=== Cimi_ is now known as cimi === davidcalle_ is now known as davidcalle === MacSlow is now known as MacSlow|lunch === alan_g is now known as alan_g|lunch === MacSlow|lunch is now known as MacSlow [12:49] Does anybody know what package is needed for this issue http://pastebin.ubuntu.com/11767536 ? [12:50] I do have ubuntu-ui-toolkit-autopilot installed, so I wonder what else could be missing. === alan_g|lunch is now known as alan_g [14:47] MacSlow, asked sdk? [14:47] cimi, already sorted [15:48] mzanetti, hello, I've updated this mp after your review, please do take another look: https://code.launchpad.net/~canonical-platform-qa/unity8/fix1306340-deprecate_emulators/+merge/259202 [15:53] rhuddie, did you just really make our jenkins green? thanks so much! [15:53] mzanetti, i'm not sure if its a one off :) [15:54] rhuddie, yeah... maybe... there's still the issue that sometimes it doesn't connect, right? [15:54] I had a look list night but didn't come far with the time I had at hand [15:54] s/list/last/ [15:55] mzanetti, I've had many troubles where it can't introspect unity8 process, just see some of the above jenkins [15:55] yep... that's the one I mean [15:55] yeah, that is still there === dandrader is now known as dandrader|lunch === alan_g is now known as alan_g|EOD [17:46] mterry, dandrader|lunch, cimi, mzanetti, is it true that I can't use an env var in Qt/QML/JS without implementing a helper in C++? [17:47] olli, I think so, yes [17:47] unless someone came up with something in the meantime [17:47] :) [17:47] olli, what env var are you interested in? [17:47] you should not need that normally [17:48] mzanetti, SNAP_APP_DATA_PATH and friends [17:48] I see... no, quite sure haven't anything there... [17:48] actually [17:48] olli, QStandardPaths should have this [17:49] olthough I'm not sure if there's a QML element for that :D [17:49] let me search [17:49] that's what I found http://stackoverflow.com/questions/16408691/get-home-and-or-username-in-qml [17:50] yeah, that would work... if you have a main.cpp you can even just set it as a context property [17:50] hrg [17:51] my run a .qml in snappy just got complicated by a order of magnitude [17:51] +project [17:51] mzanetti, thx for confirming [18:00] olli, hmm... makes me think of: is there Qt on snappy now? [18:00] dandrader|lunch: ping - I want to add stuff to MirSurfaceItem === dandrader|lunch is now known as dandrader [18:13] mzanetti, so close [18:13] anpok_, what stuff? [18:14] dandrader: with 0.14 some of the nested bypass changes will land [18:15] kdub added the ability to surfaces to contain multiple buffer streams [18:16] that means a mir::scene::Surface will provide a vector of Renderables.. [18:16] I guess for now it would work if we just pull the first Renderable out.. [18:17] yes, that is what should be done [18:17] * kdub suspects I broke something, but dont have the problem context [18:17] but I was wondering if QQUickItem then needs multiple QSGTextureProvides.. [18:18] or if is fine when QSGTextureProvide::texture just yields one texture, while MirSurfaceItem::updatePaintNode adds multiple nodes.. [18:18] multiple image nodes to the scene graphi [18:18] -i [18:21] anpok_, btw, why does a surface (will) have multiple buffer streams? [18:22] to accommodate when a nested server wants to defer composition (specialized 2d operations, usally) to the host server [18:22] skip a composition step in the middle, for simple 2d scenes [18:23] but not only for nesting... i.e. video player apps could stream the video in yuv surface while having a simple rgba overlay... [18:23] so no composition is needed during playback [18:23] in the client.. [18:23] right, and other situations where rendering can be optimized [18:25] but the compelling first intended usage is to reduce latency in the nested case [18:26] .. in which renderables[0] would be sufficient [18:26] still don't understand it, but well... [18:26] untill a fancy client comes along [18:27] dandrader, basically, to make it possible for u8 to use hwc overlays or bypass [18:27] even when u8 is running as a usc client [18:29] anpok_, does something need fixing? [18:31] hm not in mir so far just some event header things .. smaller event_builder changes.. and now generate_renderables(...)[0] [18:35] anpok_, okay, let me know if I can help with the generate_renderables() stuff then === dandrader is now known as dandrader|afk === dandrader|afk is now known as dandrader