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MacSlow | Does anybody know what package is needed for this issue http://pastebin.ubuntu.com/11767536 ? | 12:49 |
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MacSlow | I do have ubuntu-ui-toolkit-autopilot installed, so I wonder what else could be missing. | 12:50 |
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cimi | MacSlow, asked sdk? | 14:47 |
MacSlow | cimi, already sorted | 14:47 |
rhuddie | mzanetti, hello, I've updated this mp after your review, please do take another look: https://code.launchpad.net/~canonical-platform-qa/unity8/fix1306340-deprecate_emulators/+merge/259202 | 15:48 |
mzanetti | rhuddie, did you just really make our jenkins green? thanks so much! | 15:53 |
rhuddie | mzanetti, i'm not sure if its a one off :) | 15:53 |
mzanetti | rhuddie, yeah... maybe... there's still the issue that sometimes it doesn't connect, right? | 15:54 |
mzanetti | I had a look list night but didn't come far with the time I had at hand | 15:54 |
mzanetti | s/list/last/ | 15:54 |
rhuddie | mzanetti, I've had many troubles where it can't introspect unity8 process, just see some of the above jenkins | 15:55 |
mzanetti | yep... that's the one I mean | 15:55 |
rhuddie | yeah, that is still there | 15:55 |
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olli | mterry, dandrader|lunch, cimi, mzanetti, is it true that I can't use an env var in Qt/QML/JS without implementing a helper in C++? | 17:46 |
mzanetti | olli, I think so, yes | 17:47 |
mzanetti | unless someone came up with something in the meantime | 17:47 |
olli | :) | 17:47 |
mzanetti | olli, what env var are you interested in? | 17:47 |
mzanetti | you should not need that normally | 17:47 |
olli | mzanetti, SNAP_APP_DATA_PATH and friends | 17:48 |
mzanetti | I see... no, quite sure haven't anything there... | 17:48 |
mzanetti | actually | 17:48 |
mzanetti | olli, QStandardPaths should have this | 17:48 |
mzanetti | olthough I'm not sure if there's a QML element for that :D | 17:49 |
mzanetti | let me search | 17:49 |
olli | that's what I found http://stackoverflow.com/questions/16408691/get-home-and-or-username-in-qml | 17:49 |
mzanetti | yeah, that would work... if you have a main.cpp you can even just set it as a context property | 17:50 |
olli | hrg | 17:50 |
olli | my run a .qml in snappy just got complicated by a order of magnitude | 17:51 |
olli | +project | 17:51 |
olli | mzanetti, thx for confirming | 17:51 |
mzanetti | olli, hmm... makes me think of: is there Qt on snappy now? | 18:00 |
anpok_ | dandrader|lunch: ping - I want to add stuff to MirSurfaceItem | 18:00 |
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olli | mzanetti, so close | 18:13 |
dandrader | anpok_, what stuff? | 18:13 |
anpok_ | dandrader: with 0.14 some of the nested bypass changes will land | 18:14 |
anpok_ | kdub added the ability to surfaces to contain multiple buffer streams | 18:15 |
anpok_ | that means a mir::scene::Surface will provide a vector of Renderables.. | 18:16 |
anpok_ | I guess for now it would work if we just pull the first Renderable out.. | 18:16 |
kdub | yes, that is what should be done | 18:17 |
* kdub suspects I broke something, but dont have the problem context | 18:17 | |
anpok_ | but I was wondering if QQUickItem then needs multiple QSGTextureProvides.. | 18:17 |
anpok_ | or if is fine when QSGTextureProvide::texture just yields one texture, while MirSurfaceItem::updatePaintNode adds multiple nodes.. | 18:18 |
anpok_ | multiple image nodes to the scene graphi | 18:18 |
anpok_ | -i | 18:18 |
dandrader | anpok_, btw, why does a surface (will) have multiple buffer streams? | 18:21 |
kdub | to accommodate when a nested server wants to defer composition (specialized 2d operations, usally) to the host server | 18:22 |
kdub | skip a composition step in the middle, for simple 2d scenes | 18:22 |
anpok_ | but not only for nesting... i.e. video player apps could stream the video in yuv surface while having a simple rgba overlay... | 18:23 |
anpok_ | so no composition is needed during playback | 18:23 |
anpok_ | in the client.. | 18:23 |
kdub | right, and other situations where rendering can be optimized | 18:23 |
kdub | but the compelling first intended usage is to reduce latency in the nested case | 18:25 |
anpok_ | .. in which renderables[0] would be sufficient | 18:26 |
dandrader | still don't understand it, but well... | 18:26 |
anpok_ | untill a fancy client comes along | 18:26 |
kdub | dandrader, basically, to make it possible for u8 to use hwc overlays or bypass | 18:27 |
kdub | even when u8 is running as a usc client | 18:27 |
kdub | anpok_, does something need fixing? | 18:29 |
anpok_ | hm not in mir so far just some event header things .. smaller event_builder changes.. and now generate_renderables(...)[0] | 18:31 |
kdub | anpok_, okay, let me know if I can help with the generate_renderables() stuff then | 18:35 |
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