[00:06] <mark06> is it possible to clone all branches from a project into a single repository?
[00:07] <mark06> for example if you want to mirror your bazaar project into github, you need to keep track of each branch manually
[00:29] <jelmer> mark06: bzrtools has a command for that
[00:30] <jelmer> mark06: oh, hmm, perhaps it was a separate plugin
[00:31] <mark06> hmm I guess git-bzr-ng will not understand a multi-branch bzr repo anyway
[00:32] <jelmer> mark06: I think that's more of a git-bzr-ng than a bzr question
[00:34] <mark06> the use I would make of that is irrelevant
[00:34] <mark06> I still was curious to know if bzr was capable of doing that
[00:35] <mark06> but thanks anyway!
[00:36] <jelmer> mark06: if you use colocated branches, cloning a bzr directory somewhere should clone all branches
[00:36] <mark06> I asked because I saw some other extension for git with syntax like git clone bzr::lp:project
[00:37] <mark06> docs saying that it would clone all branches, but the example was actually with bzr:// protocol and not from launchpad
[00:37] <mark06> I tried same url style but got a really weird error on windows
[00:38] <mark06> anyway, next question, is bzr code ready to be compiled under 64-bit?
[00:39] <mark06> I was thinking about building bzr 2.6 for windows, but it needs to compile on both 32 and 64-bit
[00:39] <jelmer> mark06: Yeah, it has worked on 64-bit for a long time - for as long as we've been running it on 64-bit Linux machines
[00:39] <mark06> I saw one windows installer/build project somewhere but can't remember, anyone knows this?
[00:40] <mark06> why no 64-bit release then jelmer?
[00:40] <jelmer> mark06: see https://bugs.launchpad.net/bzr/+bug/331342
[00:42] <mark06> so the fix is as easy as making the installer like 64-bit python?
[00:42] <mark06> what is the installer built with, nsis by any chance?
[00:43]  * jelmer doesn't have a clue
[00:45] <mark06> ok
[00:45] <jelmer> (was never involved with the Windows side of things)
[00:46]  * mark06 hopes at least 64-bit compiation is not an issue if he ever tries to compile bzr on windows
[00:48] <mark06> should 2.6 bring reasobable bug fixes and performance on windows as compared to current release 2.5?
[00:48] <jelmer> mark06: I'm pretty sure it won't be an issue, bzr itself doesn't have anything problematic wrt 64 bit
[00:49] <mark06> one thing I experience is small display bug with qbzr that I fix by updating the plugin separately.... another issue is that it's really ugly on windows 8... I needed to use compatibility mode
[00:50] <jelmer> mark06: I'm sure other people would appreciate it if you made a 64bit build and put it out there :)
[00:50] <mark06> ok I will maybe give it a try if I have time
[01:16] <mark06> thanks all!
[01:16] <mark06> good night