[07:42] <tsdgeos> cimi: addressed the comments on https://code.launchpad.net/~aacid/unity8/icon-actions/+merge/263909
[09:23] <tsdgeos> can you guys repro test failure at
[09:23] <tsdgeos> FAIL!  : qmltestrunner::ApplicationWindow::test_suspendrestartApp() Uncaught exception: Cannot read property 'transitions' of undefined
[09:23] <tsdgeos> ?
[09:25] <tsdgeos> mzanetti: dandrader: ↑ ?
[09:28] <mzanetti> tsdgeos, yes
[09:58] <tsdgeos> dednick: i can't find in that doc a screenshot like mine
[10:35] <dednick> tsdgeos: page 46
[10:35] <dednick> tsdgeos: and anyway, the background is speficied as 85%
[10:35] <tsdgeos> ok
[10:46] <cimi> tsdgeos, in that previewidget you set height instead implicitHeight, is that a mistake?
[10:47] <cimi> or on purpose?
[10:47] <tsdgeos> yes
[10:47] <tsdgeos> mistake probably
[10:47] <tsdgeos> let me re-check
[10:55] <tsdgeos> cimi: pushed
[11:06] <tsdgeos> mzanetti: https://code.launchpad.net/~aacid/unity8/fix_test_suspendrestartApp/+merge/264124 for the qmltest
[11:11] <ltinkl> larsu, hi, https://code.launchpad.net/~lukas-kde/gsettings-qt/queued-processing/+merge/259883 still not merged? any problems there?
[11:17] <mzanetti> tsdgeos, silo 36 has built. can you give it a test too please
[11:17] <mzanetti> on krillin/mako. I'll be flashing my arale and finding someone that changes the gu value
[11:17] <tsdgeos> mzanetti: sure, no changes of gu for my tests, right?
[11:18] <mzanetti> exactly
[11:39] <mzanetti> tsdgeos, how do I verify this? https://code.launchpad.net/~aacid/unity8/expandable_not_expanded_by_default/+merge/262719
[12:02] <cimi> mzanetti, tsdgeos can the qml test file know if is running automatically make testPreview or manually tryPreview?
[12:02] <mzanetti> cimi, maybe the TestCase item has some property
[12:02] <mzanetti> running or so
[12:02] <mzanetti> just a guess tho
[12:04] <mzanetti> if that's not the case, you might be able to find out somehow else... I think qmltestrunner sets some context properties which uqmlscene doesn't
[12:04] <mzanetti> if that fails too, I guess we could set something from uqmlscene to mark it as "try" run
[12:04] <mzanetti> if that's really needed
[12:04] <cimi> seems like
[12:04] <cimi> tsdgeos, mind if you disable those console.log when the test is running?
[12:04] <mzanetti> given we have about 1k tests that did not need this, I'm not sure about it :D
[12:04] <cimi> ahah ok
[12:05] <cimi> mzanetti, just wanted to avoid a console.log we don't need, keeping log clean
[12:05] <cimi> talking about this https://code.launchpad.net/~aacid/unity8/icon-actions/+merge/263909
[12:05] <cimi> a couple of console.log albert added for manual test
[12:05] <mzanetti> hmm.. not sure we really need those logs at all, do we?
[12:06] <mzanetti> anyhow, I see your point, yes
[12:33] <larsu> ltinkl: seb128 said he was going to land it, I think
[12:35] <seb128> larsu, ltinkl, sorry, I sort of dropped the ball on that one but pinged mzanetti about it some days ago who said he would add it in his queue
[12:35] <seb128> I'm unsure how to test the fix/update
[12:36] <mzanetti> yeah, I'll land it, eventually... right now fighting with some arale things for OTA-5 still
[12:37] <tsdgeos> mzanetti: there's no way unless you find a scope that has it :/
[12:37] <tsdgeos> cimi: what's the point?
[12:37] <mzanetti> ok
[12:41] <cimi> tsdgeos, less output in CI
[12:41] <tsdgeos> cimi: that's a weak point given that tests are not run in CI at the moment :D
[12:41] <cimi> ahah
[12:42] <cimi> tsdgeos, anyway if !testcase.running console.log might be enough
[12:44] <tsdgeos> sure pushed
[12:51] <cimi> tsdgeos, ehm, the other one too :P
[12:52] <tsdgeos> cimi: the other one doesn't output in CI, can you give me a better reason?
[12:52] <cimi> tsdgeos, ok fine then
[12:52] <cimi> tsdgeos, CI is not running so I didn't see :P
[12:53] <tsdgeos> cimi: pushed
[13:09] <tsdgeos> cimi: a warning fix for you https://code.launchpad.net/~aacid/unity8/fix_make_try_warning/+merge/264139
[13:09] <tsdgeos> cimi: and a test fix https://code.launchpad.net/~aacid/unity8/fix_test_suspendrestartApp/+merge/264124
[13:55] <mzanetti> tsdgeos, hey, going to approve the silo now. you didn't find any blocker?
[13:56] <tsdgeos> mzanetti: not any yet
[13:56] <mzanetti> ack
[16:56] <dandrader> greyback, MirSurfaceManager is currently a model. but unity8 is only using its surfaceCreated and surfaceDestroyed signals. Mind if I make MirSurfaceManager plain QObject? Or do you see future use for a surface model?
[16:58] <greyback> dandrader: I see a future for it when we start implementing window management. We'll be passing a model of surfaces to the shell with info on how/where they should be rendered
[16:58] <greyback> dandrader: though that could be a separate thing altogether, and you could proceed with what you're doing
[16:58] <greyback> dandrader: caution: we use the surfaceCreated/Destroyed for the OSK hack
[16:59] <dandrader> greyback, yes, I said we are using those
[17:00] <greyback> dandrader: yeah, I kinda skimmed the statement to get ot the question :)
[17:00] <greyback> yeah, make MirSurfaceManager plain QObject for now.
[17:00] <greyback> its job is slightly different to the WM's
[17:00] <greyback> -slightly
[17:00] <dandrader> greyback, this is actually how it's implemented in the mock Unity.Application plugin
[17:00] <dandrader> (plain QObject)
[17:00] <greyback> go for it
[18:30] <attente> hi, it's not really clear to me how to use content hub as a clipboard for copy/paste
[18:32] <attente> is there some special transfer object i have to obtain from the global hub instance? or a way to register myself as a source for clipboard/selection requests?
[19:07] <josharenson> mterry: so I see that GreeterPrivate.cpp isn't being compiled... Is there a good reason for that?
[19:08] <mterry> josharenson, uh...  hm
[19:08] <mterry> josharenson, I don't remember about that one
[19:08] <mterry> josharenson, it might be a lost file from a refactor?
[19:08] <mterry> josharenson, does it get #include'd anywhere?
[19:08] <josharenson> mterry: I think its forward declared....
[19:08] <josharenson> mterry: wondering how its actually working
[19:10] <josharenson> mterry: oh i think i see whats happening
[19:11] <josharenson> mterry: GreeterPrivate is part of integrated lightdm, so its not being compiled in my branch because my branch doesn't use it
[19:11] <josharenson> :-p
[19:12] <mterry> josharenson, hah  :)
[19:13] <josharenson> mterry: yeah, noticed at EOD yesterday, so my brain must have been sleepy
[20:27] <josharenson> Is unity8 still not cross building, or is there a trick?