail to load though
[10:48] <greyback> seb128: have patch for the rendering issue (https://code.launchpad.net/~gerboland/qtmir/fix-GTK-rendering/) but I'm not fully clear as to why it works yet
[10:49] <seb128> greyback, great, nice to see it's being worked on at least ;-)
[11:23] <facubatista> Hola
[13:16] <facubatista> rsalveti, ping; having problems with rest scopes?
[15:00] <Saviq> mterry, re: transformations, I don't think there is a way actually
[15:01] <Saviq> mterry, IIUC, all this happens on the GPU directly
[15:34] <mterry> Cimi, tutorial-redesign should be ready for review
[15:34] <Cimi> mterry, refactor or redesign?
[15:34] <Cimi> or both?
[15:35] <mterry> Cimi, are there both?  I must have accidentally pushed twice with different names...
[15:35] <mterry> let me see which is the real one
[15:35] <mterry> Cimi, no, just -refactor
[15:35] <Cimi> mterry, there is -refactor
[15:35] <Cimi> mterry, and -new-screens
[15:36] <mterry> Cimi, -new-screens isn't ready yet
[15:36] <mterry> It doesn't have an MP
[15:36] <Cimi> mterry, ok I will review the other
[15:36] <mterry> But -refactor does
[15:36] <Cimi> mterry, yeah
[15:36] <mterry> Cimi, design is reviewing -refactor too, should have their comments soon
[18:25] <mterry> mzanetti, I am experiencing some performance issues with the right-edge animations in my branch that uses a tweaked version of PhoneStage for the edge tutorials.  It happens in phase 0, early in the drag, but smooths out fine afterward.  Have you seen anything similar, or have any guesses at where I should look for likely extra calculations in that area?
[18:32] <greyback> mterry: he's off until tomorrow
[18:33] <mterry> greyback, ah thx