/srv/irclogs.ubuntu.com/2015/07/14/#ubuntu-app-devel.txt

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akiva-thinkpadballoons: okay thanks01:15
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akiva-thinkpadzbenjamin: wow, way to pick up the ball and run with it! You have done a great job here!02:06
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dholbachgood morning07:12
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t1mpyes :)09:15
t1mpechan09:15
dpmzsombi, wow, my inbox tells me someone has been doing some bug triaging ;)10:07
zsombidpm: actually CI train bot did submit ~100 bugs to UITK...10:15
zsombidpm: all of them were released last November...10:16
bregmacan someone please confirm there is in fact no trusted helper auth dialog already for polkit in the Touch milieue?11:32
bregmait seems every app I've looked at provides their own (incorrect and possibly insecure) dialog11:33
seb128bregma, what app provide a dialog for such actions?11:33
bregmaterminal-app for one11:34
bregmawill only work for static hashed passwords and goes directly through PAM instead of polkit, so not good for convergence11:35
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seb128what's the right way to have the red trash icon displayed in listitems right swip gestures?13:42
seb128why isn't that default in the uitk instead of the grey "Delete <icon>" entry?13:42
ahoneybunseb128: still around?14:21
seb128ahoneybun, yes14:22
ahoneybunusing Ubuntu.Components 1.2 or 1.1?14:22
ahoneybunseb128: ^14:23
seb128ahoneybun, neither, 1.314:25
seb128but doesn't seem to make a difference14:25
ahoneybunhttps://developer.ubuntu.com/api/apps/qml/sdk-15.04/Ubuntu.Components.ListItem/14:26
ahoneybunthis part: leadingActions: ListItemActions {14:26
seb128ahoneybun, ok, thanks, so I guess the "old" "delete:" is not going to be changed?14:32
seb128or is keeping the old style14:32
ahoneybunthe icon?14:32
seb128yes14:32
ahoneybunI have not heard of a change yet14:33
ahoneybunI'm sure a change is going to come14:33
seb128k14:33
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faenilrenatu: hey :) do you happen to know if there's even been smart dialing in the dialer app?16:24
faenilas described in https://bugs.launchpad.net/ubuntu/+source/dialer-app/+bug/147443516:24
ubot5Ubuntu bug 1474435 in dialer-app (Ubuntu) ""Smart dialing" is not supported" [Undecided,Confirmed]16:24
renatufaenil, we used to have this implemented but the designers asked to remove. boiko can explain the reasons16:26
faenilok great :) it would be good if he can comment on that thread16:27
seb128bug #1449691 is sort of related16:27
ubot5bug 1449691 in Ubuntu UX "[Dialer] Auto-completion when dialing a number" [Medium,Triaged] https://launchpad.net/bugs/144969116:27
boikofaenil: if I remember correctly they never got good design decisions on that, and we ended up removing the feature for the first versions16:27
boikofaenil: it might come back at some point in the future, but no idea when :/16:28
renatuI thought nobody uses that anymore :D.  but probably I am wrong16:28
faenilboiko: can you please add an explanation to that bug report?16:28
faenilseb128: yeah kind of related, but that is about number matching, the bug I linked is about name matching16:29
boikofaenil: I will ask the designers to do so, they remember the reasoning better than I do :)16:29
faenilokay, thanks16:30
seb128faenil, yeah, I would have said "duplicate" if it was the same thing ;-)16:37
faenilseb128: :)16:37
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tathhufaenil: duuuude <317:22
kalikianat1mp: review? https://code.launchpad.net/~ubuntu-sdk-team/ubuntu-ui-toolkit/clipDelegateLabel/+merge/26474117:40
kalikianarenatu: fyi ^^17:40
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faeniltathhu: hey! o/20:09
=== salem_ is now known as _salem
sl1rpyso i bought this tutorial to learn sfml... is this a decent library to learn to use to write basic rpg games?21:45
balloonssl1rpy, never heard of sfml actually21:46
sl1rpyhmm21:46
sl1rpyit was a cheap 10$ course i found on udemy21:46
balloonsspecific to writing games for ubuntu, there's this: http://bacon2d.com/21:46
balloonsthere's also some tutorials on it, as well as a writeup done by rpadovani on making his game 100 balls21:47
balloonssl1rpy, http://rpadovani.com/new-bacon2d-api/21:47
balloonsbut yea, something like phaser or anything nodejs / web gaming framework would likely also do well.21:48
rpadovanithanks balloons :-) sl1rpy, if you have any question feel free to ask ;-)21:48
balloonsI can't say I know enough about any of them to offer you much more21:48
sl1rpylooks interesting but resttrictive somewhat21:50
sl1rpyi would end up rewriting the whole api later down the road21:50
sl1rpyor tweaking the heck out of it21:50
sl1rpyi know some games are done in SDL21:51
sl1rpyand then opengl21:51
sl1rpyi thought it was odd this tutorial does sfml21:51
balloonsgive it a try and share your thoughts if you do use it21:53
balloonsI mean for sfml . . .21:53
sl1rpywell... i posed the question because the net basiccally states that sdl and sfml accomplish the same thing so its about preference21:55
sl1rpylater i was going to take up opengl to get 3d rendering... but thats affter i get the whole game concept done21:56
sl1rpybut thats beyond what this tutorial shows lol21:56
sl1rpyi was just curious... saw mostly sdl games on the software center21:57

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