[00:49] Hey all. Which version of Ubuntu should I be using to build trunk unity 8? The docs I've found say 14.04, but ./build.sh --setup can't find packages. 14.10 only have version 4 of unity-shell-launcher (it seems I need version 6) [00:55] I suppose 15.04 is my next bet. https://unity.ubuntu.com/getinvolved/development/unity8/ could use some love [18:27] Hello o/ [18:27] I have a quick question: [18:27] Can a GMainLoop inside a thread and a "gtk thread" coexist? [18:28] Because after I integrated Unity in µTox... [18:28] Once I click on a gtk-related button, I have a core dumped [18:29] For example, clickning on the "change avatar" icon or the "send file" icon which makes the program switch to the "gtk thread" [22:23] I feel somewhat crazy for bringing this up, but I'm considering attempting to package Unity for Fedora [22:23] knowing that there have been two failed attempts before me, I'm kind of hoping the situation that prevented it before has been fixed now [22:24] so the first thing I want to ask: does Unity depend on non-upstreamed patches to any system libraries or applications still? [22:25] iirc, back in 2010, Unity depended on patches in glib, gio, and compiz that weren't upstreamed, preventing distros that preferred not to maintain those patches in their copies of those things from packaging it successfully [22:27] also, I've heard that Unity 8 mandates Mir, which is, at this time, not developed enough to work properly in a desktop context [22:27] but at the same time, I've heard that Unity 8 uses Qt+QML [22:27] which, afaik, works on Wayland and X11 just fine [22:28] does Unity 8 explicitly require Mir, or can it function with Wayland? [22:31] also, I haven't been able to easily identify what components make up Unity 7 and Unity 8