* ahoneybun would pay someone to make a pebble app for ubuntu touch | 02:38 | |
ahoneybun | I'm playing with sliders and they keep landing on my buttons or other elements, they have their own rows | 04:48 |
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AkivaAvraham | ahoneybun, mmm? | 06:35 |
AkivaAvraham | ahoneybun, screenshot? | 06:35 |
DanChapman | Good Morning all o/ | 09:54 |
aquarius | DanChapman, you're pretty good with qmake projects in Qt Creator, right? | 12:44 |
DanChapman | aquarius, i know a little qmake.. cmake is more my poison. What's up? | 13:13 |
aquarius | ah, OK | 13:13 |
aquarius | I'm currently trying to work out how to bend it to my will | 13:13 |
aquarius | with difficulty :) | 13:13 |
aquarius | basic question: can I make qt creator build for three kits at once? | 13:13 |
aquarius | and... can I specify the run settings in a .pro file? | 13:17 |
aquarius | if your answer is "dunno, dude, I do cmake" then that's fine :) | 13:17 |
DanChapman | aquarius: I have no idea chap | 13:18 |
aquarius | DanChapman, cheers, no worries :) | 13:18 |
DanChapman | sudo docker run -d -p 0.0.0.0:25:25 -p 0.0.0.0:587:587 -p 0.0.0.0:143:143 -v /srv/vmail:/srv/vmail dovecot:2.1.7 | 13:25 |
DanChapman | oops wrong window | 13:25 |
MACscr | do i have to specify a distribution when doing my own repo? My packages are for all versions of ubuntu. apt-get update doesnt work unless i specify one though. though it actually fails eventually because the dist folder doesnt exist | 16:47 |
mivoligo1 | mzanetti: ping | 20:23 |
mzanetti | mivoligo1: hey | 22:26 |
mzanetti | mivoligo1: still around? | 22:26 |
mivoligo1 | mzanetti: hey | 22:38 |
mzanetti | hi | 22:38 |
mivoligo1 | mzanetti: you right about the info icon | 22:39 |
mivoligo1 | mzanetti: it looks depressing ;) | 22:39 |
mzanetti | :D | 22:39 |
mivoligo1 | mzanetti: I put new one into google drive | 22:39 |
mzanetti | ok | 22:40 |
mzanetti | mivoligo1: I've implemented the info page today | 22:40 |
mivoligo1 | mzanetti: I've seen it but I had to downgrade ubuntu.components and stuff | 22:40 |
mzanetti | I'll never remember which ones you have | 22:41 |
mivoligo1 | mzanetti: :D | 22:41 |
mzanetti | I thought 1.0 would be ok | 22:41 |
mivoligo1 | I have 14.04 | 22:41 |
mivoligo1 | and 14.10 in virtualbox but didn't bother to use it | 22:42 |
mivoligo1 | mzanetti: anyway it looks and works rather good | 22:42 |
mzanetti | some small tweaks required still | 22:43 |
mzanetti | but yeah, mostly done | 22:44 |
mzanetti | mivoligo1: so what's the plan then? 2 settings dialogs, one for audio, one for level pack development | 22:45 |
mivoligo1 | mzanetti: I've started working on little changes to tower info dialog but I'll probably finish it tomorrow | 22:45 |
mzanetti | oh, I changed that too a bit today | 22:45 |
mivoligo1 | mzanetti: what do you think about dropping ms, fields and others? | 22:46 |
mzanetti | yeah, can do that | 22:47 |
mzanetti | what about $? | 22:47 |
mivoligo1 | mzanetti: keep it | 22:47 |
mzanetti | mivoligo1: would be nice to have another currency | 22:48 |
mzanetti | like an M with double strikeout or so | 22:48 |
mivoligo1 | mzanetti: yes, some abstract currency would be the best | 22:48 |
mivoligo1 | mzanetti: about the settings: I'd go just for sound settings for the end user | 22:52 |
mivoligo1 | mzanetti: the one for levelpack development could be hidden and show up only when someone builds the game on a computer | 22:54 |
mzanetti | kk | 22:55 |
mivoligo1 | mzanetti: what do you think about naming upgraded towers? For example Lighthouse Plus, Lighthouse Extra or something like this? | 22:58 |
mzanetti | I'm probably not in the mood any more to do that :D | 22:59 |
mzanetti | at least not for the first release | 22:59 |
mivoligo1 | ok | 22:59 |
mivoligo1 | mzanetti: so I better show you the concept for tower info :D | 23:01 |
mzanetti | :) | 23:01 |
mivoligo1 | see in the drive modal-dialog-tower-info-v2 | 23:02 |
mivoligo1 | mzanetti: not finished yet, but I think you get what I mean | 23:03 |
willcoding10 | hello | 23:03 |
mzanetti | mivoligo1: yep | 23:04 |
mivoligo1 | what do you think? | 23:04 |
mzanetti | mivoligo1: yep, looks good | 23:05 |
mzanetti | mivoligo1: question: how do you define the colors of the buttons? | 23:05 |
mzanetti | i.e. why is the close button here blue when it is grey in all the other modal dialogs? | 23:05 |
mivoligo1 | mzanetti: close is blue because when you click it, the game will start | 23:06 |
mzanetti | mhm | 23:06 |
mzanetti | ok | 23:06 |
mivoligo1 | mzanetti: unlock would be green if we have enough stars for unlocking and grey if we don't | 23:07 |
mivoligo1 | of course with the different text when we don't have enough stars, just like it is now | 23:10 |
mivoligo1 | mzanetti: let me know if you don't like it | 23:14 |
mivoligo1 | mzanetti: ok, I'm off to bed. Have a good night! :) I'll try to be back here tomorrow | 23:18 |
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